IRC logs for #openttd on OFTC at 2013-08-29
            
00:07:07 *** DarkAce-Z has joined #openttd
00:07:43 *** DarkAceZ has quit IRC
00:35:18 *** TheMask96 has joined #openttd
00:51:43 *** DDR has joined #openttd
00:57:24 *** Guest4819 has quit IRC
00:58:00 *** Elukka has joined #openttd
01:06:37 *** montalvo has joined #openttd
01:10:49 *** roboboy has joined #openttd
01:15:50 *** thomas001 has quit IRC
01:21:17 *** Lakie has quit IRC
01:42:48 *** glx has quit IRC
02:21:22 *** wakou2 has quit IRC
02:28:43 *** HerzogDeXtEr1 has quit IRC
02:58:06 *** roadt has joined #openttd
03:07:04 *** Pereba has quit IRC
04:05:26 *** flaa has joined #openttd
04:29:08 *** flaa has quit IRC
04:56:01 *** Eddi|zuHause has quit IRC
04:56:16 *** Eddi|zuHause has joined #openttd
05:13:43 *** Pecio has joined #openttd
05:30:24 *** roadt_ has joined #openttd
05:37:31 *** roadt has quit IRC
05:56:53 *** ni695948 has joined #openttd
05:56:57 *** ni695948 has left #openttd
05:58:33 *** SamanthaD has joined #openttd
06:09:36 *** DDR has quit IRC
06:26:32 <dihedral> Greetings
06:36:20 <SamanthaD> hi!@
06:36:25 <planetmaker> moin
06:36:30 <SamanthaD> what's up?
06:36:51 <planetmaker> breakfast is up
06:38:05 <SamanthaD> breakfast is good
06:38:54 *** Taede has quit IRC
06:42:30 *** TWerkhoven has joined #openttd
06:47:01 <SamanthaD> planetmaker: by the way... is your handle a reference to astronomical bodies or the 1830's locomotive?
06:50:16 <planetmaker> you mean my nickname?
06:50:22 <SamanthaD> yup
06:50:45 <planetmaker> let's put it this way: I didn't suspect to be a locomotive with such or similar name ;-)
06:50:54 <SamanthaD> haha
06:51:00 <SamanthaD> bonus!
06:51:10 *** Devroush has joined #openttd
06:52:36 <V453000> dont locomotives use like all names in existence?
06:52:46 <planetmaker> point, V453000 ;-)
06:52:52 <V453000> :P
06:53:02 <planetmaker> but i didn't know that when I chose the nickname. It's older than I know TTD ;-)
06:53:11 <planetmaker> well OpenTTD
06:53:45 <SamanthaD> Usually, though, locomotive names are grandiose...
06:55:09 <SamanthaD> It's hard to sell units when your product is called the EMD 4500K "Piglet"
06:55:28 <V453000> UNTRUE
06:55:40 <V453000> :(
06:55:50 <SamanthaD> oh?
06:55:54 <V453000> everybody wants animals on their trains
06:55:55 <planetmaker> my nick has at least an age of 9.25 years ;-)
06:55:59 <V453000> been proven
06:56:24 <SamanthaD> hmm... I suppose "piglet" would be a good name for an industrial locomotive...
06:57:23 <V453000> if the slug is a perfect name for a locomotive, piglet is just fine
06:58:05 <planetmaker> hehe
06:58:27 <maddy_> I'm still confused if your slug is meant to be an actual animal, or is it just the name
06:58:38 <planetmaker> :D
06:58:43 <SamanthaD> I guess I'm used to N. American names: Constellation, Pacific, Mikado, Challenger and all that jazz
06:59:06 <V453000> maddy_: https://dl.dropboxusercontent.com/u/20419525/RAINBOWSLUGS1.png
06:59:59 <SamanthaD> those are kinda cool
07:00:33 <V453000> of course they are cool, they have a hat
07:00:36 <V453000> you cant be uncool with a hat
07:00:54 <SamanthaD> and they have little feelers!
07:00:55 <planetmaker> boah, I'm soooo cool ;-)
07:01:07 * planetmaker puts hat on
07:01:13 <V453000> :D
07:01:17 * SamanthaD dons her propeller beanie
07:01:20 <SamanthaD> so cool
07:01:29 <planetmaker> :D
07:02:16 <maddy_> V453000: still not sure how that screenshot answers my question
07:03:02 <V453000> it does
07:03:08 <SamanthaD> I mean... there's locomotive slugs, too...
