IRC logs for #openttd on OFTC at 2012-09-21
            
00:15:31 <Eddi|zuHause> oh great. they now threw me out right after the first finance report :p
00:24:31 <BadBrett> haha
00:24:43 <BadBrett> that happens quite often if you spend too much money on your first track
00:30:12 <BadBrett> oh the humiliation when you have to watch yourself pass one of your stations on a handcar :p
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01:05:20 <BadBrett> oh no... investors are outraged
01:05:25 <BadBrett> oh well, i guess i deserved it :p
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01:41:54 <BadBrett> Alright... "investors are ecstatic"... that's more like it
01:42:23 <BadBrett> by the way, i believe that the income doubles during the first fiscal year
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01:51:18 <Eddi|zuHause> according to my flying over the manual, there is a bonus during the first year after building a station
01:51:47 <BadBrett> yeah that makes sense
01:52:33 <Eddi|zuHause> also there's a bonus for "named trains" (i.e. when you set a speed record)
01:52:55 <BadBrett> i didn't know that actualyl
01:53:15 <BadBrett> do you have the real manual?
01:53:18 <BadBrett> those were the days
01:53:27 <BadBrett> when you got a book
01:53:31 <BadBrett> instead of a pdf
01:53:34 <BadBrett> :p
01:53:38 <Eddi|zuHause> no, it was a pdf
01:53:56 <Eddi|zuHause> i just downloaded it earlier
01:54:04 <BadBrett> the physical manual is 180 pages...
01:54:10 <Eddi|zuHause> (allegedly legal)
01:54:30 <Eddi|zuHause> the pdf had something around 140
01:54:48 <BadBrett> there's a lot of railroad history in it, i sometimes read it in the bathroom as inspiration to my openttd scenario
01:55:26 <BadBrett> my railroad is going pretty well now, time for expansion
01:56:59 <Eddi|zuHause> apparently the strategy of "connect 5 cities, then declare bankrupcy" doesn't quite work as well as it should
02:01:30 <BadBrett> haha
02:02:08 <BadBrett> begin with two big cities... build hotels and post offices on the stations and run 8-10 trains between them... that should do the trick
02:02:53 <Eddi|zuHause> well, bankrupcy halves your loan, but you cannot build anything until you repaid the rest
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02:14:32 <BadBrett> i don't think i've ever done that
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05:47:56 <telanus1> Good Morning/afternoon/Evening
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06:53:50 <Terkhen> good morning
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08:13:30 <Alberth> moin
08:16:43 <Knogle> morning
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09:15:16 <NGC3982> http://i.imgur.com/9kEXO.png
09:15:21 <NGC3982> Yes. Yes, indeed.
09:15:32 <NGC3982> Speaking of soylent green. What happend to andythenorth?
09:16:08 <Alberth> he left for the pub yesterday evening didn't he?
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09:34:10 <peter1138> http://i.imgur.com/o44nv.jpg
09:34:54 <TrueBrain> hehe, that is just nasty
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09:39:39 <fjb> Moin.
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09:47:24 <CIA-1> OpenTTD: alberth * r24535 /trunk/src/ (8 files in 2 dirs): -Doc: Two additions, lots of small spelling fixes, and some Doxygen improvements.
09:47:34 <NGC3982> :D
09:47:44 <Alberth> the first CIA :)
09:48:39 * NGC3982 combines his day with fear and loathing + openttd.
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10:51:40 <Alberth> I hate it that compilers decide to rebuild everything for just a few doc changes :(
10:56:38 <peter1138> heh
10:56:44 <peter1138> it doesn't "decide"
10:56:46 <peter1138> it gets told :p
11:06:08 <__ln__> þat's right
11:06:33 <planetmaker> hehe, I like that letter, __ln__ :-)
11:08:37 <__ln__> it was even used in middle and old english
11:08:56 <planetmaker> it's used in icelandic
11:09:26 <__ln__> yeah, þey were obviously a bit smarter than þe englishmen
11:11:11 <__ln__> oops, *þan
11:14:03 <Eddi|zuHause> the germans abolished that way earlier
11:14:31 <Eddi|zuHause> not only the written letter, but also the sound
11:16:46 <Eddi|zuHause> oh, and an intermediate form in written english between "þ" and "th" was actually "y" (see the word "ye" on old-ish sounding pubs and stuff)
11:17:48 <TrueBrain> http://weknowmemes.com/2012/09/nobody-cleans-a-house-faster-than-a-man/
11:18:37 <__ln__> "ye" makes a little more sense with þat explanation
11:23:49 <Eddi|zuHause> RRT is fun and annoying at the same time...
11:25:06 <peter1138> heh
11:25:33 <Eddi|zuHause> i'd like the option "stable economy" and "no bridge washouts", please.
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13:34:04 <__ln__> http://de2.eu.apcdn.com/full/84129.jpg
13:35:01 <TrueBrain> old; already seen it today :P
13:35:21 <TrueBrain> [11:34] <peter1138> http://i.imgur.com/o44nv.jpg <- see :D
13:35:33 <TrueBrain> funny enough, it was exactly 4 hours ago :D
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13:36:14 <__ln__> oh, how did i miss that... seems like working is interfering with reading irc.
