IRC logs for #openttd on OFTC at 2014-02-05
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01:17:31 <Pikka> why does "the index '_pathfinder' does not exist"?
01:18:41 <Aristide> I can't wait for other future extension project on subway B line :(
01:20:57 <Elyon> I can't wait for variable 7B to be able to take variable 7E as parameter
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12:00:02 <Eddi|zuHause> the "average" was 6.something yesterday
12:03:35 <Eddi|zuHause> but i already have civ5 and the 1st expansion
12:04:05 <Xaroth|Work> then you only have to pay a buck :)
12:04:32 <Xaroth|Work> and I think a lot are going for the 15 buck combo deal
12:04:40 <Xaroth|Work> to have all the DLC
12:05:14 <Eddi|zuHause> yeah, but i could have gotten that at the christmas sale on steam...
12:07:03 <SpComb> since when is paying more for more content referred to as "unlocking" :)
12:07:43 <SpComb> but good on Sid Meier to have kept distribution rights for himself
12:11:12 <Xaroth|Work> because that's how humble bundle works
12:11:16 <Xaroth|Work> you pay how much you want
12:11:24 <Xaroth|Work> and if you reach a certain amount, you 'unlock' more :)
12:13:26 <SpComb> that's probably a valid distinction for how it originally worked, but the new model is presumeably somewhat more complicated :P
12:13:40 <SpComb> and reminiscent of rather more traditional sales
12:13:50 <SpComb> like having a fixed price for something ^^
12:13:57 <SpComb> "pay $15 to unlock ..."
12:15:13 <Eddi|zuHause> maybe "include" is a better word
12:15:41 <SpComb> but then it wouldn't be as humble
12:16:12 <Eddi|zuHause> i mean "if you pay x$ the bundle includes yyy"
12:16:21 <SpComb> I am sure that many people have spent a significant amount of time deciding on the exact language to use there :P
12:16:39 <SpComb> I shall not fall for their psychology!
12:18:51 <SpComb> besides, where are the charities; they are going to be killing baby fur seals next for every dollar you pay
12:19:24 <Eddi|zuHause> there's an explanation at the bottom
12:26:54 <SpComb> I won't let the facts disturb my delicate mock outrage :P
12:28:29 <Eddi|zuHause> we call that "esoteric"
12:29:40 <Eddi|zuHause> when you advocate superstitions and dismiss every fact speaking against it
12:30:24 <Eddi|zuHause> for example "if we add more surveillance, we get more security"
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14:56:35 <Japa> You guys ever stop and think to yourself that you're in a very OTTD situation?
14:59:24 <Japa> That happened to me while the train I was in was waiting just outside of a terminus station that was clogged.
15:04:48 <Eddi|zuHause> no, that never happens to us. you must be going crazy
15:05:38 <__ln__> Japa: Yes I did stop thinking about that when a Zeppelin flew by my house.
15:05:42 * Pinkbeast has certainly never got on a train thinking "I don't really know where I want to go, so I'll just get off at the next stop, wherever that is." :-)
15:06:08 <Japa> Pinkbeast, that's because RL has cargodist.
15:06:20 <Japa> Also, a thought occurred to me.
15:06:37 <Japa> Can cargoes be customized in regards to cargodist?
15:07:57 <Pinkbeast> Not AFAIK beyond turning it off/symmetric/async for the four classes of cargo
15:08:14 <Japa> like, have a cargo type prefer short distances over long ones.
15:08:46 <Japa> So you could have, say, express passengers that will always want to go several cities over.
15:09:24 <Japa> and local passengers that have far more per car, but never want to go very long distance.
15:09:36 <Japa> I suppose that could also be done with cargo payment rates.
15:10:12 <Japa> Local passengers don't increase the profit much with distance, but do decrease it quite a lot with time
15:11:31 <Pinkbeast> AFAIK you can't do much but set the overall degree to which cargodist is affected by distance.
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16:42:27 <Miauw> I just downloaded the newest beta release
16:42:39 <Miauw> But it's saying that I'm missing some GFX
16:43:01 <Miauw> I used the installer and checked the right things in it.
