IRC logs for #openttd on OFTC at 2013-03-04
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02:22:35 <wolfmitchell> It seems that using X forwarding over ssh to run openttd a) lags alot and b) has a cursor in it that dies not respond
02:56:49 <ccfreak2k> If I wait long enough at the title screen, will one of the buses get hit by a train?
02:58:50 <ccfreak2k> Oh, the gates trigger way ahead so I guess not.
03:01:40 <Eddi|zuHause> wolfmitchell: ssh -X is very inefficient, tried NX (or whatsitcalled successor thereof)
03:02:06 <wolfmitchell> cba to install a nxserver, nxnode, and nxclient
03:02:46 <Eddi|zuHause> anyway, running a game in ssh is probably a bad idea anyway :p
03:04:21 <wolfmitchell> I ran minecraft over ssh
03:04:27 <wolfmitchell> (not a minecraft server)
03:05:55 <Eddi|zuHause> it may work totally different with 3D overlay thingies
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07:55:08 <peter1138> is it me you're looking for
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09:36:03 <dihedral> <peter1138> is it me you're looking for <- always sweety!
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12:34:07 <andythenorth> bonjour and apples
12:34:23 <andythenorth> can I have an industry called "Orchard and Piggery" ?
12:34:43 <andythenorth> Or do I have to call it 'Fruit and Animal Farm" :P
12:35:57 <Pinkbeast> "Pears before Swine"
12:37:12 <Pinkbeast> It could have a loud ambient oinking noise which would give it away.
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12:43:49 <goodger> also a man with a thick westcountry accent going "agh, get those pigs out of the fockin orchard"
12:46:16 <andythenorth> also, if the pigs aren't in the orchard, what do they eat? :)
12:47:38 <goodger> that's a tourist attraction ;)
12:48:19 <goodger> though iirc an apple does make a fine treat for your average pig
12:49:08 <andythenorth> it comes with bits in it
12:49:21 <goodger> that is a prerequisite
12:49:45 <goodger> camra does not issue awards to any drink made using technology developed since 1740
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14:45:20 <planetmaker> sure, why not, V453000 :-)
14:46:31 <V453000> planetmaker: it isnt in FISH so it cant happen
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14:48:26 <planetmaker> oh. You surely have a point there which I missed. Let's lobby for it to happen :D
14:49:00 <planetmaker> NewGRF people usually don't dare to create a vision of the future sadly :-(
14:49:58 <goodger> that may be because visions of the future look very silly when the future arrives
14:51:04 <goodger> at the end of the 19th century, someone thought we'd all be driving around in vacuum-powered cars through underground motorways
14:52:22 <planetmaker> Of course. But the heck - who cares? By when the future arrives you can have your NewGRF updated by long as well ;-)
14:55:42 <V453000> I also think people are missing the vision of wtf
14:56:22 <andythenorth> also not enough castles
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15:23:59 <andythenorth> "meat packer" -> "sausage factory"
15:24:27 <V453000> more like "whatever masher" -> sausage factory? :P
15:24:58 <goodger> more testicles mean more iron
15:25:39 <andythenorth> you need to give them swimming arms
15:26:59 <andythenorth> or make them animals
15:27:16 <goodger> that is surprisingly creepy
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15:29:40 <goodger> nothing like enslaving a large mammal
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15:34:06 <V453000> dont call me insane ever again
15:35:12 <supermop> i will try my best to avoid it V453000
15:35:25 <V453000> I was poiting at andy
15:35:42 <goodger> there is something profoundly warped about the type of mind that goes into children's television
15:35:59 <V453000> these people have to be seriously "warped"
15:36:19 <andythenorth> I don't make children's TV
15:36:22 <andythenorth> I do have children
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16:10:20 <Ristovski> I hate the weirdly twisted roads
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17:30:41 <andythenorth> "meat packer" / "pasty factory" /s ?
