IRC logs for #openttd on OFTC at 2014-12-11
            
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00:19:29 <Jinassi> openttd centipede http://i.imgur.com/TkCwXQ6.jpg
00:20:29 <Jinassi> it's meant to do that, right?
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00:25:06 <Pikkaphone> then who was teeth
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05:59:47 <Robert> is this the wrong place to go to ask questions on why my trains dont work
06:00:10 <Robert> I have two trains at one stations stopping after unloaing 12% of their goods
06:01:56 <Robert> nvm setting orders to transfer once fixed it
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09:42:49 <argoneus> ayy
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09:58:59 <supermop> yo
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11:11:42 <AMDmi3> hi
11:12:29 <AMDmi3> openttd fails to build with freetype 2.5.4
11:12:42 <AMDmi3> bug: https://bugs.openttd.org/task/6185 fix: https://bugs.openttd.org/task/6185/getfile/10051/openttd-fontcache.patch
11:16:36 <AMDmi3> or, better, https://bugs.openttd.org/task/6185/getfile/10052/openttd-fontcache.patch
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12:15:41 <planetmaker> AMDmi3, is fretype 2.5.4 somewhat newer than ~/ottd/trunk$ freetype-config --version
12:15:41 <planetmaker> 14.1.8
12:15:54 <planetmaker> there seem to be different versioning schemes then?
12:18:04 <AMDmi3> hm, yes, it seems to use some weird version in freetype-config
12:18:18 <AMDmi3> mine is 17.3.11
12:19:08 <argoneus> mine is 6.1.15
12:19:37 <planetmaker> meh, funky versions
12:19:41 <AMDmi3> freetype-config sources say it's some libtool version of the library. not sure what that means, it's not .so version either
12:19:45 <argoneus> I'm just pulling your leg
12:19:55 <argoneus> I don't know what version I have, but it's funny how you have three different versions
12:19:56 <AMDmi3> however what you want is freetype-config --ftversion
12:20:14 <planetmaker> argoneus, funny. very.
12:20:29 <argoneus> but you're probably getting the wrong version
12:20:38 <argoneus> a different one*
12:21:05 <planetmaker> interesting, AMDmi3. I wonder whether we should in config rather check for that than --version
12:22:25 <planetmaker> however your patch compiles for me fine. Just find the versioning of freetype confusing. Obviously :)
12:23:26 <AMDmi3> well freetype-config --version output doesn't seem to be used in config.lib, so it likely does not matter
12:24:23 <AMDmi3> but if it so happens that you'll need to check for freetype version to e.g. conditionally compile code, you'll need to use --ftversion, yes
12:25:56 <DorpsGek> Commit by planetmaker :: r27079 /trunk (findversion.sh src/fontcache.cpp) (2014-12-11 12:25:53 UTC)
12:25:57 <DorpsGek> -Fix: Compilation with freetype2 version 2.5.4 and newer (AMDmi3)
12:26:13 <argoneus> that was fast
12:26:40 <planetmaker> ups... something more slipped in :D. But good... I forgot about that and it should be there :)
12:27:07 <planetmaker> AMDmi3, no, having one code path for all is easier to read like you did. Thanks for the patch
12:27:23 <planetmaker> I just wondered about the versions you quoted :)
12:27:30 <planetmaker> and I forgot to mention the FS entry :S
12:28:33 <AMDmi3> thanks for merging!
12:28:46 <planetmaker> no worries. It's your work, Thanks for it :)
12:29:06 <planetmaker> you should find it in 1.4.5 and / or 1.5.0-beta1 soonish
12:29:16 <planetmaker> dunno which we will release :)
12:29:30 <planetmaker> probably the latter
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13:01:13 <argoneus> planetmaker: also sorry :<
13:01:24 <argoneus> I didn't mean to be rude
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15:08:37 <argoneus> if you guys could uninvent any programming language (and all existing things would magically rewrite themselves to something you deem more appropriate), which would it be?
15:09:50 <andythenorth> javascript
15:10:04 <andythenorth> easy
15:10:09 <argoneus> what would you rewrite existing JS things to?
