IRC logs for #openttd on OFTC at 2015-04-29
            
00:01:42 *** wicope has quit IRC
00:40:38 *** Pikka has quit IRC
00:51:17 *** tokai has quit IRC
00:52:46 *** tokai has joined #openttd
00:52:46 *** ChanServ sets mode: +v tokai
00:55:01 *** ginko has quit IRC
00:55:45 *** supermop has joined #openttd
01:07:34 <kamnet> People who are too afraid to download from the Internet, but not too afraid to order online from Amazon?
01:11:36 <FLHerne> Doing that might get someone to ask awkward questions about the origins of early OTTD?
01:13:21 <FLHerne> OTOH, if anyone cared they'd probably have cared before now
01:17:32 *** |Truth| has quit IRC
01:19:26 <Supercheese> Herr Sawyer himself seems pretty chill about OTTD
01:20:29 *** smoke_fumus has quit IRC
01:22:49 *** HerzogDeXtEr1 has quit IRC
01:31:33 <FLHerne> [
01:31:35 *** FLHerne has quit IRC
01:48:34 *** Zabot has joined #openttd
01:49:05 *** Flygon_ has joined #openttd
01:52:11 <kamnet> I don't know about chill, but at least sees there's nothing to be gained by attempting to squash it.
01:54:17 *** Flygon has quit IRC
01:57:57 *** Pikka has joined #openttd
02:01:47 <Supercheese> Forecast: Cloudy with a chance of pineapples
02:12:54 *** KWKdesign has quit IRC
02:14:46 *** KWKdesign has joined #openttd
02:25:51 *** liq3 has joined #openttd
02:37:42 *** shirish_ has quit IRC
03:12:55 *** glx has quit IRC
03:13:29 *** |Truth| has joined #openttd
03:37:05 *** shirish has joined #openttd
03:47:15 *** shirish_ has joined #openttd
03:49:12 *** fjb has quit IRC
03:53:11 *** Fuco has quit IRC
03:53:50 *** shirish has quit IRC
03:54:15 *** Zabot has quit IRC
04:16:42 *** Pikka has quit IRC
04:47:52 *** Pereba has quit IRC
05:04:03 *** shirish_ has quit IRC
05:05:25 *** shirish has joined #openttd
05:19:45 *** liq3 has quit IRC
05:20:47 <Flygon_> fuu-
05:20:49 *** Flygon_ is now known as Flygon
05:20:54 <Flygon> Accidentally erase natural river
05:20:56 <Flygon> Can't rebuild it
05:20:57 <Flygon> D:
05:21:55 *** shirish_ has joined #openttd
05:29:02 *** shirish has quit IRC
05:29:48 *** ToBeFree has quit IRC
05:30:28 *** ToBeFree has joined #openttd
05:31:34 *** DDR has joined #openttd
06:06:48 *** DDR has quit IRC
06:11:54 *** DDR has joined #openttd
06:19:29 <Flygon> Is there any GRFs that basically acts as a 'blank' tile?
06:19:34 <Flygon> As in, adding an object
06:19:44 <Flygon> Say I don't want a median strip to have houses in it
06:20:23 <Supercheese> Yes
06:20:26 <Supercheese> Empty Tile grf
06:20:30 <Supercheese> aptly named
06:20:54 <Supercheese> http://www.tt-forums.net/viewtopic.php?f=26&t=57962
06:20:58 <Flygon> EmptyGRF?
