IRC logs for #openttd on OFTC at 2010-09-15
            
00:04:46 *** Progman has quit IRC
00:04:58 *** Progman_ is now known as Progman
00:07:12 <Ammler> Rubidium: how do you make that change, by patching the Makefile?
00:07:28 <Ammler> maybe you could submit that to upstream :-)
00:08:22 <Rubidium> Ammler: sorry, but I've got no idea what you're talking about
00:08:36 <Ammler> [01:37] <Ammler> opengfx-0.3.0.zip - opengfx-0.3.0-all.zip
00:08:49 <Rubidium> yes... that's just a simple rename of the zip
00:10:04 <Rubidium> as in `curl <url> -o opengfx-0.3.0-all.zip`. Not sure whether that belongs in the Makefile
00:13:10 <Ammler> oh, there is also a any
00:13:31 <Ammler> ah, any is both
00:17:05 *** Xaroth_ has joined #openttd
00:23:02 *** Yexo has quit IRC
00:23:29 *** Yexo has joined #openttd
00:23:51 *** Xaroth has quit IRC
00:26:29 *** Progman has quit IRC
00:30:57 *** Devroush has quit IRC
00:32:00 *** Kurimus has quit IRC
00:34:23 *** roboboy has joined #openttd
00:35:43 *** Xaroth_ has quit IRC
00:46:47 *** avdg has quit IRC
00:47:52 *** neli has quit IRC
00:55:08 *** JVassie has quit IRC
00:58:16 *** wollollo has quit IRC
01:02:30 *** ajmiles has quit IRC
01:06:12 *** DDR has joined #openttd
01:08:15 *** trebuchet has joined #openttd
01:11:46 *** KeithM has quit IRC
01:17:17 *** roboboy has quit IRC
01:19:32 *** Mks has quit IRC
01:22:30 *** neli has joined #openttd
01:23:12 *** Brianetta has quit IRC
01:24:56 *** Sacro has quit IRC
01:25:31 *** BCMM has quit IRC
01:29:59 *** Fuco has quit IRC
01:30:14 *** roboboy has joined #openttd
01:32:19 *** Lakie has quit IRC
01:38:04 *** [alt]buster has joined #openttd
01:38:04 *** [com]buster has quit IRC
01:38:08 *** [alt]buster is now known as [com]buster
02:07:07 *** guru3_ has quit IRC
02:07:07 *** heffer has quit IRC
02:07:08 *** Aali has quit IRC
02:07:08 *** Sionide has quit IRC
02:07:08 *** Aemy has quit IRC
02:07:08 *** Strid has quit IRC
02:07:08 *** peter1138 has quit IRC
02:07:08 *** michi_cc has quit IRC
02:07:08 *** jonty-comp has quit IRC
02:07:08 *** OwenS has quit IRC
02:07:08 *** Vadtec has quit IRC
02:07:08 *** roboboy has quit IRC
02:07:08 *** George has quit IRC
02:07:08 *** SpBot has quit IRC
02:07:08 *** Muddy has quit IRC
02:07:08 *** APTX has quit IRC
02:07:08 *** dihedral has quit IRC
02:07:08 *** zachanima has quit IRC
02:07:08 *** blathijs has quit IRC
02:07:08 *** Jupix has quit IRC
02:07:08 *** ashb_ has quit IRC
02:07:08 *** SirSquidness has quit IRC
02:07:08 *** luckz has quit IRC
02:07:08 *** ntx has quit IRC
02:07:08 *** glx has quit IRC
02:07:08 *** dotwaffle has quit IRC
02:07:08 *** tokai has quit IRC
02:07:08 *** Eddi|zuHause has quit IRC
02:07:08 *** jpx_ has quit IRC
02:07:08 *** Noldo has quit IRC
02:07:08 *** pugi has quit IRC
02:07:08 *** lllugo has quit IRC
02:07:08 *** Joni- has quit IRC
02:07:08 *** elmz has quit IRC
02:07:08 *** Alphacube has quit IRC
02:07:08 *** welshdragon has quit IRC
02:07:08 *** __ln__ has quit IRC
02:07:08 *** TrueBrain has quit IRC
02:07:08 *** SmatZ has quit IRC
02:07:08 *** Osai has quit IRC
02:07:08 *** Hirundo has quit IRC
02:07:08 *** Mazur has quit IRC
02:07:08 *** PierreW has quit IRC
02:07:08 *** neli has quit IRC
02:07:08 *** Mucht has quit IRC
02:07:08 *** HerzogDeXtEr has quit IRC
02:07:08 *** rTypo has quit IRC
02:07:08 *** beyre83 has quit IRC
02:07:08 *** TomyLobo has quit IRC
02:07:08 *** madgerm2 has quit IRC
02:07:08 *** Muxy has quit IRC
02:07:08 *** ctibor|spi has quit IRC
02:07:08 *** welterde has quit IRC
02:07:08 *** tneo has quit IRC
02:07:08 *** lolman has quit IRC
02:07:08 *** Ammler has quit IRC
02:07:08 *** andythenorth has quit IRC
02:07:08 *** XeryusTC has quit IRC
02:07:08 *** Terkhen has quit IRC
02:07:08 *** planetmaker has quit IRC
02:07:08 *** rasco_ has quit IRC
02:07:08 *** erani has quit IRC
02:07:08 *** jpm has quit IRC
02:07:08 *** bartavel` has quit IRC
02:07:08 *** SpComb has quit IRC
02:07:08 *** Yexo has quit IRC
02:07:08 *** Prof_Frink has quit IRC
02:07:08 *** lasershock has quit IRC
02:07:08 *** asnoehu has quit IRC
02:07:08 *** rhaeder1 has quit IRC
02:07:08 *** VVG has quit IRC
02:07:08 *** snorre has quit IRC
02:07:08 *** ccfreak2k has quit IRC
02:07:08 *** ecke has quit IRC
02:07:08 *** a1270 has quit IRC
02:07:08 *** Lachie has quit IRC
02:07:08 *** Born_Acorn has quit IRC
02:07:08 *** DDR has quit IRC
02:07:08 *** Westie has quit IRC
02:07:08 *** Andel has quit IRC
02:07:08 *** orudge has quit IRC
02:07:08 *** Belugas has quit IRC
02:07:08 *** zodttd has quit IRC
02:07:08 *** glevans2 has quit IRC
02:07:08 *** murr4y has quit IRC
02:07:08 *** russell_h has quit IRC
02:07:08 *** PeterT has quit IRC
02:07:08 *** Rubidium has quit IRC
02:07:08 *** CIA-2 has quit IRC
02:08:16 *** Sionide has joined #openttd
02:08:16 *** neli has joined #openttd
02:08:16 *** DDR has joined #openttd
02:08:16 *** Yexo has joined #openttd
02:08:16 *** michi_cc has joined #openttd
02:08:16 *** Mucht has joined #openttd
02:08:16 *** George has joined #openttd
02:08:16 *** pugi has joined #openttd
02:08:16 *** HerzogDeXtEr has joined #openttd
02:08:16 *** tokai has joined #openttd
02:08:16 *** Eddi|zuHause has joined #openttd
02:08:17 *** SpBot has joined #openttd
02:08:17 *** andythenorth has joined #openttd
02:08:17 *** ecke has joined #openttd
02:08:17 *** jonty-comp has joined #openttd
02:08:17 *** Muddy has joined #openttd
02:08:17 *** Prof_Frink has joined #openttd
02:08:17 *** glx has joined #openttd
02:08:17 *** beyre83 has joined #openttd
02:08:17 *** TomyLobo has joined #openttd
02:08:17 *** lllugo has joined #openttd
02:08:17 *** Joni- has joined #openttd
02:08:17 *** lasershock has joined #openttd
02:08:17 *** zodttd has joined #openttd
02:08:17 *** madgerm2 has joined #openttd
02:08:17 *** jpx_ has joined #openttd
02:08:17 *** elmz has joined #openttd
02:08:17 *** asnoehu has joined #openttd
02:08:17 *** APTX has joined #openttd
02:08:17 *** dihedral has joined #openttd
02:08:17 *** Muxy has joined #openttd
02:08:17 *** a1270 has joined #openttd
02:08:17 *** guru3_ has joined #openttd
02:08:17 *** Alphacube has joined #openttd
02:08:17 *** rhaeder1 has joined #openttd
02:08:17 *** zachanima has joined #openttd
02:08:17 *** welshdragon has joined #openttd
02:08:17 *** Westie has joined #openttd
02:08:17 *** Andel has joined #openttd
02:08:17 *** ctibor|spi has joined #openttd
02:08:17 *** VVG has joined #openttd
02:08:17 *** blathijs has joined #openttd
02:08:17 *** Noldo has joined #openttd
02:08:17 *** orudge has joined #openttd
02:08:17 *** reticulum.oftc.net sets mode: +vvvo michi_cc tokai glx orudge
02:08:17 *** welterde has joined #openttd
02:08:17 *** heffer has joined #openttd
02:08:17 *** tneo has joined #openttd
02:08:17 *** dotwaffle has joined #openttd
02:08:17 *** Aali has joined #openttd
02:08:17 *** snorre has joined #openttd
02:08:17 *** __ln__ has joined #openttd
02:08:17 *** lolman has joined #openttd
02:08:17 *** TrueBrain has joined #openttd
02:08:17 *** Lachie has joined #openttd
02:08:17 *** Ammler has joined #openttd
02:08:17 *** XeryusTC has joined #openttd
02:08:17 *** SmatZ has joined #openttd
02:08:17 *** Terkhen has joined #openttd
02:08:17 *** Osai has joined #openttd
02:08:17 *** Hirundo has joined #openttd
02:08:17 *** planetmaker has joined #openttd
02:08:17 *** Jupix has joined #openttd
02:08:17 *** glevans2 has joined #openttd
02:08:17 *** Vadtec has joined #openttd
02:08:17 *** OwenS has joined #openttd
02:08:17 *** rasco_ has joined #openttd
02:08:17 *** SpComb has joined #openttd
02:08:17 *** ccfreak2k has joined #openttd
02:08:17 *** erani has joined #openttd
02:08:17 *** bartavel` has joined #openttd
02:08:17 *** Mazur has joined #openttd
02:08:17 *** PierreW has joined #openttd
02:08:17 *** jpm has joined #openttd
02:08:17 *** murr4y has joined #openttd
02:08:17 *** ashb_ has joined #openttd
02:08:17 *** Belugas has joined #openttd
02:08:17 *** SirSquidness has joined #openttd
02:08:17 *** Born_Acorn has joined #openttd
02:08:17 *** Rubidium has joined #openttd
02:08:17 *** reticulum.oftc.net sets mode: +ovov Belugas Belugas Rubidium Rubidium
02:08:17 *** russell_h has joined #openttd
02:08:17 *** CIA-2 has joined #openttd
02:08:17 *** Aemy has joined #openttd
02:08:17 *** peter1138 has joined #openttd
02:08:17 *** ntx has joined #openttd
02:08:17 *** PeterT has joined #openttd
02:08:17 *** Strid has joined #openttd
02:08:17 *** luckz has joined #openttd
02:08:17 *** reticulum.oftc.net sets mode: +ov peter1138 peter1138
02:08:48 *** ecke has quit IRC
02:11:45 *** madgerm has joined #openttd
02:14:02 *** De_Ghosty has joined #openttd
02:16:46 *** madgerm2 has quit IRC
02:19:52 *** [alt]buster has joined #openttd
