IRC logs for #openttd on OFTC at 2013-11-21
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00:00:12 <NGC3982> A two hour wait for money that resulted into dust and heat.
00:00:12 <alluke> how many kg is in the picture
00:02:29 <NGC3982> glx: Actually answering that question might be a good reason not to watch TV ever again.
00:02:35 <NGC3982> It's almost a haiku itself.
00:02:58 <alluke> did youu count the weights seen trough the holes
00:03:43 <alluke> i think i noticed something
00:04:20 <alluke> theres little bit of yellow visible between the blue red and yellow weights in the front
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00:04:27 <alluke> may that be the trick?
00:06:04 <glx> but as I said it seems easy enough for a lot of people to call
00:06:29 <alluke> that little yellow dot is the trick
00:06:40 <alluke> people count only the visible weights and the holes
00:06:58 <glx> I forgot the holes at first try ;)
00:08:50 <glx> I have 465 without the yellow dot
00:12:36 <alluke> i calculated something wrong at the first try
00:13:00 <alluke> so with the dot the answer would be 485
00:13:21 <glx> but smart people don't call ;)
00:13:43 <alluke> and dumb people get rich :P
00:17:10 <alluke> the yellow in the red and upper blue weights could be the same
00:18:47 <glx> or the small dot is from yellow in red
00:20:19 <alluke> but there must be two yellow weights because one cant cover all the holes
00:21:10 <glx> it's almost impossible to get the answer
00:21:53 <glx> so you need to send multiple answer ;)
00:22:00 <glx> and give more money to the tv
00:23:16 <alluke> all those shows are made by some hungarian tax heaven company
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00:23:51 <glx> oh and phone providers take a share :)
00:25:10 <alluke> and prolly some extra since its foreign call
00:27:24 <alluke> some idiot just called
00:27:41 <alluke> "what answer? what question? what picture?"
00:31:39 <Eddi|zuHause> they stopped those shows here after some courts put down ground rules on how "winnable" the games must be
00:32:23 <Eddi|zuHause> at home, obviously
00:33:37 <alluke> did someone sue the game company or what?
00:34:50 <Eddi|zuHause> i suppose it was some customer rights group
00:35:51 <Eddi|zuHause> there were also other incidents, like people getting charged 200 times for the same phone call and stuff
00:36:31 <alluke> someone just answered 445
00:38:31 <Eddi|zuHause> all i know is that these shows were literally everywhere, then there were the court cases, and then they all stopped almist simultaneously
00:40:10 <alluke> i think hosting that show could be pretty good job
00:40:27 <alluke> youll move to budapest for few months and get paid
00:40:54 <Eddi|zuHause> i doubt that pays well
00:41:06 <alluke> i think the housing is free
00:41:15 <alluke> and hungary is cheap country
00:41:34 <alluke> but you could use it as holiday
00:41:46 <alluke> since you dont work every night
01:10:10 <alluke> then theyll reveal the correct asnwer
01:22:33 <alluke> 500 euros divided to 8 players
01:23:02 <alluke> everyone gets 62,50€ :P
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11:15:58 <FrenkyPohodar> I wish you a very nice day. I need help: ( Running a dedicated server, but do not know how to determine the size of the generated maps in openttd.cfg I found nothing. Maybe I'm wrong looking. :-)
11:31:11 <Xaroth|Work> FrenkyPohodar: the map_x and map_y values are the ones you seek
11:31:20 <Xaroth|Work> it's 2 to the power of that number
11:31:33 <Xaroth|Work> 8 being 256, 9 512, 10 1024
11:33:33 <FrenkyPohodar> yeah it's there, why not something like: size map :-) thank you very much.
12:01:05 <FrenkyPohodar> So it goes, I know how big a map of the machine (VPS hosting 800MHz 128RAM 256swap) can handle 10 x 9 (1024 x 512) no it's not much, but better than nothing. From save to handle greater. (2048x2048)
12:05:54 <planetmaker> FrenkyPohodar, 128MByte won't allow really big maps. 512^2 will already be critical in later game stages
12:06:29 <planetmaker> I've had several 512^2 map games crash for out-of-memory reasons with 256MByte ram
12:07:27 <planetmaker> ignore your swap in the consideration
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12:09:02 <planetmaker> FrenkyPohodar, bigger maps will of course work initially, but quickly reach your memory boundaries once there's cargo to transport and vehicles to attend to
12:09:53 <planetmaker> lol, __ln__ :-) That's a good one
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12:23:52 <FrenkyPohodar> Well yesterday I played a map from one save and a pad. I'll have to look for another virtual machine. Free :-) :-)
12:24:42 <FrenkyPohodar> Correction: Well, yesterday I played the map and save a crash.
12:42:11 <FrenkyPohodar> Once I saw the map somewhere around 8192 x 8192, it was just so someone does not :-)
12:42:55 <Pinkbeast> Is there a German speaker on I could ask a question with no OTTD relevance at all, please? :-/
12:46:38 <DorpsGek> Xaroth|Work: English only
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13:18:44 <DorpsGek> andythenorth: danmack was last seen in #openttd 16 hours, 22 minutes, and 10 seconds ago: <DanMacK> Hey all
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14:24:26 <DanMacK> So what would make a grf just disappear from a savegame if I haven't done anything?
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14:27:10 <DanMacK> but it's just one .grf file and it's present when I start a new game
14:27:29 <planetmaker> savegames remember the grf files they were generated with
14:27:39 <planetmaker> doesn't mean that a new game will use those of the last game you played
14:28:07 <planetmaker> thus go to main menu -> NewGRF config and adjust that to your liking for new games
14:28:20 <DanMacK> I didn't change anything though
14:28:38 <planetmaker> can you upload the savegame somewhere?
14:28:48 <DanMacK> I saved, went to bed, woke up, loaded and the grf is showing as missing even though it's in my folder
14:29:05 <DanMacK> it's doing it on all my saves before today, same grf file
14:29:10 <planetmaker> :-) you updated the grf file by overwriting it with a "new" version?
14:29:35 <DanMacK> I was playing with the updated version
14:30:10 <DanMacK> I screw with my grfs all the time in savegames, so I know there will be bugs there
14:30:20 <DanMacK> but this I didn't touch, lol
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18:35:37 <DorpsGek> Commit by rubidium :: r26043 trunk/src/network/network_server.cpp (2013-11-21 18:35:31 UTC)
18:35:38 <DorpsGek> -Fix [FS#5811]: occasional hanging when client joins
18:45:15 <DorpsGek> Commit by translators :: r26044 trunk/src/lang/norwegian_bokmal.txt (2013-11-21 18:45:08 UTC)
18:45:16 <DorpsGek> -Update from WebTranslator v3.0:
18:45:17 <DorpsGek> norwegian_bokmal - 4 changes by Trond
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19:06:37 * andythenorth is watching the playalongs on YT
19:11:25 * LordAro is trying to work out sql without screwing up a relatively important database
19:11:42 <planetmaker> create a toy database or a copy?
19:11:55 <planetmaker> good evening also :)
19:12:48 <LordAro> that'd be an idea, but not sure how to do that either :L
19:14:32 <Alberth> create table ... iirc :)
19:15:38 * andythenorth doesn't have enough patience for watching videos
20:05:54 <Eddi|zuHause> you should have backups of the entire database...
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20:33:34 <NGC3982> Yes, little Bobby Tables.
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22:11:22 <Eddi|zuHause> no, cat, that's no ball of yarn to play with. those are headphones!!
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