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17:33:23 <DorpsGek> ----- BEGIN PGP SIGNED CHAT -----
17:36:49 <SpComb> S4ETQgxbQg4LDQYz7+C6OevJtxeXvUtYo9xUxsAf6wcaZIFw1JRlACzD2am0CNSaw1tipfMEmUAf
17:40:45 * NGC3982 puts weirdly twisted stuff in V453000
17:40:59 <V453000> I wonder what that is
17:41:42 <Eddi|zuHause> well you could try to base64-decode it :)
17:46:09 <V453000> I was more interested about the twisted stuff than the ojůadsgfhg thing
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17:49:57 <SpComb> you could base64-decode the twisted stuff
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18:17:53 <Matulla> hi im in a little trouble i genrated a new game and played nice but now i got a probleme there is a water well right beside a town that needs water
18:19:10 <NGC3982> Matulla: That should not really be a problem.
18:19:12 <Matulla> and next town is also water reciving now i got fear if i get 2 towns inside the station water well it might explode some time to one town
18:20:08 <Pinkbeast> Towns never merge into one town, if that's what you're asking.
18:20:30 <V453000> they will both explode with a huge 3D voxel explosion sooner or laret
18:22:09 <Matulla> ok then one town station loads the water and anload it to the other or does it back and forth automati
18:22:51 <Matulla> NGC3982: i got a C14 here 25m away
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18:45:56 <DorpsGek> Commit by translators :: r25063 /trunk/src/lang (8 files) (2013-03-04 18:45:41 UTC)
18:45:57 <DorpsGek> -Update from WebTranslator v3.0:
18:45:58 <DorpsGek> afrikaans - 71 changes by ewaldhorn
18:45:59 <DorpsGek> belarusian - 3 changes by KorneySan
18:46:00 <DorpsGek> catalan - 2 changes by arnau
18:46:01 <DorpsGek> italian - 2 changes by lorenzodv
18:46:02 <DorpsGek> norwegian_bokmal - 5 changes by Tinman, bjelleklang
18:46:03 <DorpsGek> norwegian_nynorsk - 1 changes by bjelleklang
18:46:04 <DorpsGek> russian - 3 changes by KorneySan, Lone_Wolf
18:46:05 <DorpsGek> vietnamese - 3 changes by nglekhoi
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19:24:08 <andythenorth> so when is the banannaanas rewrite happening?
19:26:30 <andythenorth> how hard can it be? :P
19:26:47 <andythenorth> how does bananas work anyway?
19:26:52 <V453000> honestly when I was reading his shit I could not believe what I see
19:27:07 <Ristovski> how can I replace an aged train?
19:27:16 <Ristovski> I tried using autoreplace, doesnt work
19:27:29 <Pinkbeast> Ristovski: It will normally be autorenewed when too old.
19:27:42 <Ristovski> Pinkbeast: i am on a server btw
19:27:46 <Ristovski> and it didnt autorenew
19:28:17 <andythenorth> V453000: 50% or so of it I agree with
19:28:28 <andythenorth> and if I didn't, I'd post in the thread, as you did
19:29:01 <andythenorth> bitching here is pointless :P
19:29:03 <V453000> which parts do you agree with? :o
19:29:13 <andythenorth> "bananas needs a rewrite" +1
19:29:28 <andythenorth> "distribute grfs by hand to players on request" -1, madness
19:29:55 <andythenorth> "it's messsy" +/- 0
19:29:57 <V453000> rewrite why though :d
19:30:09 <andythenorth> ask TrueBrain how he feels about baannananananaas
19:30:11 <Ristovski> Pinkbeast: the train is 39/20 years old, and when I sent it to depo and click "autoreplace all" it didnt do anything
19:30:24 <Pinkbeast> Autoreplace != autorenew
19:30:55 <Ristovski> how can I renew it then?
19:31:05 <V453000> well, whatever, we both know that whatever happens those people wont accept bananas even if their reason was that penguins arent on north pole
19:31:25 <Pinkbeast> One thing at a time. Autoreplace would be used to replace all vehicles of type X (perhaps in group Y) with vehicles of type Z - old or new
19:32:32 <Pinkbeast> If that's stuck off, because of being on a server, I don't think you can do better than clone a new one and sell the old one. I don't know which options are so controlled.
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19:34:09 <luckz> what is the general consensus on the lovely-looking Train Fever here?