02:19:52 *** [com]buster has quit IRC
02:19:56 *** [alt]buster is now known as [com]buster
02:22:26 *** beyre83 has quit IRC
02:34:30 *** glx has quit IRC
02:57:01 *** Tennel has joined #openttd
03:18:46 *** DDR has quit IRC
03:22:54 *** [alt]buster has joined #openttd
03:22:54 *** [com]buster has quit IRC
03:22:58 *** [alt]buster is now known as [com]buster
03:30:28 *** roboboy has joined #openttd
03:40:23 *** Tennel has quit IRC
03:49:28 *** llugo has joined #openttd
03:56:39 *** lllugo has quit IRC
04:30:29 *** robotboy has joined #openttd
04:38:03 *** roboboy has quit IRC
05:04:12 *** Eddi|zuHause has quit IRC
05:28:14 *** pugi has quit IRC
05:28:30 *** pugi has joined #openttd
05:30:33 *** Priski has joined #openttd
05:30:38 *** r0b0tb0y has joined #openttd
05:38:03 *** robotboy has quit IRC
05:51:37 *** [alt]buster has joined #openttd
05:52:54 *** [com]buster has quit IRC
05:52:54 *** [alt]buster is now known as [com]buster
05:55:00 *** ar3k has joined #openttd
06:09:03 *** Prof_Frink has quit IRC
06:24:28 <Terkhen> good morning
06:29:11 *** Cybertinus has joined #openttd
06:30:43 *** robotboy has joined #openttd
06:31:21 *** Mucht has quit IRC
06:34:11 *** Kurimus has joined #openttd
06:36:29 *** Devroush has joined #openttd
06:38:06 *** r0b0tb0y has quit IRC
06:38:32 *** ^Spike^ has joined #openttd
07:00:30 *** JVassie has joined #openttd
07:11:19 <dihedral> morning
07:11:27 <V453000> morni
07:11:29 <V453000> n
07:13:27 *** [alt]buster has joined #openttd
07:13:27 *** [com]buster has quit IRC
07:13:31 *** [alt]buster is now known as [com]buster
07:20:48 *** avdg has joined #openttd
07:30:51 *** r0b0tb0y has joined #openttd
07:34:17 *** Progman has joined #openttd
07:36:20 *** asnoehu has quit IRC
07:38:06 *** robotboy has quit IRC
07:39:30 *** asnoehu has joined #openttd
08:22:07 *** r0b0tb0y has quit IRC
08:26:05 *** Joni_ has joined #openttd
08:29:55 *** Eddi|zuHause has joined #openttd
08:31:49 *** Joni- has quit IRC
08:32:53 *** X-2 has joined #openttd
08:53:39 *** Mks has joined #openttd
08:54:12 *** X-2 has quit IRC
08:56:30 *** [alt]buster has joined #openttd
08:56:30 *** [com]buster has quit IRC
08:56:34 *** [alt]buster is now known as [com]buster
09:03:31 *** TomyLobo has quit IRC
09:05:23 *** dfox has joined #openttd
09:07:41 *** Devroush has quit IRC
09:28:55 *** fonsinchen has joined #openttd
09:30:25 *** r0b0tb0y has joined #openttd
09:42:06 *** roboboy has joined #openttd
09:47:15 *** TomyLobo has joined #openttd
09:47:33 *** wollollo has joined #openttd
09:53:35 *** Devroush has joined #openttd
09:56:46 *** beyre83 has joined #openttd
09:56:55 <beyre83> back :)
09:57:24 <beyre83> question i take it fish 0.6.1 (isnt publicly availibull content)
09:57:26 <beyre83> to download
09:57:31 <beyre83> from the central server
09:58:31 *** [alt]buster has joined #openttd
09:58:39 <Ammler> beyre83: it is
09:58:52 <Ammler> but only, if you have save requiring it, and only with gui
09:59:36 <beyre83> well i tried to join a map and got newgrf mismatch meaning it wont let me join
09:59:41 <beyre83> so i goto download content
09:59:48 <beyre83> and it wont let me select it
09:59:53 <Ammler> is the server public?
10:00:18 <beyre83> says this content is unknown and cant be downloaded in ottd
10:00:23 <beyre83> yes its a public server
10:00:28 <Ammler> which?
10:00:56 <beyre83> openttd.jens1.no
10:03:00 <beyre83> http://i271.photobucket.com/albums/jj134/beneyre/ottderror.png
10:04:31 <Ammler> downloading old FISH works here
10:04:33 *** [com]buster has quit IRC
10:04:33 *** [alt]buster is now known as [com]buster
10:04:43 <beyre83> mmm look at the screenshot
10:04:46 <beyre83> Ammler:
10:05:15 <beyre83> it wont let me turn the redlight to a greenlight to download
10:05:22 <Ammler> beyre83: are you able to downloaded something in general?
10:05:22 <beyre83> as you can see in the screenshot
10:05:30 <beyre83> i downloaded all the other content
10:05:31 <beyre83> yes
10:08:10 <beyre83> it just seems to not let me download thoes 3 things
10:08:11 <beyre83> for some reason
10:08:56 <beyre83> ill restart ottd
10:09:00 <beyre83> seems a Restart
10:09:06 <beyre83> allows me to tick the content to download
10:09:16 <Rubidium> the only reason I can think of is that it failed to connect to the content server
10:09:28 <beyre83> well i was on a server then left
10:09:32 <Rubidium> in which case it should give an error after a minute or so
10:09:33 <beyre83> then tryed to join that one
10:09:39 <beyre83> and it would not let me click it
10:09:44 <beyre83> just said not availibull
10:09:48 <beyre83> restart ottd
10:09:54 <beyre83> and i can now click the grfs to download
10:10:34 <beyre83> now downloaded
10:10:35 <dihedral> or it's a grf merely claiming to be FISH 0.6.1
10:10:54 <beyre83> well a restart fixed the issue
10:10:57 <Rubidium> nah, it works (tm) for me
10:11:05 <beyre83> Rubidium: it worked for me
10:11:06 <dihedral> :-P
10:11:10 <beyre83> after restarting ottd
10:11:14 <dihedral> that is odd
10:11:20 <beyre83> wouldnt not let me tick it befor restarting
10:11:27 <beyre83> was Redlighit
10:11:31 <beyre83> redlight*
10:11:33 <Rubidium> dihedral: no, as I said it likely failed to connect to the content server
10:11:35 <beyre83> as per http://i271.photobucket.com/albums/jj134/beneyre/ottderror.png
10:11:49 <beyre83> there is no issue with my connection
10:11:55 <Rubidium> and as long as it doesn't know the content server has it, it will be in that state where it says that it can't download it from the content server
10:11:55 <dihedral> Rubidium, and it does not try to reconnect?
10:12:20 <beyre83> well there was no issue with my connection tho
10:12:20 <Rubidium> dihedral: no, but that's not really the point here
10:12:23 <beyre83> to the internet
10:12:26 *** fonsinchen has quit IRC
10:12:53 <Rubidium> if it fails to connect it is only known when the OS tells OpenTTD that, which can take a hell of a lot of time (minute or more)
10:13:09 <beyre83> the point is i found this issue, after i quit a multiplayer
10:13:14 <beyre83> and tryed to join a new map
10:13:18 <beyre83> it gave that error
10:13:29 <beyre83> there was no issue at all with my dsl connection to the internet
10:13:57 *** roboboy has quit IRC
10:14:40 <dihedral> Rubidium, is that information then in turn displayed to the user?
10:14:51 <Rubidium> dihedral: yes
10:14:55 <dihedral> ah :-P
10:14:57 <dihedral> well then
10:15:03 <Rubidium> but as I said, that can take a minute (or more)
10:15:14 <beyre83> i was waiting over a minuit
10:15:28 <beyre83> and that was the screenshot befor i restarted ottd
10:15:29 <Rubidium> especially if the connection was already established and the request has been sent
10:15:32 <beyre83> so thats not the issue
10:16:38 <Rubidium> beyre83: you can't say for certain that your connection to the content server went without a problem; there's too many chains in the internet that can make it break while lots of other internet related stuff still works
10:23:36 *** avdg1 has joined #openttd
10:26:13 *** avdg has quit IRC
10:27:48 *** roboboy has joined #openttd
10:33:38 *** [alt]buster has joined #openttd
10:33:38 *** [com]buster has quit IRC
10:33:42 *** [alt]buster is now known as [com]buster
10:41:07 *** Fuco has joined #openttd
10:42:40 *** Adambean has joined #openttd
10:46:26 *** dfox has quit IRC
10:59:28 <beyre83> mmm Rubidium you everheard of Draytek routers?
10:59:41 <beyre83> there bussiness class routers
11:00:12 <Rubidium> ever heard of Cisco routers?
11:00:53 <Rubidium> but yes, I've heard of draytek (actually used them for a while)
11:03:51 <Rubidium> in any case, what does business class router have to do with the connection problem?
11:04:34 <dihedral> beyre83, some people think wireless networks are stable too :-P
11:05:27 *** X-2 has joined #openttd
11:13:42 *** perk11 has joined #openttd
11:16:33 <beyre83> well i use cable :)
11:16:39 <beyre83> cat6
11:16:41 <beyre83> :)
11:17:07 <beyre83> well the better the router the more stable your connection is
11:17:28 <Rubidium> so with a Cisco router your connection is flawless?
11:17:55 <beyre83> did i say that
11:18:02 <beyre83> but theres less chances of it droping
11:18:04 <Rubidium> no, but you make it sound like it
11:18:22 *** Eddi|zuHause2 has joined #openttd
11:18:22 <beyre83> the better the router the more stable your connection is
11:18:27 <beyre83> due it not crashing etc
11:18:32 <beyre83> to*
11:19:30 <beyre83> my connetion hasnt droped for 6days
11:19:37 <beyre83> since i restarted the router
11:19:53 * planetmaker yawns
11:19:53 *** LunarWolf has joined #openttd
11:20:29 *** Eddi|zuHause has quit IRC
11:20:59 <Rubidium> on which of the 7 levels of connection wasn't it dropped?