06:21:01 <Flygon> Alright, thanks :3
06:21:09 <Supercheese> probably also on Bananas, checkin
06:21:12 <Flygon> Yeah, was looking around, just found that one myself
06:21:15 <Flygon> Thanks a tonne, man :3
06:21:26 <Supercheese> ooh long ton
06:21:53 <Supercheese> yeah seems to be called EmptyGRF on fruits
06:21:55 <Flygon> Mate
06:21:57 <Flygon> When it's with me
06:22:00 <Flygon> It's always long
06:22:02 <Flygon> B3
06:22:13 <Supercheese> :V
06:23:06 *** shirish has joined #openttd
06:29:57 *** shirish_ has quit IRC
06:32:11 *** shirish_ has joined #openttd
06:38:47 *** shirish has quit IRC
06:56:02 *** Eddi|zuHause has quit IRC
06:56:16 *** Eddi|zuHause has joined #openttd
07:12:17 *** DDR has quit IRC
07:43:50 *** Extrems has quit IRC
07:44:09 *** Extrems has joined #openttd
08:15:19 *** jonty-comp has quit IRC
08:15:20 *** jonty-comp has joined #openttd
08:15:44 *** nanoha-chan has joined #openttd
08:17:43 *** nanoha-c1an has quit IRC
08:26:57 *** Johnnei has joined #openttd
08:28:45 *** wicope has joined #openttd
08:40:35 *** liq3 has joined #openttd
08:53:13 *** roidal has joined #openttd
09:02:42 *** Celestar has quit IRC
09:08:26 *** Alkel_U3 has joined #openttd
09:15:36 *** Celestar has joined #openttd
09:22:20 <supermop> yo
10:12:02 *** roidal has quit IRC
10:48:23 *** Fuco has joined #openttd
10:50:14 <argoneus> dicks
10:50:16 <argoneus> I mean, trains.
11:05:29 <Flygon> Dumb question
11:05:36 <Flygon> Has Waypoints for Roads ever been requested?
11:09:02 <Johnnei> It is listed on the wiki as a requested feature. Note: One can use "go via" orders on drive through road stops instead since r12689
11:09:38 <Johnnei> https://wiki.openttd.org/Requested_features#Stations_and_Depots (For good measure)
11:09:42 <Flygon> Go figure
11:09:55 <Flygon> Not exactly very elegant
11:09:57 <Flygon> But, I lack any choice
11:10:20 <Johnnei> The feature request isn't listed as closed, so I think the note just means to use it as work around until someone makes them
11:10:42 <Flygon> Yeah, but
11:10:52 <Flygon> It's an open source project
11:10:58 <Flygon> I'll place my bets on "Glacial" :P
11:13:59 <Johnnei> Ha :p I guess the devs just prefer to work on other stuff when there is a viable work around available
11:14:54 <Flygon> Viable? It's uuugly :P
11:14:59 <Flygon> And looks stupid on the setup I got :P
11:15:02 * Flygon screenshots
11:17:20 <Flygon> https://dl.dropboxusercontent.com/u/2651992/Art/Other/usaopenttdjeffcityofframps1940.png
11:19:38 <Johnnei> -kuch- looks wonderful -kuch-
11:20:13 <Flygon> It might look good, but without waypoints
11:20:18 <Flygon> The buses will go to the wrong place
11:20:58 <Johnnei> My looks wonderful was supposed to be sarcastic :p
11:22:03 <Johnnei> It works though, and that's why they probably don't give priority to road waypoints :p
11:25:07 <Flygon> Oh, that's without waypoints
11:25:34 <Flygon> The double stops are to account for future growth and me invariably solving it with punching in more stops
11:27:04 <Johnnei> Ah :p
11:29:06 <Flygon> And besides
11:29:10 <Flygon> If it WAS waypointed
11:29:15 <Flygon> It'd have multiple names x.x
11:29:43 <Flygon> Part of the issue (with rail also) is the inability to waypoint on anything but a flat land straight
11:29:47 <Flygon> No diagonals, no slopes
11:32:27 *** liq3 has quit IRC
11:32:33 *** liq3 has joined #openttd
11:34:12 <Johnnei> You could consider to write out a forum post requesting the feature and explaining it in full detail, maybe one of the community devs picks it up.
11:35:04 <Flygon> Nah
11:35:16 <Flygon> I don't wanna be that whiny idiot that complains everything's wrong and that it's not perfect
11:35:20 <Flygon> Nobody likes that guy
11:36:11 <Johnnei> oh well xD
11:38:56 <Flygon> I think I took Railbus too literally...
