IRC logs for #openttd on OFTC at 2012-04-06
            
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00:44:31 <drac_boy> what to do now...
00:47:24 <Sahri> Sleep?
00:51:40 <drac_boy> sahri its too early yet :)
00:51:57 <Sahri> like how early :P
00:52:48 <drac_boy> close to 2 hours early
00:53:23 <Sahri> What time is it there?
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01:00:18 <drac_boy> close to 9pm
01:00:20 <drac_boy> you?
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01:14:14 <drac_boy> sahri you already asleep on the keyboard? heh heh
01:14:29 <Sahri> Nope but I'm about to :P
01:16:00 <Sahri> I dunno why it is but in the subtropical climate I have a problem getting enough passengers to fill my lorries but that's most likely because the city growth relies on cargo there
01:16:08 <Sahri> I mean buses
01:16:44 <drac_boy> dunno, tropical towns isn't something I've really bothered with sorry :)
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01:17:41 <Sahri> I don't really like the other climates. Toyland was fun but they hardly get new vehicles
01:18:54 <drac_boy> heh well I rarely ever play with the original vehicles of any sort anymore so I dunno :)
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01:27:40 <Sahri> I'm still pretty clingy to the original though I do like the stuff people made for OpenTTD
01:27:46 <Sahri> But I'm heading off now
01:27:50 <drac_boy> bye sahri
01:27:55 <Sahri> Keeling over from sleep =_=
01:28:01 <drac_boy> lol
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04:40:33 <Rhamphoryncus> Heya andy
04:40:45 <Pikka> good morning andythenorth
04:40:57 <andythenorth> hello
04:40:58 <Pikka> and Rhamphoryncus
04:41:10 <Rhamphoryncus> How's it going?
04:44:12 <Pikka> sounded like a freight train going past outside
04:44:39 <Pikka> turned out to be a combination of an a320 flying overhead and a kid on a skateboard riding over cracks in the pavement.
04:46:49 <andythenorth> did it have dice in the mirror?
04:47:07 <andythenorth> hmm
04:47:17 * andythenorth might attempt a little more napping
04:47:23 <andythenorth> as the baby is now having one
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04:57:02 <k-man> on osx, when i go full screen the mouse is very jerky
04:57:10 <k-man> and the game feels a bit slow
04:58:23 <Rhamphoryncus> k-man: osx needs a maintainer to volunteer
04:59:01 <Rhamphoryncus> Bug reports can still help us fix bugs, but noone is looking preemptively, and it can be hard to do the fixes
04:59:43 <k-man> Rhamphoryncus, ah ok
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05:40:28 <k-man> whats the keyboard shortcut to toggle invisibility of buildings etc?
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05:51:17 <Pikka> x, k-man
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06:50:06 <planetmaker> moin
06:52:52 <Pikka> moin pranetmakel
06:54:44 <Terkhen> good morning
06:57:53 <planetmaker> hello Pikka, Terkhen :-)
07:03:00 <k-man> how do i refit a cargo train to accept rubber once the train is in the depot?
07:03:39 <Terkhen> open the vehicle window and click on the refit button, it replaces the go to depot button when you are in a depot
07:06:15 <k-man> Terkhen, thanks
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07:19:34 <Eddi|zuHause> Pikka now turned into a japanese?
07:19:54 <Pikka> how racist
07:20:12 <Pikka> morning eddi
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08:18:26 <Alberth> moin
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10:06:08 <CIA-1> OpenTTD: matthijs * r24095 /extra/catcodec/Makefile: [catcodec] -Fix: Use $(CPPFLAGS) from the environment when building
10:07:12 <CIA-1> OpenTTD: matthijs * r24096 /extra/catcodec/Makefile: [catcodec] -Fix: make clean didn't remove src/rev.cpp
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10:22:14 <drac_boy> hi
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10:28:17 <Alberth> hi die hi
10:31:43 <drac_boy> who's die? :)
10:41:54 <drac_boy> how're you alberth?
10:46:43 <Alberth> having lunch :)
10:48:29 <drac_boy> heh
10:49:51 <drac_boy> just redoing vehicles list so it'll be a bit cleaner, changed some ideas too as well
10:50:05 <drac_boy> otherwise...not much else except for breakfast later
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12:22:35 <drac_boy> hi andy-from-up-north :)
12:22:37 <drac_boy> heh heh
12:23:07 <Alberth> hi andy
12:25:31 <andythenorth> lo
12:28:04 <drac_boy> how're you?