11:21:33 <beyre83> all it tells me is Wan uptime 6days
11:21:38 <beyre83> meaning internet access
11:22:08 <Rubidium> e.g. I could put my laptop (turned on) in my bag, go into the elevator, cycle home and when I opened it my ssh connection was still there
11:22:13 * planetmaker guesses layer 8
11:22:19 <dihedral> network_client.cpp:275 DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType type, int dest, const char *msg, int64 data)
11:22:25 <beyre83> well i am not on about network card
11:22:30 <beyre83> i am on about WAN UPTIME
11:22:30 <dihedral> is there a reason for that being int dest and not ClientID ?
11:22:33 <beyre83> on the router
11:22:44 <Rubidium> given that the distance was more than 1 kilometer, I doubt that I kept connected to the same wireless access point
11:22:51 <Rubidium> but my connection was still up
11:22:55 <dihedral> beyre83, that is very isp dependent
11:22:57 <beyre83> Rubidium: NOT LAN
11:22:58 <beyre83> WAN
11:23:54 <dihedral> Rubidium, would it be worth canging "int dest" to "ClientID dest"?
11:24:01 *** roboboy has quit IRC
11:24:08 <dihedral> oh - forget it
11:25:39 <LunarWolf> I did a test model for OpenTTD, but the board did not see even though it is imposed correctly: /
11:26:41 <Rubidium> beyre83: the SSH connection was to somewhere 150 kilometer away
11:27:07 <Rubidium> even so, I usually stay connected to my server (again 150 kilometer away) for weeks at a time
11:27:43 <dihedral> that is very odd, Rubidium, i'd thought some routers in between would not be able to handle WAN uptime like that very well :-P
11:27:55 <Rubidium> and the last time I had problems with a connection it was due to a broken Cisco router
11:27:59 <dihedral> and i am talking about WAN here
11:28:44 <LunarWolf> someone has prepared the scene with lights to OpenTTD, because the wiki is something wrong I wanted to 3dsmax
11:28:46 <Rubidium> although... maybe the routers OpenTTD's main server connects to aren't seen as WAN routers. After all, they server is in the same building as the router
11:29:52 <LunarWolf> pops up some warning when opening, something about the lights on
11:30:01 <dihedral> hehe
11:30:13 <dihedral> Rubidium, perhaps they are connected via wireless lan :-P
11:30:32 <dihedral> would save a lot of money, for not needing all those cables in the DC
11:31:09 <Rubidium> and IIRC the routers that (broken) router connects to are in a fairly close building, so... that's probably not WAN either
11:31:50 <dihedral> nah - does not count
11:31:58 <Rubidium> why?
11:31:59 *** roboboy has joined #openttd
11:32:04 <dihedral> too close to be WAN
11:32:11 <dihedral> :-P
11:32:17 <Rubidium> that's what I said
11:32:28 <LunarWolf> OMG what is this 3dsmax crudely felled
11:32:48 <LunarWolf> there's nothing like Maya 2011: P
11:33:00 <LunarWolf> :P
11:34:39 *** Fuco has quit IRC
11:35:13 <LunarWolf> I tried this set up, the scene in maya 2011, I tried this set up, the scene in maya 2011
11:36:03 <LunarWolf> as I can throw it to your forum
11:36:49 <LunarWolf> sry offtop - lag
11:38:08 <LunarWolf> Damn KIS 2011, who did such a shoddy program to protect
11:42:54 <peter1138> ...
11:44:38 <dihedral> Rubidium, how about i show you a first patch today?
11:45:05 <LunarWolf> and the updates are so sick and long from that time you can catch the virus, well I have only a test version, because I would not give a penny for a scrap
11:58:08 *** OwenS has quit IRC
11:58:08 *** michi_cc has quit IRC
11:58:08 *** jonty-comp has quit IRC
11:58:08 *** Vadtec has quit IRC
11:58:14 *** OwenS has joined #openttd
11:59:09 *** michi_cc has joined #openttd
11:59:09 *** ChanServ sets mode: +v michi_cc
12:00:35 *** Vadtec has joined #openttd
12:03:14 *** jonty-comp has joined #openttd
12:07:33 *** Fast2 has joined #openttd
12:10:14 *** fonsinchen has joined #openttd
12:12:39 *** HerzogDeXtEr1 has joined #openttd
12:14:59 *** robotboy has joined #openttd
12:19:31 *** HerzogDeXtEr has quit IRC
12:20:34 *** roboboy has quit IRC
12:22:12 *** SineDeviance has joined #openttd
12:22:52 *** glx has joined #openttd
12:22:52 *** ChanServ sets mode: +v glx
12:22:56 *** X-2 has quit IRC
12:24:52 *** norbert79 has joined #openttd
12:24:58 <norbert79> Good day
12:29:37 *** Nite has joined #openttd
12:29:47 *** LunarWolf has quit IRC
12:29:50 <Nite> Hi!
12:40:36 *** michi_cc has left #openttd
12:40:40 *** michi_cc has joined #openttd
12:40:40 *** ChanServ sets mode: +v michi_cc
12:46:54 <norbert79> Hi Nite
12:49:40 *** SineDeviance has quit IRC
12:56:11 *** Eddi|zuHause2 is now known as Eddi|zuHause
13:03:18 *** KenjiE20 has joined #openttd
13:13:02 *** Nite has left #openttd
13:14:58 <avdg1> hmm… openttd.org down?
13:15:07 *** avdg1 is now known as avdg
13:15:57 <glx> works for me (with www)
13:16:22 <Rubidium> it smells of a DOS attack or something
13:16:49 <avdg> well, I had a lot of 500 errors while editing the wiki
13:17:25 <Rubidium> quite possible
13:17:41 <Rubidium> for some reason the webserver can't open more files or something
13:17:51 <Rubidium> and there are almost 2000 connections
13:18:03 <avdg> whoops
13:18:08 <avdg> thats a lot
13:18:24 <Rubidium> from ~400 different locations
13:18:38 <glx> that's too much, or we have many people wanting 1.0.4 at the same time :)
13:19:28 <Rubidium> bandwidth usage is ~10 times larger than average daily max (excluding the spike from pushing to the mirrors)
13:19:46 <planetmaker> :-O
13:20:05 <Eddi|zuHause> did we get slashdotted or something?
13:20:09 * planetmaker wonders why one would DDOS openttd.org
13:20:18 *** fonsinchen has quit IRC
13:20:37 <avdg> hmm.. I was checking my taskmanager, only downloaded 64 mb
13:21:16 <planetmaker> avdg: one person doesn't make a notable influence, I guess ;-)
13:21:39 <avdg> well 2000 files open from 400 locations isn't logic if they all want the 1.0.4 binaries
13:21:55 <avdg> pm maybe, maybe :p
13:23:15 <Belugas> hello
13:23:20 <avdg> hi
13:23:28 <planetmaker> hello Belugas
13:24:35 <Rubidium> oh, OpenTTD's on reddit
13:26:45 <avdg> is the load reduced yet?
13:27:45 <Rubidium> not significantly
13:29:34 *** ecke has joined #openttd
13:32:56 *** Joni_ is now known as Joni-
13:32:58 *** Nite has joined #openttd
13:33:39 <TrueBrain> hurray, finally reached the limits of nginx within this setup :)
13:33:40 <TrueBrain> time to tune ...
13:34:03 <avdg> what limit? :p
13:35:00 <Rubidium> concurrent connections and such
13:36:08 <TrueBrain> every system has a max of file descriptors
13:36:12 <TrueBrain> it managed to reach that :p
13:36:49 <planetmaker> ups...
13:37:07 *** Sacro has joined #openttd
13:39:01 <dihedral> OpenTTD is not very familiar with the term 'week' ....
13:39:10 <dihedral> it knows of years, months, and days.....
13:39:43 <Rubidium> yay for 25 MiB of error log a minute
13:39:52 <dihedral> :-P
13:40:10 <planetmaker> :-P
13:40:30 <Nite> ... mabee its time for asking to get welcome on the welcome coop server again ;) ...
13:40:34 *** fonsinchen has joined #openttd
13:41:12 <TrueBrain> right ... this is about as far as Django can go :D
13:41:26 *** HerzogDeXtEr has joined #openttd
13:47:02 *** SineDeviance has joined #openttd
13:47:30 *** robotx has joined #openttd
13:47:43 *** HerzogDeXtEr1 has quit IRC
13:47:51 <dihedral> how would i introduce a weekly loop in openttd?
13:48:05 <dihedral> (without using _cur_days % 7
13:48:17 <dihedral> _cur_day
13:48:47 <avdg> can that work actually?
13:49:21 <dihedral> it would not be very precise
13:50:36 <avdg> -_- that serverproblem is annoying
13:51:17 <Rubidium> no kiddin'
13:53:11 <norbert79> Ehm, what if it's just slashdotted? 1.0.4 is very fresh
13:53:22 <norbert79> I also have updated all my binaries
13:54:17 <norbert79> Oh, website is almost working well again
13:54:54 <avdg> well, its still broken
13:55:21 <planetmaker> what is wrong with current day, dihedral ?
13:55:30 <planetmaker> (assuming that it is 0-based)
13:55:42 <planetmaker> and not reset yearly
13:56:46 *** wollollo has quit IRC
13:56:56 <dihedral> i was under the impression current day was reset monthly
13:56:56 <norbert79> avdg: I see... It also riddles me why anyone would like to harm the site. Maybe someone is jelous? :)
13:57:14 *** bryjen has joined #openttd
13:58:13 <Rubidium> norbert79: it's "free" advertisement gone wrong
13:58:41 <avdg> :p
13:59:15 <norbert79> Rubidium: Doubt so, re-reading the logs from this chat... Having tousands of Wiki edit requests within minutes is just not like having advertised for free beers :)
13:59:54 <Rubidium> it's about the *whole* website, not just wiki.openttd.org
14:00:27 <Rubidium> they're hitting www.openttd.org at such a speed that something can't handle it and starts to spread disaster all around
14:00:43 <glx> opendune.org is a victim too :)
14:01:07 <avdg> *clickme* :p
14:01:23 <TrueBrain> right ... added a few more django instances to increase performance, increased allowed connections with factor 10, and boosted a few other things (started to use threading for primary httpd, normally this is absolutely not needed)
14:01:34 <norbert79> glx: Hah, I didn't it exists too... Now I want to see it, but the website is down... Damn :)
14:01:35 <TrueBrain> the only one acting up atm is tracd, which can't handle the load to 'readme.txt'
14:02:13 <TrueBrain> approaching 1500 open connections
14:02:20 <avdg> :p
14:02:45 <planetmaker> :-O
14:02:52 <avdg> <3 selfadvertension
14:03:44 <norbert79> ok, have to go, later guys!
