IRC logs for #openttd on OFTC at 2015-04-17
            
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02:06:40 <supermop> yo
02:31:52 <supermop> i should do something with all of these old sprites
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04:15:20 <kamnet> Just release them and let other people work on them supermop
04:17:16 <kamnet> Free your mind, and the sprites will follow.
04:18:38 <Eddi|zuHause> sprites are overrated
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05:14:52 <supermop> alright
05:36:26 <supermop> can you code houses kamnet ?
05:36:44 <kamnet> No I can barely code at all
05:37:12 <supermop> damn
05:37:32 <kamnet> Heck it's been 2 years since I even messed with NFO, and the only NML I know is how to use the town names template LOL
05:38:01 <supermop> on the margins of this huge mlss pcx file are a handful of pseudo modernist/modular buildings
05:39:10 <supermop> not enoought for a house set, or to be worth drawing more, but it could work as an add on that adds a few more late 20th century buildings to whatever other houses you are playing with
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05:43:01 <supermop> i guess i'll break them out into some standardized pngs
05:45:11 <Pikkaphone> png pong
05:45:24 <supermop> sure why not
05:45:34 <Pikkaphone> How's it going?
05:46:12 <supermop> i found a handful of sort-of metabolist pixel drawn buildings on the margin of my big locomotive shed sheet
05:46:22 <supermop> from 4 years back or so
05:47:00 <supermop> i want to do a rendered proper metabolist thing eventually, but i feel like i should do something with these for now
05:48:42 <supermop> can buildings have 2cc?
05:48:53 <Pikkaphone> what can you do with a handful of buildings?
05:49:27 <Pikkaphone> Ummm I think so. buildings specify a recolor map directly, I don't see why they can't be the 2cc ones.
05:49:39 <supermop> add them on to other house sets to provide more variety than endless capsule towers and suspended tubes in the late game?
05:49:55 <Pikkaphone> splendid
05:50:04 <supermop> like a set that adds 6 more houses starting in the late 70s,
05:50:14 <supermop> or 6 in the 70s, 6 in the 2010s
05:50:38 <supermop> or capsule towers from 10,000 years ago, whatever people want i guess
05:51:44 <Pikkaphone> stone age metabolism
05:51:55 <Pikkaphone> http://mobile.abc.net.au/news/2015-04-17/qld-rail-150th-birthday-locomotive-steam-train-bety/6400058 choo choo
05:52:21 <supermop> you ride it?
05:53:02 <Pikkaphone> Nope. sitting here waiting for a "fun" and "enjoyable" lecture
05:54:56 <supermop> what's your degree in?
05:56:08 <Pikkaphone> creative industries. Media and communication + interactive and visual design.
05:59:16 <supermop> neat
05:59:55 <Pikkaphone> some of the first year units are a bit of a drag. :) but I'll be done with them in a few weeks...
06:01:23 <supermop> yeah semester seems to be winding up already here
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06:01:38 <supermop> fiance is just off to class herself now
06:01:58 <supermop> some of these building will need to be chopped up
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07:25:25 <andythenorth> o/
07:25:50 <Pikkaphone> Yikes
07:26:27 <andythenorth> why are my early mornings full of Queenslanders :o
07:26:34 * andythenorth caught a mouse
07:26:36 <V453000> because no
07:29:00 <Pikkaphone> because it's 3.30 in the afternoon and I'm off to find some lunch, I'm starving!
07:29:35 <Pikkaphone> probably get disconnected in a second when I lose the wireless
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08:07:23 <supermop> damn nexus 5 power button
08:07:47 <supermop> i cant only get even halfway through booting this thing by continuously smacking it
08:29:16 <V453000> smack it more
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08:42:23 <kamnet> hehehe. smack it. smack it. hit it. hehehehe.
08:47:56 <V453000> wreck it break it bork it
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09:22:09 <supermop> seems i can order and solder on a new power button
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10:00:51 <planetmaker> moin
10:10:56 <supermop> yo planetmaker
10:25:44 <kamnet> good morning supermop and planetmaker
10:26:39 <kamnet> I had to get on Asus' case about my girlfriends' Nexus 7. Stopped charging, sent it in for warranty repair, they claimed that the charging port was damaged and voided the warranty.