07:03:59 <SamanthaD> diesel electric locomotives without the prime mover
07:04:00 <maddy_> I guess I just need to play one game with slugs myself, to see for myself
07:04:20 <SamanthaD> https://upload.wikimedia.org/wikipedia/commons/b/bc/NS_GP40-2_and_RP-E4_Slug.jpg
07:04:25 <SamanthaD> GP40 pulling a slug!
07:05:16 <planetmaker> :D
07:05:53 <V453000> :(
07:09:16 *** JVassie has joined #openttd
07:27:26 *** JVassie has quit IRC
07:37:13 *** wakou2 has joined #openttd
07:40:40 *** Pensacola has joined #openttd
07:47:16 *** Qsuicide has quit IRC
07:51:13 *** sla_ro|master has joined #openttd
08:26:57 *** Eddi|zuHause has quit IRC
08:35:18 *** cyph3r has joined #openttd
08:46:27 *** Alice3 has joined #openttd
09:22:38 *** oskari89 has joined #openttd
09:41:02 *** montalvo has quit IRC
09:41:58 *** Qsuicide has joined #openttd
09:47:09 *** alluke has joined #openttd
09:58:46 *** perk11 has quit IRC
10:23:04 *** Pecio has quit IRC
10:32:41 <oskari89> If there are custom links on the devzone bar, do they come back when the skin is changed to previous one?
10:32:54 <oskari89> They were lost after update :/
10:33:43 <oskari89> Would somebody change skin back to previous one?
10:34:26 <alluke> +1
10:34:37 <alluke> the old one was much clearer
10:35:02 <^Spike^> cause this so is the correct channel to tell that to... although the proper ppl are here...
10:35:09 <^Spike^> next time #openttdcoop.devzone perhaps?
10:35:53 <alluke> this is the most active channel
10:35:58 <alluke> fastest replies
10:36:14 * ^Spike^ will consider above comments as unseen....
10:36:37 * ^Spike^ goes working on other stuff for devzone which have higher priority
10:39:23 *** wakou2 has quit IRC
10:41:30 <V453000> hope you enjoy the fastest reply alluke
10:41:33 <V453000> ^^
10:42:17 *** wakou2 has joined #openttd
10:43:25 *** TheMask96 has quit IRC
10:47:53 *** Pecio has joined #openttd
10:48:10 *** TheMask96 has joined #openttd
10:54:01 *** Midnightmyth has joined #openttd
11:07:40 <peter1138> Do we support shaders yet?
11:15:42 <planetmaker> oskari89, I don't know. I don't even know whether we can make them come back
11:16:22 <planetmaker> and... if s/o cares to update the old skin properly, yes. The default one is not overly pretty. But skin is really not the highest priority :-)
11:16:37 <planetmaker> function before looks ;-9
11:17:24 <juzza1> is it safe to start adding the tabs again?
11:18:04 <^Spike^> that's one of the things we are working on getting back
11:24:03 <planetmaker> juzza1, the plugin doesn't work by default with the new version, that's why
11:41:10 *** DanMacK has joined #openttd
11:41:18 <DanMacK> Hey all
11:41:51 *** Pecio has left #openttd
11:42:30 *** Pecio has joined #openttd
11:43:56 <planetmaker> o/ DanMacK
12:03:29 <alluke> what makes trees grow like this? https://dl.dropboxusercontent.com/u/1004368/Lederhosen%20Transport%2C%205.%2012.%202027.png
12:10:27 <Xaroth|Work> terraingen?