15:10:17 <andythenorth> python
15:10:21 <andythenorth> also easy
15:10:29 <argoneus> so all browsers would have a python interpreter built in?
15:10:33 <argoneus> that'd be actually pretty neat
15:10:34 <andythenorth> imagine the madness
15:10:46 <andythenorth> and ‘restricted’ python isn't
15:10:52 <andythenorth> I’m told
15:10:58 <andythenorth> by people who have tried
15:12:10 <peter1138> php would go
15:12:13 <peter1138> along with go
15:12:17 <peter1138> and java
15:12:25 <peter1138> pascal
15:12:33 <peter1138> any of the stupid languages
15:12:38 <peter1138> and german
15:12:44 <peter1138> oh, that's just a language
15:13:06 <andythenorth> you need to keep php
15:13:15 <andythenorth> it’s a filter for bad programmers when hiring
15:13:23 <argoneus> is putting php on your cv actually bad
15:13:24 <andythenorth> it’s fairly reliable
15:13:32 <andythenorth> only having PHP on your cv is bad
15:13:37 <argoneus> my cv says c++, java, python, perl
15:13:44 <argoneus> and from all those I realistically know... none of them
15:13:47 <andythenorth> anyone with any instinct does not spend all their time in PHP
15:14:04 <andythenorth> PHP conversely is probably the most easily get-hired-for language
15:14:11 <andythenorth> due to epic scale of useage
15:14:30 <argoneus> not that much anymore I hear
15:14:34 <andythenorth> eh?
15:14:34 <argoneus> java/ruby/python are in these days
15:14:39 <argoneus> also new things like clojure
15:14:43 <andythenorth> most of the internet is PHP
15:14:50 <argoneus> but most of new websites aren't php
15:14:51 <argoneus> or are they
15:14:53 * argoneus shrugs
15:14:53 <andythenorth> there’s always a latest ‘in’ thing on blogs
15:14:59 <andythenorth> but meanwhile PHP
15:15:01 <andythenorth> everywhere
15:15:21 <andythenorth> it goes in cycles of who’s doing tech talks and videos
15:15:27 <andythenorth> so something looks cool for a bit
15:15:30 <andythenorth> but reality is, PHP
15:15:42 <andythenorth> bearing in mind that Wordpress is PHP
15:15:47 <andythenorth> and most of the internet is Wordpress
15:15:56 <andythenorth> followed by Drupal, also PHP
15:16:27 <peter1138> haskell
15:16:32 <andythenorth> to keep or remove?
15:16:35 <peter1138> remove
15:16:51 <andythenorth> never used it
15:16:54 <andythenorth> has some fans though
15:17:12 <andythenorth> urgh
15:17:17 * andythenorth back to work
15:17:25 <andythenorth> writing python to provide json to javascript
15:17:36 <argoneus> also I just realized
15:17:39 <argoneus> why do languages use regex
15:17:44 <argoneus> is it difficult to write a context-free language parser?
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15:18:06 <argoneus> you can't match things like "a string of a's and b's where there's more a's than b's" with regex
15:18:50 <peter1138> Languages don't tend to use regexes.
15:20:30 <Eddi|zuHause> argoneus: it's easy to write a context free parser, but it's more time consuming to run them, that's why there's a lexer before the parser
15:20:48 <argoneus> o
15:20:53 <Eddi|zuHause> argoneus: it reduces the size of the input data to tokens instead of characters
15:21:46 <Eddi|zuHause> which again simplifies your grammar rules
15:22:46 <Eddi|zuHause> by splitting the two you get "the best of both worlds"
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16:45:47 <Alberth> hai
16:59:58 <frosch123> hola
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17:45:36 <DorpsGek> Commit by translators :: r27080 trunk/src/lang/latin.txt (2014-12-11 17:45:32 UTC)
17:45:37 <DorpsGek> -Update from WebTranslator v3.0:
17:45:38 <DorpsGek> latin - 2 changes by Supercheese
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17:47:58 <frosch123> haha, so he actually succeeded in breaking it again :p
17:48:39 <frosch123> why is it an hour early though?