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12:45:02 <Pikka> morning andythenorth
12:45:13 <Pikka> depots are released into the wild :)
12:45:33 <andythenorth> is it so :)
12:45:38 <andythenorth> wild depots
12:45:40 <andythenorth> free range
12:45:49 <andythenorth> do they have a red tractor logo on them?
12:45:51 <Pikka> http://users.tt-forums.net/pikka/wiki/index.php?title=Finescale_standard_gauge_and_3rd_rail
12:45:59 <Pikka> yes
12:46:35 <andythenorth> http://www.google.com/search?client=safari&rls=en&q=red+tractor+logo&oe=UTF-8&um=1&ie=UTF-8&hl=en&tbm=isch&source=og&sa=N&tab=wi&ei=peV-T4fEFeuk0AWUxOySBw&biw=1230&bih=668&sei=p-V-T83CEqnT0QXr5PXpBg
12:46:56 <Pikka> how rare
12:47:10 <Pikka> I wouldn't necessarily have picked it for a tractor if you hadn't told me
12:47:31 <andythenorth> ho ho
12:47:33 <andythenorth> nice depots
12:47:38 <drac_boy> heh interesting depot graphics btw ... the lowerright one looks like it has platforms inside or is that just the floor?
12:47:49 <Pikka> I had some nice sheds to work with, andy
12:48:06 <Pikka> mostly floor, drac_boy, or whatever you like :)
12:48:29 <andythenorth> Pikka: when is your industry set finished?
12:48:33 <andythenorth> I'm totally bored with mine :P
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12:48:40 <Pikka> I have no idea, andy
12:49:01 <Pikka> once I get my bolg working I'm going to start posting up ideas for how the mines and farms are going to work
12:49:04 <planetmaker> FIRS is dead :-(
12:49:39 <V453000> wha?
12:49:54 <planetmaker> no-one interested to continue working on it. Simple
12:50:01 <V453000> hmf
12:51:50 <andythenorth> he's kind of right
12:52:00 <andythenorth> could be stasis rather than dead
12:52:23 <andythenorth> whenever I try and fix a ticket I lose interest
12:52:26 <Alberth> zombie state :)
12:52:36 <andythenorth> although planetmaker - when we both work on a ticket, it gets resolved...
12:52:42 <andythenorth> but you seem to be busy and so do I
12:52:59 <V453000> just leave it there for a while and return to it later ;)
12:53:18 <Alberth> for FIRS 2.0 :)
12:53:41 <V453000> from my own relatively short experience in compare with you, I for example do something for nuts every day, but sometimes I also have to take a break for a week or so
12:54:27 <V453000> I do not think it is possible to continuously do stuff still on and on
12:54:58 <andythenorth> true
12:55:02 <V453000> tak e a rest or do something else like chips and perhaps the taste for firs comes back after a while :)
12:55:13 <andythenorth> but FIRS didn't release for over a year
12:55:20 <andythenorth> or so
12:55:26 <V453000> really? :o
12:55:28 <andythenorth> maybe a bit less
12:56:14 <andythenorth> less actually
12:56:38 <drac_boy> V453000 some of the grfs are more or less casual weekend projects. takes a long time to get one step forward
12:57:04 <V453000> I am making my trains set for almost a year drac_boy
12:57:36 <V453000> but sure, I also made the logic engine update in about 2 hours :) small newGRFs are fun too
12:58:08 <drac_boy> heh btw whats 'logic engine'?
12:58:15 <andythenorth> basically with one toddler, one newborn baby, work, backache and codebase I don't understand....I can't make progress on FIRS
12:58:46 <V453000> understandable
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12:59:29 <V453000> firs is in quite a good shape atm though, isnt it?
12:59:50 <drac_boy> as far as I recall, yeah
12:59:55 <V453000> I mean, there isnt anything super urgent that needs doing
13:00:15 <V453000> people like it already
13:03:42 <oskari89> drac_boy: It's maglev which speed can be defined trough it's parameter 1 setting..
13:03:50 <drac_boy> V453000 just wondering but what did you think of the uk industry grf?