11:39:11 * Flygon has been using railbuses to run as buses <_>
11:41:58 <Johnnei> well... if it works xD
11:43:49 *** smoke_fumus has joined #openttd
12:01:10 <Eddi|zuHause> you can just make waypoints with "go via" orders. what's the problem?
12:16:15 <argoneus> just like make train
12:23:48 *** sla_ro|master has joined #openttd
12:33:51 *** Klanticus has joined #openttd
12:53:22 *** TheMask96 has quit IRC
12:58:16 *** TheMask96 has joined #openttd
13:21:10 *** CompuDesktop has joined #openttd
13:25:19 *** sla_ro|master has quit IRC
13:25:37 *** Compu has quit IRC
13:32:37 *** Supercheese is now known as Guest3604
13:32:41 *** Supercheese has joined #openttd
13:37:57 *** Guest3604 has quit IRC
13:54:03 *** Klanticus_ has joined #openttd
13:57:42 *** Klanticus has quit IRC
14:01:02 *** glevans2 has quit IRC
14:04:50 *** glevans2 has joined #openttd
14:08:44 *** HerzogDeXtEr has joined #openttd
14:09:59 *** sla_ro|master has joined #openttd
14:37:16 *** Derandomized has joined #openttd
14:43:52 <kamnet> Road waypoints have been requested on the forums a few times, hence the avility to now use road stations as a waypoint. And, really, all a train waypoint is, is a station that you can't stop at (which is another requested feature).
14:44:45 *** Johnnei has quit IRC
14:46:48 *** Derandomized has quit IRC
14:52:06 *** Johnnei has joined #openttd
14:54:02 <Johnnei> @logs
14:54:02 <DorpsGek> Johnnei: http://irclogs.qmsk.net/channels/openttd
14:56:15 *** CompuDesktop is now known as Compu
14:56:32 *** Compu has joined #openttd
15:11:55 *** fjb has joined #openttd
15:22:52 *** glevans2 has quit IRC
15:24:15 *** glevans2 has joined #openttd
15:36:47 <Eddi|zuHause> IMHO, waypoints should be on tile borders, so they take up no space
15:37:18 <Eddi|zuHause> and are freely combinable with signals and junctions
15:37:56 <Eddi|zuHause> then they would also make enough sense for road vehicles to be coded
15:43:07 *** TheMask96 has quit IRC
15:47:13 *** TheMask96 has joined #openttd
15:58:17 *** supermop has quit IRC
16:30:27 *** HerzogDeXtEr1 has joined #openttd
16:37:02 *** HerzogDeXtEr has quit IRC
16:38:17 <argoneus> can't you make waypoints not be an actual object
16:38:20 <argoneus> like no collision
16:38:33 <argoneus> oh wait, right
16:38:36 <argoneus> tile magic
16:39:35 <Eddi|zuHause> argoneus: that is pretty difficult, as you need free space to store the waypoint for any tile you might want to put it on (road, rail, station, ...)
16:39:58 <Eddi|zuHause> also, graphics...
16:40:05 <argoneus> well
16:40:15 <argoneus> graphics wise it could be just a text bubble like from signs
16:40:20 <argoneus> but fair point
16:43:18 *** TheMask96 has quit IRC
16:44:52 *** Alberth has joined #openttd
16:44:52 *** ChanServ sets mode: +o Alberth
16:48:44 *** TheMask96 has joined #openttd
17:14:49 <tyteen4a03> are there any ways of improving game performance when the connection between the client and the server is slow?