14:03:45 *** norbert79 has left #openttd
14:04:11 <TrueBrain> roughly 10k hits per minute
14:05:55 <Eddi|zuHause> we should start charging money ;)
14:07:45 <Rubidium> you mean do one of those fundraisers?
14:09:08 <TrueBrain> right ... 10k connections per minute, and we use 30 MiB RAM on the primary httpd :D
14:10:14 * Rubidium wonders if orudge would fancy a fundraiser when that many people are hitting openttd.org :)
14:10:56 <fonsinchen> where are all those hits coming from?
14:12:20 <TrueBrain> reddit
14:16:08 *** lobster has quit IRC
14:16:11 *** thvdburgt has joined #openttd
14:17:42 *** lobster has joined #openttd
14:17:44 <planetmaker> Rubidium: why not?
14:18:33 <Rubidium> because he's going to get a load of paypal transactions
14:18:59 * TrueBrain is happy his own written balancer is still up and serving :D
14:19:11 <planetmaker> Rubidium: would that hurt?
14:19:27 <planetmaker> it's incoming money after all
14:25:37 *** fonsinchen has quit IRC
14:26:23 *** Lakie has joined #openttd
14:34:00 <TrueBrain> about 20 downloads per minute .. right ...
14:37:16 <avdg> :p
14:37:49 <Terkhen> wow
14:38:10 *** KouDy has joined #openttd
14:38:14 *** thvdburgt has quit IRC
14:38:44 <TrueBrain> 44k referrers from reddit :p
14:39:02 <avdg> wtf
14:39:26 * avdg doesn't know anything about reddit
14:39:39 <Ammler> I know nobody using reddit :-)
14:39:57 <Ammler> TB, where are those from?
14:40:21 <Terkhen> there is a similar page in spanish, it also tends to collapse webs
14:40:35 <Terkhen> or tries to :P
14:41:14 <avdg> hmm.. reddit == spam or reddit == a lot of users? (believes in option 1)
14:41:54 <TrueBrain> Ammler: from reddit, that I just said ...
14:42:00 <Terkhen> the second option, but the results are the same in both options
14:42:02 <TrueBrain> avdg: lot of easy-click users
14:42:15 <TrueBrain> Terkhen: with the minor difference these users actual download the game :p
14:42:26 <Terkhen> :)
14:42:36 <Ammler> TrueBrain: I meant, where are the users from, is that a global thing?
14:42:54 <TrueBrain> no clue
14:43:01 <Terkhen> should we get prepared for an increased amount of newbie questions? :P
14:43:07 <TrueBrain> Terkhen: hell yeah
14:43:15 *** Sacro1 has joined #openttd
14:43:24 <TrueBrain> I am really surprised how easy it was to get this stable again ...
14:44:16 <Terkhen> "I'd point you to the wiki, but you reddit guys nearly broke it and we don't want you playing with it again"
14:44:17 <TrueBrain> 20 mbit/s ... right ...
14:47:29 *** Sacro has quit IRC
14:54:24 *** perk111 has joined #openttd
14:54:25 <planetmaker> Nice :-)
14:54:26 *** thomas001 has joined #openttd
14:56:25 <thomas001> hi, i my trains tend to leave their predefined route and go to some side track to a depot. or they go to a depot past a waypoint on their route just to go to that waypoint (again) after having visited the depot. what can i do to stop trains visiting depots as they like?
14:56:33 *** [alt]buster has joined #openttd
14:57:49 <robotboy> thomas001, use goto depot orders
14:58:02 <Eddi|zuHause> put "service at depot" [goto->ctrl+click] orders in your train's schedule
14:58:24 <thomas001> then the train will visit that depot every time?
14:58:26 <Eddi|zuHause> then they won't ever gp to any other depots anymore
14:58:36 *** Vitus has joined #openttd
14:58:47 *** perk11 has quit IRC
14:58:50 <Eddi|zuHause> thomas001: no, with "service" instead of "go to", it will skip it when not needed
14:58:58 <thomas001> ah,nice
14:59:00 <thomas001> thanks :)
14:59:26 <TrueBrain> our load is just 0.5 ... lol :D
14:59:30 <TrueBrain> I WANT MORE HITS! :D
14:59:47 <Eddi|zuHause> you can also use conditional orders, e.g. if you need additional waypoints to find the depot
15:00:38 *** [com]buster has quit IRC
15:00:38 *** [alt]buster is now known as [com]buster
15:02:24 <TrueBrain> 99% of our traffic is http :D
15:03:16 <thomas001> what does [at the end] mean in the schedule?
15:03:57 <Terkhen> thomas001: if the train will stop at the end, at the middle or at the beginning of the station platform
15:04:15 <thomas001> why is that important?
15:04:28 <Terkhen> mostly eyecandy
15:05:38 <avdg> just play with it
15:05:43 <avdg> kinda fun
15:07:20 <__ln__> http://www.flightforum.fi/forum/index.php?FFSESS=imhhpc0nrgf4a8bln8olepj0j0&action=dlattach;topic=95859.0;id=269872;image
15:09:00 *** theholyduck has joined #openttd
15:10:00 <orudge> Rubidium: you can do a fundraiser if you want, we still have a bit of money in the bank though as it is :p
15:10:03 <orudge> O
15:10:13 <orudge> I'd rather try to spend what we already have first, we've got at least another year's hosting or so ;)
15:17:15 <dihedral> yikes
15:19:02 <Eddi|zuHause> if you have too much money, start paying people that work on it ;)
15:20:04 <Ammler> 1$/commit :-)
15:20:51 <dihedral> nah - that's horrible
15:21:15 <dihedral> could see certain forum posts coming: i wrote that patch, i want my share... :-P
15:21:46 <Ammler> :-D
15:22:05 <Eddi|zuHause> 1$/commited line to the patch author
15:22:20 <dihedral> hehe
15:22:32 <avdg> :p patch/revert/patch/revert
15:22:43 <Terkhen> a lot of single line documentation patches
15:23:06 <Ammler> well, or donate it to WWF in the name of the committer
15:23:34 <dihedral> my latest patch has 640 lines - so far :-P
15:24:04 <dihedral> 640 lines starting with a + that is
15:24:06 *** theholyduck has quit IRC
15:24:39 <avdg> :p also tags would be funny (giant copy)
15:32:44 <TrueBrain> well, at least I know I will get the most money
15:32:46 <TrueBrain> so I don't care
15:32:50 <TrueBrain> good idea Eddi|zuHause, lets do that!
15:32:51 <TrueBrain> :p
15:38:40 *** HerzogDeXtEr1 has joined #openttd
15:43:20 <beyre83> mmmmm (still getting delinks)
15:43:25 <beyre83> every 5minuits
15:43:27 <beyre83> if i am lucky
15:43:31 <beyre83> on maxnet
15:43:45 <dihedral> delinks?
15:44:02 <beyre83> yea "connection lost"
15:44:05 <beyre83> and its not my inet
15:44:11 *** HerzogDeXtEr has quit IRC
15:44:12 <dihedral> are you on a wireless connection by any chance?
15:44:17 <beyre83> i have to refresh after about 5mins i can reconnect
15:44:20 <beyre83> no cable
15:44:22 <beyre83> eth
15:44:41 <dihedral> how do you want to know it's not your internet connection
15:44:44 <beyre83> if i get disconnected from that server
15:44:50 <dihedral> it's sure not anything openttd can do
15:44:57 <beyre83> i can see another one imediately
15:45:03 <beyre83> just not that server
15:45:10 <beyre83> has to wait
15:45:35 <glx> weird modem maybe
15:45:43 <dihedral> or isp
15:45:44 <beyre83> well its not my end
15:45:51 <beyre83> it seems to be there server prehaps
15:45:53 <beyre83> i dunno
15:45:59 <beyre83> because if i get disconnected
15:46:05 <beyre83> i can join any other imediately
15:46:07 <beyre83> just not that one
15:46:22 <dihedral> ...
15:46:46 <dihedral> beyre83, then i suggest you try another server, if it happens there again, it's highly unlikely its the servers fault
15:47:04 <dihedral> unless of course you are sending malicious packets and killing the server
15:47:12 *** robotx has left #openttd
15:47:49 <beyre83> i am playing a game
15:47:57 <beyre83> i dont wanna have to start again
15:47:58 <beyre83> :s
15:48:15 <dihedral> you want to find out what the issue is or just moan about?
15:48:43 <Eddi|zuHause> could be a serverside ip-blacklist hitting you
15:48:52 <beyre83> doubtfull
15:48:55 <beyre83> as its fine now
15:49:00 <beyre83> and was fine when i first connected
15:49:40 <dihedral> then there is nothing this channel can do in order to fix the network issues you are experiencing on your end of the WAN :-D
15:50:05 <dihedral> talk to your isp, perhaps they are doing something
15:52:15 * Rubidium wonders whether beyre83 has a clue how networks actually work
15:52:39 <Rubidium> especially the internet
15:52:54 <Nite> internetwork ...
15:53:05 <dihedral> WAN!
15:53:15 <Eddi|zuHause> the internets are a series of tubes!
15:53:17 <dihedral> "Rinder WAN"
15:53:46 <Rubidium> dihedral: no, that's a Wireless Area Network
15:53:53 <Nite> *lo* @ R-wan
15:54:01 *** zodttd has quit IRC
15:54:52 <Nite> actually wide area network ...
15:55:22 <Rubidium> what is wide?
15:55:37 <dihedral> and LAN stands for Lunar Area Network? :-P
15:55:38 <Rubidium> because it was claimed today that 150 km was still a LAN
15:56:33 <Eddi|zuHause> i'd define it over the number of hops in the physical layer...
15:56:36 <Nite> ok its also wireless ... but wlan is more clear ...
15:56:41 *** zodttd has joined #openttd
15:56:49 *** elmz has quit IRC
15:56:58 *** elmz has joined #openttd
15:57:15 <Rubidium> Eddi|zuHause: *cough*
15:57:29 * dihedral jumps
15:57:58 <__ln__> how does the american with a dutch name define it?
15:58:16 <Rubidium> so one could argue that the connection NASA - Voyager 1 is a LAN; there is no hop in the physical layer
15:58:46 <Eddi|zuHause> Rubidium: so? :)
15:59:42 <Nite> serious as always ...
16:00:19 <Rubidium> that makes a LAN OpenTTD game somewhat laggy I'd guess
16:00:46 <Eddi|zuHause> Rubidium: so? :)
16:01:01 <Rubidium> it's time for dinner!
16:01:49 <Nite> hmm; lan wan ban - unban ... ;)
16:02:01 <dihedral> urban
16:02:13 <avdg> *an urban
16:02:14 <Nite> urban ban
16:02:22 <dihedral> urban turban
16:02:31 <Nite> you are ban !
16:02:51 <Nite> urbaned
16:03:43 *** Biolunar has joined #openttd
16:04:27 <Eddi|zuHause> u r banned?