10:27:19 <kamnet> I countered that if it was damaged it was because of a design fault and not user mistreatment, and if they didn't fix it under warranty I'd start giving them bad reviews, specifically about them dishonoring their own warranty.
10:27:34 <kamnet> A week later, brand new unit shows up, no charge.
10:28:26 <kamnet> I was particularly upset that they wanted to charge 4100 to perform the repair. That repair involves opening the case, removing a screw, unplugging the old power unit and screwing in a new $6 replacement.
10:28:36 <kamnet> charge $100, even.
10:41:02 <supermop> $4100 to fix a nexus 7 would be a tad excessive
10:41:59 <planetmaker> :)
10:42:41 <supermop> hehe, penis string in infra sharing
10:42:56 <supermop> how'd that end up in there
10:51:31 <supermop> hmm managed to have a 13 gb recycle bin
10:54:45 <planetmaker> wtf?
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11:17:47 <supermop> drawing grey pixels to make a wall look like its concrete in 8b is excruciating
11:20:29 <Pikka> why 8bpp?
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11:27:58 <Flygon> supermop: Artists are the world's hardest worker :D
11:28:07 * Flygon currently 20-24fpsizing an animation loop
11:28:18 * Flygon managing around 4-5 frames a day inking alone
11:28:31 <supermop> Pikka: because i found these old sprites and got sucked into trying to fix them
11:54:32 <Flygon> GUYSGUUUYS
11:54:42 <Flygon> IT'S TIME TO DANCE TO AMP PLAINS!!!!
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12:02:08 <Pikka> meh :)
12:03:30 <Flygon> Pikka: I changed tracks already
12:03:36 <Flygon> I'm now up to some sort of deserty track
12:03:40 <Flygon> I forgot what stage it is
12:03:49 <Flygon> They're unlabelled
12:04:06 <Flygon> Streaming without knowing what your music even is
12:04:14 <Flygon> i shur am akspert
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12:18:35 * andythenorth ponders Australian Horse
12:18:37 <andythenorth> Iron Kangaroo
12:18:54 <andythenorth> Iron Wallaby
12:23:19 <andythenorth> Iron Drop Bear
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12:37:55 <Pikka> Iron Mate
12:38:17 <Pikka> Iron Bark?
12:38:47 <andythenorth> Iron Gday
12:39:12 <Pikka> Iron Cobber
12:40:26 <Pikka> Iron Soup
12:40:38 <andythenorth> Iron Over-priced Coffee
12:40:42 <andythenorth> Brisbane special
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12:40:52 <andythenorth> offended him
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12:41:22 <Pikka> Iron Bruce?
12:44:23 <andythenorth> Iron Flaming Galar
13:01:51 <Eddi|zuHause> Upside Down Horse?
13:02:11 <andythenorth> dead horse
13:02:19 <andythenorth> flog it
13:06:46 <kamnet> I leave that to the Republicans. Nasty work.
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15:16:53 <V453000> xd the bridge heads also have the recolour mask
15:16:55 <V453000> fucking hell
15:17:03 <V453000> XD
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15:34:42 <V453000> ok rawr code just exceeded 1 million characters :D
15:37:12 <planetmaker> using extra long file paths? :D
15:37:23 <V453000> ,"gfx/BRIDGES_0000.png","gfx/BRIDGES_mask_8bpp.png") } :d
15:37:26 <V453000> aint that long
15:38:15 <planetmaker> <V453000> ,"gfx/super-duper-long/ehanced_view/try42/withextra-excess/BRIDGES_0000.png","gfx/super-duper-long/ehanced_view/try42/withextra-excess/BRIDGES_0000.png") } ;)
15:38:34 <V453000> nay :D everything is in one HUGE image :D
15:38:42 <planetmaker> :-O
15:38:44 <V453000> ... actually a couple images but yeah
15:38:48 <V453000> a couple HUGE images XD
15:39:00 <V453000> after effects cant have compositions larger than 30x30 thousand pixels :(
15:41:11 <V453000> 1m characters seem to be like 13k lines
15:41:13 <V453000> so it isnt that bad :P
15:41:31 <V453000> nuts has 2,8M characters
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15:54:12 <V453000> btw I added some moar sprites and I am getting memory errors again XD but when I hit compile again, it works ... probably because it caches in the first run and then continues :D so not a real problem
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16:13:26 <kamnet> This is so me: http://imgs.xkcd.com/comics/code_quality.png
16:13:33 <planetmaker> V453000, you should document them slightly better than "memory errors". It would need a possibility to try to reproduce that. Or at least get the exact message
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18:15:57 <Flygon> God
18:15:58 <Flygon> Dammit
18:15:59 <Flygon> kamnet
18:16:04 <Flygon> You lead me to reading What-If
18:16:12 <Flygon> and I ignored the warning on #136
18:16:16 <Flygon> Now I'm gonna have nightmares
18:17:02 <Eddi|zuHause> hm, i haven't read what-if in ages
18:17:51 <kamnet> HA
18:18:03 <kamnet> I actually read the whole case study
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18:28:20 <Eddi|zuHause> oh. i've never been afraid of spiders...
