IRC logs for #openttd on OFTC at 2013-12-27
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08:39:05 <dihedral> to have had a merry x-mas everybody :-)
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09:00:42 <andythenorth> V453000: flying RVs? o_O
09:00:50 <andythenorth> best RV idea I've seen so far
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12:38:08 <andythenorth> apart from the sprite theft issues, I like it :P
12:51:17 <andythenorth> maybe I can use something like 'days since last service' to give trucks range
12:51:34 <andythenorth> then some trucks could have sleeper cabs and large fuel tanks = longer range
12:53:46 <Alberth> "Truck ran out of fuel, driver had to push it to the nearest depot" :)
12:55:32 <Eddi|zuHause> speed may be cached, so it's not updated immediately
12:56:05 <andythenorth> sounds a bit fiddly too
12:56:21 <andythenorth> bit like all the stuff pikka has tried, and now thinks isn't essential
13:06:34 <andythenorth> I know too much about trucks
13:06:43 <andythenorth> reality is no guide to a newgrf :P
13:07:03 <andythenorth> and 'Britain' is absolutely the worst territory to devise a truck set for :(
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14:52:43 <Pauli> hey guys, do you know how i can have the original fonts, with new graphics ?
14:55:19 <LordAro> do you have an original TTD CD/download?
14:56:43 <Pauli> i got it from my old floppy
15:03:44 <Alberth> "new graphics" means you don't want to use the orginal baseset?
15:04:45 <Alberth> if so, you probably need to make a grf with the sprite font, and load it
15:05:34 <Alberth> (which makes your save game non-distributable due to not being able to provide all used grfs)
15:05:57 <Alberth> a better option may be to use a system font that you like, instead of the sprite font
15:07:15 <Pauli> i'm not sure i am clear enough.
15:07:45 <Pauli> i would like to use the open graphics, while using the font which was used in the original game
15:08:04 <Pauli> I think I understood I could do this by modifying only one file
15:08:48 <Alberth> openttd.cfg doesn't contain actual sprites
15:09:13 <Alberth> the sprites are in the baseset, ie zbase or opengfx
15:09:23 <Alberth> (or the original base set)
15:09:57 <Pauli> yeah, but i can now choose between 3 graphics: zbase, opengfx and original_game (or something like that)
15:10:30 <Pauli> what i do is, I choose opengfx, and then I can modify the used font in openttd.cfg
15:10:30 <FLHerne> Pauli: You can specify any Unicode fonts with openttd.cfg, but not baseset fonts different to the one in use
15:10:35 <Alberth> depends on what you have installed, but yeah
15:11:35 <Alberth> baseset contains graphics + font sprites
15:11:37 <Pauli> then, what would be the Unicade font used by the original game ?
15:11:56 <Alberth> at that time, unicode wasn't invented, mostly :p
15:12:45 <Alberth> but you can use any font that has all characters that your language uses
15:12:57 <Pauli> i understand that I can choose which font to use
15:13:16 <Eddi|zuHause> Pauli: you can try something like "Arial Bold" which may get close to the original font, but it won't ever be exactly the same
15:14:04 <Pauli> All right, this is a particular one then, design by the game producers
15:14:57 <Pauli> Is there a way to mix the baseset ?
15:15:22 <Eddi|zuHause> except if you decompile the base set
15:15:28 <Alberth> yes if you want to do work
15:16:28 <Alberth> ie decompile the original base set, and either make a new grf with the font that overrides your baseset font, or add the sprites to opengfx, and make a new baseset
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17:57:01 * andythenorth will test in a bit :)
17:57:22 <andythenorth> right now, santa has brought me a server which is a little bit owned by naught people :(
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18:45:26 <DorpsGek> Commit by translators :: r26183 /trunk/src/lang (3 files) (2013-12-27 18:45:17 UTC)
18:45:27 <DorpsGek> -Update from WebTranslator v3.0:
18:45:28 <DorpsGek> estonian - 9 changes by KSiimson
18:45:29 <DorpsGek> indonesian - 4 changes by abdu354
18:45:30 <DorpsGek> korean - 85 changes by telk5093
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21:02:59 <Lo> Hi, does a train bring more money if it takes more distance from one station to the other?
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21:29:03 <andythenorth> how do I grab a set of commits from github and apply to trunk?
21:29:08 * andythenorth is being an idiot
21:29:15 <andythenorth> been a long day :)
21:31:30 * Alberth gives a pillow to andy
21:32:08 <andythenorth> can't see anyway to curl diffs, nor clone the project
21:32:19 <Eddi|zuHause> i'd say "hg export" but whatever :)
21:32:24 <Alberth> euhm, add .patch to the url?
21:32:46 <Alberth> it was something stupid like that
21:34:22 <Eddi|zuHause> why doesn't it put the commit message in the diff, anywaY?
21:34:50 <Alberth> it's GIThub, assuming you use git :p
21:36:16 <andythenorth> found the clone url
21:37:54 <andythenorth> we have a big-ish project :)
21:45:43 <andythenorth> ben1338 is my new favourite forum poster
21:45:49 <andythenorth> I don't mean that in a mean way either
21:52:43 <andythenorth> I think the last comment was the nicest :)
21:55:49 <andythenorth> fonsinchen: refit fix works ;)
21:55:55 <andythenorth> I didn't test for any side effects
21:56:13 <fonsinchen> thanks for testing
21:56:27 <andythenorth> thanks for fixing ;)
21:56:43 <andythenorth> one less issue with autorefit \o/
21:57:19 <andythenorth> wonder if this fixes something else I found a while ago...
22:00:15 <andythenorth> nah, the other issue is not easily fixed :)
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