17:48:55 <Eddi|zuHause> i asked that myself yesterday as well
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17:49:20 <frosch123> has it been like that for 6 weeks and noone noticed? :p
17:50:24 <Eddi|zuHause> yeah
17:50:39 <Eddi|zuHause> [Samstag, 25. Oktober 2014] [19:45:30] <DorpsGek> Commit by translators :: r27042 trunk/src/lang/irish.txt (2014-10-25 17:45:23 UTC)
17:50:41 <Eddi|zuHause> [Sonntag, 26. Oktober 2014] [18:46:25] <DorpsGek> Commit by translators :: r27045 /trunk/src/lang (3 files) (2014-10-26 17:46:16 UTC)
17:51:11 <Eddi|zuHause> clear sign that openttd is dieing :p
17:51:57 <__ln__> not dying fortunately
17:52:59 <Eddi|zuHause> uhm, update for portal? how did that happen?
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17:54:59 <Eddi|zuHause> or did they put an easteregg in it for an upcoming portal 3? :p
17:56:00 <Jinassi> There is a cake now in it, has HL3 written with marzipan on it and release date on bottom.
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18:03:30 <argoneus> ayy
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19:11:22 <andythenorth> o/
19:11:35 <andythenorth> Alberth: nice screenshot ;)
19:11:52 <Wolf01> o/
19:12:40 <Alberth> yeah, one of the advantages of not having money, you try to build as cheap as possible :p
19:12:47 <Alberth> hi Wolf01
19:13:38 <Wolf01> really? In Italy seem it doesn't work as you said
19:14:17 <Alberth> the farms also produce live stock, but I don't think the network can handle twice as many engines :)
19:15:08 <Alberth> Wolf01: too much political ambition?
19:15:45 <Wolf01> mmh updating phpstorm with my powerful adsl (2.3Mbps) takes forever :|
19:15:45 <Alberth> is iron horse supposed to be in balance with road hog? steam trams are quite hopeless compared to the narrow gauge
19:16:30 <Alberth> a strong wind must be blowing in your adsl, stopping all the bits
19:17:39 <Wolf01> I'm more for "a strong technician messed up the wires again"
19:18:45 <Alberth> equally possible :)
19:19:45 <andythenorth> Alberth: yeah it’s supposed to be balanced, but I haven’t tested much
19:20:07 <andythenorth> trams are definitely supposed to be less capable than narrow gauge, but not useless
19:20:23 <andythenorth> my goal is that it’s always obvious which one to pick
19:20:36 <andythenorth> but if the choice is always narrow gauge, I’ve screwed up :)
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19:21:59 <Alberth> http://devs.openttd.org/~alberth/Hardenkum Transport, 1874-10-15.sav have a look at this
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19:23:55 <Alberth> 11 steam trams for 2 farms meat, and ~3 normal trains for grain, not to mention the narrow gauges of the screen shot a bit further up in the mountains
19:24:01 <peter1138> url with spaces ;(
19:24:23 * andythenorth looking
19:25:29 <andythenorth> yeah that looks about what I’d expect
19:25:48 <Alberth> peter1138: all openttd generated
19:26:30 <andythenorth> trams are ~poor in 1870s
19:26:35 <andythenorth> they get a bit better later, but not a lot
19:26:44 <andythenorth> with RVs, progression is tricky
19:27:00 <Alberth> 7 narrow gauge for 4 farms grain
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19:29:25 <andythenorth> are you going to build any more trams?
19:29:29 <andythenorth> or just trains?
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19:32:43 <Alberth> not sure how useful they are, at 32km/h anything longer distance than this is mostly useless
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19:33:21 <Alberth> I was just building the new line to the north; the northern part could be trams, I guess
19:33:37 <Alberth> sounds like fun to try :)
19:36:09 <Alberth> I do like the narrow gauge, cheap enough for short lines with many stations
19:36:25 <andythenorth> if it was my game I’d use the narrow gauge
19:36:37 <Alberth> where?