18:28:34 <Eddi|zuHause> spiders are our friends
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18:31:10 <Eddi|zuHause> hm... what-if seems to have been a bit more crude on estimations in the past... like i'd have expected a "let's assume all the biomass on the earth is spiders"...
18:32:37 <andythenorth> that’s silly
18:32:43 <andythenorth> all the biomass on earth is cats
18:33:01 <andythenorth> “where is biomass?"
18:38:23 <Alberth> distributed over earth
18:38:40 * andythenorth adds ‘biomass’ to FIRS
18:38:44 <andythenorth> consolidates the farm cargos
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18:39:28 <Eddi|zuHause> accomodated both living and dead cows? :p
18:41:28 <Flygon> Eddi
18:41:30 <Flygon> I'm Australian
18:41:38 <Flygon> I have a dedicated anti-spider Flamethrower
18:41:40 <Flygon> I call it Sally
18:42:40 <andythenorth> everyone is Australian
18:46:38 <Alberth> hi mate
18:47:57 <kamnet> I swear, I'm going to drive over to my doctor's office, rip somebody's arms out of their sockets and beat them with it.
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19:02:13 <Eddi|zuHause> Flygon: that makes sense, because in australia, everything that moves wants to kill you.
19:02:40 <Eddi|zuHause> it's not like a civilised country in europe...
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19:31:37 <kamnet> Especially the trains. They're dangerous.
19:32:00 <kamnet> They can run down and eat a gazelle in a quarter mile.
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20:05:24 <andythenorth> @seen danmack
20:05:24 <DorpsGek> andythenorth: danmack was last seen in #openttd 22 hours, 5 minutes, and 10 seconds ago: <DanMacK> Hey all
20:06:03 <Eddi|zuHause> now all you have to do is go to bed in 2 hours 4 minutes
20:06:47 <andythenorth> I can manage that
20:07:24 <Eddi|zuHause> we all knew that :p
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20:08:01 <andythenorth> ‘all’ is a strong claim
20:08:05 <andythenorth> as is ‘knew'
20:08:15 <andythenorth> I skipped the philosophy classes on ‘knew'
20:08:30 <andythenorth> in fact, I skipped most philosophy classes
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20:09:15 <Alberth> o/
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20:13:00 <frosch123> hai
20:14:42 <andythenorth> quak etc
20:14:51 <andythenorth> how can the game be better?
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20:15:57 <peter1138> Rewrite.
20:17:02 <andythenorth> ho
20:17:05 <andythenorth> voxels?
20:17:38 <peter1138> Cubicles?
20:17:48 <andythenorth> isn’t that a brand name for voxels?
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20:21:45 <Eddi|zuHause> what does your philosophy lecture about "brand" say?
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20:23:27 <andythenorth> I didn’t go
20:23:35 <andythenorth> fortunately I’ve had a career in advertising
20:23:37 <andythenorth> ish
20:23:45 <andythenorth> so I have my own brand philosophy
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20:35:50 * andythenorth ponders
20:35:59 <andythenorth> can we put a power grid into OpenTTD?
20:36:23 <andythenorth> or more specifically, can we put an arbitrary value grid into OpenTTD?