17:19:58 *** Johnnei has quit IRC
17:39:30 *** Progman has joined #openttd
17:41:52 <Alberth> play with fewer people, or if you mean the pause during map download, play with a smaller map
17:49:39 *** oskari89 has joined #openttd
17:55:52 *** shirish_ has quit IRC
18:01:45 *** shirish has joined #openttd
18:07:24 *** shirish_ has joined #openttd
18:08:36 *** shirish__ has joined #openttd
18:09:42 *** FLHerne has joined #openttd
18:14:17 *** shirish has quit IRC
18:15:30 *** shirish_ has quit IRC
18:34:27 <Terkhen> hello
18:35:11 *** Pensacola has joined #openttd
18:46:14 *** Stimrol has quit IRC
18:48:02 *** Stimrol has joined #openttd
18:50:07 <kamnet> good afternoon
18:51:26 <Taede> ello
18:52:02 *** frosch123 has joined #openttd
18:56:19 *** Wolf01 has joined #openttd
18:56:36 <Wolf01> o/
19:01:04 <Alberth> moin
19:02:06 *** liq3 has quit IRC
19:03:13 <frosch123> o/
19:07:56 <Eddi|zuHause> i hereby conclude that the kerbal space program demo is completely broken...
19:08:30 <frosch123> maybe demos are like readmes
19:08:41 <frosch123> noone expects they are used
19:08:42 <Wolf01> I concluded it now costs more and I should have purchased it in beta
19:10:06 *** glx has joined #openttd
19:10:06 *** ChanServ sets mode: +v glx
19:10:41 <Eddi|zuHause> there's a -25% sale
19:10:54 <Eddi|zuHause> which, as i understand it, is basically the beta price
19:10:55 <Wolf01> still more than the beta
19:11:49 <Wolf01> at least in euro tier 2
19:12:53 *** shirish has joined #openttd
19:16:23 *** shirish__ has quit IRC
19:41:46 *** gelignite has joined #openttd
20:11:02 *** rbost has joined #openttd
20:20:48 <Rubidium> Eddi|zuHause: why?
20:20:59 <Rubidium> (is it completely broken?)
20:21:29 *** shirish_ has joined #openttd
20:21:38 *** Celestar has quit IRC
20:21:38 <Rubidium> I changed some settings and then I could see the vehicle building
20:21:52 <Eddi|zuHause> Rubidium: i tried the rocket building tutorial, and i can't attach a fuel tank to the pod
20:22:15 <Rubidium> works for me, after messing with the settings
20:22:29 <Eddi|zuHause> then clear me up. which settings?
20:22:34 <Rubidium> as I couldn't see anything; I think I messed with opacity
20:22:48 <Eddi|zuHause> i can see the pod and the fuel tank
20:22:53 <Eddi|zuHause> they just won't attach
20:23:25 <Rubidium> weird
20:24:27 <Eddi|zuHause> i downloaded the demo throug steam
20:24:37 <Rubidium> I just got some zip download
20:24:41 <Eddi|zuHause> (on linux)
20:28:15 *** shirish has quit IRC
20:30:24 *** Compu has quit IRC
20:34:11 <FLHerne> Eddi|zuHause: The demo works for me
20:34:56 <FLHerne> But is incredibly lacking in features compared to the current paid version, being pretty much [some early alpha] with restrictions
20:35:19 <FLHerne> On the flipside, it#s actually _playable_ on my ancient laptop
20:35:39 <Eddi|zuHause> FLHerne: "works for me" is not helpful
20:36:31 <frosch123> it tries to send you a message
20:36:34 <frosch123> "play openttd"
20:37:08 *** Compu has joined #openttd
20:39:26 <FLHerne> Eddi|zuHause: Can you see the green nodes on the pod and fuel tank when hovering one near the other?
20:39:40 <Eddi|zuHause> FLHerne: no
20:40:01 <Eddi|zuHause> but once i did something to flip stuff around, and a green spot appeared very far away
20:40:10 <Eddi|zuHause> i couldn't reproduce that though
20:40:34 <FLHerne> http://i.imgur.com/2pnweJY.png
20:40:55 <FLHerne> So you bought a capsule, and a fuel tank?
20:43:54 <FLHerne> If you bought a [not-capsule] and then tried to stick a fuel tank onto it, it wouldn't work
20:44:25 <FLHerne> Because you can only attach things to the section of rocket that's built onto the capsule
20:45:08 <FLHerne> Ah - if you have *two* capsules, you can only attach things to the first one
20:45:24 <FLHerne> Maybe you bought one early and managed to hide it in a corner?