13:03:54 <oskari89> (I've got it 40000 kph) :)
13:04:03 <andythenorth> FIRS has open bugs
13:04:08 <drac_boy> oskari89 oh heh
13:05:10 <V453000> drac_boy: the TAI has industries already? Or the PBI industries w/ the UKRS brick chain?
13:05:34 <oskari89> But, if you want to have performance, you must use twice as much locomotives as wagons on your maglev train :P
13:05:55 <oskari89> Especially when there's less distance between stations..
13:07:05 * andythenorth does work
13:08:01 <drac_boy> V453000 the PBI yeah
13:08:11 <V453000> ah
13:08:21 <V453000> well ... I personally hate the fact that mines die for example
13:08:35 <V453000> and I always just use multiple factories to overcome the capacity cap
13:08:51 <drac_boy> V453000 theres a few things I just really don't like at all, at least I don't have to use it at all so I'm not complaining
13:09:25 <V453000> well the saving grace is that forests and farms dont die :D
13:09:32 <drac_boy> two main things were: low input limit, the steel mill is just too difficult to use most of the times
13:10:34 <drac_boy> I mean, look at it.. coal mines often outstrip ore mines most of the times when it comes to output yet the steel mill just 'seem' to assumes that a perfect 1:1 ratio nonstop is possible otherwise
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13:11:50 <Ricaz> How do you disable aircraft server-side?
13:12:05 <V453000> yeah, the steel mill is really ridiculous :)
13:12:17 <V453000> Ricaz: set max_aircraft 0
13:12:45 <drac_boy> ricaz just set it to zero, that disables airports as well unless you had that (forgot exact label) 'enable stations without vehicles' option on
13:14:58 <drac_boy> V453000 btw just asking but do you think a steel mill should be able to work with only ore alone but have better output when coal is also added as well?
13:15:04 <drac_boy> just in theory that is
13:16:06 <V453000> I do not quite know, I think it is great how firs does it - if you deliver both, you get a reward of more steel. If you deliver just one, you dont
13:16:20 <V453000> but making it totally require some X:Y of cargoes is quite stupid
13:16:54 <drac_boy> heh yeah I agree, having mutal 1-or-1+1=out is better than a rigid 1+1=out
13:17:22 <V453000> but it depends a lot, some people love to manage train counts etc
13:17:48 <V453000> I for example rather develop some mechanism which makes the network more automated and fail-proof
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13:27:03 <drac_boy> hmm just wondering but is there no deutsch term for the like of 'hopper wagon' or similar? for coal etc yeah
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13:56:52 <michi_cc> drac_boy: Official generic term: "Offene Güterwagen mit Schwerkraftentladung", with specialisation of Trichterwagen, Sattelwagen and Seitenkippbare Wagen.
13:57:54 <michi_cc> A coal hopper would normally be a Sattelwagen (== contents can only be dumped at whole).
14:01:04 <drac_boy> thanks michi_cc the terms Trichterwagen and Sattelwagen were what I was trying to look for, cheers :)
14:07:22 <lugo> i'm puzzled, how did handrake get his patchpack to compile
14:08:45 <lugo> throws erros for me on linux and win32
14:13:09 <andythenorth> ottd src is available in git and svn and hg?
14:14:16 <frosch123> trunk is available in those three, yes
14:14:31 <frosch123> branches and releases are only svn
14:16:38 <andythenorth> how are they synchronised?
14:16:44 <andythenorth> in say...two line explanation?
14:16:57 <frosch123> svn is the master
14:17:10 <frosch123> the rest pulls from svn
14:18:01 <frosch123> there are various svn->hg and svn->git bridges. no idea which ones ottd uses
14:18:25 <andythenorth> is there a cron job or commit hook or such?
14:18:27 <frosch123> but they are triggered by the svn post commit hook
14:18:49 <drac_boy> allright looks like my initial vehicles list is much smaller...thats much better
14:21:48 <andythenorth> SAC has such an ability to unintentionally make dramas
14:21:59 <michi_cc> Branches and releases are available in my personal git copy, but indeed not in the "official" git repo.
14:22:33 <frosch123> andythenorth: the post commit hook triggers all kind of stuff: hg, git, wt3, cia, dorpsgek, ...
14:22:40 <andythenorth> k thanks
14:23:05 <frosch123> oh, and the regression compile farm ofc
14:23:39 <oskari89> Are there any drawers lurking around?