19:34:14 <Pinkbeast> Also you should check if the vehicle type is still available
19:35:17 <TrueBrain> andythenorth: I guess I miss some context here :P
19:35:26 <V453000> there is no train fever there is only ship fever
19:36:04 <andythenorth> TrueBrain: some comments by oztrans wrt bananaramaamas, not new
19:36:07 <andythenorth> not insane either
19:36:39 <TrueBrain> guess I just go back in this cave where it is dry :)
19:36:53 <andythenorth> let me know when you want to rewrite it
19:37:06 * andythenorth been helping alberth with his new web translator app
19:38:20 <TrueBrain> finish it up, make a good subversion handler, and start using it instead of WT3 :D
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19:50:23 <peter1138> andythenorth, i don't see any such discussion
20:01:11 <andythenorth> peter1138 bananas thread, simuscape general openttd forum
20:02:09 <SpComb> but discussing bananas on a closed forum isn't very useful for the rest of us
20:05:31 <peter1138> not on the openttd forums
20:05:54 <andythenorth> [shrug] that's why I didn't deep link it
20:06:35 <peter1138> [shrug] that's why we don't see it
20:07:08 <andythenorth> anyway, there are some points, some are good
20:07:16 <andythenorth> one day maybe bananas gets rebuilt
20:07:27 <andythenorth> should I go to the pub?
20:07:40 <SpComb> perhaps the client could support third-party content servers somehow
20:07:52 <SpComb> people could host their own content servers as they wish
20:09:01 <peter1138> andythenorth, yes but i can't make it, so you have mine
20:09:54 <SpComb> but it's a question of integration into the game UI, and at some point you'll have reimplemented HTTP and a web browser in the game :)
20:10:41 <frosch123> SpComb: you remember... before bananas... there was the idea that every server should just send the grfs to the client :)
20:11:28 <SpComb> well, the grf/copyright authors would accept the terms of whatever content server they uploaded their GRF to
20:12:18 <SpComb> and it would be their choice if and where they would do so
20:12:21 <andythenorth> anyway, this farm produces fruit (apples and pears) and livestock (pigs)
20:12:24 <SpComb> not sure how users would find them, though
20:12:25 <andythenorth> what shall I call it?
20:12:29 <andythenorth> orchard and piggery?
20:12:31 <andythenorth> or something boring
20:12:39 <SpComb> perhaps servers could link to external content servers in their metadata
20:14:17 <frosch123> SpComb: i think you missed the point :p
20:14:56 <SpComb> frosch123: well, simuscape authors could opt to upload their GRFs to the simuscape content server, which would let them delete them at will
20:15:15 <SpComb> my limited understanding of the issue :)
20:16:30 <frosch123> SpComb: the issue has never been that authors do not upload their stuff, but that others upload it
20:16:45 <andythenorth> blacklist grfids?
20:17:00 <andythenorth> back to making FIRS
20:17:08 <frosch123> but the same discussion was done before bananas when every month there was a suggestion to make servers send stuff to clients
20:17:35 <frosch123> but yeah, bananas works. and there are much more interesting and beneficial things to work on
20:18:19 <SpComb> a hardcoded centralized service with one authority does give content owners more control
21:00:27 <TrueBrain> I wonder when people start to ask an ingame method to change the hardcoded masterserver, because they dont like the servers listed on the master :D
21:03:01 <peter1138> except they won't ask, they'll just speculate somewhere
21:03:34 <frosch123> i am fine with that. just andy has to stop bringing it up here :)
21:03:54 <frosch123> andythenorth: it's all your fault!
21:04:17 <andythenorth> I just want to improve bananas sometime
21:05:03 <planetmaker> the only two thing it misses are configurable user-access to entries and improved dep selection
21:05:33 <TrueBrain> your list is significant shorter than mine :D
21:06:29 <frosch123> planetmaker: can't you solve all that via musa and ssh keys?
21:06:45 <frosch123> i.e. use musa via some coop server?
21:07:05 <planetmaker> Didn't think about that. Maybe...
21:07:13 <TrueBrain> musa does solve dep btw
21:07:20 <TrueBrain> well, solve is such a harsh word
21:07:21 <planetmaker> But I have no idea really, frosch123
21:08:09 <frosch123> well, i am quite sure musa can do non-interactive authentication
21:08:29 <frosch123> so, you call just install your own auth in front of it
21:08:41 <frosch123> and then make coop auth itself
21:09:03 <frosch123> just like it auto-compiles tags :)
21:09:19 <planetmaker> and auto-uploads compiled tags? :D (no, rather not)
21:09:26 <frosch123> so, if andy messes up the tags, it is immediately distributed to bananas :p
21:09:50 <planetmaker> oh, I don't except myself from that list...
