IRC logs for #openttd on OFTC at 2013-03-05
⏴ go to previous day
00:37:06 <wolfmitchell> How do I get the error that occurs when starting an AI? When I do this:
00:37:06 <wolfmitchell> start_ai MitchAI
00:37:06 <wolfmitchell> WARNING: Failed to load the specified AI
00:47:13 <Eddi|zuHause> in the info.nut you need to specify a name, shortname, etc.
01:17:52 <wolfmitchell> I thought I did .-.
01:21:08 <Eddi|zuHause> sorry, i can't really stay awake now...
03:12:00 *** Biolunar_ has joined #openttd
04:11:11 *** Hirundo has joined #openttd
04:11:41 *** ^Spike^ has joined #openttd
04:12:11 *** Terkhen has joined #openttd
04:12:11 *** V453000 has joined #openttd
04:12:11 *** ChanServ sets mode: +o Terkhen
04:13:06 *** planetmaker has joined #openttd
04:13:06 *** ChanServ sets mode: +o planetmaker
04:14:06 *** welshdragon has joined #openttd
04:14:16 *** XeryusTC has joined #openttd
04:14:25 *** lobster has joined #openttd
04:14:39 *** jonty-comp has joined #openttd
04:15:12 *** Rubidium has joined #openttd
05:43:54 *** CornishPasty has joined #openttd
05:56:16 *** Eddi|zuHause has joined #openttd
07:29:33 *** Twofish has joined #openttd
07:34:12 *** RavingManiac has joined #openttd
07:58:00 *** sla_ro|master has joined #openttd
07:58:09 *** valhallasw has joined #openttd
07:58:38 <planetmaker> wolfmitchell, the AI configuration window is not helpful?
07:59:38 <planetmaker> wolfmitchell, the shortname need be 4 bytes iirc
08:00:40 <planetmaker> wolfmitchell, you use more than 4 bytes for shortname, thus it must fail
08:03:26 *** Devroush has joined #openttd
08:25:49 *** Pensacola has joined #openttd
08:48:01 *** andythenorth has joined #openttd
08:55:30 *** andythenorth has joined #openttd
10:39:06 *** DorpsGek has joined #openttd
10:39:06 *** ChanServ sets mode: +o DorpsGek
10:41:12 *** RavingManiac has joined #openttd
10:46:34 *** andythenorth has joined #openttd
11:12:52 <DorpsGek> Sacro: Bjarni was last seen in #openttd 1 year, 21 weeks, 3 days, 10 hours, 53 minutes, and 46 seconds ago: <Bjarni> heh
11:25:03 <andythenorth> he spreads light and joy
11:25:07 <andythenorth> and sometimes patches
11:27:35 <__ln__> Sacro: do you miss he whom we don't speak of?
11:33:36 *** George|2 has joined #openttd
11:33:36 *** George is now known as Guest941
11:33:36 *** George|2 is now known as George
11:35:14 <__ln__> no, not you, we do speak of you.
11:52:24 <jonty-comp> peter1138 is clearly not petern
11:52:30 <jonty-comp> since when did n === 1138
11:52:51 <jonty-comp> oh god, so many topics to disapprove
11:57:33 *** andythenorth has joined #openttd
11:57:36 *** andythenorth has left #openttd
12:01:41 <jonty-comp> hmm, great hall of fame voting there
12:02:03 <jonty-comp> chris sawyer, patchman, marcin, eis_os, DaleStan, mb, orudge
12:02:11 <jonty-comp> and 3 GRF authors off of simuscape :P
12:02:25 <jonty-comp> of which everyone on the top line is equal in awesomeness
12:02:34 <jonty-comp> s/voting/nominations/
12:03:04 * jonty-comp resists urge to make controversial post
12:03:13 <peter1138> safest to just ignore :)
12:04:56 <jonty-comp> peter1138: oh dear god
12:05:38 <jonty-comp> "picturing trent doing a visualised dance routine"
12:29:52 *** goodger has joined #openttd
12:42:31 <peter1138> how's your uncle/auntie these days?
12:43:00 <dihedral> interesting - that you would ask
12:43:15 <dihedral> and to be honest - i have no clue :-P
13:23:20 *** Ristovski has joined #openttd
13:29:04 *** RavingManiac has joined #openttd
13:31:23 *** tokai|noir has joined #openttd
13:31:23 *** ChanServ sets mode: +v tokai|noir
13:47:19 *** user54367644 has joined #openttd
13:47:51 *** ntoskrnl has joined #openttd
14:19:40 *** Ristovski has joined #openttd
14:20:26 <Ristovski> Why cant you remove a server you have added to the server list?