19:36:47 <andythenorth> everywhere that wasn’t high traffic
19:37:01 <andythenorth> I’d only use trams for really short routes, or in cities
19:37:35 <Alberth> sounds like a good tactic
19:38:26 <Alberth> trams probably cannot handle moving that much alcohol :)
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19:39:39 <andythenorth> I can never avoid planning ahead based on knowing the vehicle progression :P
19:39:52 <andythenorth> so I know when the good vehicles turn up for each route type
19:40:09 <andythenorth> because / so /s
19:44:33 <Alberth> you cannot randomize that in a newgrf?
19:57:19 <andythenorth> not trivially
19:57:29 <andythenorth> there’s a ~17 year random intro date
20:01:34 <V453000> andythenorth: types of routes should then be vehicle classes, and you should have all of the important classes available from the start ;)
20:01:35 <V453000> CHOICE
20:01:51 <V453000> :D
20:03:12 <Alberth> randomize stats, then?
20:03:25 <V453000> XD
20:03:45 <V453000> actually quite a fun idea for RVs Alberth
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20:05:04 <Alberth> you'd hate not knowing what train would be useful, wouldn't you? :)
20:05:38 <V453000> well trains are more complicated, if you got a bad random you could not really use it with the same train length/amount of engines etc
20:05:44 <V453000> probably
20:05:52 <V453000> but for RVs it could actually be a lot of fun
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20:06:17 <V453000> if I ever do RVs then I will seriously consider something like that actually
20:06:31 <V453000> which I might if I want to make Everything Eventually
20:06:35 <V453000> tm
20:06:43 <Alberth> trams? :)
20:06:53 <V453000> wetrail trams?
20:06:59 <V453000> wettrams?
20:07:45 <Alberth> flying trams?
20:07:52 <V453000> xd
20:08:05 <V453000> not that, but wet tram tracks would actually be kind of cute
20:08:15 <V453000> nyway gnight :)
20:08:25 <Alberth> gn V :)
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20:37:09 <argoneus> https://store.eu.square-enix.com/emea_europe/games/pc-windows-download/The-Square-Enix-Christmas-Surprise.php
20:37:12 <argoneus> what's in the box
20:39:05 <Eddi|zuHause> a surprise, apparently
20:39:24 <peter1138> £4.99 for something crap?
20:41:28 <Eddi|zuHause> i don't see why i'd buy such a thing
20:41:40 <argoneus> because you like videogames
20:42:15 <Eddi|zuHause> if someone liked videogames, he'd like certain genres or types of games
20:42:44 <Eddi|zuHause> so there'd be a big chance that most of the games in a random offer would be crap
20:42:56 <Eddi|zuHause> and the rest are things you already have
20:43:11 <argoneus> yeah
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21:05:00 <andythenorth> and your surprise is…disappointment?
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21:13:43 <andythenorth> oh dear
21:13:51 <andythenorth> forthcoming mod warning on lego forum for andythenorth
21:14:00 <andythenorth> really can’t help it
21:14:04 <andythenorth> they’re such fuckheads
21:16:55 <Wolf01> what happened?
21:18:46 <andythenorth> nothing
21:18:49 <andythenorth> they just whine
21:18:58 <andythenorth> it’s impossible for me not to troll them
21:19:24 <frosch123> did you complain that lego added some new special starwars pieces?
21:19:29 <andythenorth> I didn’t no
21:19:30 <andythenorth> they did
21:19:43 <andythenorth> I only go there to see reviews of new sets
21:19:54 <andythenorth> but always constant whining about how Lego is dying
21:20:13 <frosch123> ah, so you complained that they praised a new set, though it was only a remake of one you had 30 years ago?
21:20:37 <andythenorth> oh you know my operating mode :(
21:20:41 <andythenorth> you have rumbled me
21:22:51 <andythenorth> swapping a single css class with jquery is fiddly :P
21:24:05 <Eddi|zuHause> the first genuine lego i had was a TV truck
21:24:27 <andythenorth> was there easty lego?
