IRC logs for #openttd on OFTC at 2014-08-14
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03:08:43 <PePette> ... Anyone? I might encounter some trouble and seek for help :/.
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03:32:43 <PePette> Anyone here still alive/awake?
03:54:24 <PePette> Well, good night everyone.
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07:47:21 <Eddi|zuHause> i don't get it. everyone is starving for no reason...
07:47:36 <TinoDidriksen> That's been the case for decades.
07:50:40 <Eddi|zuHause> ah well... i suppose i start a new game and avoid all the noobthe mistakes
07:52:39 <Eddi|zuHause> game is called "banished"
07:53:30 <Eddi|zuHause> sort of a "settlers meets the sims"
07:55:15 <peter1138> Banished will be available for purchase on February 18, 2014.
07:55:29 <peter1138> Cos updating your website is hard :D
07:59:06 <Eddi|zuHause> it's like 15€ in the right places
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08:03:30 <__ln__> no no, hai lives in the water
08:03:57 <Eddi|zuHause> what's the easiest way to make an "installer" that automatically installs dosbox, copies over the program, and makes a link on the desktop that starts dosbox with the program, with least user interaction?
08:05:02 <Eddi|zuHause> preferably for windows :p
08:05:44 <Eddi|zuHause> and preferably one where i have to write < 10 loc
08:15:17 <Wolf01> a zip file with everything in it?
08:16:07 <Wolf01> oh, I forgot the desktop shortcut, that is tricky
08:32:47 <Eddi|zuHause> i suppose there's a variable that i can read from a .bat file where the desktop is?
08:40:16 <Xaroth|Work> Eddi|zuHause: banished is awesome
08:40:41 <Xaroth|Work> there are a few tricks to it, and once you get those, people won't starve that easily anymore
08:40:58 <Eddi|zuHause> Xaroth|Work: i was in like year 30 or so...
08:41:21 <Xaroth|Work> it builds up, very slowly, to a nice chasm of death and despair
08:41:23 <Eddi|zuHause> i suppose my food supply didn't scale properly with the population
08:41:49 <Xaroth|Work> you want to avoid explosive growth of population, and have space 'ready' for food production long before it's needed
08:42:47 <Xaroth|Work> especially with nomads, once you get those, you want to ramp up food production asap
08:42:55 <Xaroth|Work> or everybody will die a few years later
08:44:35 <Eddi|zuHause> thing that annoys me is how they seem unable to focus on a task... they go out to pick stone, then pick it, then drop the stone and go back... or stuff
08:45:01 <Xaroth|Work> also be weary of your farms; it might look like you have enough food at some points, but farm food comes in bursts, so the burst might seem adequate when winter comes, but it'll have to last until next winter; including growth etc
08:45:10 <Xaroth|Work> and yeh, the AI isn't really -that- smart
08:46:12 <Eddi|zuHause> i didn't have any farms, i had a peach orchard and a cattle and sheep pasture, some fish and hunter/gatherer
08:46:27 <Eddi|zuHause> these farm seeds are expensive
08:46:50 <Xaroth|Work> it's not that bad
08:46:55 <Xaroth|Work> loooots of firewood
08:47:09 <Xaroth|Work> I built one town that had no food production by itself
08:47:13 <Xaroth|Work> it had ~12 trading posts
08:47:18 <Xaroth|Work> and for the rest foresters and woodcutters
08:47:37 <Xaroth|Work> traders come at a steady rate per trading post
08:47:42 <Xaroth|Work> so i just kept buying ALL the food
08:47:59 <Eddi|zuHause> i think i just came to that same conclusion: firewood is the best trade good, because it's easily reproducible
08:48:01 <Xaroth|Work> i had around 80 storage barns full of food.. for not even 200 citizens :P
08:48:04 <Eddi|zuHause> the next one would be clothes
08:48:14 <Xaroth|Work> depends on sheep too much
08:48:21 <Xaroth|Work> firewood can be produced anywhere
08:48:31 <Xaroth|Work> scaling up is easy and quick
08:48:39 <Eddi|zuHause> the leather clothes is only 25% less
08:48:52 <Eddi|zuHause> and you get leather from hunting
08:49:12 <Eddi|zuHause> exporting tools seems like a stupid idea
08:58:32 <Eddi|zuHause> what's also annoying is that the trading post will suck up all available stuff, and leaves nothing for regular circulation
09:03:34 <Xaroth|Work> only if you tell it to
09:03:37 <Xaroth|Work> you can set amounts
09:03:49 <Xaroth|Work> set everything 0 except what you want to sell soon
09:03:59 <Xaroth|Work> (makes for awesome temp storage if your barns/piles are full)
09:05:17 <Eddi|zuHause> yes, but i can't tell it to "stockpile 1000 firewood, for when the next merchant comes along. but leave 100 in storage"
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10:38:52 <Pikkaphone> so so so your boat
10:43:32 * LordAro floods Pikkaphone's boat
10:50:40 <Eddi|zuHause> whatever floods your boat?
