IRC logs for #openttd on OFTC at 2013-03-06
⏴ go to previous day
00:58:31 *** glx is now known as Guest1010
00:58:59 <wolfmitchell> How would I make openttd not disconnect from the server if it takes 300+ ticks to download a map?
00:59:35 <wolfmitchell> now it is doing 1000
01:00:44 <wolfmitchell> I can't even connect to my own server
01:32:00 <Eddi|zuHause> there are timeout settings in the cfg
01:50:55 <wolfmitchell> also, how can I use fast forward on a dedicated server?
01:50:58 <wolfmitchell> I don't see a command for it
02:01:50 *** HexDecimal has joined #openttd
02:02:00 *** HexDecimal has left #openttd
02:50:14 *** Eddi|zuHause has joined #openttd
03:10:55 *** Biolunar__ has joined #openttd
03:30:10 *** Eddi|zuHause2 has joined #openttd
03:31:30 *** HerzogDeXtEr has joined #openttd
03:32:02 *** glx is now known as Guest1029
05:56:17 *** Eddi|zuHause2 has joined #openttd
06:42:15 *** RavingManiac has joined #openttd
07:00:47 *** Rhamphoryncus has joined #openttd
07:17:37 *** sla_ro|master has joined #openttd
07:25:11 *** Twofish has joined #openttd
07:36:16 *** Devroush has joined #openttd
07:51:27 *** andythenorth has joined #openttd
07:53:45 *** andythenorth has left #openttd
08:01:36 *** andythenorth has joined #openttd
08:04:20 <andythenorth> Supercheese: any comments on FIRS Basic Tropic?
08:31:56 *** oskari89 has joined #openttd
08:42:59 *** RavingManiac has joined #openttd
08:52:05 *** andythenorth has joined #openttd
09:14:13 <andythenorth> who uses green map colours? :o
09:14:21 <andythenorth> both of them have terrible contrast
09:23:45 *** RavingManiac has joined #openttd
09:46:27 *** valhallasw has joined #openttd
10:02:05 *** RavingManiac has joined #openttd
10:09:16 *** andythenorth has joined #openttd
10:09:36 *** goodger has joined #openttd
10:09:38 *** Eddi|zuHause2 is now known as Eddi|zuHause
10:10:04 *** Devroush has joined #openttd
10:11:16 <peter1138> you have terrible contrast
10:12:36 <andythenorth> peter1138: how about flat docks eh?
10:13:13 <andythenorth> if on a coast tile, build with foundations, otherwise build flat
10:14:55 <andythenorth> if there were newgrf ports, could do it :P
10:15:10 <andythenorth> if I wasn't a lazy arse, I could learn how to program OTTD
10:26:11 <V453000> omg I made a serious post in the 2.0 thread
10:29:29 <V453000> yeah, something is wrong today
10:32:49 *** Biolunar has joined #openttd
10:32:54 <andythenorth> sky must be falling
10:33:27 <goodger> 2.0 goal: clone railroad tycoon, but without that "cannot delete this piece of track" BS
10:33:48 <V453000> the whole thread is hopeless goodger :)
10:35:39 <V453000> for trolls from the north :P
10:44:15 *** RavingManiac has joined #openttd
11:03:08 <andythenorth> that's new FIRS done
11:38:47 *** tokai|mdlx has joined #openttd
12:09:54 <V453000> andythenorth: you are large friends with wallyweb arent you
12:10:13 <V453000> seems to me like anything you say he responds with something that makes barely any sense
12:33:34 <Pikka> andythenorth: I was just working out the trams for hoqvs
12:33:46 <Pikka> but then I remembered that trams are dreadful, so I got rid of them
12:34:18 <Eddi|zuHause> i won't be using hoqvs then
12:34:56 *** George|2 has joined #openttd
12:34:56 *** George is now known as Guest1072
12:34:56 *** George|2 is now known as George
12:35:36 *** goodger has joined #openttd
12:46:05 *** Ristovski has joined #openttd
12:56:39 <kero> Please, is there a way to know the number of cities on a map, without counting them manually in the "town directory" ? (same for industries)
13:05:16 <dihedral> does the list not mention in the title how many entries are listed?
13:14:30 <Eddi|zuHause> i remember that i missed that information as well
13:14:54 <Pinkbeast> I certainly don't know of any way to do it :-(
13:16:23 *** lofejndif has joined #openttd
13:27:13 *** Pokka is now known as Pikka
13:28:10 <Pikka> 4 each of double decker buses, coaches, liltrucks and semi trailers
13:28:45 <andythenorth> also I did a naughty thing this morning
13:29:09 <Pikka> buses are high capacity, fast loading, slow. coaches are low(er) capacity, slow(er) loading, fast(er).