14:23:48 <drac_boy> what kind of drawers?
14:23:55 <oskari89> Locomotive :)
14:24:31 <andythenorth> I have some drawers in my cabinet
14:24:39 <andythenorth> and in my kitchen
14:24:39 <drac_boy> oskari hm well which kind?
14:24:42 <drac_boy> andythenorth lol
14:25:47 <oskari89> http://www.tt-forums.net/viewtopic.php?f=26&t=21457&p=1006020#p1006020
14:26:07 <oskari89> The second one, KDh1 needs a little shading and corrections :P
14:26:17 <oskari89> Sources: http://loks-aus-kiel.de/index.php?nav=1400803&lang=1&file=mak_2000001_52&action=image&position=1
14:26:25 <oskari89> And http://loks-aus-kiel.de/index.php?nav=1400803&lang=1&id=12742&action=portrait
14:28:00 <oskari89> drac_boy: Could you help me on that?
14:28:03 <drac_boy> I'll admit it looks a bit strange like it has fat ends
14:28:45 <drac_boy> and hmm not sure I could help much for the next few days sorry. if you still can't find anyone else by then I could look at it
14:28:59 <oskari89> Ok.
14:29:04 <oskari89> Anyone else?
14:29:13 <oskari89> :)
14:30:47 <drac_boy> was that thing supposed to be some sort of single-unit mainline freight locomotive?
14:30:55 <drac_boy> since theres no platforms or anything
14:31:54 <drac_boy> btw the KDh2 shunting locomotive is kinda my favorite kind of locomotive...something about them looking happy at any task small or large :)
14:32:04 <drac_boy> not to mention less of that many of them were hydraulic too :p
14:36:33 <drac_boy> oskari89 that reminds me, do you have the Dv-something (or was it another letter?) diesel-hydraulic B'B' locomotive that was last year finally all removed for good?
14:37:13 <Eddi|zuHause> i need a setting: "if more than X days late, skip one roundtrip"
14:37:13 * drac_boy remember seeing it in the Today's Railway Europe magazine at some point
14:37:26 <drac_boy> heh eddi still stuck up with that same problem yet?
14:37:46 <Eddi|zuHause> well, not this exact problem, but a generic one
14:37:59 <drac_boy> mm
14:40:38 <drac_boy> oskari89 yeah I found it.. Dv12 and a quick check of page 23 suggests you apparently have it
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14:47:37 <drac_boy> oskari89 is there like a tracking table yet?
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15:07:55 <oskari89> Yes there is.
15:08:08 <oskari89> http://users.tt-forums.net/finnish/Vehicles.html
15:10:10 <drac_boy> looking now :)
15:10:19 <oskari89> Dv12's are nearly all going yet :)
15:11:16 <oskari89> Only about 10 of original 192 are scrapped now :P
15:12:18 <oskari89> But Dv16 has been removed few years back, was it 2009 or so..
15:12:33 <oskari89> Only one exists for museum service :P
15:12:37 <drac_boy> I kind of liked them but then it may be more to do with me liking anything between 2ft to 4ft as long as its capable basically
15:12:47 <oskari89> It was 2008.
15:13:13 <drac_boy> well...I do admit that there are some private gauges that are just a little over 4ft but they're very rare so not bothered :P
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15:14:28 <drac_boy> I see you have a nice variety of steamers for 1920+ .. not too bad :)
15:14:41 <oskari89> Yes and diesels too :)
15:15:50 <drac_boy> btw I may have been thinking of the Dv16 ..but to me they look so identical tho :)
15:16:14 <drac_boy> the photo they showed in the magazine was of a locomotive 'train' .. with only one under power. heading for scrap I guess
15:16:36 <oskari89> Hmm, wait a sec..
15:17:43 <oskari89> http://www.youtube.com/watch?v=nihBA481mhQ These were Dv12 :P
15:18:43 <drac_boy> from a quick look at the freight wagon list I assume that its not completed without using some of the original wagons as fill-in yet?
15:19:37 <oskari89> Well, Freight gets some stuff yet :P
15:19:50 <drac_boy> heh :)
15:20:58 <oskari89> And so do electrics..