16:04:41 <Nite> aha
16:05:04 <Eddi|zuHause> [not entirely sure what that means :p]
16:06:14 <Nite> strangely sometimes wehn i try to join it just tells me connection lost sometimes banned ...
16:07:38 * planetmaker wonders ... how shall I forget or assume it will be not annoying when someone constantly goes around like 'unban, unban, unban me...'
16:07:55 <Eddi|zuHause> Rubidium: defining it on the IP layer might also be useful... but that kinda limits the usage of protocols...
16:09:22 <Nite> well planetmaker, what else would someone do who is b****d ... and dont wants to be
16:11:56 *** Zuu has joined #openttd
16:12:24 <Eddi|zuHause> they have pills for that...
16:13:02 <Nite> for what?
16:13:17 <Eddi|zuHause> everything
16:14:07 <planetmaker> Nite: whatabout having some patience, letting the matter rest, possibly enjoying the last nice autumn days and coming back later?
16:14:11 <Nite> like for quit smoking ...
16:14:23 <planetmaker> later as in... next month?
16:14:27 <Eddi|zuHause> planetmaker: autumn hasn't even started
16:14:45 <planetmaker> astronomically. meteorologically yes
16:15:37 <planetmaker> meteorologists start their seasons by the 1st of the months
16:15:54 <Nite> *lo*
16:16:07 <Eddi|zuHause> silly people...
16:16:26 <Eddi|zuHause> one would think that meteorologists base their stuff on the weather patterns...
16:16:42 <planetmaker> Eddi|zuHause: yes. But that way it's way easier to average
16:16:49 <planetmaker> or gather statistics
16:16:54 <planetmaker> when you can sum just a month
16:17:26 <planetmaker> it's more practical this way than waiting for the sun to cross an invisible plane
16:17:39 <Eddi|zuHause> but that means the meteorological summer is 2 days shorter than the astronomical one
16:17:52 <planetmaker> does it?
16:17:52 <Nite> and does it mather?
16:18:31 <Eddi|zuHause> yeah, 21st june to 23rd september
16:18:49 <Eddi|zuHause> vs. 1st june to 1st september
16:19:03 <planetmaker> right :-)
16:19:09 <planetmaker> we're tricked!
16:19:52 <Nite> well at least no i know exactly ... ;p
16:20:00 <Nite> w
16:21:48 <Eddi|zuHause> "this content was voted to be potentially insulting or inappropriate"...
16:22:01 <planetmaker> yeah, sure :-P
16:22:16 <Eddi|zuHause> http://www.youtube.com/watch?v=fQJ8woJm08c
16:23:03 *** SineDeviance has quit IRC
16:34:25 *** tokai has quit IRC
16:36:18 *** Prof_Frink has joined #openttd
16:38:26 *** [alt]buster has joined #openttd
16:38:26 *** [com]buster has quit IRC
16:38:30 *** [alt]buster is now known as [com]buster
16:41:05 *** Fuco has joined #openttd
16:41:40 *** ecke has quit IRC
16:42:09 *** pugi has quit IRC
16:44:13 <Nite> actually this burning test is not complete without the sanskrit ...
16:48:06 *** ecke has joined #openttd
16:49:33 *** HerzogDeXtEr has joined #openttd
16:50:25 *** |Jeroen| has joined #openttd
16:50:26 *** Gremnon has joined #openttd
16:52:47 *** fonsinchen has joined #openttd
16:54:05 *** HerzogDeXtEr1 has quit IRC
16:59:04 <dihedral> is there a better way than _company_pool[company_id] to get company from CompanyID?
17:00:03 *** [com]buster has quit IRC
17:00:12 *** [com]buster has joined #openttd
17:00:55 *** frosch123 has joined #openttd
17:01:36 *** Gremnon has left #openttd
17:02:44 <Hirundo> Company::Get(<id>) ?
17:02:45 <SmatZ> dihedral: Company::Get(company_id)
17:02:53 <SmatZ> :)
17:03:22 <dihedral> just found it :-P
17:03:25 <SmatZ> coincidence? I think not!
17:03:48 <dihedral> :-P
17:05:46 *** Gremnon has joined #openttd
17:06:50 *** jpx_ has quit IRC
17:09:25 <dihedral> it's a pain finding all the right places where a function needs to be called :-P
17:10:31 *** Nite has quit IRC
17:23:50 *** fonsinchen has quit IRC
17:26:17 *** Brianetta has joined #openttd
17:42:31 *** Sacro has joined #openttd
17:44:31 *** Gremnon has left #openttd
17:48:14 *** Gremnon has joined #openttd
17:49:51 *** Sacro1 has quit IRC
17:59:55 <andythenorth> evening
17:59:58 <frosch123> lazy translators :p
18:00:05 <Rubidium> lazy devs?
18:00:16 <frosch123> that too
18:00:21 <Rubidium> at least... now win9x won't fail!
18:00:30 <frosch123> disabled?
18:00:42 <Rubidium> no, no commits since yesterday's nightly
18:00:55 <planetmaker> :-D
18:00:58 <frosch123> oh, so we will get complains about "where's the nightly?"
18:00:58 <avdg> poor svn :p
18:01:17 <frosch123> today never happened
18:01:36 <Rubidium> too busy trying to keep the website alive
18:01:47 *** Mucht has joined #openttd
18:01:53 <avdg> are there still problems with it?
18:02:39 <Rubidium> it's still hit more than average: http://rbijker.net/openttd/getgraph.asp.png
18:03:00 *** ajmiles has joined #openttd
18:03:10 <avdg> thats clear as water
18:03:40 <frosch123> hmm, exactly 1000 downloads of 1.0.4 yesterday
18:05:09 *** Sacro has joined #openttd
18:07:31 *** Brianetta has quit IRC
18:12:28 *** HerzogDeXtEr1 has joined #openttd
18:17:40 *** Alberth has joined #openttd
18:18:24 <Alberth> bummer, busy reading tt-forums, gets it closed down :(
18:19:23 *** HerzogDeXtEr has quit IRC
18:19:27 * Rubidium hopes orudge's aware of that (i.e. doing that)
18:22:14 <Alberth> Most likely he is: "The forum is currently being upgraded...."
18:24:42 <orudge> Rubidium: yep
18:24:54 <orudge> won't be long
18:26:33 *** pyrotechnick has joined #openttd
18:26:58 <pyrotechnick> hi
18:27:16 <pyrotechnick> are there any plans for a webgl port of openttd?
18:27:33 <Rubidium> not from me
18:27:56 <Rubidium> even a normal gl port attempt(s?) has been a failure
18:28:06 <pyrotechnick> is it not rendered with opengl?
18:28:13 <avdg> I like to see it, but /me !== js expert
18:28:30 <planetmaker> pyrotechnick: nope
18:28:36 <pyrotechnick> really?
18:28:43 <planetmaker> nope. But honestly
18:28:57 <Alberth> pyrotechnick: a game from 1985, what do you think?
18:29:01 <planetmaker> there's no rendering
18:29:13 *** TheMask96 has quit IRC
18:29:13 <pyrotechnick> i know there's no 3d per-se
18:29:19 <Sacro> 1995
18:29:21 <pyrotechnick> but i expected it to be opengl none-the-less
18:29:32 <Rubidium> Alberth: 1985 is a bit too much :)
18:29:32 <pyrotechnick> alot of 2d is done in ogl
18:29:41 <planetmaker> not this
18:29:46 <Sacro> ahh i love alots
18:29:50 <Alberth> off by 10 years, who is counting :)
18:29:53 <Sacro> and no, it'd be blitted not rendered
18:29:57 *** `Fuco` has joined #openttd
18:30:06 *** Fuco has quit IRC
18:30:09 <pyrotechnick> so it's just sdl surfaces or something?
18:30:26 <Sacro> all the way down
18:30:31 <pyrotechnick> that's so cool
18:30:39 <planetmaker> surfaces?
18:30:43 <planetmaker> it's sprites
18:30:44 <pyrotechnick> textures
18:30:50 <pyrotechnick> yeah they're called surfaces in sdl
18:31:13 <planetmaker> Not sure it's the same...
18:31:21 <pyrotechnick> SDL_Surface
18:31:54 <pyrotechnick> anyway i am working on similar game in webgl
18:32:07 <pyrotechnick> i thought i'd send out the feelers on here for any thoughts/suggestons/help
18:32:32 <pyrotechnick> more than anything i need some assistance getting a community going, i think that's one of the best features of openttd
18:32:48 <Rubidium> but doesn't webgl mean javascript and such?
18:33:00 <pyrotechnick> yes...
18:33:13 <pyrotechnick> javascript isn't such a bad language, it's very misunderstood
18:33:15 *** [alt]buster has joined #openttd
18:33:18 <Rubidium> oh, then it's likely never going to happen
18:33:29 <Rubidium> as even ports to C# are failing horribly
18:33:30 <pyrotechnick> why is that Rubidium
18:33:48 <pyrotechnick> Rubidium: i'm not sure it has anything to do with language or environments
18:34:12 <Rubidium> it have everything to do with the amount of effort required to get something close to OpenTTD
18:34:27 <Rubidium> s/have/has/
18:34:43 <Alberth> not necessarily close to openttd, but something addictive
18:34:57 <pyrotechnick> well
18:35:13 <Rubidium> and you're rewriting it from scratch, it's not what I'd call a port
18:35:15 <Alberth> first priority imho is to have something playable
18:35:18 *** TheMask96 has joined #openttd
18:35:37 <pyrotechnick> 'anyway i am working on similar game in webgl'
18:35:39 <pyrotechnick> i never said port
18:35:52 <pyrotechnick> it's more sim-cityish than openttd atm
18:36:02 <Rubidium> 20:27 < pyrotechnick> are there any plans for a webgl port of openttd?
18:36:09 <Rubidium> you definitely said port
18:36:13 <planetmaker> you might join the p1k project or how it's called
18:36:21 <pyrotechnick> Rubidium: yes i was asking about a port
18:36:25 <pyrotechnick> but then i said im writing a similar game
18:36:27 <Gremnon> planetmaker: p1sim you mean
18:36:28 <pyrotechnick> two different concepts
18:36:34 <pyrotechnick> plsim
18:36:36 <planetmaker> Gremnon: probably
18:36:45 <pyrotechnick> as in
18:36:46 <pyrotechnick> pearl?
18:36:55 <Gremnon> personally I don't think p1sim is going to work still
18:36:55 <Alberth> micropolis (formerly simcity) is also developing a web-based thing
18:37:02 <planetmaker> wooot? Forums gone?!