13:30:25 <andythenorth> changed FIRS clay to covered
13:30:32 <andythenorth> so I can have clay hoods in UKRS 2 and crap
13:30:49 <andythenorth> I made a Temperate Basic economy, it's kind of cornwall and south wales
13:30:55 <andythenorth> works well with UKRS 2
13:33:24 <andythenorth> 'but zomg, I just broke lots of vehicle sets' :P
13:33:38 <andythenorth> no trams because they shouldn't be encouraged?
13:33:43 <andythenorth> or because it's crappy gameplay?
13:34:39 <Eddi|zuHause> we have dozens of bus sets
13:34:45 <Eddi|zuHause> we miss a proper truck set
13:34:56 <andythenorth> one day I'll make BANDIT
13:34:59 <andythenorth> when I can be arsed
13:35:27 <andythenorth> V453000: I like wallyweb, what he says makes sense I think
13:38:00 <andythenorth> Pikka: freight bus?
13:38:43 <Pikka> more like passenger truck
13:40:30 <__ln__> typical wikipedia quality
13:42:30 <andythenorth> Pikka chops, so FIRS Pineapple economy
13:42:36 <andythenorth> what shall I put in it?
13:45:02 <andythenorth> fruit plantation
13:51:41 <andythenorth> Pikka: any logging?
14:07:35 <andythenorth> what trains for tropic?
14:07:40 <andythenorth> UKRS 2 is a bit wrong
14:07:48 * andythenorth is playing a game
14:17:55 <Eddi|zuHause> does that even have new cargo support?
14:26:13 <michi_cc> Eddi|zuHause: I think it only contains engines, so you'd have to combine it for e.g. the old wagons, new cargos NewGRF.
14:26:34 <Pikka> and what a terrible, half-baked, broken grf that is, michi_cc
14:29:54 <Pikka> and what a terrible, half-baked, broken grf that is, andythenorth :)
14:30:12 <andythenorth> however it is the second best grf
14:33:41 <peter1138> i voted for pikka in the hall of fame
14:33:52 <andythenorth> I'll vote for peter1138
14:34:49 <peter1138> i voted for neapolitan
14:53:05 *** supermop has joined #openttd
14:59:34 <Pinkbeast> Hang on, I'm reading about it back in January, regearing _again_?
15:07:46 *** Devroush has joined #openttd
15:12:19 <Ristovski> how do I get the diamonds from the truck to the bank?
15:14:09 <Ristovski> I cant make the truck go to the bank
15:14:36 <andythenorth> what's this namcyn thing in AV8?
15:14:41 <andythenorth> never noticed it before
15:15:07 <Pikka> it's the plane that I used as the example in my blogpost
15:15:13 <Pikka> of a vehicle that no-one ever uses ;)
15:15:22 <andythenorth> well now I just used it
15:15:29 <Pikka> too little, too late! :D
15:15:59 <peter1138> well you send the truck to a truck stop near the bank, not to the bank directly
15:16:18 <Ristovski> peter1138: truck loading bay?
15:16:59 <Ristovski> thanks, that worked
15:23:44 <andythenorth> need new airports :(
15:23:55 <andythenorth> or remove the silly airport limits :(
15:29:06 <Pinkbeast> It's a lot easier to do that with AV8 than UKRS*
15:31:55 *** sla_ro|master has joined #openttd
15:38:21 <andythenorth> beaten by NoCarGoal :(
15:41:30 <andythenorth> GS that issues 'contracts'
15:41:38 <andythenorth> how hard can that be? o_O
15:42:46 *** Ristovski has joined #openttd
15:56:05 <peter1138> load average: 21.31, 19.55, 15.20
15:58:47 *** RavingManiac has joined #openttd
16:01:32 <Eddi|zuHause> that happens to me when i run out of ram
16:25:02 <peter1138> lots of openvassd processes
16:39:14 *** zeknurn has joined #openttd
16:49:21 *** Kurimus has joined #openttd
16:54:20 *** Prof_Frink has joined #openttd
16:54:26 *** kais58_ has joined #openttd
16:58:58 *** HerzogDeXtEr1 has joined #openttd
17:18:41 *** RavingManiac has joined #openttd
17:20:05 <andythenorth> balancing a ship set is hard, wrt progression between model generations
17:23:18 *** |Jeroen| has joined #openttd
17:48:40 *** TheMask96 has joined #openttd
17:59:02 *** RavingManiac has joined #openttd
18:15:24 <Pikka> fewer ships, less to balance, andythenorth
18:15:39 <andythenorth> just don't bother with generations?
18:15:42 <andythenorth> one ship for life?