14:21:24 <goodger> correct but totally useless
14:24:06 <dihedral> you can - in the worst case, edit the config
14:24:27 <Ristovski> dihedral: Oh, ok, I was wondering where it kept the list
14:27:00 *** Devroush has joined #openttd
15:28:50 *** RavingManiac has joined #openttd
15:46:39 *** sla_ro|master has joined #openttd
16:22:33 *** Prof_Frink has joined #openttd
16:50:05 *** valhallasw has joined #openttd
16:50:19 *** RavingManiac has joined #openttd
16:53:06 *** HerzogDeXtEr has joined #openttd
16:53:09 <V453000> planetmaker: can I vote only for one title game, and if I do so, will it get all 3 points?
16:59:02 *** HerzogDeXtEr1 has joined #openttd
17:00:09 *** TrueBrain has joined #openttd
17:06:32 *** HerzogDeXtEr has joined #openttd
17:10:50 *** ZxBiohazardZx has joined #openttd
17:18:31 <planetmaker> V453000, in principle yes
17:19:08 <ZxBiohazardZx> anyone here good with pc-grfs and area optimisations?
17:19:49 <ZxBiohazardZx> i have a black area of 500x200
17:20:02 <ZxBiohazardZx> i have 400 red area's (6x40)
17:20:11 <ZxBiohazardZx> how do i place them to maximize blue area
17:20:47 <ZxBiohazardZx> with a "density" of at least 40 red area's in each 100x100 subarea
17:21:20 <ZxBiohazardZx> ill draw something up
17:23:40 <ZxBiohazardZx> yeah yeah whatev
17:23:52 <ZxBiohazardZx> back to openttdcoop :P
17:26:16 <planetmaker> ehm... V453000, you vote for savegame #9 (when the choice is from 1 ... 7)?
17:31:51 *** frosch123 has joined #openttd
17:42:06 *** Alberth has joined #openttd
17:42:06 *** ChanServ sets mode: +o Alberth
17:53:23 <Alberth> ah, andy created a good opportunity to test my bugfixes :)
18:04:09 <DorpsGek> Commit by frosch :: r25065 /branches/1.3 (4 files in 3 dirs) (2013-03-05 18:04:05 UTC)
18:04:10 <DorpsGek> [1.3] -Backport from trunk:
18:04:11 <DorpsGek> -Fix: Make sizes of the station preview list and direction selection identical in the station build window [FS#5472] (r25064)
18:04:12 <DorpsGek> -Fix: When allocation of the sprite cache fails, try to allocate less memory and display an error message later on (r25061)
18:04:45 *** TheMask96 has joined #openttd
18:07:10 *** |Jeroen| has joined #openttd
18:09:33 <DorpsGek> Commit by frosch :: r25066 /branches/1.3/src/lang (31 files in 2 dirs) (2013-03-05 18:09:31 UTC)
18:09:34 <DorpsGek> [1.3] -Backport from trunk: language updates
18:29:20 *** Progman has joined #openttd
18:29:21 <DorpsGek> Commit by frosch :: r25067 /branches/1.3 (5 files in 4 dirs) (2013-03-05 18:29:18 UTC)
18:29:22 <DorpsGek> [1.3] -Update: documentation
18:34:56 <Alberth> hmm, he forgot to include changes with words outside the ASCII charset :p
18:37:10 <Alberth> but he did add "fruitbierbrouwerij" which looks like a good Scrabble word :)
18:38:37 <frosch123> yeah, "Altbierbowlenabfüllung" would be fancy
18:41:28 <ZxBiohazardZx> V435000 around here?
18:43:16 <frosch123> i think he only highlights on "beer", not on the various translations
18:45:28 <DorpsGek> Commit by translators :: r25068 /trunk/src/lang (4 files) (2013-03-05 18:45:21 UTC)
18:45:29 <DorpsGek> -Update from WebTranslator v3.0:
18:45:30 <DorpsGek> dutch - 2 changes by habell
18:45:30 <Prof_Frink> Alberth: That's a crap scrabble word.