16:49:35 <Eddi|zuHause> Miauw: the OpenGFX versions on the content download have not been updated yet, get the nightly version of those, or just ignore the message
16:50:10 <Eddi|zuHause> Miauw: there will be some GUI buttons showing up as "?"
16:50:22 <Eddi|zuHause> but nothing serious
16:52:50 <slee> hello, i was wondering if there was a script(whatever) to make trains a bit smarter...so a train can sense if another(slower) train is ahead of it and slow down some so it doesn't just slam into the blocked section and come to a complete stop
16:53:30 <Miauw> Generating a 1024^2 just for me...
16:54:51 <lugo> slee: well there is/was a patch for that..
16:55:11 <lugo> something ATC something..
16:56:14 <slee> thanks, i'll see what i can find
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17:13:09 <Miauw> Gotta love towns that start with bridges to one-tile islands
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17:55:11 <slee> that was cool..i just updated from 1.3.1 to 1.3.3...i didn't think of writing down the grf files i was curently using...but the game was smart enough to see my saved file i tried to load and show me what grfs i needed and grabbed them
17:57:46 <slee> i need to find out weho maintains the ubuntu(xubuntu) repository for openttd and ask them to update, repositiry has 1.3.1
17:58:38 <Rubidium> nobody maintains that repository; they leech it from Debian
17:59:01 <Rubidium> and in Debian (testing/unstable) it's at 1.3.3
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18:24:42 <slee> do the majority of you play on servers or standalone?
18:25:09 <Pinkbeast> I don't know what the majority do. I play standalone.
18:32:14 <Rubidium> I reckon the majority plays stand alone
18:36:53 <MNIM> slee: ubuntu doesn't do such silly things as major updates for (non-system) apps.
18:37:53 <slee> i recently swapped over to xubuntu, first time dealing with ubuntu
18:41:39 <MNIM> if you haven't figured it out yet, you can download the latest .deb from the openttd.org site and install it that way
18:42:00 <slee> i did awhile ago, thanks
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18:43:49 <Miauw> How do I enable the cargodist overlay for the main viewport?
18:45:28 <DorpsGek> Commit by translators :: r26296 /trunk/src/lang (4 files in 2 dirs) (2014-02-05 18:45:18 UTC)
18:45:29 <DorpsGek> -Update from WebTranslator v3.0:
18:45:30 <DorpsGek> frisian - 53 changes by Geoloep
18:45:31 <DorpsGek> indonesian - 3 changes by UseYourIllusion
18:45:32 <DorpsGek> korean - 27 changes by telk5093
18:45:33 <DorpsGek> marathi - 31 changes by rbarde
18:48:11 <Miauw> I love how the passengers from this village say "xy passengers to any station"
18:48:14 <Miauw> as if they want to go anywhere
18:48:17 <Miauw> as long as it's not there
18:49:11 <Pinkbeast> Maybe they live in Slough.
18:50:27 <slee> or their town has turned blue
18:50:29 <Miauw> They live in Sesningden Castle
18:50:37 <Miauw> and the only other place to go right now is Gesbourne
18:52:03 <Prof_Frink> As long as they don't want to go via Dawlish.
18:58:33 <slee> i named one of my trains Justin Bieber...a trainwreck waiting to happen
19:00:45 <Miauw> So, how do I enable the cargodist overlay on the main viewport?
19:00:56 <Miauw> Kinda hard to see on the map
19:06:32 <Miauw> Overloaded links are links that don't have enough busses, right?
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19:12:09 <Miauw> there are over a thousand passengers at one of my stations
19:18:16 <Pinkbeast> Miauw: Cargodist games, especially once you build a big network, do generate a lot of pax.
19:23:25 <Miauw> alright, i figured out how to not have my
19:23:28 <Miauw> OH GOD ITS A MARCH OF BUSSES
19:23:58 <Miauw> "new transport company founded!"