13:36:33 <TrueBrain> you are not reading IRC all the time? Wuth?!
13:41:25 <Belugas> hello
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13:48:49 <almien> what grf lets you zoom in and see full detail not blur?
13:50:35 <Yexo> any grf that provides zoomed-in graphics, see http://wiki.openttd.org/Playing_with_32bpp_graphics for an up-to-date list
13:50:47 <Yexo> your best option currently is to use the zBase baseset
14:01:08 <almien> thanks, that works. just installed zbase
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14:03:28 <Eddi|zuHause> apple solved the diplomatic conflict between china and japan: http://theamazingios6maps.tumblr.com/post/31969863003/senkaku-diaoyu-islands-diplomatic-territorial
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14:08:21 <TrueBrain> hehe
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15:59:50 <TrueBrain> iOS6 update .... how horrible
16:00:04 <TrueBrain> I think it is hanging
16:21:13 <Alberth> you have to update apples? I thought you'd just buy a new one :p
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16:41:20 <TrueBrain> nah; I am awesome
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17:02:54 <fjb> Moin.
17:03:13 <Alberth> hi
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17:42:54 <Wolf01> hello o/
17:45:20 <CIA-1> OpenTTD: translators * r24536 /trunk/src/lang/ (ukrainian.txt unfinished/tamil.txt):
17:45:20 <CIA-1> OpenTTD: -Update from WebTranslator v3.0:
17:45:20 <CIA-1> OpenTTD: tamil - 7 changes by aswn
17:45:20 <CIA-1> OpenTTD: ukrainian - 80 changes by edd_k
17:50:35 <fjb> Moin Wolf01.
17:51:53 <Alberth> p/
17:52:26 <Alberth> :p
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17:55:54 <NGC3982> Evening.
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18:01:08 <NGC3982> This has truly been a fruitful day.
18:01:27 <Terkhen> I ate some fruit today too
18:03:04 <Terkhen> I'm sorry, I always find that expression funny :P
18:03:12 <NGC3982> Harr. ;)
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19:01:47 <andythenorth> bonsoir
19:02:40 <planetmaker> salut andythenorth
19:03:02 <Alberth> efenink
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19:08:04 <Terkhen> hi andythenorth
19:15:26 <FLHerne> andythenorth: Hoyo
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19:33:02 <TrueBrain> @op
19:33:02 *** DorpsGek sets mode: +o TrueBrain
19:34:07 *** TrueBrain changes topic to "1.2.2 | Website: *.openttd.org (translator: translator, server list: servers, wiki: wiki, patches & bug-reports: bugs, revision log: vcs, release info: finger) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only | #openttd.dev for dev-talk | #openttd.notice for commit notices"
19:34:11 <TrueBrain> @deop
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19:58:20 <CIA-1> OpenTTD: zuu * r24537 /trunk/src/ (7 files in 3 dirs): -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
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20:27:11 <CIA-1> OpenTTD: yexo * r24538 /trunk/src/script/script_instance.cpp: -Fix-ish: remove compiler warning about initialization order
20:28:24 <CIA-1> OpenTTD: yexo * r24539 /trunk/src/ship_cmd.cpp: -Codechange [FS#5260]: make code simpler by using IsValidTile instead of manually checking the bounds (juanjo)
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20:31:07 <CIA-1> OpenTTD: alberth * r24540 /trunk/src/ (ground_vehicle.hpp saveload/afterload.cpp tile_type.h): -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant.
20:31:44 <CIA-1> OpenTTD: yexo * r24541 /trunk/src/group.h: -Cleanup [FS#5260]: remove unused function GetGroupArraySize (juanjo)
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20:49:44 <CIA-1> OpenTTD: zuu * r24542 /trunk/src/script/api/ (4 files in 3 dirs): -Feature: Allow AI/GS script developers to break the execution of their scripts using ScriptController::Break
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21:00:59 <CIA-1> OpenTTD: zuu * r24543 /trunk/src/script/api/script_controller.cpp: -Fix-ish (r24542): Removed unnecessary preprocessor directive
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21:19:29 <Terkhen> good night
21:19:37 <Phr33d0m> bai
21:19:40 <Yexo> night Terkhen
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21:32:54 <Supercheese> salvete omnes
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21:41:10 <Supercheese> fuitne quod dixi? :P
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21:44:11 <Zuu> So now I can go back to hunting CluelessPlus bugs :-)
21:45:04 <Supercheese> New patch review channel eh?
21:45:32 <Supercheese> is that channel also for discussion of bug reports and their solutions?
21:46:04 <Zuu> If the solution involves changes to OpenTTD code, I would suspect so yes.