18:37:18 <pyrotechnick> micropolis have one but it's written in activex
18:37:51 <pyrotechnick> ohh micropolis
18:37:53 <pyrotechnick> yeah that is cool
18:38:21 <Alberth> planetmaker: yes, we have to live one evening without :(
18:38:33 <planetmaker> seems like
18:38:38 <planetmaker> we will live :-)
18:38:49 <pyrotechnick> Alberth: that's essentially what we're aiming for first up
18:38:55 <pyrotechnick> Alberth: getting a an alpha
18:39:13 *** [com]buster has quit IRC
18:39:13 *** [alt]buster is now known as [com]buster
18:40:22 *** |Jeroen| has quit IRC
18:40:44 <pyrotechnick> Rubidium: what makes you think it cannot be done in javascript?
18:40:50 <pyrotechnick> Rubidium: performance?
18:41:04 <avdg> pyrotechnick: I think it won't be a port
18:41:10 <Alberth> plain open gl at the machine it self already failed
18:41:13 <avdg> it should be something totaly diffrend
18:41:14 <Rubidium> I was talking about a port of OpenTTD in javascript
18:41:30 <Gremnon> is that even possible?
18:41:39 *** tokai has joined #openttd
18:41:39 *** ChanServ sets mode: +v tokai
18:41:43 <pyrotechnick> Gremnon: openttd in javascript?
18:42:02 <Rubidium> Gremnon: not with network compatability I fear :)
18:42:16 <pyrotechnick> Gremnon: not without a proxy
18:42:23 <pyrotechnick> Gremnon: there are websockets coming to html
18:42:50 <pyrotechnick> Gremnon: but these must open connections with a http server
18:42:50 <Gremnon> hmm
18:42:50 <avdg> it will not be a port and support for newgrf idk
18:43:10 <pyrotechnick> avdg: i think you could support the graphics files
18:43:14 <Gremnon> JS, I don't think could handle the complexity
18:43:23 <pyrotechnick> Gremnon: i disagree
18:43:32 <pyrotechnick> Gremnon: but i'm open for specific reasons as to why
18:43:42 <pyrotechnick> perhaps not on the hardware we are used to today
18:43:42 <Gremnon> pyrotechnick: if you can show me a working proof of concept, I'll admit it's possible
18:43:54 <pyrotechnick> Gremnon: again, that's what we're aiming for
18:44:18 <pyrotechnick> essentially it's not really going to be that close to openttd
18:44:20 <pyrotechnick> since it will be 3d
18:44:27 <pyrotechnick> but it will be in the same spirit
18:44:35 <Gremnon> perhaps Transport Empire is what you should look at then?
18:44:41 <avdg> that will require a lot of graphics
18:44:45 <Gremnon> afaik it's meant to be OTTD-like, but in 3d
18:44:49 <orudge> Forums are back
18:44:50 <pyrotechnick> really?
18:45:33 <Alberth> \o/
18:45:36 <pyrotechnick> oh cool
18:45:45 <pyrotechnick> there was a 3d playsation version done in 1997
18:46:41 <Gremnon> I doubt you could find a version of it now though
18:47:13 <pyrotechnick> yeah i only have youtube videos
18:47:15 <pyrotechnick> that's enough ^w^
18:47:53 <pyrotechnick> transport empire is pretty dead
18:48:15 <Gremnon> then be the one to revive it - it would seem to be the start of exactly what you want to do, at least
18:48:21 <Gremnon> if not provide some insights into where to start
18:48:32 <Gremnon> all it needs is people to start working on it again
18:48:39 * dihedral is ammused
18:48:46 <pyrotechnick> ogre is pretty hideous
18:48:49 <planetmaker> pyrotechnick: if people actually would programme it, it'd live
18:48:51 <pyrotechnick> i used it for our final project at uni
18:48:57 <planetmaker> ogre is ... bloatedly huge
18:49:04 <pyrotechnick> yeah it's quite filtjhy
18:49:11 <pyrotechnick> i mean it did the job
18:49:28 <pyrotechnick> but it felt like a frankenstein of engines trying to do everything and not doing anything particularly well
18:49:50 <planetmaker> you were faster than you promised, orudge :-) Nice
18:50:14 <pyrotechnick> sorry?
18:50:24 <orudge> planetmaker: I didn't realise there was an update message there
18:50:26 <orudge> that was from last time :p
18:50:30 <orudge> but I couldn't easily edit it once I'd started
18:50:55 <pyrotechnick> so
18:51:04 <pyrotechnick> does anyone have an idea of budgets in openttd
18:51:18 <pyrotechnick> memory/processing budgets?
18:51:32 <planetmaker> orudge: it's not like the time estimate mattered :-)
18:51:41 <pyrotechnick> basically, in a typical game
18:51:50 <pyrotechnick> what % of processing goes towards ai
18:52:04 <pyrotechnick> what goes towards composition etc
18:52:13 <dihedral> orudge, would / do you host java based webapps related to openttd
18:52:13 <planetmaker> depends upon the # of AI. And they can have their own threads
18:52:17 <Gremnon> orudge: it's as montgomery scott once said - 'Always give an estimate longer than the actual time you need - then when you complete it early, you seem like a miracle worker'
18:52:30 <planetmaker> ^ hehe
18:52:33 <Rubidium> pyrotechnick: that depends on a enormous number of factors; can't say much useful about that
18:52:56 <Rubidium> I can make the GUI take 90+%, I can make the AI take 90+% but I can also make either of them use less than 1%
18:53:29 <Alberth> #AIs = 0 and you're done :)
18:53:43 <pyrotechnick> lol
18:53:52 <Rubidium> Alberth: or use wrightai :)
18:54:38 <Alberth> or Rondje, as long as you don't build road :)
18:55:07 *** perk111 has quit IRC
19:00:02 *** lobstar has joined #openttd
19:00:53 <pyrotechnick> Sacro, planetmaker: it looks like SDL is backed by 3d apis
19:01:11 <planetmaker> and?
19:01:48 <pyrotechnick> it's closer to opengl than alot of people would expect
19:03:14 <frosch123> pyrotechnick: most expensive are things like ship pathfinding, processing of millions of plain ground tiles (if you can you should make them stateless), accellerating/breaking of around 30000 vehicles, production of cargos from lots of small instances (houses), running lots of ais, drawing millions of things when zoomed out. and unfortunatelly a lot of that stuff cannot be parallelized
19:03:20 <planetmaker> SDL is only one of the many video front-ends of OpenTTD
19:03:31 <Gremnon> wasn't there an attempt at an OpenGL blitter once? and didn't it fail to work?
19:04:15 <pyrotechnick> frosch123: thankyou very much
19:05:08 *** lobster has quit IRC
19:05:25 <frosch123> what most miss about ottd is, that your average game has a limit of around 200 units per player and rather small maps
19:05:33 <peter1138> SDL isn't close to opengl, heh
19:05:46 <pyrotechnick> peter1138: SDL is often backed by opengl
19:05:47 <frosch123> in ottd there are huge maps, and 200 units are nothing
19:05:56 <pyrotechnick> peter1138: on osx it is
19:05:58 *** perk11 has joined #openttd
19:06:01 <pyrotechnick> peter1138: on windows it can be
19:06:12 <pyrotechnick> peter1138: and on linux it's x11 which can be also
19:06:17 <peter1138> mainstream sdl doesn't have an opengl backend
19:06:33 <orudge> [13:52:15] <dihedral> orudge, would / do you host java based webapps related to openttd <-- I don't. Potentially I could if there was demand.
19:06:35 <Gremnon> in other words: it's an optional extra to sdl that doesn't appear to be offical
19:07:06 <peter1138> you can use opengl with sdl, but that's not the same as sdl using opengl
19:07:23 <pyrotechnick> peter1138: i understand
19:07:34 <pyrotechnick> peter1138: on osx it's backed by quartz which is backed by opengl
19:07:52 <peter1138> on osx it's apparently buggy and doesn't work
19:08:04 <Gremnon> I thought that was osx itself
19:08:05 *** wollollo has joined #openttd
19:08:15 <pyrotechnick> peter1138: i've played openttd on mac for years
19:08:29 <pyrotechnick> peter1138: haven't really noticed anything
19:08:42 <pyrotechnick> peter1138: perhaps it doesn't use the bugged features
19:08:49 <peter1138> then you'll notice the performance problems, and the fact we deprecated and finally removed the port
19:09:01 <peter1138> openttd on osx doesn't use sdl
19:09:08 <peter1138> (because it doesn't work)
19:09:47 <peter1138> what's needed for webgl anyway?
19:10:17 <pyrotechnick> peter1138: a nightly version of an a-grade browser
19:10:31 <pyrotechnick> http://learningwebgl.com/blog/?p=11
19:10:35 * andythenorth doesn't notice any bugs
19:10:37 <andythenorth> on OS X
19:10:52 <andythenorth> maybe they look like features to me :P
19:10:54 <pyrotechnick> andythenorth: me neither, i didn't realise it wasn't sdl though
19:11:02 * andythenorth ponders
19:11:11 <andythenorth> tell me a colour for brickworks
19:11:13 <pyrotechnick> what api does it use when compiled on mac?
19:11:21 <Hirundo> cocoa?
19:11:36 <pyrotechnick> doubt it
19:11:39 <orudge> peter1138: it would appear that SDL 1.2.14 features a significant number of Snow Leopard changes. I've no idea if that would be any better or not for OpenTTD though (and doesn't really fix the other OS X issues). Maybe I'll try later if I can be bothered. Or maybe somebody else already has.
19:11:59 <peter1138> pyrotechnick, ahh, very bleeding edge :)
19:12:06 <pyrotechnick> peter1138: yes it is
19:12:16 <pyrotechnick> peter1138: it will stabilise at the end of this year
19:12:21 <Terkhen> IIRC it was cocoa
19:12:37 <pyrotechnick> peter1138: it's enabled on certain mobile devices alreadt
19:12:45 <peter1138> heh
19:12:55 <pyrotechnick> namely Maemo Browser on n900
19:13:09 <peter1138> and yes, we use cocoa on osx
19:13:14 <pyrotechnick> really?
19:13:15 <planetmaker> [21:11] <pyrotechnick> doubt it <-- but it is cocoa by default
19:13:22 <pyrotechnick> that's alot of work for one platform
19:13:33 <pyrotechnick> sdl was that bad?
19:13:44 <planetmaker> it IS that bad.
19:13:46 <peter1138> we have a win32 gdi backend too, heh
19:13:49 <planetmaker> it's plainly unusable
19:13:50 <__ln__> it is worse.
19:14:16 *** jpx_ has joined #openttd
19:14:32 <__ln__> besides the Windows port doesn't use SDL either afaik.