20:36:47 <Eddi|zuHause> you mean, like a linkgraph?
20:37:14 <Eddi|zuHause> in any case, "can we.." is the wrong question
20:37:20 <andythenorth> well yes, words
20:37:56 <andythenorth> per tile, or per 16 tile block or whatever works, some values
20:38:02 <andythenorth> 16 would be enough
20:38:12 <andythenorth> for hacks, like electricity, other power
20:38:20 <Eddi|zuHause> you're probably looking for a game script
20:38:21 <andythenorth> also possibly cargo demand / pricing
20:38:26 <andythenorth> yes, probably GS
20:38:51 <Eddi|zuHause> anyway, a GS won't do it, if you don't have the right interfaces
20:39:08 <andythenorth> interfaces are the problem, e.g. newgrf industry
20:39:15 <andythenorth> and others
20:40:19 <Eddi|zuHause> you need a detached interface. a GS cannot provide new pricing values on each delivery, like a NewGRF callback could do. instead you need to store a variable somewhere in the game, that the default calculation (or a newgrf calculation) can pick up on
20:40:52 * andythenorth wonders about the much-unused town newgrf stuff
20:40:54 <Eddi|zuHause> GS is good on periodic updates, not on immediate reaction
20:41:18 <Eddi|zuHause> you shouldn't think in NewGRFs if you're developing a GS
20:41:35 <andythenorth> how much of this is done?
20:41:36 <andythenorth> https://wiki.openttd.org/Frosch/Town_Control
20:41:48 <Eddi|zuHause> you need to work it out with the default calculations
20:42:33 * andythenorth wonders about town persistent storage
20:42:39 <andythenorth> and if GS can read it yet
20:42:44 <andythenorth> probably not
20:43:02 <Eddi|zuHause> again. you cannot ever mix the two thoughts. it's never going to work out
20:43:04 <andythenorth> this discussion is about a feature seeking a use case btw :P
20:44:22 <andythenorth> I have a vague idea about a GS that builds new towns based on establishing power stations + delivering to them
20:44:30 <andythenorth> but eh, no idea how to do it
20:45:11 <andythenorth> hmm this fish is dead
20:45:11 <Eddi|zuHause> https://jira.atlassian.com/browse/CONF-32190
20:47:19 <andythenorth> ammonia test is yellow (fine)
20:49:02 <andythenorth> nitrate is blue (fine)
20:49:12 <andythenorth> nitrite is fine
20:49:42 <Eddi|zuHause> maybe 't was the cat?
20:49:47 <andythenorth> dunno
20:49:51 <andythenorth> the cat is not ours
20:49:53 <andythenorth> it sneaks in
20:50:01 <andythenorth> maybe it was the mouse
20:50:03 <Eddi|zuHause> does the cat know that?
20:50:07 <andythenorth> caught a mouse in the house last night
20:50:42 <andythenorth> kids also said they saw a ‘big mouse'
20:50:47 <andythenorth> which last time meant a rat
20:50:51 <andythenorth> a rat as big as the cat
20:51:20 <andythenorth> hmm high range pH looks ok, but one dead fish, and the rest are arguing with each other
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20:54:52 <andythenorth> hmm fish is not dead
20:54:59 * andythenorth puts it in clove oil
21:03:35 <andythenorth> or not
21:03:43 <andythenorth> it swam off
21:13:43 <kamnet> Glad fish is alive
21:14:18 <andythenorth> might not live
21:14:20 <andythenorth> fed it some peas
21:14:23 <andythenorth> laxative
21:14:27 <andythenorth> eh we’ll see
21:14:32 <andythenorth> bloody pets
21:16:54 <kamnet> I have a cat. The struggle is real.
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21:25:28 <Wolf01> o/
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21:32:03 <kamnet> Evening wolf
21:46:39 <frosch123> has anyone played stardrive2 ?
21:47:01 <frosch123> it looks very similar to master of orion
21:49:19 <andythenorth> considering this
21:49:19 <andythenorth> http://www.gratuitousspacebattles2.com
21:49:28 <andythenorth> "Bringing back explodiness"
21:51:35 <frosch123> that does not look like master of orion :p
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