12:41:45 <alluke> terragenesis
12:54:02 *** tokai|noir has joined #openttd
12:54:02 *** ChanServ sets mode: +v tokai|noir
12:59:30 *** tokai|mdlx has quit IRC
13:10:06 *** Pecio has left #openttd
13:13:13 <oskari89> http://dev.openttdcoop.org/issues/6310#change-17194
13:22:22 *** HerzogDeXtEr has joined #openttd
13:27:20 *** oskari89 has quit IRC
13:27:56 *** alluke has quit IRC
13:34:26 *** DanMacK has quit IRC
13:39:15 <Belugas> hello
13:39:54 <V453000> hyy
13:40:12 <Belugas> hi green shirt :)
13:41:29 <V453000> :d
13:41:56 <V453000> I iz red atm :(
13:44:12 *** sla_ro|master has quit IRC
13:50:29 *** HerzogDeXtEr has quit IRC
13:50:59 *** sla_ro|master has joined #openttd
13:51:42 *** HerzogDeXtEr has joined #openttd
14:01:24 *** cyph3r has quit IRC
14:11:12 <Xaroth|Work> V453000: red shirt? you won't survive this episode then
14:15:13 *** tsst has joined #openttd
14:15:23 <V453000> asdf
14:26:32 *** DanMacK has joined #openttd
14:26:37 *** perk11 has joined #openttd
14:27:12 *** DanMacK has quit IRC
14:39:45 *** fjb is now known as Guest4876
14:39:46 *** fjb has joined #openttd
14:46:41 *** Guest4876 has quit IRC
14:48:38 *** TrueBrain has quit IRC
14:57:53 *** roboboy has quit IRC
14:59:03 *** TrueBrain has joined #openttd
15:02:48 *** Pereba has joined #openttd
15:04:22 *** frosch123 has joined #openttd
15:07:01 *** ntoskrnl has joined #openttd
15:10:59 <Rubidium> Xaroth|Work: unless he's part of the main cast... which I reckon he is ;)
15:12:17 <Xaroth|Work> he lacks an @, so he's hardly bridge personnel
15:12:22 <Xaroth|Work> so he's in the danger zone
15:29:36 *** HerzogDeXtEr has quit IRC
15:31:11 <Terkhen> hello
15:51:22 *** Qsuicide has quit IRC
15:56:20 *** TheMask96 has quit IRC
15:58:05 *** TheMask96 has joined #openttd
16:05:21 *** alluke has joined #openttd
16:09:49 *** Qsuicide has joined #openttd
16:17:12 *** Eddi|zuHause has joined #openttd
16:28:53 *** oskari89 has joined #openttd
16:43:52 *** Progman has joined #openttd
16:48:16 *** glx has joined #openttd
16:48:16 *** ChanServ sets mode: +v glx
16:51:30 *** mhl has joined #openttd
16:59:36 *** mhl has quit IRC
17:00:34 *** mhl has joined #openttd
17:00:43 *** valhallasw has joined #openttd
17:04:39 *** FLHerne has joined #openttd
17:09:01 *** tsst has quit IRC
17:13:43 *** Vadtec has quit IRC
17:18:35 *** Qsuicide has quit IRC
17:22:44 <frosch123> hmm, what is the equivalent of "pthread_self" in python? :p
17:23:40 <valhallasw> frosch123: thread.get_ident()?
17:23:59 <valhallasw> or thread.current_thread()
17:24:17 <valhallasw> or possibly thread.why_are_you_threading_in_python_you_are_not_supposed_to_do_that() ;-)
17:24:41 <frosch123> exactly, if the latter fuction exits i guess it would suit my needs
17:25:24 <valhallasw> frosch123: I'm not sure what you are trying to do, but the suggested methods are greenlets-based for I/O or subprocess.* for multi-core computations
17:25:44 <frosch123> no, i am running some python thingie with apache2 mod_wsgi
17:26:04 <frosch123> and i would to proof/disproof whether it cares about the threads=1 parameter
17:26:22 <valhallasw> I see. You could always try to call pthread_self using ctypes, I think
17:27:28 *** KritiK has joined #openttd
17:29:34 <valhallasw> frosch123: pthread_self() and thread.get_ident() return the same value
17:29:46 <frosch123> thanks, will try :)
17:30:07 <valhallasw> frosch123: http://bpaste.net/show/ltDTBNd9jCkCSkgObl96/
17:31:02 <FLHerne> Anyone know what "ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred" is meant to mean? OTTD keeps complaining about it :-(
17:31:31 *** flaa has joined #openttd
17:38:05 *** Progman has quit IRC
17:38:19 <Pinkbeast> FLHerne: Not enough bits of sounds got sent to whatever was trying to play those bits.