19:14:49 <planetmaker> http://bugs.openttd.org/task/3447/getfile/5132/colour_issue.png <-- enjoy the colour, pyrotechnick
19:15:04 * andythenorth is grateful for work done on cocoa implementation
19:15:13 <planetmaker> and it's not the only SLD-OSX issue
19:15:14 <peter1138> __ln__, you can compile it with the right incantation though, and it does then work :)
19:15:17 <andythenorth> planetmaker: I like the colour issue
19:15:18 * pyrotechnick is too
19:15:26 <andythenorth> it would make my life easier as a grf author :P
19:15:28 <Terkhen> nice colours :)
19:15:34 <andythenorth> smaller palette == easier choices
19:15:56 <pyrotechnick> it looks like the monitor cable is slightly loose
19:16:01 <peter1138> that just looks like an RGB order mismatch
19:16:06 * Alberth senses a special OpenGFX edition :p
19:16:28 <peter1138> hehe
19:16:40 <planetmaker> :-P
19:16:50 <peter1138> on the other hand, if it's all sdl, then sdl was at fault
19:17:07 <planetmaker> pyrotechnick: hard to make a screenshot of that then ;-)
19:19:40 <pyrotechnick> andythenorth: do you use homebrew?
19:19:49 <andythenorth> ?
19:19:57 <pyrotechnick> i guess not
19:20:02 <pyrotechnick> it's a package manager for mac
19:20:18 <pyrotechnick> i wrote a recipe for openttd one day but it's lost :(
19:21:06 * dihedral wonders what Rubidium would say if dih managed to complete the patch by tomorrow ^^
19:23:16 <planetmaker> there's only one way to find out
19:24:23 <pyrotechnick> so you need a mac developer?
19:24:46 <Gremnon> one that is willing to take on and fix all the OSX bugs actively
19:24:51 <Gremnon> somethign like that, I believe
19:25:07 <pyrotechnick> i would love to see osx support for openttd again
19:25:20 <Gremnon> you're welcome to lend a hand by fixing bugs
19:26:17 <__ln__> And to be a "mac developer" in this context, it is not enough that someone manages to install Xcode Tools and compile OpenTTD himself.
19:26:57 <__ln__> ... that's my impression of the skill level of some that have kind of volunteered for it on the forum.
19:27:05 <Terkhen> pyrotechnick: http://www.tt-forums.net/viewtopic.php?f=29&t=45247
19:27:57 <pyrotechnick> __ln__: hehe, i can only imagine, at least they're mac users though, they can't be that bad...
19:28:16 <glx> <Gremnon> you're welcome to lend a hand by fixing bugs <-- and implement missing features like automatic font selection
19:28:41 <planetmaker> that's not particularily missing
19:29:28 <planetmaker> as it's working for
19:29:51 <planetmaker> at least my case. Easily between the Euroean, Korean, Arabic, Chines, Russian...
19:29:54 <michi_cc> But input for CJK characters for example is missing.
19:29:56 <Gremnon> actually, on fonts I wouldn't mind seeing a patch I believe orudge wrote some time ago that allowed one to pick fonts from a list of system-wide installed fonts
19:30:01 <planetmaker> yep. That is missing
19:30:16 <orudge> Gremnon: that was a long, long time ago, yes
19:30:21 <orudge> but I do still have it kicking around
19:30:25 <orudge> it'd probably need a complete rewrite now
19:30:37 <orudge> OpenTTD's pretty much unrecognisable now compared to what it was then
19:31:09 *** glx has quit IRC
19:31:20 *** glx has joined #openttd
19:31:20 *** ChanServ sets mode: +v glx
19:31:49 <planetmaker> but afaik it's the only example of 'missing feature'
19:32:02 <Gremnon> well true, it'd need to be redone, but it would be nice for the user to be able to pick the font they find more readable or useful
19:32:14 <planetmaker> that's a general request
19:33:16 <pyrotechnick> Terkhen: this post is depressing :(
19:34:30 <Terkhen> It would be nice to change that :)
19:34:55 *** [com]buster has quit IRC
19:35:13 *** HerzogDeXtEr has joined #openttd
19:35:44 *** [com]buster has joined #openttd
19:37:07 * Gremnon wonders if there's any decent arguement for getting a mac
19:37:35 <pyrotechnick> Gremnon: to dev openttd
19:37:45 <Gremnon> besides that. I mean for more general use
19:37:57 <Gremnon> which in my case means mostly onliney kind of stuff
19:37:57 <Rubidium> Gremnon: bigger threshold for installing and using OpenTTD?
19:38:31 <Gremnon> Rubidium: not until it gets supported, or I manage to wrap my head around enough C++ knowledge to at least assist in fixing the port up a bit
19:38:48 <Rubidium> Gremnon: you'd need obj-c++ as well
19:39:02 <Gremnon> why, what's that used for?
19:39:09 <planetmaker> c++ knowledge, a bit obj-c++. And much more API knowledge
19:39:10 <__ln__> Gremnon: indeed, you need Obj-C knowledge more than C++.
19:39:26 <Rubidium> Gremnon: the great minds at Apple chosen obj-c/obj-c++ for their API
19:39:34 <Gremnon> ...fun
19:39:51 <Rubidium> for extra added fun, gcc is seriously considering dropping obj-c++
19:39:55 <__ln__> Rubidium: their kernel api is C++ however
19:40:24 <pyrotechnick> __ln__: not anymore
19:40:25 <Gremnon> it seems like it's much more useful to make a Linux desktop take on a Mac look'nfeel and just run Linux stuff on it instead of actually getting a Mac and running mac stuff on it....
19:40:32 <planetmaker> from what I read, they don't, Rubidium
19:40:35 <Gremnon> assuming you wanted to make it look like that, that is
19:40:47 *** HerzogDeXtEr1 has quit IRC
19:41:02 <__ln__> Rubidium: that's quite irrelevant, as *Apple's* version of gcc certainly isn't dropping Obj-C++.
19:41:26 <planetmaker> Gremnon: the "works out of a box" is not as much given for linux (or windows) as for a mac
19:42:10 <Gremnon> I find Linux works out of the box just fine for me thank you
19:42:26 *** lasershock has quit IRC
19:42:30 <planetmaker> for certain definitions 'out of the box' yes.
19:42:31 <Gremnon> only ever had one issue with it, and that was because Arch upgraded X.org to a version that didn't support the video card's propreitary driver
19:42:33 <planetmaker> For me, too
19:42:57 <pyrotechnick> so...
19:43:02 <pyrotechnick> SDL is a failure?
19:43:14 <planetmaker> depends.
19:43:21 *** Progman has quit IRC
19:46:04 <Rubidium> planetmaker: they're seriously considering it. And they are shooting down merging objective-c 2.0 without it coming from Apple
19:47:41 <pyrotechnick> xcode 4 is so badass
19:47:46 <pyrotechnick> has anyone else tried it?
19:47:50 <avdg> nope
19:47:53 <pyrotechnick> i guess not since there's no osx devs
19:47:58 <avdg> but I don't see a lot in it
19:48:03 <pyrotechnick> SFML needs an osx dev aslwell
19:48:10 <Gremnon> I thought there was one, but they're awol or something
19:48:11 <pyrotechnick> avdg: clang is amazing
19:48:18 <planetmaker> pyrotechnick: I won't pay like > 100$US for access to it
19:48:19 *** lasershock has joined #openttd
19:48:19 <__ln__> Rubidium: but are we supposed to compile the Mac port with a vanilla GCC, or why does that matter?
19:48:20 <avdg> there are improvements yes
19:48:29 <avdg> but the interface, I don't know
19:48:35 <planetmaker> pyrotechnick: clang is faster than gcc. But less optimizing
19:48:38 * avdg and 13" :p
19:48:41 <planetmaker> at least for OpenTTD
19:48:51 <pyrotechnick> planetmaker: clang's not a compiler
19:49:02 <pyrotechnick> it's static code analysis
19:49:13 <__ln__> llvm on the other hand is a compiler
19:49:16 <planetmaker> hm... mixed it up with the llvm part ;-)
19:49:16 <pyrotechnick> yep
19:49:28 <pyrotechnick> planetmaker: correct it's less optimising atm
19:49:36 <pyrotechnick> planetmaker: it's ALOT newer though
19:49:47 <planetmaker> no argument
19:49:53 <pyrotechnick> you need to consider how long gcc's had to incorporate all of the optimisations it has
19:49:56 <avdg> pyrotechnick: I have to see whats better in the real world
19:50:19 <avdg> and I don't have a good view about the c/c++/c# world atm
19:50:39 <pyrotechnick> why
19:50:50 <avdg> cause I'm a noob :)
19:50:53 <planetmaker> avdg: for a quick compile the llvm-gcc is 'better' as it's slightly faster. But for playing big games, use the 'real' gcc ;-)
19:51:01 <planetmaker> gcc_select is your friend
19:52:20 <avdg> because gcc is more optimized and llvm just needs *that* bit more optimizing, right?
19:53:07 <pyrotechnick> they're not exactly in direct competition
19:53:15 <planetmaker> at least with the default configure settings. So probably yes. I'm no compiler-interals specialist by all means
19:53:53 *** perk11 has quit IRC
19:57:43 *** Zuu has quit IRC
19:59:49 *** Gremnon has left #openttd
20:07:49 *** De_Ghosty has quit IRC
20:08:27 *** KenjiE20 has quit IRC
20:15:24 *** Adambean has quit IRC
20:17:11 <TrueBrain> how is openttd.org doing guys?
20:17:34 <TrueBrain> I still see a bandwidth spike of 5 times normal .. :p
20:18:15 <TrueBrain> and 'just' 5000 hits per minute .. lol :p
20:18:36 <frosch123> it does badly, no translator was able to login today, and no commits could be made :p
20:18:53 <TrueBrain> you serious, or?
20:19:32 <frosch123> when was the last time with 24 hours of no commits? even no wt3 update? :p
20:19:45 * frosch123 needs something to blame :p
20:19:55 <TrueBrain> well, you could also commit something
20:19:57 <TrueBrain> *hint*
20:19:58 <TrueBrain> :p
20:20:17 <TrueBrain> but so everything still runs smooth .. nice :D
20:22:28 <Alberth> indeed :)
20:23:30 *** fonsinchen has joined #openttd
20:25:20 <__ln__> has the earring bug been fixed yet?
20:25:44 <avdg> how high is the openttd 1.0.4 counter now?
20:27:03 <Alberth> less than infinite
20:27:29 <Rubidium> avdg: you'll know the figure of 00:00 at 07:00 (UTC)
20:28:19 *** fonsinchen has quit IRC
20:29:34 <avdg> oh, k ty for giving such accurate details :)
20:30:06 <__ln__> avdg: when it exceeds infinite, you'll be notified personally
20:30:16 <avdg> :)
20:31:11 *** pugi has joined #openttd
20:32:51 <TrueBrain> avdg: well, we can't be any more accurate
20:32:57 <TrueBrain> too much data :D
20:33:31 <avdg> bweh, its just data after all, isn't it?
20:33:41 <TrueBrain> your point being?