18:45:31 <DorpsGek> english_US - 3 changes by Rubidium
18:45:32 <DorpsGek> finnish - 3 changes by jpx_
18:45:33 <DorpsGek> hungarian - 3 changes by oklmernok
19:03:34 *** ZxBiohazardZx has left #openttd
19:09:00 *** HerzogDeXtEr1 has joined #openttd
19:24:38 <DorpsGek> Commit by frosch :: r25069 tags/1.3.0-RC2/ (2013-03-05 19:24:35 UTC)
19:25:18 *** andythenorth has joined #openttd
19:39:10 *** valhallasw has joined #openttd
19:42:01 *** RavingManiac has joined #openttd
19:44:11 *** valhallasw has joined #openttd
19:46:03 *** eavrtvbe has joined #openttd
19:55:59 *** MinchinWeb has joined #openttd
20:10:22 <bauke> The ?_pos variables in the Vehicle class, are these tile coordinates? Or can these be changed without moving the vehicle to another tile?
20:11:32 <frosch123> they are world coordinates
20:11:46 <frosch123> they specify where the vehicle is drawn
20:12:02 <frosch123> in case of tunnels/bridges they do not match Vehicle::tile
20:12:10 <frosch123> since the latter remains on the tunnel/bridge entry tile
20:12:21 <frosch123> while *_pos moves inbetween
20:12:55 <frosch123> @topic set 1 1.2.3, 1.3.0-RC2
20:12:55 *** DorpsGek changes topic to "1.2.3, 1.3.0-RC2 | Website: *.openttd.org (translator: translator, server list: servers, wiki: wiki, patches & bug-reports: bugs, revision log: vcs, release info: finger) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only | #openttd.dev for dev-talk | #openttd.notice for commit notices"
20:24:22 <frosch123> where is lordaro? :)
20:27:03 <Alberth> you're an hour early, I think
20:34:50 <skrzyp> I want to create official and _active_ Polish community of OpenTTD
20:35:02 <skrzyp> which will host servers and forum
20:35:17 <skrzyp> so, I have some questions
20:36:52 <skrzyp> first - can I use theme from openttd.org site for this (ofc, I'll do this community as non-profit, so it's doesn't be used for commercial things).
20:37:25 <skrzyp> and, will it be good to point it at openttd.org.pl? ;)
20:40:18 <Ristovski> i dont think if openttd.org.pl is possible
20:40:34 <skrzyp> no, openttd.pl is reserved
20:40:55 <Ristovski> skrzyp: but I dont thing you get the domain "openttd.org,pl"
20:40:57 <skrzyp> but I se openttd.org.pl for 0 PLN (next year, 75 PLN)
20:42:43 <skrzyp> Next year will be cost 75PLN, but after this year I want to move this domain to OVH
20:43:07 <Alberth> I am just surprised you can have a top-level domain name as second level name
20:43:28 <skrzyp> but, I don't only talk about domain - I want to host community board, portal, and servers on it
20:44:23 <Kjetil> I heard you like top-level domains, so I put a top-level domain in your domain, so you can domain while you domain ?
20:45:02 <Alberth> I wondered about .co.uk :)
20:45:19 <skrzyp> some years ago i had co.uk
20:47:00 <skrzyp> better than brazzers :F
20:52:19 <andythenorth> nothing to talk about on any forums :(
20:52:27 <andythenorth> and I am too tired to write code
20:54:43 <skrzyp> can I add comennts into openttd.cfg?
20:55:30 <Alberth> Also, I am pondering how we'd handle translators in a project
20:56:21 <Alberth> skrzyp: perhaps you can, but openttd overwrites the file on exit, unless you explicitly forbid it doing that
20:57:08 <frosch123> you can add comments, and they are preserved usually
20:57:27 <skrzyp> Alberth: but I'm talking about dedicated server
20:57:30 <frosch123> start the line with #
20:58:50 <Alberth> skrzyp: and you never ever reboot the machine?
21:01:00 <skrzyp> Alberth: what you talking about?
21:01:14 <andythenorth> Alberth: that patch looks fine to me
21:01:24 *** Devroush has joined #openttd
21:01:25 <andythenorth> I want to unify all of the status strings though
21:01:38 <andythenorth> i.e. take them from common source
21:01:52 <Alberth> I was wondering to add 'has warnings' as state
21:02:03 <Alberth> ie missing {} commands
21:02:20 <andythenorth> it was an issue in FIRS just now for polish
21:02:30 * andythenorth wonders if bottle has i18n support :P
21:02:51 <andythenorth> (for unifying strings in web translator gui)
21:02:58 <Alberth> I know a web translator that may be of use :p
21:03:24 <Alberth> skrzyp: shutting down to upgrade the openttd version then?
21:04:44 <Ristovski> Alberth: why would upgrading openttd require a shutdown?