15:21:13 <oskari89> Some planned but not built stuff :)
15:21:33 <oskari89> http://users.tt-forums.net/finnish/friss.html On the infra-side, there's a little more to do :)
15:21:43 <drac_boy> mm I might give it a try when theres enough to build a railroad with allright? :)
15:22:42 <drac_boy> ah well the stations and tracks always can wait a bit longer..just use newstat in its place for now
15:22:53 <drac_boy> not a perfect idea I know but...trains first :P
15:23:00 <oskari89> Yes that is true.
15:23:07 <oskari89> But there's already tracks available :)
15:23:21 <oskari89> http://www.tt-forums.net/viewtopic.php?f=26&t=43560
15:23:33 <oskari89> And signals too.
15:23:47 <drac_boy> :)
15:25:32 <oskari89> And FooBar does code those interlocking and station buildings after a while..
15:26:05 <oskari89> Just waiting for as to release grf which he has been coding..
15:26:39 <oskari89> (Finnish Trainset)
15:27:17 <drac_boy> michi_cc you still around btw?
15:30:39 <michi_cc> No :)
15:33:54 <drac_boy> heh
15:34:42 <drac_boy> michi_cc if you don't mind a second request. would it had been Expresszug or a different one for high speed trains in general? (not just ICE .. i always did wonder why they used an english name there)
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15:36:55 <michi_cc> The generic term in the past was Schnellzug, but that doesn't mean they were high-speed in today's sense, just the fastest kind of trains back then.
15:38:01 <Alberth> as usual with advertising :)
15:38:56 <drac_boy> michi_cc heh well thats what I really needed still. thanks :)
15:43:14 <Eddi|zuHause> drac_boy: english was considered "fancy" when they introduced them
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15:50:55 <oskari89> Fancy is currenly "in" in VR :P
15:51:02 <drac_boy> think I'm going take another break from this table soon
15:51:11 <oskari89> *fancy english
15:51:59 <oskari89> Such as 1st class/Business class -> Ekstra (Extra), and 2nd class -> Eko (Economy)...
15:52:11 <oskari89> *sigh*
15:52:33 <oskari89> Why it can't be just 1st and 2nd class..
15:52:37 <oskari89> :P
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15:53:41 <drac_boy> heh no idea :)
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15:56:39 <drac_boy> oskari89 btw what would you consider proper 'class' if it was your own train creations?
15:56:43 <drac_boy> just wondering ;)
15:57:17 <oskari89> Well, that depends what i would be creating :)
15:57:23 <drac_boy> for me it would be like this...
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15:59:07 <drac_boy> economy = cloth seat with reasonable cushions and decent leg spaces .... table = same as economy but facing seats with fixed table in middle obviously ... luxury = leather seats with deep cushions of some sort and additional services from conductor discreetly
15:59:13 <drac_boy> :)
16:00:31 <oskari89> Ok, i don't know what if it was my own.. :P
16:08:10 <drac_boy> I'm going for lunch so bye :p
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16:17:49 <andythenorth> planetmaker: for example we could probably fix this one if we both looked at it: http://dev.openttdcoop.org/issues/3085
16:18:02 <andythenorth> my guess is it's just a small logical error somewhere
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16:30:58 <Eddi|zuHause> andythenorth: could be returning a 0 in the wrong place?
16:31:05 <andythenorth> that's my guess
16:31:15 <andythenorth> I can't get my brain around the nested conditions yet
16:31:25 <andythenorth> not enough codeine today :P
16:34:00 <andythenorth> I don't take it for more than a day without another day's break
16:34:06 <andythenorth> because I don't want to be dependent
16:34:10 <Eddi|zuHause> i don't think that's how it works :p
16:34:13 <andythenorth> and when I don't take it, I can't function :P
16:34:51 <andythenorth> how do you spell 'dependent' again? :P
16:35:38 <andythenorth> my friend slipped two discs in his back due to working long shifts at [unnamed electronic game making monlith]
16:35:51 <andythenorth> he was addicted to morphine for 18 months and needed methadone to get off it
16:36:01 * andythenorth doesn't fancy that much
16:38:31 <supermop> funny you should bring that up andythenorth, i've had golden brown by the stranglers stuck in my head all day
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16:42:19 <andythenorth> now I will too :P
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17:35:50 <andythenorth> can a CC-BY-NC-ND grf be placed on bananas by someone other than original author?