20:34:05 *** Priski has quit IRC
20:34:54 <avdg> that data isn't everything
20:35:08 <TrueBrain> still making no sense at all
20:35:14 <TrueBrain> or was it just a random troll?
20:35:38 *** lobstar has quit IRC
20:35:57 <frosch123> avdg: those statistics are faked anyway
20:36:09 <TrueBrain> the cake is a lie after all
20:37:04 *** lobstar has joined #openttd
20:37:36 <frosch123> ah, 0.6.3 just passed 250000 yesterday
20:38:01 <Terkhen> someone is still downloading 0.6.3?
20:38:11 <TrueBrain> I have his IP. want to pay him a visit? :p
20:38:16 <TrueBrain> (and no, I don't really have his IP)
20:38:32 <frosch123> Terkhen: a lot more than 0.7.x
20:39:19 <pyrotechnick> ive always wondered this
20:39:35 <pyrotechnick> do you get more cargo if the industry is completely contained within the catchment area
20:39:41 <pyrotechnick> or does only 1 square need to overlap?
20:40:17 <frosch123> the area decides only yes/no, the station rating decides the amount
20:40:38 <pyrotechnick> and for cities
20:40:47 <pyrotechnick> is it based on the buildings covered?
20:41:06 <frosch123> every building produces/accepts on their own
20:41:14 <pyrotechnick> that's cool
20:41:38 <Alberth> http://wiki.openttd.org/Game_mechanics
20:42:23 <pyrotechnick> Alberth: ta
20:42:41 <Rubidium> a big reason 0.6.3 is downloaded so often is release at 2008-10-01, 0.7.0-beta1 at 2009-02-16
20:42:49 *** [alt]buster has joined #openttd
20:43:36 <frosch123> that does not explain why 0.6.3 is still downloaded more often than 0.7.x
20:43:42 <frosch123> (daily amount, not total)
20:43:48 <Rubidium> ai
20:44:00 <SpComb> that's only a four-month lifetime for the 0.6.3 release
20:44:05 <SpComb> well, perhaps beta doesn't cout
20:44:16 <Terkhen> oh, right, the old ai :)
20:44:31 <Terkhen> I still don't get it, though
20:44:32 <frosch123> SpComb: 0.6.3 lived 6 months :) the avarage 1.0 release lasts only 1.5 months
20:45:28 <Rubidium> stupid laptop batteries... only lasting ~2.5 hours when both cores are fully active at max CPU :(
20:47:04 <SpComb> 0.7 dropped the legacy AI?
20:47:54 *** Alberth has left #openttd
20:48:33 <Terkhen> yes
20:48:48 *** [com]buster has quit IRC
20:48:48 *** [alt]buster is now known as [com]buster
20:49:02 <frosch123> well, even sirkoz got used to noai :p
20:49:44 <Terkhen> only because of simpleai
20:50:53 <glx> well it's sirkoz
20:51:12 <Terkhen> :)
20:52:26 *** bryjen has quit IRC
20:52:31 <beyre83> this is weird
20:52:46 <beyre83> i have 2 electric rails, on one i can purchase asiastar
20:52:50 <beyre83> on the other i cannot
20:52:51 <beyre83> :S
20:53:18 <frosch123> then they are likely not both electric :p
20:53:19 *** Lakie has quit IRC
20:53:41 <beyre83> they both have the overhead electric look
20:53:42 <beyre83> :S
20:53:57 <frosch123> try convert rail on them to be sure
20:55:03 *** KenjiE20 has joined #openttd
20:59:26 <beyre83> mmm seems the station wasnt
20:59:31 <beyre83> on the other end
20:59:58 <beyre83> as it was a joint sation with a older line
20:59:58 <beyre83> i forgot about
20:59:58 <beyre83> lol
21:01:18 *** HerzogDeXtEr has quit IRC
21:01:22 *** lasershock has quit IRC
21:02:00 <pyrotechnick> beyre83: PEBKAC error
21:03:39 *** frosch123 has quit IRC
21:04:14 *** lasershock has joined #openttd
21:04:35 *** Kurimus has quit IRC
21:05:03 *** Fast2 has quit IRC
21:05:25 *** elmz has quit IRC
21:10:37 <CIA-2> OpenTTD: yexo * r20807 /trunk/src/ (toolbar_gui.cpp toolbar_gui.h window.cpp): -Codechange: don't clamp the width of the main toolbar to 640 pixels
21:10:46 *** bryjen has joined #openttd
21:16:37 *** pyrotechnick has quit IRC
21:17:26 *** Biolunar has quit IRC
21:19:21 *** perk11 has joined #openttd
21:19:54 <CIA-2> OpenTTD: rubidium * r20808 /trunk/src/video/cocoa/event.mm: -Add [FS#4110]: [OSX] support for input using dead keys (Zydeco)
21:20:41 <__ln__> that was surprising
21:20:47 <planetmaker> yep
21:22:13 <Rubidium> did I break OSX compilation?
21:22:51 <__ln__> did you try to?
21:23:44 *** [com]buster has quit IRC
21:23:48 *** [com]buster has joined #openttd
21:26:01 <TrueBrain> how ever much I look at objective C, it is some fucked up syntax
21:26:41 *** KouDy has quit IRC
21:29:30 *** Mucht has quit IRC
21:30:51 *** Vitus has quit IRC
21:38:40 *** Brianetta has joined #openttd
21:45:34 * avdg goes for a test
21:45:42 <Terkhen> good luck
21:46:48 *** Sacro1 has joined #openttd
21:47:45 *** Sacro has quit IRC
21:49:13 <avdg> indeed, there is something broken -_-
21:49:24 <planetmaker> Rubidium: you added at least a warning: /Users/ingo/ottd/trunk/src/video/cocoa/event.mm: In function ‘bool QZ_PollEvent()’:
21:49:26 <planetmaker> /Users/ingo/ottd/trunk/src/video/cocoa/event.mm:563: warning: comparison between signed and unsigned integer expressions
21:49:35 <Rubidium> yay!
21:49:38 <avdg> same error
21:49:47 <Rubidium> well tested patch *ONCE* again
21:50:01 <Terkhen> :)
21:50:31 <Rubidium> s/int/uint/ works?
21:51:09 <planetmaker> I didn't quite read it. What shall I look ingame for what would break?
21:51:20 <planetmaker> dead keys... like accents?
21:51:25 <avdg> what could be broken?
21:51:52 <Rubidium> avdg: everything
21:52:03 <avdg> bad question
21:52:08 <Rubidium> after all, it's Mac OS X; a minor change can break everything there
21:52:21 <planetmaker> like for any other system
21:52:36 <Rubidium> for any other system *I* can do tests and such
21:52:44 <avdg> hmm
21:52:58 <Rubidium> hell, I even have a Korean Windows XP installation
21:53:02 * avdg blames hisself for not testing the patch hard enough
21:53:17 <planetmaker> did you test it before, avdg ?
21:53:31 <avdg> yep, but seems I didn't stresstest it hard enough
21:53:34 <planetmaker> if so... how did you then go around that warning?
21:53:36 <Rubidium> but... does s/int/uint/ on that line fix the warning?
21:53:57 <avdg> it seems the signs aren't editable
21:54:17 <avdg> at least, if you include these dead key symbols
21:54:29 <avdg> hmm
21:55:01 <avdg> let me test it, my report isn't done yet :p
21:55:15 <planetmaker> s/int/uint/ silences the warning, yes
21:55:26 <Rubidium> avdg: well, file a bug report then...
21:55:34 <avdg> k
21:56:08 <CIA-2> OpenTTD: rubidium * r20809 /trunk/src/video/cocoa/event.mm: -Fix (r20809): as usual with these user provided Mac OS X patches lately... they either fail to compile or spew warnings
21:56:14 <avdg> cause it seems I can't reproduce it anymore
21:56:19 <Rubidium> yay for reinforcing my lack of faith in Mac OS X people writing decent code
21:57:25 *** ProfFrink has joined #openttd
21:59:05 <planetmaker> did a 2nd person test the patch?
21:59:15 <avdg> afaik no
21:59:26 <avdg> except the patchwriter himself
22:00:02 *** Progman has joined #openttd
22:00:27 *** Westie has quit IRC
22:00:50 <glx> never trust patchwriters
22:01:16 * SmatZ doesn't
22:01:22 <glx> they often claim their code is desync free
22:01:22 <avdg> thats why I say no :p
22:01:25 *** TomyLobo has quit IRC
22:01:56 <glx> when a quick review without even testing proves it's false
22:02:57 <avdg> well, thats why we need more osx testers :p
22:03:40 <Rubidium> no, someone we can reasonably trust that it was tested correctly (i.e. an official dev)
22:03:58 *** Prof_Frink has quit IRC
22:03:58 *** ProfFrink is now known as Prof_Frink
22:04:57 *** bryjen has quit IRC
22:05:23 <CIA-2> OpenTTD: rubidium * r20810 /trunk/ (5 files in 3 dirs): -Merge: documentation updates from 1.0
22:18:53 *** JVassie has quit IRC
22:19:46 *** Lakie has joined #openttd
22:19:52 <Terkhen> good night
22:19:58 <avdg> gn
22:20:32 *** Cybertinus has quit IRC
22:22:21 <CIA-2> OpenTTD: yexo * r20811 /trunk/docs/ottd-colour-palette.gif: -Fix [FS#4079]: the colour palette file in the docs/ directory was broken
22:25:14 *** ecke has quit IRC
22:31:55 *** nicfer has joined #openttd
22:32:08 *** Lakie has quit IRC
22:43:59 <glx> <@Rubidium> no, someone we can reasonably trust that it was tested correctly (i.e. an official dev) <-- not bjarni :)
22:45:47 <Rubidium> well... there we, usually, didn't have to pick up the pieces
22:46:31 <CIA-2> OpenTTD: yexo * r20812 /trunk/src/newgrf_gui.cpp: -Fix [FS#4125]: crash when confirming newgrf changes with the newgrf parameter window open
22:48:51 *** APTX has quit IRC
22:50:31 *** Lakie has joined #openttd
23:00:11 *** ^Spike^ has quit IRC
23:03:19 *** TruePikachu has joined #openttd
23:03:36 <TruePikachu> Yay 1.0.4 - /me will start DL
23:03:55 *** perk111 has joined #openttd
23:08:16 <avdg> gn
23:08:32 *** avdg has quit IRC
23:09:23 *** perk11 has quit IRC
23:11:06 *** perk111 has quit IRC
23:20:09 *** Progman has quit IRC
23:33:39 *** ajmiles has quit IRC
23:38:06 <TruePikachu> Downloaded and installed, will run soon
23:41:02 *** APTX has joined #openttd
23:47:04 *** KenjiE20 has quit IRC
23:47:50 *** perk11 has joined #openttd