21:24:36 <Eddi|zuHause> yes
21:24:53 <andythenorth> Eddi|zuHause: this one? http://brickset.com/sets/6659-1/TV-Camera-Crew
21:25:31 <Eddi|zuHause> no
21:25:43 <andythenorth> http://brickset.com/sets/6661-1/Mobile-TV-Studio
21:25:54 <Eddi|zuHause> it was a blue-ish truck with antenna
21:26:24 <Eddi|zuHause> yes, that looks more like it
21:26:34 <andythenorth> means you are 3-6 years younger than me
21:26:47 <andythenorth> at a guess
21:27:39 <Eddi|zuHause> well, must have been in early 1990, meaning i was around 8
21:27:50 <andythenorth> 4 years younger
21:27:51 <Wolf01> one of the very first set I had: http://brickset.com/sets/6698-1/RV-with-Speedboat
21:28:03 <andythenorth> Wolf01: a classic :)
21:32:28 <Wolf01> then my cousin kindly gave me what was left of his sets
21:32:43 <Wolf01> now I have: http://rebrickable.com/profile/Wolf01/sets
21:33:47 <Wolf01> (I must admit I like to work just to purchase lego and videogames)
21:34:18 <Eddi|zuHause> i haven't even touched lego in over a decade
21:34:58 <Wolf01> my coworker too, now we are wasting lots of money on them
21:36:10 <Eddi|zuHause> "Recently Roberto Orci has stepped away from directing Star Trek 3. This has prompted fans on Twitter and Facebook to trend #BringInRiker in an effort to get Jonathan Frakes to replace him. Frakes himself has apparently caught wind of it and is so psyched at the idea that's he's reached out to JJ Abrams who's still producing the film."
21:37:48 <Wolf01> ahah
21:38:11 <andythenorth> gah javascript
21:38:12 <andythenorth> hate it
21:43:54 <Rubidium> Eddi|zuHause: huh?!? isn't that like 30 years old news?
21:44:32 <Eddi|zuHause> Rubidium: they probably meant 13 :)
21:44:56 <Eddi|zuHause> and i missed a "we introduce new counting" era
21:46:54 <Rubidium> oh.. is that the clue
21:47:41 <Alberth> andythenorth: tank car unload speed is very high of Railway
21:49:05 <Alberth> as in, instantly :)
21:49:19 * andythenorth looks
21:49:42 <andythenorth> oh yeah
21:49:42 <andythenorth> 20
21:49:49 <andythenorth> and it’s 20t cap
21:49:54 <andythenorth> so is that 1 tick?
21:50:23 <Eddi|zuHause> it takes us about 30min to load a 20t truck, so unloading a 60t wagon is 1.5h
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21:50:37 <Alberth> load speed is also high
21:51:51 <andythenorth> unload = load
21:52:21 <andythenorth> tank wagons are supposed to be quick, but that’s excessive
21:52:34 <andythenorth> presumably there’s no point setting fractional ticks?
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21:53:01 <andythenorth> i.e. 20t wagon needs an integer component of 20? 5, 10, 20
21:53:07 <Eddi|zuHause> i'd probably set capacity/3 or something
21:53:18 <Eddi|zuHause> rounded up
21:53:33 <andythenorth> agreed
21:54:15 * andythenorth needs code review
21:54:16 <andythenorth> :P
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21:59:38 <andythenorth> hurgh
21:59:53 <andythenorth> non-working javascript because of invisible ​chars copied from stack overflow
21:59:57 <andythenorth> that will teach me to copy the codes
22:02:10 <Alberth> gn andy et al
22:02:16 <Wolf01> nn
22:02:20 <andythenorth> night
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22:14:02 <Eddi|zuHause> you seriously run copy-pasted code from a random website?
22:14:54 <Wolf01> why not? if there are people which tell you it's working, then it's right ;)
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22:19:16 <andythenorth> we all seriously run who applications or operating systems from random websites
22:19:22 <andythenorth> whole * :)
22:19:32 <andythenorth> I run a random ottd
22:20:11 <andythenorth> and I let ports tools run with sudo, which bothers me :(
22:20:45 <andythenorth> pasting some css manipulation code to run into my browser definitely only needs the small size of tinfoil hat
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22:23:14 <Ektor> hi everybody
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22:24:06 <Eddi|zuHause> hi, you dropped an H there.
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22:38:02 <Wolf01> 'night all
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23:40:11 <Jinassi> planetmaker, should i better remove the updater post, seems shady now(i'm not the owner of the app)
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