21:04:53 <skrzyp> Alberth: Of course i'll do restart for upgrade
21:05:12 <Ristovski> "restart for upgrade" only on windows
21:05:30 <Ristovski> unless you are talking about some hardcore upgrades
21:05:40 <skrzyp> Ristovski: On *nix restart is required only for kernel upgrade
21:06:02 <skrzyp> and, OpenTTD server doesn't have code to automatic jumping to newer binary
21:06:12 <Ristovski> skrzyp: you host the server?
21:07:01 <skrzyp> Ristovski: yes, now for testing purposes
21:07:19 <skrzyp> but atm I'll writing config for new server
21:07:49 <Ristovski> meh, i stuck to the default, I dont like new stuff
21:08:26 <skrzyp> lol, some setting is funny to change
21:08:41 <skrzyp> for example, I'd prefer realistic speed model than normal
21:10:27 <Ristovski> btw, are there ingame server admins?
21:10:58 <Ristovski> or do you need to like ssh to the server and change the config?
21:11:11 <skrzyp> Ristovski: you can use rcon
21:11:33 <Ristovski> skrzyp: any rcon linux clients for openttd?
21:11:38 <skrzyp> [~] (ingame console) → rcon <rcon_password> <server command>
21:11:42 <Ristovski> or shall I just use ssh
21:11:52 <skrzyp> Ristovski: lol, this is ingame command
21:12:06 <skrzyp> for edit config in text editor
21:12:08 <Ristovski> I thought you need a rcon client to send commands
21:12:24 <skrzyp> i'll only use rcon for some tasks such as restart or kick users
21:13:12 <andythenorth> sometimes...it's nice to just play ottd
21:13:52 <Ristovski> is there an release date to 1.3.0?
21:14:54 <frosch123> openttd release dates are completely unpredictable
21:18:01 <Ristovski> yeah, depends on bugs
21:18:01 <Alberth> not entirely, it's pretty certain it won't happen yesterday
21:18:40 <andythenorth> this game is nice
21:18:46 <andythenorth> and FIRS Basic economies are easy :)
21:19:02 <andythenorth> but I need docks on flat land :(
21:19:43 <Ristovski> wow, title screen #1 looks good
21:19:44 <frosch123> and docks parallel to canal/river/sea
21:19:53 <Ristovski> I mean game*, damnit
21:33:14 <andythenorth> using freight ships with refit, timetable, and without 'full load'
21:33:54 *** goodger has joined #openttd
21:33:58 <Alberth> so the time tables control loading?
21:36:14 <andythenorth> control cycle time yes
21:36:19 <andythenorth> which comes to same thing
21:36:27 <andythenorth> I didn't put any effort in to figuring it out though :P
21:36:42 <andythenorth> I'm playing NoCarGoal, so not spending much time optimising
21:45:33 <andythenorth> should rivers be less mutable?
21:48:48 <ToBeFree> I'd be happy to be able to create rivers in a game
21:49:16 *** Ristovski has joined #openttd
21:49:19 <ToBeFree> or see them being re-created automatically , something like that
21:49:52 <andythenorth> unless canalised
21:49:57 <Alberth> in a different direction :p
21:50:36 <andythenorth> if a tile with river is bulldozed, treat as per bulldozing sea
21:50:41 <andythenorth> respawn to river
21:50:51 <andythenorth> random offset to neighbouring 8 tiles, for evil
21:52:02 <DorpsGek> andythenorth: zuu was last seen in #openttd 2 weeks, 2 days, 0 hours, 1 minute, and 10 seconds ago: <Zuu> Oh, well I've now translated that string to something that sound equaly weird in Swedish :-p
21:52:08 <andythenorth> oh, that's ages ago :(
21:53:58 <andythenorth> I had the idea of a NoCarGoal GS that rolls over the goal every 5 years or so
21:54:10 <andythenorth> so if you get Gold, you can keep playing another 5 years....until you eventually lose
22:02:28 *** Devroush has joined #openttd
22:45:16 <Eddi|zuHause> <andythenorth> should rivers be less mutable? <-- how about a modifier-button (similar to bulldozer) which allows modifying water with landscaping tools?
23:12:43 <wolfmitchell> it seems like all the buttons on top got huge all of a sidden
23:26:23 <Eddi|zuHause> that happens if you activate grfs that you don't read what they're doing
23:34:17 *** Supercheese has joined #openttd
23:59:11 *** Celestar has joined #openttd
continue to next day ⏵