20:45:46 *** sla_ro|master has quit IRC
20:47:16 *** andythenorth has joined #openttd
20:47:25 <Alberth> moin
20:48:21 <andythenorth> o/
20:51:12 <Wolf01> \o
20:51:44 *** Cybert1nus has joined #openttd
20:52:22 *** Cybertinus has quit IRC
20:56:56 *** rbost has quit IRC
20:57:21 <Eddi|zuHause> FLHerne: i literally just clicked through the tutorial
20:57:58 <FLHerne> I don't think I ever saw the tutorial
20:58:16 *** Cybert1nus is now known as Cybertinus
20:58:23 * FLHerne clicks through tutorial to see
20:59:57 <FLHerne> In continued uselessness, it still Works for Me™
21:00:28 *** Pensacola has quit IRC
21:04:21 <FLHerne> Maybe you should ask the semi-official KSP folks in irc://irc.esper.net/#KSPOfficial
21:06:19 *** Johnnei has joined #openttd
21:11:53 <Johnnei> @logs
21:11:53 <DorpsGek> Johnnei: http://irclogs.qmsk.net/channels/openttd
21:23:01 *** roidal has joined #openttd
21:30:02 <Johnnei> How can I verify that noone is working on a bug ticket (task?) and is submitting a patch just commenting the file to the ticket?
21:31:16 <frosch123> we don't believe in plans to work on something
21:31:39 <frosch123> usually it is safe to assume that noone is working on a ticket
21:32:05 <frosch123> but if you get some partial results in makes sense to post partial updates to flyspray
21:32:40 <frosch123> i..e don't hide for two weeks while working on something
21:33:23 <frosch123> but rather post a partial thing after you worked on something for one or two evenings
21:35:14 <Johnnei> Alright, Thanks. Was wondering as almost all tickets seemed to either be new or closed :D
21:45:27 *** Flygon has quit IRC
21:50:15 *** Compu has joined #openttd
21:51:14 <glx> if it's an OSX bug, almost nobody works on them ;)
21:51:41 <andythenorth> fonso closed some
21:51:49 <andythenorth> and michi cc
21:52:35 * andythenorth is considering switching to OpenTTD on linux
21:52:51 <andythenorth> OS X port is ~unusable
21:53:21 <andythenorth> dunno if running it in a VM will work any better though
21:53:32 <andythenorth> tried it on a Windows VM, unusable
21:54:53 <Johnnei> I can run windows and linux (esxi based server in my house :D), not sure if I can emulate OSX on it properly though... besides that I don't have any experience with objective c xD
21:55:23 <frosch123> i believe there are more windows bugs than osx bugs meanwhile
21:55:44 <frosch123> though likely both are outmatched by the generic bugs :)
21:56:07 <andythenorth> maybe I should make this mac boot native linux
21:56:10 <andythenorth> and run OS X in a VM :P
21:56:14 <andythenorth> using hax
21:56:46 * andythenorth stupid ideas
21:58:24 <Taede> dualboot?
21:58:30 <Taede> does mean you have to reboot a lot
21:58:55 <andythenorth> yeah
21:59:01 <andythenorth> boot OS X
21:59:09 <andythenorth> change 1 pixel of a sprite in photoshop
21:59:09 <__ln__> what's unusable about the OS X port?
21:59:22 <andythenorth> compile, reboot linux, test, reboot OS X :P
21:59:31 <__ln__> sounds photoshopped
21:59:33 <Taede> you can mitigate some of it with a linux vm for quick tests before rebooting into linux
22:00:13 <andythenorth> OS X port issues: (1) ffwd doesn’t (2) cursor lags (3) game lags with [some condition of having vehicle windows open that I haven’t pinned down reliably yet]
22:00:28 <andythenorth> (4) animation has to be off (5) switching animation on/off covers the screen in black squares
22:00:57 <peter1138> (1) Stop OS X being slow :S
22:01:06 <peter1138> (2) Stop OS X being slow
22:01:12 <peter1138> (3) Stop OS X being slow
22:01:16 <peter1138> (4) Stop OS X being slow
22:01:24 <peter1138> (5) Something else.