19:24:00 <Miauw> oh fuck i didn't want that
19:34:35 <frosch123> go to console and type "stopai <company number>"
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19:37:24 <Miauw> frosch123: I used cheats to switch to them and then made a volcano in the ocean
19:37:43 <frosch123> well, that does not stop them immediately
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19:45:04 <Miauw> Will going via a station also drop off passengers at that station?
19:46:02 <frosch123> total town replacement set
19:46:16 <slee> thanks, i'll check it out
19:46:28 <frosch123> you could just have asked for the set which consists only of skyscrapers :p
19:54:08 <Alberth> I only use "via" with a waypoint
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20:43:58 <slee> is there a way to increase font size? in map, the legend font is super tiny for me, i'm on a 27" monitor...1920x1080
20:45:14 <slee> i tried the 'big gui' grf, that didn't help
20:47:44 <frosch123> you can use 72pt comic sans if you want
20:48:49 <Alberth> then the images are too small :p
20:48:59 <MNIM> somewhere a graphic designer is screaming in sudden terror
20:50:51 <frosch123> MNIM: how about Dom Casual then?
20:51:21 <frosch123> when i was about 10 that was the coolest font on laserjet 4 or something
20:51:49 <frosch123> though i never understood whether it was built-into the printer, or into the word 5 printer driver
20:52:55 <MNIM> Presumably that was from before the truetype fonts?
20:54:51 <frosch123> it was either a postscript thingie or something forgotten by now
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21:36:25 <andythenorth> that's northern talk btw, not some hobbity wank
21:37:05 <Pikka> I definitely do artist programming though
21:37:35 <Pikka> AILog.Info("Bugger this for a game of buses; better luck next year, perhaps.");
21:38:27 <andythenorth> you've branched out? or there was no-one to play with?
21:38:32 <andythenorth> or does this ai just do your testing?
21:38:49 * andythenorth wonders about writing an AI to regression test FIRS
21:38:56 <andythenorth> I never bother testing any more, just release it :P
21:38:58 <Pikka> it's a towncar-type AI, I've been meaning to do it for a while
21:39:13 <andythenorth> is traffic good?
21:39:15 <Pikka> and I got tired of rerendering sprites with new lighting for the nth time
21:39:38 <Pikka> I haven't got to the towncars yet :) so far I'm making local bus services, to (hopefully) keep it afloat
21:40:11 <andythenorth> oh it needs money :P
21:40:15 <Pikka> it builds an hq, and a depot, and some bus stops, and some buses, so I guess it's going fairly well so far.
21:40:26 <Pikka> well, also local bus services are nice
21:40:39 <Pikka> grow towns the player hasn't got to, and such.
21:40:50 <Pikka> it's also going to build roads between the towns, so it needs money for that
21:40:50 <andythenorth> just search for a signed integer bug in the game somewhere, then it can have free money
21:41:12 <andythenorth> sounds like an AI I might actually use
21:41:18 <Pikka> and in the unlikely event it ever ends up with more money than it knows what to do with, it will do roadworks. just to be evil.
21:41:19 <andythenorth> I often feel lonely on my maps :(
21:41:42 <Pikka> should get peter1139 to host servers again
21:41:53 <andythenorth> at least two of them
21:42:04 <andythenorth> time I have not much
21:42:10 <andythenorth> do you have industries yet?
21:43:06 <andythenorth> well there's always FIRSes
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21:43:10 <Pikka> I will have trains when I finish them, which will be.. eventually
21:43:33 <andythenorth> I have unfinished trains
21:44:35 <Pikka> AI is more fun to test than newgrfs
21:44:52 <Pikka> no waiting for ten minutes for compile, you just save the script then hit the button in OTTD to reload
21:47:08 <planetmaker> debugging them likely is a far bigger PITA, though
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23:08:12 <__ln__> less complex in practice
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23:46:31 <Eddi|zuHause> it was very confusing when i was in cologne for the first time, and they used "U" for the tram
23:46:56 <Eddi|zuHause> well actually i was in cologne only once
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