21:46:30 <Supercheese> righto, there's some discussion of FS#5297 that needs to happen methinks
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21:47:26 <Supercheese> salve, amice
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21:47:39 <Supercheese> or not :P
21:48:44 <Zuu> Its not forbidden to discuss patches and bugs in this channel. The purpose of the new channel is however to allow the community to follow the patch review discussions more openly.
21:49:22 <Supercheese> Makes sense; I'm going to make my first post on the bug tracker, though, to think things through first
22:00:31 <Supercheese> Ah crud, it seems Terkhen discovered a bug in my grf
22:00:52 <Supercheese> rounding error methinks
22:02:42 <Eddi|zuHause> hmidunno, RRT2 doesn't look nearly as fun as RRT
22:02:47 <Supercheese> yep, rounding errors. blarg
22:04:18 <Supercheese> Apparently (-3*15)/2 does not equal -(3*15)/2?
22:04:33 <Supercheese> integer floor different for negative and positive numbers?
22:04:54 <planetmaker> what's "different" in your idea?
22:04:54 <Eddi|zuHause> quite possible
22:05:03 <Supercheese> still testing, hang on
22:05:04 <planetmaker> floor means to round down, iirc
22:05:09 <Eddi|zuHause> there's "round towards -inf" and "round towards 0"
22:05:10 <Supercheese> need to be sure my logic isn't flawed
22:05:18 <planetmaker> i.e. floor(2.23) = 2; floor(-2.23) = -3
22:05:37 <Supercheese> whoah
22:05:43 <Supercheese> yeah, I think that's the problem
22:05:43 <Eddi|zuHause> "simple" computer logics usually do the former, while intuition is more consistent with the latter
22:06:23 <Supercheese> I wanted the absolute values of (15/2) and -(15/2) to be equal
22:06:33 <Supercheese> that doesn't happen by default eh?
22:06:39 <Eddi|zuHause> no
22:06:42 <Supercheese> hmm
22:07:08 <Supercheese> easy fix is to make sure everything is divisible by 2
22:07:31 <Eddi|zuHause> that, or make sure everything is positive
22:07:45 <Supercheese> that too
22:08:01 <Supercheese> yeah, migrate the negative sign out of the parentheses
22:08:06 <Supercheese> that would probably do it
22:08:17 * Supercheese should have done that at the beginning
22:09:42 <Supercheese> live and learn
22:11:19 <Supercheese> Yep, that appears to have fixed things
22:15:41 <Supercheese> So, http://bugs.openttd.org/task/5297 -- Terkhen has suggested 4 possible implementations for a fix. Both our opinions are posted there; other thoughts?
22:17:11 <Supercheese> Oh right, should upload the .grf bugfix
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22:19:51 <Wolf01> 'night
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22:29:22 <Supercheese> Ah crap
22:29:36 <Supercheese> Go to edit second post in thread with sources --> "You can no longer edit or delete that post."
22:29:42 <Supercheese> -_-
22:30:45 <Zuu> Yes there was a change to that announced in the news section some time ago.
22:30:56 <Zuu> Personally I welcome that change.
22:31:28 <Supercheese> Rather kills posting in one's own thread to say "reserved for future use" though
22:31:31 <Eddi|zuHause> certain people deleting everything they said in the past 5 years?
22:31:33 <Supercheese> As once cannot use it in the future
22:31:33 <Zuu> The first post of threads can still be edited, but this makes posts more permanent and enforce a chronological discussion.
22:32:22 <Supercheese> 3 attachments per post + unable to edit second/third posts in threads = more awkward for threadowners
22:32:29 <Supercheese> but not the biggest issue in the world, admittedly
22:32:31 <Eddi|zuHause> Supercheese: "reserved for future use" is silly anyway. just make a new post with the attachment, and link to it in the first post, if you need more than 3 attachments
22:32:43 <Supercheese> yep, that is what I am doing right now
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22:33:39 <Supercheese> I'd argue "reserved for future use" is not silly, but that ship has already set sail
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22:34:54 <Eddi|zuHause> i'd argue that the 3-attachments-limit is silly, frequently causing workarounds like this
22:34:55 <Zuu> What you could have instead is a higher attachment limit for the first post. But that would probably need patching phpBB.
22:35:17 <Supercheese> valid points
22:40:54 <planetmaker> Supercheese, I expect the latest version anyway at the end ;-)
22:41:23 <planetmaker> and you could *link* that in the first posting. That'll then even enable people to get the old, should they need it for a savegame
22:41:46 <Supercheese> I figure BaNaNaS takes care of the "needing for a savegame" issue, no?
22:41:53 <planetmaker> yes, it does
22:42:12 <planetmaker> by uploading there you allow to provide the needed version ;-)
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23:02:06 <planetmaker> Supercheese, wrt sources and GPL: it's good to keep available sources for all versions you ever released
23:03:21 <planetmaker> thus posting them in the postings like you do is good :-) Removing the old ones could in principle lead to the question of "where do I get the source for this ancient version" - which you can answer easily, if you keep them as-is now
23:03:59 <planetmaker> but bed time. Good night
23:06:51 <Supercheese> vale, dormiture
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