17:35:54 * andythenorth should just read ToS
17:35:55 <andythenorth> :P
17:36:20 <andythenorth> 1. seems to cover it :P
17:36:59 <Rubidium> exactly ;)
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17:37:48 <Wolf01> hello
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17:43:30 <andythenorth> stupid INFRA related dramas yet again
17:44:09 <planetmaker> INFRA. not ULTRA
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17:45:10 <CIA-1> OpenTTD: translators * r24097 /trunk/src/lang/latvian.txt:
17:45:10 <CIA-1> OpenTTD: -Update from WebTranslator v3.0:
17:45:10 <CIA-1> OpenTTD: latvian - 14 changes by Parastais
17:48:21 <Wolf01> <andythenorth> stupid INFRA related dramas yet again <- no, not again...
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18:01:41 <andythenorth> hmm
18:01:47 <andythenorth> I don't have rights to edit a typo here http://wiki.openttd.org/Todo_list
18:01:54 <andythenorth> 'server' not 'sever'
18:03:01 <planetmaker> fixed
18:03:37 <planetmaker> and indeed: it's a somewhat write-protected wiki page :-)
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18:08:10 <frosch123> pff, updating 6 monhts of widelands repo pulls 160 MB
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18:23:20 <planetmaker> people really don't understand how newgrfs and savegames work. and how bananas work. Not even mods like Hyronymus
18:23:41 <andythenorth> there's quite a bit some mods don't understand :P
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18:23:47 <FLHerne> How do they work then? :P
18:23:52 <andythenorth> there's quite a bit andythenorth doesn't understand too though :D
18:24:04 <planetmaker> there's a lot I don't understand, too ;-)
18:24:34 <Pikka> you can't tell the difference between margarine
18:24:43 <planetmaker> FLHerne: for once: NewGRFs are part of a savegame and cannot be removed therefrom. Thus every newgrf should remain available in every version released once
18:24:51 <planetmaker> to be able to load that savegame henceforth
18:25:24 <planetmaker> you'll always need the very exact same version to ensure successful loading. Updated NewGRFs won't cut it
18:25:43 <planetmaker> I don't even trust myself to successfully declare compatibility there ;-)
18:25:47 <planetmaker> without failure ever
18:26:14 <planetmaker> for 2nd, bananas offers those old versions only when needed by a savegame. Otherwise you always get the newest
18:26:28 <andythenorth> planetmaker: I'm about to reply in that thread
18:26:33 <planetmaker> I won't
18:26:37 <andythenorth> but maybe it is about to require a split :P
18:27:02 <frosch123> post a topic in the forum suggestions: ban sac and all of her content :p
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18:27:32 <planetmaker> hard-code "disable newgrf" for those IDs :-P
18:27:46 <Pikka> maybe it's about to require being wrapped in chains and thown off a ship in the middle of the atlantic ocean at 3am, andythenorth
18:28:04 <frosch123> 3am only?
18:28:12 <Pikka> it's the best time
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18:28:22 <Pikka> others will do at a pinch
18:29:50 <planetmaker> but I replied ;-)
18:31:08 <andythenorth> the simple fact of improving Bananas is "It can't be done"
18:31:16 <andythenorth> there is no repeatable build for it
18:31:24 <andythenorth> no staging environment
18:31:28 <andythenorth> no development environment
18:31:34 <andythenorth> little chance of building one realistically
18:31:45 <planetmaker> I mostly think she's totally unaware that bananas website is not what it's about. And never saw the search button in the newgrf list to search for keywords
18:31:57 <planetmaker> from ingame
18:32:03 <andythenorth> oh I ignore SAC mostly, except when she's driving a bus through what licenses mean
18:32:05 <planetmaker> like 'planes' and I get all aircraft newgrf
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18:32:20 <andythenorth> hyronymous is the target of my comments wrt bananas
18:32:29 <planetmaker> or 'NARS' or 'Pikka' to get those or whatever
18:32:29 <andythenorth> SAC is as SAC does
18:32:31 <planetmaker> :-)
18:32:38 <andythenorth> pikka pikka pikka pikka
18:32:49 <andythenorth> :P
18:32:58 <Pikka> if orudge hadn't posted in the thread I'd have hit the "everyone back to their own beds" button long ago
18:33:07 <frosch123> yeah, but the search has no option to exclude certain keywords
18:33:10 <frosch123> like !andy
18:33:25 <andythenorth> anyway, this is not getting any revenue-earning or cost-saving work done at 7.30pm on a bank holiday
18:33:36 * andythenorth goes back to pondering customer records and improved GUIs
18:33:37 <andythenorth> :P
18:34:06 <andythenorth> SAC is an 'artist'
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18:34:26 <andythenorth> therefore it has to be excused, that for, example, she can't understand things (licenses)
18:34:31 <planetmaker> should go on-stage.
