IRC logs for #openttd on OFTC at 2013-11-29
            
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03:08:43 <geoffreybeene> Anyone want to tak a look at my save?
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04:41:12 <geoffreybeene> How do I turn on autorenew
04:42:58 <Eddi|zuHause> http://wiki.openttd.org/Autorenew
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06:56:25 <dihedral> greetings
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10:57:40 <DanishGuy> Hi.. One question. Have the Money problem been fixed in OPENTTD so you are no longer restained by a max of Cash?
10:58:57 <Rubidium> DanishGuy: if you mean going from lots of cash to about that amount in debt, then yes.. that problem has been fixed
10:59:02 <V453000> is that an actual problem ?:D
10:59:12 <Rubidium> however, there is still a maximum amount of money you can have
10:59:21 <DanishGuy> Why is there a max?
10:59:37 <Japa__> number size limitations
10:59:46 <Rubidium> a maximum of about 9 * 10^18 pounds
10:59:59 <__ln__> infinite amount of money would need infinite amount of forests made into paper to be able to print all that money.
11:00:14 <Eddi|zuHause> V453000: there was an overflow problem in TTO/TTD
11:00:24 <V453000> :D
11:00:50 * Alberth gives ∞ to __ln__
11:00:56 <Japa__> 9,223,372,036,854,775,807
11:00:58 <DanishGuy> just to make it more realistic it should be possible to have for instance $200 billion.
11:01:03 <Japa__> That number, I believe?
11:01:05 <Rubidium> i.e. 9 quadrillion in short and 9 trillion in long scale
11:01:06 <Eddi|zuHause> (but you could solve that easily by building a tunnel, which had similarly overflown "cost")
11:02:08 <Alberth> DanishGuy: it's a game, any similarities with other simulations are coincidental and not intentional
11:02:34 <Alberth> but 200 billion should work :)
11:02:52 <DanishGuy> when you have played it for some time one of your trains could earn 200 million a year so you can quickly use up your Space?
11:03:59 <Eddi|zuHause> DanishGuy: i have not yet heard of anyone ever reaching this limit
11:04:14 <Alberth> DanishGuy: yes, in about 46116860184 years?
11:07:49 <Rubidium> so... 200 million a year, with 5000 trains -> 10**12, so to reach 10**18 you need 10**6 years
11:07:59 <Rubidium> assuming you do not fast forward
11:09:03 <Rubidium> @calc 10**6*0.22/24
11:09:03 <DorpsGek> Rubidium: 9166.66666667
11:09:23 <Rubidium> that's only 9000 days in real life playing the same OpenTTD game without sleep
11:10:07 <V453000> LOL
11:10:23 <Rubidium> now lets assume you play OpenTTD for 8 hours every day, except a few holidays where you play a bit more than 8 hours a day. Then it will only take you 75 years to reach that
11:10:27 <V453000> totally over 9000
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11:11:24 <Rubidium> since you're apparantly Danish and write English pretty well, I'd assume that you're over 15 years old. So you'd be well in your 90s, if not more, before you reach the limit with 200 million/year trains alone
11:13:10 <Rubidium> oh... you're talking about dollars... not pounds
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11:14:22 <Rubidium> that's bad news for you; I calculated with pounds, so you'd need 150 years. Pretty sure you won't live that long
11:15:14 <Rubidium> even then, once you reached the limit the only problem you have is that the amount of money on your bank account doesn't increase anymore
11:28:42 <Xaroth|Work> heh
11:31:48 <ass> how can you call openttd stable with such critical bugs
11:31:48 <ass> then
11:32:30 <Alberth> those bugs are very stable :p
11:33:28 <DanishGuy> Everytime i reach 4.3 billion dollars in the original game im maxed out.
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12:10:30 <DorpsGek> Commit by rubidium :: r26135 /branches/1.3 (8 files in 5 dirs) (2013-11-29 12:10:22 UTC)
12:10:31 <DorpsGek> [1.3] -Update documentation
12:10:32 <DorpsGek> [1.3] -Backport from trunk:
12:10:33 <DorpsGek> - Fix: Aircraft crashing near the map's border due to a lack of airports could trigger a crash [FS#5820] (r26134)
12:15:18 <DorpsGek> Commit by rubidium :: r26136 /tags/1.3.3 (10 files in 4 dirs) (2013-11-29 12:15:12 UTC)
12:15:19 <DorpsGek> -Release: 1.3.3
12:24:32 <LordAro> :O
12:25:15 <V453000> [1.4] - Fix: Remove Aircraft.
12:25:59 <peter1138> And ships and road vehicles.
12:26:32 <V453000> .
12:26:34 <Rubidium> don't forget trains
12:28:48 <V453000> how dare you
12:30:49 <dihedral> \o/
12:31:59 <planetmaker> planes are just like trains. Except no wagons, no tracks, no signals
12:32:24 <V453000> the except is a slight problem :P
12:32:36 <Alberth> why doesn't someone code a newgrf where related industries are created right next to each other? it would be so much easier
12:32:49 <LordAro> Alberth: wouldn't get much profit though :p
12:33:20 <planetmaker> doesn't say you can't transport to another conglomerate, LordAro :-)
12:33:27 <planetmaker> but would allow two-way full load orders
12:33:38 <Alberth> lol
12:33:48 <V453000> :D
12:34:35 <LordAro> :p
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12:40:51 <LordAro> Rubidium: hurry up with that compile farm, wiki is already updated :)
12:41:20 <Rubidium> the compile farm is fast enough for the amount of money we pay for it, so... be patient
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12:43:07 <LordAro> :p
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13:13:37 <planetmaker> half an hour for compiling OpenTTD 21 times is not too bad, is it?
13:15:08 <DorpsGek> Commit by rubidium :: r26137 /trunk (6 files in 3 dirs) (2013-11-29 13:15:02 UTC)
13:15:09 <DorpsGek> -Merge: documentation updates from 1.3 branch
13:15:10 <planetmaker> s/compiling/packaging/ might be closer to the truth :-)
13:15:49 <Rubidium> 14 compiles then
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14:18:25 <Belugas> hello
14:18:59 <LordAro> /o
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18:06:20 <DorpsGek> Commit by rubidium :: r26138 trunk/src/script/api/script_road.cpp (2013-11-29 18:06:14 UTC)
18:06:21 <DorpsGek> -Fix [FS#5821] (r26105-ish): [Script] scripts could trigger the internal IsValidRoadType assertion
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18:39:24 <Eddi|zuHause> http://www.spiegel.de/spam/a-935919.html
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18:45:25 <DorpsGek> Commit by translators :: r26139 /trunk/src/lang (latvian.txt vietnamese.txt) (2013-11-29 18:45:17 UTC)
18:45:26 <DorpsGek> -Update from WebTranslator v3.0:
18:45:27 <DorpsGek> latvian - 3 changes by Parastais
18:45:28 <DorpsGek> vietnamese - 2 changes by nglekhoi
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20:55:47 <Wolf01> hello
20:57:04 <Alberth> evenink
20:57:13 <Alberth> or night, even
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