17:39:01 <Pinkbeast> Normlly it gets a teeny smidge ahead so as to have a buffer (of a fraction of a second); if the buffer empties, you get an underrun
17:44:38 *** JVassie has joined #openttd
17:59:51 *** FLHerne has quit IRC
18:01:09 *** cyph3r has joined #openttd
18:01:38 *** Alberth has joined #openttd
18:01:38 *** ChanServ sets mode: +o Alberth
18:07:37 *** Pensacola has quit IRC
18:12:50 *** andythenorth has joined #openttd
18:17:09 *** mhl has quit IRC
18:22:29 <andythenorth> o/
18:22:57 <Alberth> hi hi
18:23:10 <planetmaker> hi andythenorth :-)
18:29:32 <Alberth> andy, good step to clear out the old stuff from the wiki page
18:32:07 <andythenorth> rm
18:34:34 *** Wolf01 has joined #openttd
18:34:43 <Wolf01> hello
18:34:53 <Alberth> olleh 10floW
18:39:31 *** Elukka has quit IRC
18:42:54 *** Supercheese has joined #openttd
18:53:17 *** Progman has joined #openttd
18:56:14 *** Hendrick has quit IRC
19:02:06 *** mhl has joined #openttd
19:03:49 *** gelignite has joined #openttd
19:17:04 *** SamanthaD has quit IRC
19:19:25 *** Vadtec has joined #openttd
19:20:29 *** cyph3r has quit IRC
19:21:13 *** FLHerne has joined #openttd
19:33:16 *** roadt_ has quit IRC
19:59:15 <Supercheese> Hmm, do people pronounce FIRS "furz" (like the free) or say each letter, i.e. "eff eye arr ess"?
19:59:21 <Supercheese> tree*
19:59:41 <Supercheese> I prefer the latter, but I'm curious what others say
20:01:35 <planetmaker> fears
20:01:47 <planetmaker> that's how I pronounce FIRS
20:02:10 <Alberth> I say the "I" like the "i" in 'did'.
20:02:18 <planetmaker> and you don't want to know the meaning of "furz" in German tongue ;-)
20:02:40 <Alberth> ok :)
20:02:52 <planetmaker> yeah, like that, Alberth :-) probably better explanation
20:02:52 <Supercheese> I'm sure I don't
20:03:02 <planetmaker> like poop ;-)
20:03:40 <Alberth> Supercheese: that's ok, just use the same spelling, and you'll be fine :p
20:05:48 <planetmaker> I'd expect an English-speaker to pronounce it like first without 't'
20:06:30 <Supercheese> I'd say it with more of a z as in zebra rather than an s as in second
20:06:37 <andythenorth> Supercheese: like the tree
20:07:15 <Supercheese> My way is syllabically inefficient, but I usually end up saying each letter in acronyms for some reason
20:07:33 <FLHerne> Also like the tree
20:07:55 <planetmaker> Supercheese, I'm sure that's not andy's intention when coming up with acronyms ;-)
20:08:07 <FLHerne> It's not possible to allow bridges over any sort of industry, is it?
20:08:29 <andythenorth> CEE HAITCH EYE PEA ESS?
20:08:38 <planetmaker> :-)
20:08:39 <FLHerne> There's a quarry in the way of my mainline, and tunnelling under it would look very stupid :P
20:08:41 <Supercheese> Yeah, I'm weird with acronyms, although it's sort of a moot point when I type it 99% of the time, I rarely say OTTD-related verbage out loud
20:09:08 <planetmaker> should have joined the meeting a month ago ;-)
20:09:16 <Supercheese> FLHerne: there's a patch for that™
20:09:38 <Supercheese> although I'm not sure if that patch was only for bridges-over-stations and not industries
20:09:45 <FLHerne> Supercheese: Ooh?
20:09:59 * FLHerne shambles off to poke searchboxes
20:10:14 <Supercheese> I'm also not sure if that patch ever left peter1138's hard drive :P
20:13:01 <FLHerne> I found one, but it looks very bodged and is from 2010
20:13:22 <FLHerne> I remember seeing the more recent screenshots, but not a patch :-(
20:14:02 <Supercheese> http://fuzzle.org/~petern/ottd/stbr4.png
20:14:16 <Supercheese> as I said, could be never-released
20:14:24 <Supercheese> http://fuzzle.org/~petern/ottd/stbr3.png
20:15:43 <Supercheese> although....
20:15:56 <Supercheese> http://fuzzle.org/~petern/ottd/stbr3.diff
20:15:59 <Supercheese> http://fuzzle.org/~petern/ottd/stbr2.diff
20:16:02 <Supercheese> those might be them
20:16:17 <Supercheese> had to dig through the chat logs for those
20:18:15 <Supercheese> I might have to try compiling those
20:19:18 <Rubidium> I doubt you'll have much luck with that
20:19:28 <Supercheese> I feared as much
20:20:52 *** VidTheKid has quit IRC
20:21:19 <Rubidium> hmm... did he remake them?!?