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11:41:50 <krinn> hi guys, anyone up to look at a nasty list.Begin() bug?
11:53:37 <krinn> is Pikkaphone a pikka with a phone?
11:54:18 <LordAro> or is it a phone with pikka?
11:54:36 <Pikkaphone> depends on your point of view
11:54:40 <krinn> wonder if any pikkatoilet will appears
11:55:14 <Pikkaphone> I don't have an irc capable toilet, so no
11:57:20 <Pikkaphone> I don't have a toilet in Japan, neither
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15:27:33 <planetmaker> people who are lazy and don't or can't read what one links them to and insist that one didn't answer their question are annoying...
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17:47:17 <DorpsGek> Commit by translators :: r26730 /trunk/src/lang (7 files) (2014-08-14 17:47:03 UTC)
17:47:18 <DorpsGek> -Update from WebTranslator v3.0:
17:47:19 <DorpsGek> afrikaans - 6 changes by telanus
17:47:20 <DorpsGek> croatian - 2 changes by VoyagerOne
17:47:21 <DorpsGek> dutch - 2 changes by habell
17:47:22 <DorpsGek> finnish - 2 changes by jpx_
17:47:23 <DorpsGek> german - 3 changes by planetmaker
17:47:24 <DorpsGek> lithuanian - 2 changes by Stabilitronas
17:47:25 <DorpsGek> swedish - 1 changes by spacejens
17:49:24 * Eddi|zuHause gets out the reading glasses
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17:51:42 <andythenorth> Pikka: is it sinking?
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18:03:48 <andythenorth> tug + barge looks a bit stupid when turning
18:04:13 <andythenorth> turning states for ships?
18:04:18 <andythenorth> articulated ships?
18:04:22 <andythenorth> which is least work?
18:08:04 <peter1138> put the centre in the right place at least
18:13:51 <andythenorth> but I’m not going to align the sprites if it’s going in the bin in next commit ;)
18:14:17 <Eddi|zuHause> make the sprites smaller
18:16:17 <andythenorth> or closer together
18:16:59 <andythenorth> or different entirely :P
18:17:29 <Eddi|zuHause> for the record: i have no idea what you are looking at.
18:20:43 <andythenorth> looks odd when it turns
18:20:59 <Eddi|zuHause> yes, that gap is too large
18:21:47 <andythenorth> I’ll try closing them up
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18:21:57 <andythenorth> but fundamentally
18:22:18 <andythenorth> two following vehicles don’t turn at the same time in TTD
18:22:21 <andythenorth> so it just looks broken
18:22:34 <Eddi|zuHause> yes, but you can't solve that
18:22:34 <andythenorth> I think it has to go
18:22:40 <andythenorth> I can bin the sprites
18:25:17 <Eddi|zuHause> "german federal court: companies may not advertise '14 day money-back guarantee', because it is required by law."