18:21:02 *** valhallasw has joined #openttd
18:36:13 *** Progman has joined #openttd
18:39:09 <andythenorth> should I stfu? :P
18:40:08 <andythenorth> I have headache about ships and inland boats
18:40:35 <andythenorth> why have both? Apart from the look of the thing
18:40:47 <andythenorth> crippling one type for speed just makes it pointless :P
18:43:53 <Kjetil> Where are the openttd pirates ?
18:44:09 <andythenorth> FIRS Economy: black market
18:44:31 <andythenorth> cargos: diamonds, guns, smack, human slaves, rum
18:45:22 <NGC3982> In British language, what are people using "tat" for?
18:46:19 <Pinkbeast> Well, not quite rubbish rubbish
18:46:55 <Pinkbeast> People might have a mantlepiece covered in ornaments, and that would be useless tat if you're the sort of person whose mantlepiece is covered in books
18:47:12 *** Alberth has joined #openttd
18:47:12 *** ChanServ sets mode: +o Alberth
18:48:41 <Prof_Frink> Tat is gear (generally cord) left at a belay for abseil descent.
18:52:26 *** Chris_Booth[ph] has joined #openttd
19:02:05 *** Chris_Booth[ph] has quit IRC
19:15:24 * Alberth gives some more random words to NGC3982
19:18:57 *** frosch123 has joined #openttd
19:19:59 <andythenorth> bonjour frosch123
19:20:23 <frosch123> so, you decided for 0.10.0 :p
19:21:56 <andythenorth> I was getting increasingly worried about 0.9.x being close to 1.0.0
19:22:05 <andythenorth> then someone told me how counting works :P
19:22:42 <frosch123> let me guess... it was a simutrans dev?
19:23:23 <SpComb> 0.9.x is really just 9.x, but you're too afraid to call it stable, until you actually have more users than just yourself
19:24:06 <andythenorth> frosch123: it was someone in coop :)
19:24:12 <andythenorth> I don't remember who
19:24:17 <andythenorth> coop is all one person, right?
19:24:29 *** goodger has joined #openttd
19:24:30 <frosch123> yup, a mental union
19:24:44 <andythenorth> I wonder when FIRS will be ready for 1.0.0?
19:26:19 <Alberth> make a list of goals, and when you've reached them, it's 1.0.0 :)
19:26:59 <Alberth> if you follow openttd, you must have 1.0.0 when all your data files are open source :p
19:27:52 <andythenorth> I was going to 1.0.0 when I had closed all the tickets
19:27:53 <frosch123> andythenorth: the advantage of never releasing a 1.0.0 is that people don't bother you about what might be in 2.0.0 :)
19:28:03 <andythenorth> then DanMacK added more tickets :P :)
19:28:18 <andythenorth> only 24 left though
19:29:01 <Alberth> :o lots of new graphics!
19:29:37 <andythenorth> hiding in my pms, I have some seriously awesome new graphics from Dan
19:29:42 <andythenorth> for steel mill and paper mill
19:30:14 <andythenorth> and iron mine, bauxite mine, guano mine
19:30:33 <andythenorth> I just have to get motivated to touch them up and put them in :)
19:31:41 <andythenorth> oh a Juice Factory too :o
19:31:47 <andythenorth> I should rethink Tropic Basic :P
19:34:48 <andythenorth> varying cargo rates by economy?
19:34:54 <andythenorth> that was planned a long time ago
19:34:57 <andythenorth> does anyone care?
19:35:32 <Alberth> it just changes which cargo to start with :)
19:35:50 <Alberth> it'd be more fun if it changes every new game, perhaps
19:36:09 <andythenorth> that's hard / impossible afaict
19:36:19 <andythenorth> except by using the custom profit calculation cb
19:36:31 <andythenorth> also, always start with PAX
19:36:35 <andythenorth> proven strategy :P
19:37:10 * andythenorth works on a tropical island economy
19:37:24 <andythenorth> or just 'island'
19:37:31 <Alberth> I don't do much PAX at all
19:41:27 <andythenorth> an 'island' economy might demand two kinds of port
19:41:31 <andythenorth> I've been trying to avoid that
19:41:38 <andythenorth> so I don't have to duplicate code :P
19:42:00 * andythenorth ponders using a python import to handle that, then subclass the main port
19:42:14 <andythenorth> might need an Alberth
19:44:11 <frosch123> andythenorth: you are quite lucky
19:44:20 <frosch123> if you needed two alberts you would be screwed
19:45:22 *** brambles_ is now known as brambles
19:45:33 <Alberth> you can ask the other one tomorrow, perhaps :)
19:47:06 <andythenorth> Alberth: got a FIRS checkout? o_O
19:47:39 *** KenjiE20 has joined #openttd
19:47:48 <Alberth> I was working on that, but openttd compiles so slowly :)
19:48:46 <andythenorth> I want to partially reuse code in industries/port.py, but creating a new type
19:49:01 <andythenorth> I can think of multiple ways to do that
19:49:12 <Alberth> btw can someone tell me why 'hg pull' does not -u by default?