18:34:38 <planetmaker> Greek tragedy.
18:34:52 <andythenorth> why does she use her own site? Instead of DeviantArt with all the other emo-drama people?
18:35:01 * andythenorth is being mean, that's actually bad
18:35:04 <andythenorth> kittens will die
18:35:20 * andythenorth doesn't like being mean, it tastes all wrong
18:35:33 <Pikka> but so fun
18:35:48 <andythenorth> oh good MB turned up in the thread :)
18:35:54 <andythenorth> now all we need is DaleStan
18:35:56 <Pikka> perhaps we should have a rule that nothing gets posted in the "graphics release" forum unless it's on bananas
18:36:08 <andythenorth> can we also make it GPL? :P
18:36:13 <andythenorth> oh noes, you broke that one :P
18:36:14 <planetmaker> *That* actually is a good idea, pikka
18:36:14 <Pikka> no
18:36:23 <Pikka> GPL is silly andy
18:36:30 <andythenorth> can we make it 'GPL unless you're Pikka' ?
18:36:44 <andythenorth> yours are the only grfs with an excuse
18:36:51 <planetmaker> without
18:36:56 <planetmaker> :-P
18:36:59 <andythenorth> nah, he violates copyright
18:37:04 <Pikka> because I shamelessly rip bits of the TTD graphics, yes
18:37:05 <planetmaker> so would george
18:37:05 <andythenorth> pointless doing GPL
18:37:15 <Pikka> still, doesn't stop some people
18:37:24 <andythenorth> anyways....
18:37:37 <planetmaker> thus he has a very valid excuse, too
18:37:50 <planetmaker> and we have no excuse to keep openttd.grf
18:37:59 <Pikka> anyways
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19:05:10 * andythenorth contemplates uploading this new foundations thing to his own site
19:05:16 <andythenorth> just for amusant
19:05:30 <Pikka> silly
19:05:41 <Pikka> anyway, should I lock the thread?
19:05:50 <Pikka> that way I get to have the last word har har
19:05:59 <andythenorth> poor old PaulC
19:06:03 <andythenorth> he's a sound chap
19:06:15 <andythenorth> he doesn't deserve this :)
19:06:28 <Pikka> oh well
19:06:31 <Pikka> next time he'll know
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19:07:27 <andythenorth> if you lock it, all kinds of drama :)
19:07:41 <andythenorth> anyway, I thought SAC had already said 'goodbye' to tt-forums at least once
19:07:48 <Pikka> probably
19:07:57 <Pikka> drama from whom, though?
19:08:09 <andythenorth> dramatis personae
19:08:20 <Pikka> oh well
19:08:26 <Pikka> it's only going to go downhill no matter what
19:08:45 <andythenorth> it's not really a release is it, if you have to go somewhere and register
19:08:50 <Pikka> no
19:09:08 <andythenorth> it's more like an advert
19:09:12 <andythenorth> for a members only service
19:09:19 <andythenorth> and they're probably banned, as spam :)
19:09:36 <Pikka> well I wouldn't go that far.
19:09:53 <andythenorth> this is why I will never be a mod
19:09:57 <andythenorth> I lack diplomacy :P
19:10:00 <andythenorth> or reason
19:11:07 <andythenorth> also squirrels
19:11:10 <andythenorth> I lack squirrels
19:11:42 <andythenorth> one came in the garden the other day, but that was uncommon
19:12:06 <Pikka> an uncommon squirrel
19:12:08 <Pikka> how rare
19:12:57 <andythenorth> yes
19:13:05 <andythenorth> rare is almost a synonym for uncommon
19:13:11 <andythenorth> almost, but not always
19:13:50 <andythenorth> for those who are not native English speakers, please don't order an uncommon steak
19:13:57 <andythenorth> I thought I should mention that, as a service
19:14:17 <andythenorth> also, really WTF
19:17:23 <Alberth> andythenorth: with an invalid license, the whole license becomes invalid, so sac has no rights anymore whatsoever
19:17:39 <Alberth> s/license/CC rule/
19:17:58 <Pikka> what Alberth
19:18:43 <andythenorth> nah
19:18:48 <andythenorth> I thought that first, but it's not true
19:18:55 <andythenorth> rights of copyright holder are upheld
19:19:00 <Pikka> I'm pretty sure if she owns the copyright and the licence is invalid, that no-one except SAC has any rights whatsoever.