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18:45:07 <michi_cc> Eddi|zuHause: Banished is an evil game, steals all your time until you loose (again) :)
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18:49:01 <Eddi|zuHause> __ln__: for all online purchases
18:49:14 <Eddi|zuHause> except software, food, ...
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18:55:54 <Alberth> more throwing away ships tonight?
18:58:48 <Supercheese> until articulated ships or some such, yeah the problem is unsolvable
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19:01:19 <Eddi|zuHause> michi_cc: i'm somehow missng a statistic ho much a citizen actually eats per year
19:02:15 <michi_cc> Somewhere around 100 units (there is no exact value as far as I can see), it varies somewhat with total population, citizen age and probably some other factors.
19:03:37 <Eddi|zuHause> also, how can a 27 year old man and a 23 year old woman have a 15 year old son?
19:04:20 <Eddi|zuHause> (probably a mistake in generating the starting citizens)
19:05:23 <Rubidium> Eddi|zuHause: is that in Russia/Chechnya?
19:06:24 <Rubidium> at least according to wikipedia there was a girl that gave birth in April of 2000 at age of 8 years 7 months where the father is a 13 year old neighbour
19:06:52 <Rubidium> hmm... it's not... she gave birth to a girl
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19:09:01 <Rubidium> or are you talking about some game?
19:09:18 <Eddi|zuHause> i'm talking about some game, yes :)
19:11:45 <Phreeze> was really cool and challenging
19:11:58 <Phreeze> but after houuuurs, it get's boring as there is just no GOAL to get to
19:12:18 <Phreeze> it's like a OTTD map where you connected everything and even decorated all the stations etc.
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19:14:55 <Eddi|zuHause> whatever. i've definitely not reached that stage yet :)
19:15:18 <Phreeze> until then, it's really fun !
19:15:26 <Phreeze> except for tornados, i played without disasters !
19:15:36 <Phreeze> then comes a plague, at about 600habitants, and your done
19:15:40 <Phreeze> SAVE OFTEN !!!!!!!!!!!
19:18:04 <Eddi|zuHause> how early should i invest in a school? seems like it'll slow down early growth quite a bit
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19:38:53 <Phreeze> workers are more effective
19:39:01 <andythenorth> despite it was slightly made up
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20:00:15 <andythenorth> if the mantra of ‘eliminate support queries’ is bad for gameplay
20:00:55 <andythenorth> it might work for Toyota and Jeff Bezos
20:01:11 <andythenorth> but does it work for chess, or skipping ropes?
20:04:53 <Phreeze> wtf are you talking about ?
20:07:51 <andythenorth> so (generally) we try to avoid features that create failure demand
20:08:08 <andythenorth> not always, but often
20:08:22 <andythenorth> failure demand is boring
20:08:47 <andythenorth> example: I need to change the recycling plant in FIRS
20:09:03 <andythenorth> it randomises cargos on build, and that causes support questions
20:09:16 <andythenorth> failure demand = work that has to be done due to bad design
20:09:38 <andythenorth> or failure to solve an issue earlier
20:10:20 <andythenorth> support, usually
20:10:34 <andythenorth> questions = failure demand
20:12:08 <keoz_> Oh, it's actually a real concept.
20:13:55 <keoz_> I think that if you want to avoid features which raises on questions, you're going to abandon any imaginable feature.
20:15:14 <Phreeze> yeah recycling is cool, but people get "easily confused"
20:15:37 <keoz_> I know there's some new mode against complex features.
20:15:43 <keoz_> (and sets, and so on ...)
20:15:54 <keoz_> Without complexity, there's no fun.
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20:33:37 <Phreeze> watching tourist trophy isle of man
20:33:42 <Phreeze> sickest sports ever ever ever
20:34:08 <Phreeze> it's not even sports, it's failing at suicide, if you get to the finish
20:57:41 <Eddi|zuHause> um... these people divorced and moved in right next door
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