21:10:56 <TrueBrain> I heard them say you stink andy
21:10:59 <TrueBrain> you should hit them
21:11:24 <andythenorth> TrueBrain: violence? o_O
21:11:40 <TrueBrain> no, a correcting hit
21:11:52 <TrueBrain> to improve future behaviro
21:12:18 <frosch123> we are only living for the day
21:13:11 <TrueBrain> you were all thinking it; I said it
21:13:15 <andythenorth> I wish we could make nml faster :P
21:13:21 <andythenorth> then my errors would show up quicker
21:13:24 <TrueBrain> makes it super quick
21:13:40 <TrueBrain> (do not execute that command, ever, any *nix based system :P)
21:13:53 <andythenorth> I have seen the video :P
21:14:10 <__ln__> should i execute on cygwin?
21:14:19 <andythenorth> it keeps running for a while
21:14:24 <frosch123> i still like the space bug in that installer package
21:14:57 <frosch123> which did "rm -rf / usr/bla" or something ilke that
21:15:01 <andythenorth> adding more industries to FIRS is not helping 'faster'
21:15:08 <andythenorth> slower and slower
21:15:13 <TrueBrain> make multiple versions
21:15:19 <TrueBrain> modularity is the key!
21:15:44 <TrueBrain> make a "core" grf on which the rest depend
21:15:48 <TrueBrain> distribute all except the "core"
21:15:51 <TrueBrain> and ask money for it!
21:15:54 <TrueBrain> YOU WILL BE RICH IN NO TIME!
21:16:44 <andythenorth> todo: baanananananas payment option
21:16:59 <TrueBrain> now you are on to something
21:17:06 <TrueBrain> I wire 10% of every transaction to my personal account
21:17:13 <frosch123> payment? you mean like paying to ban specific content?
21:17:53 <andythenorth> turns out cider is the most important cargo in basic temperate FIR
21:23:45 <DorpsGek> Commit by planetmaker :: r25064 trunk/src/rail_gui.cpp (2013-03-04 21:23:38 UTC)
21:23:46 <DorpsGek> -Fix [FS#5472]: Make sizes of the station preview identical list and direction selection identical in the station build window
21:24:56 <andythenorth> but should I turn the slaughterhouse into 'Ginsters Factory' ?
21:25:06 <andythenorth> or 'Pork Pie Factory' ?
21:25:22 <peter1138> you'll never finish it, so we'll never get to play it
21:25:35 <andythenorth> eh? it's nearly done
21:26:03 <frosch123> 'pasty maker' is not compatible to non-native players
21:26:11 <andythenorth> if I don't find any broken bits, I'll commit before bedtime :P
21:26:42 <andythenorth> frosch123: does it translate? :P
21:27:03 <frosch123> well, "pasty" is not exactly a main-stream vocabulary in the meaning you use it
21:27:36 <frosch123> i would think it produced baby food or so
21:30:41 <Prof_Frink> andythenorth: Can you make the industries vary by location?
21:30:58 <Prof_Frink> Have Pasty Maker in the southwest and Pork Pie factory in the midlands.
21:31:26 <andythenorth> this economy is mostly devon, cornwall and south wales :P
21:31:44 <andythenorth> there's some scenario for that or something
21:31:47 <kormer> maybe instead have it set so they can't be within x tiles of each other, and scale x by map size
21:32:08 <andythenorth> 'dubious tourist attraction'
21:32:18 <andythenorth> accepts: passengers, cream, scones
21:32:32 <andythenorth> produces: dissatisfaction, car sickness
21:32:45 <andythenorth> I should make a stonehenge industry
21:32:53 <andythenorth> and cheddar gorge
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21:33:32 <frosch123> hmm... i remember... i did not read unseen academicals in the original, else i should have known about pasties
21:33:57 <andythenorth> you'd know about blind yeo as well then
21:34:04 <andythenorth> I drive over blind yeo every now and then
21:39:32 <andythenorth> Basic Temperate ~= Cornwall and Wales, if you care :P
21:42:59 <andythenorth> I have added an orchard
21:43:06 <andythenorth> and scrap metal cargo
21:43:18 <andythenorth> now google is showing me ads for "John Orchard Scrap Metal"
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