20:21:36 <Supercheese> patches are from January as far as I can tell
20:22:24 <FLHerne> Yup, those patches don't look like anywhere near enough stuff :-(
20:23:35 <Rubidium> I'm fairly certain that he also made those patches around the time the bridges were reworked
20:23:47 *** alluke has quit IRC
20:23:48 <Rubidium> though my IRC logs don't go backward that far
20:25:33 <Supercheese> logs should be archived in a web server somewhere
20:26:14 <Supercheese> for example http://irclogs.qmsk.net/channels/openttd/date/2013-01-05?page=9
20:27:01 <Supercheese> but yeah, that patch does nothing for bridges over industries, it seems
20:28:30 <Rubidium> that log doesn't go back far enough
20:30:24 <Rubidium> e.g. it doesn't know the fuzzle URIs with /o/
20:30:47 <andythenorth> ugh
20:30:52 <andythenorth> working in git and hg at same time
20:30:54 <andythenorth> headache :)
20:31:19 <Rubidium> bingo...
20:31:23 <Rubidium> http://web.archive.org/web/20080516105222/http://fuzzle.org/o/stbr.diff
20:31:37 <Supercheese> r9829
20:31:39 <Supercheese> yikes
20:32:35 <Rubidium> but yes, it's from January
20:32:37 <Supercheese> I guess he did rework the patch, then
20:32:39 <Rubidium> ... 2008
20:32:58 <Rubidium> and that's the one I remembered when saying good luck ;)
20:33:08 <Supercheese> stbr3.diff is off r24889
20:33:24 <Supercheese> might have better luck there :)
20:34:30 <FLHerne> Ah, I was looking at it wrong. Will have to try that out :-)
20:35:43 <FLHerne> Thanks :D
20:39:44 *** ntoskrnl has quit IRC
21:01:44 *** Alberth has left #openttd
21:09:44 *** andythenorth has left #openttd
21:14:02 <FLHerne> Is it bad that my first instinct when finding build-restrictions in that patch was to hack them out? :P
21:16:22 <Supercheese> nah, I do that too
21:16:46 <Supercheese> I've commented out many restrictions in OTTD, local authority stuff, date restrictions, etc.
21:17:10 *** valhallasw has quit IRC
21:24:34 <FLHerne> Happily, it seems to fit on top of my existing hack-pile of random patches without much trouble :-)
21:25:04 <FLHerne> Being able to bridge stations should be good for options
21:28:46 *** Qsuicide has joined #openttd
21:31:20 *** gelignite has quit IRC
21:35:57 <peter1138> There's a git branch somewhere...
21:36:32 <peter1138> Probably on my PC :p
21:36:46 *** sla_ro|master has quit IRC
21:38:40 <FLHerne> Whoops, building bridges through things does look quite silly
21:39:11 <peter1138> Odd that :)
21:43:50 *** DorpsGek has joined #openttd
21:43:50 *** ChanServ sets mode: +o DorpsGek
21:46:21 <FLHerne> Eep, I didn't know enough grf-stuff to spot that :-/
21:56:20 <Wolf01> 'night all
21:56:26 *** Wolf01 has quit IRC
22:01:16 *** Dr_Tan has joined #openttd
22:08:22 *** Nat_aS has quit IRC
22:08:35 *** oskari89 has quit IRC
22:16:39 *** frosch123 has quit IRC
22:23:33 *** Alice3 has quit IRC
22:23:54 *** Devroush has quit IRC
22:26:55 *** Progman has quit IRC
22:30:45 <Supercheese> GRF specs have no implementation for "may have bridge over stations"
22:30:51 <Supercheese> Objects do, though
22:31:16 <Supercheese> I'm presuming the code is similar
22:31:23 <Supercheese> .cpp code anyway
22:34:16 *** KritiK has quit IRC
22:37:02 *** JVassie has quit IRC
22:38:46 *** perk11 has quit IRC
22:39:06 <Eddi|zuHause> objects and stations have nearly nothing in common
22:52:37 <peter1138> Well they're both in NewGRF files.
22:56:05 *** glx has quit IRC
22:57:53 *** glx has joined #openttd
22:57:53 *** ChanServ sets mode: +v glx
23:18:56 *** Midnightmyth has quit IRC
23:19:57 *** Belugas has quit IRC
23:20:52 *** Belugas has joined #openttd
23:20:52 *** ChanServ sets mode: +o Belugas
23:34:45 *** FLHerne has quit IRC