19:19:04 <andythenorth> everyone else is potentially violating copyright
19:19:26 <andythenorth> oh what larfs
19:19:26 <Alberth> ah, that makes sense, didn't think of that
19:19:32 <andythenorth> none of this gets pixels drawn :)
19:19:52 <Alberth> neither does my text get longer or better :)
19:20:04 <Alberth> let's go to work instead :)
19:21:04 * andythenorth does
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19:22:06 <Pikka> boo, I got bumped to page 3
19:24:23 <Pikka> the tone was definitely turning nasty though
19:24:30 <Pikka> I await PMs :)
19:24:36 <andythenorth> I used smilies :)
19:24:54 <andythenorth> not enough smiley use in the world imo
19:24:56 <Pikka> smileys make everything okay :)
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19:36:34 <planetmaker> 21:24 andythenorth: not enough smiley use in the world imo <-- oh yes, you're sadly so right
19:36:42 <andythenorth> :)
19:36:42 <planetmaker> :-)
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20:10:03 <drac_boy> hi
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20:14:45 * Rubidium wonders whether drac_boy lives near Montreal
20:15:51 <drac_boy> if you don't mind a 2-6 hours drive at times theres probably your answer? :)
20:17:16 <Rubidium> so that's a no ;)
20:17:21 <drac_boy> how're you anyway? :P
20:18:32 <Rubidium> I'm fine
20:19:05 <Rubidium> in 2 hours you can get to roughly 90% of my country from my home by car
20:19:34 <drac_boy> heh small country in the middle of big countries I take it? :)
20:20:49 <Alberth> fast car :)
20:20:54 <Rubidium> south is smaller, east is bigger, west and north are significantly wetter and mostly populated by fish (and lost fossil fuel drilling platforms)
20:23:44 <MNIM> the netherlands?
20:24:22 <Rubidium> douze pointe
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20:25:51 <supermop> hi
20:26:49 <drac_boy> humm got a locomotive related question as usual...
20:27:54 <drac_boy> for electric locomotives that have coupled trucks (with the chassis just simply floating on top) instead would it had been considered a BB or B'B'?
20:28:52 <planetmaker> hi supermop
20:29:02 <drac_boy> hi plant-creator ;) heh heh
20:29:10 <drac_boy> just joking :p
20:29:51 <supermop> i just bought a bike
20:30:43 * andythenorth does win at working
20:30:58 <supermop> pretty sure im going to die on this thing
20:31:06 <drac_boy> heh
20:31:08 <andythenorth> pedal or motor?
20:31:32 <supermop> a track bike
20:31:36 <supermop> bianchi pista
20:31:56 <supermop> i am thinking of getting a early 70s honda CL though
20:33:24 <supermop> but i don't have a motorcycle license or garage at the moment so its a chicken and egg problem
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21:13:28 <frosch123> night
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21:16:13 <Rhamphoryncus> Anybody know what last_computed_result does? Is it the decision-expression of the current switch?
21:23:25 <oskari89> Wha, did/does SAC's stolen trees disappear from BaNaNaS?
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21:34:58 <oskari89> I think that to meet SAC's demands for "correct BaNaNas", the window could have integrated GRFCrawler window or so..
21:37:52 <oskari89> Or could have subcategories drop-menu, which are defined when someone uploads them on BaNaNaS..
21:39:37 <Wolf01> 'night
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22:05:14 <Terkhen> good night
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23:17:33 <Eddi|zuHause> <drac_boy> for electric locomotives that have coupled trucks (with the chassis just simply floating on top) instead would it had been considered a BB or B'B'? <- BB if fixed, B'B' if movable, B+B if separable
23:17:48 <Eddi|zuHause> damn, he's already gone
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23:26:38 <drac_boy> hi
23:36:00 <drac_boy> is it about 1kW=1.36hp or does the game use a different ratio internally?
23:57:21 <drac_boy> assuming so then