22:01:26 <frosch123> __ln__: http://www.spiegel.de/fotostrecke/hamburg-die-zugemauerte-s-bahn-fotostrecke-126174-2.html <- you were the one posting train photos all the time, weren't you?
22:01:35 <andythenorth> yeah, OS X changed something
22:01:48 <andythenorth> ffwd used to be unusable due to being stupidly fast, until some time in 2014
22:02:13 *** shirish has joined #openttd
22:02:52 *** shirish_ has quit IRC
22:03:12 <__ln__> frosch123: umm, not all the time, but once in two months surely
22:03:43 <andythenorth> it might even just be my mac
22:03:46 <andythenorth> dunno
22:04:07 <andythenorth> think it’s just me left using OS X though, nobody else afaik
22:04:16 <Terkhen> good night
22:04:21 <andythenorth> bye Terkhen
22:04:22 <__ln__> andythenorth: how much memory does it have?
22:04:30 <andythenorth> not enough
22:04:38 <andythenorth> 16GB
22:05:39 <andythenorth> it goes in swap sometimes
22:08:31 *** Johnnei has quit IRC
22:20:05 <Wolf01> 'night
22:20:10 *** Wolf01 has quit IRC
22:22:08 <glx> maybe OSX needs a new video driver again
22:23:31 <andythenorth> plausible
22:23:58 <andythenorth> I have tried switching the various blitters
22:24:22 <andythenorth> no meaningful effect, on subjective performance (hold down ffwd for one minute, count game time)
22:25:31 <Eddi|zuHause> frosch123: it's not as funny as when they overpainted a door red and a wall white, to make it look like a door
22:26:19 <Eddi|zuHause> frosch123: but i always wonder how they come up with the 5-digit numbers in "damages" that they claim
22:26:21 <frosch123> ah, i remember that :)
22:26:58 <frosch123> Eddi|zuHause: what do you think what an hour of a train mechanic costs?
22:27:12 <Eddi|zuHause> frosch123: three digits.
22:27:27 <Eddi|zuHause> times two digit hours, makes 4 digits
22:27:32 <Eddi|zuHause> where does the other digit come from?
22:28:55 <frosch123> the other day a coworker told me when he made a trainee thinging at a s bahn company
22:29:18 <frosch123> one day they had to measure how long it takes to perform a standard maintenance procedure
22:29:57 <frosch123> he was assigned a simple task with the words to not even consider being done before the other day
22:31:07 <Eddi|zuHause> well, surely there's bureaucratic nonsense in there.
22:31:23 <frosch123> Eddi|zuHause: you also have to aacount for the time the train needs to move to the factory
22:31:30 <frosch123> and that on that day another trains has to drive
22:32:20 <Eddi|zuHause> but the railway has special drivers that all day long only drive trains from station to yard and back
22:36:42 <andythenorth> if they just drive from station to yard and back
22:36:46 <andythenorth> why not stay in the station?
22:36:48 <andythenorth> o_O
22:37:15 *** wicope has quit IRC
22:37:54 *** Alkel_U3 has quit IRC
22:38:14 <Eddi|zuHause> space restrictions, i guess :p
22:43:42 *** roidal has quit IRC
22:54:34 *** frosch123 has quit IRC
23:00:13 <andythenorth> bye
23:00:14 *** andythenorth has quit IRC
23:07:22 *** Klanticus_ has quit IRC
23:12:38 *** Alberth has left #openttd
23:19:41 *** DarkenMoon has joined #openttd
23:20:08 *** Progman has quit IRC
23:34:20 *** shirish_ has joined #openttd
23:41:17 *** shirish has quit IRC
23:51:58 *** NGC3982 has quit IRC