19:49:52 <andythenorth> because it's not git? :P
19:50:44 <Alberth> git probably has even more commands to do the obvious :)
19:51:12 <Alberth> actually they had 'hg fetch'
19:51:28 <Alberth> but it didn't work any more
19:51:35 <andythenorth> herp, I can probably just set a different id :o
19:51:46 <andythenorth> might have to do some crazy though in the .pypnml
19:51:52 <Ristovski> hmm, any idea why only 75 out of 2500 passengers board a plane?
19:53:48 <Alberth> python code looks like it should be nml source code, imho
19:54:49 <andythenorth> it becomes nml later o_O
19:55:49 <Ristovski> I swear I clicked the 400 passenger one
19:56:07 <Ristovski> grr, probably my mouse spazzed out
19:58:00 <andythenorth> I'll just do this port with string
19:58:05 <andythenorth> or maybe not at all :)
19:58:24 <andythenorth> maybe 2 types of port is a bad pattern
20:04:53 <heffer> hey guys. new release of NML anytime soon? because we've switched to pillow (instead of PIL) now for Fedora 19 and I was hoping a new release would be out until then
20:05:03 <heffer> otherwise i'll just go with a patch for now
20:10:18 <andythenorth> forests on islands?
20:15:09 <Alberth> heffer: I have not seen a dev of nml for a long time
20:15:55 <Alberth> tropical forests on an island?
20:16:05 <andythenorth> the island might be temperate
20:16:11 <andythenorth> I'm making it quite generic :)
20:16:22 <andythenorth> I reckon I can actually just copy and paste the port
20:16:26 <andythenorth> maybe make it a bulk terminal
20:16:29 <Alberth> hmm, fish and tourists would be more lileky :)
20:17:47 <Alberth> islands are more small scale, imho
20:18:36 <andythenorth> this one has oil ;)
20:18:43 <andythenorth> and needs cement
20:18:56 <andythenorth> think sardinia or corfu or something
20:18:58 <Alberth> small cities to do pax and mail :)
20:21:00 <andythenorth> so I have economies for: FIRS (big), Basic Temperate / Arctic / Tropic
20:21:11 <andythenorth> I'm adding pineapple (australia), island, and probably urban
20:21:18 <andythenorth> that will do for now I reckon
21:23:47 <Eddi|zuHause> were these actually common?
21:25:20 <Alberth> my first unix machine (a 386) did have a SCSI tape drive :p
21:25:30 <Alberth> but I guess most people don't know them :)
21:25:48 <Alberth> you had those floppy tape drives then :)
21:25:57 *** goodger has joined #openttd
21:26:42 <frosch123> i also miss 8" disks
21:26:54 <frosch123> but yeah, also tapes
21:27:59 <frosch123> though i wonder the vinyl thingies are intentionally left out
21:29:15 <Alberth> too difficult to draw and not get confused with CD :)
21:30:50 <Alberth> Eddi|zuHause: you missed "conceptually correct solution" :)
21:31:14 <Eddi|zuHause> Alberth: that is kinda implied, i thought
21:31:36 <Eddi|zuHause> especially the flexibility and expandibility part don't really apply to that patch
21:39:11 <welshdragon> Curious, PIkka's UKRS2 doesn't appear in the Content Download repo.
21:48:19 <frosch123> welshdragon: it shows up for me
21:48:47 <welshdragon> mind, I am using r22555 or similar
21:49:12 *** Rhamphoryncus has joined #openttd
21:49:14 <welshdragon> is there now a way to hide NEWGRF's fpr older versions?
21:49:19 <frosch123> well, if you are using something 2 years old
21:49:29 <frosch123> it might miss the version requirements which pikka set
21:49:42 <frosch123> bananas features min/max versions from the start
21:49:58 <frosch123> all the fun gamescripts are only available for 1.3
21:55:39 <Eddi|zuHause> hm, was the toyland title screen really that long ago?
21:58:03 <Alberth> I don't remember any toyland title screen
22:25:43 *** Eddi|zuHause has joined #openttd
22:39:15 *** Supercheese has joined #openttd
22:52:50 *** tokai|noir has joined #openttd
22:52:50 *** ChanServ sets mode: +v tokai|noir
23:00:40 *** ZxBiohazardZx has joined #openttd
continue to next day ⏵