IRC logs for #openttd on OFTC at 2009-10-26
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00:50:57 <Sacro> [Remote host closed the connection]
00:50:59 <welshdragon> Tefad left the chat room. (Remote host closed the connection)
00:51:34 <Tefad> thanks. i upgraded my IRC client on the fly and oftc got lost in the changeover
00:51:41 <Tefad> other servers didn't disconnect : D
00:51:59 <Tefad> just curious what the msg would be
00:52:38 <PeterT> Tefad_ (~tefad@c-98-249-11-38.hsd1.va.comcast.net) has joined #openttd
00:54:43 <Tefad> now back to your regularly scheduled #openttd
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01:16:55 <DarkTakua> and which one is the mac one?
01:17:44 <DarkTakua> yea, but which file is it?
01:22:46 <PeterT> it's also availible on bananas
01:23:11 <PeterT> but I'm guessing you need opengfx because you don't the original graphics
01:26:38 <glx> PeterT: yes for that the game must run :)
01:32:21 <DarkTakua> so where do i put the folder?
01:34:00 <PeterT> installation directory
01:34:54 <PeterT> first of all, do you have vista or xp?
01:37:28 <glx> location of data is specified in readme
01:46:27 <DarkTakua> do I put the folder in the data folder?
01:50:00 <glx> there's a readme in the zip :)
01:50:11 <glx> but just put the .tar inside data
01:54:35 <PeterT> did it load? did openttd load?
01:54:46 <glx> you will probably need to add an empty sample.cat in data too
01:55:36 <DarkTakua> like a new folder called simple.cat?
01:57:12 <glx> openttd needs tr*.grf and sample.cat from TTD, opengfx provides replacements for tr*.grf but not for sample.cat
01:58:12 <glx> nightlies can use opensfx as replacement, but 0.7.X releases can't, so you need the original sample.cat or an empty one to start the game
01:59:13 <DarkTakua> or is it the one with the picture
01:59:25 <glx> just create an empty file
02:00:23 <DarkTakua> so create a duplicate?
02:00:56 <Eddi|zuHause> duplicate of what?
02:01:12 <DarkTakua> idk how to make another :l
02:01:26 <Eddi|zuHause> go to the console, into the data directory, and type "touch sample.cat"
02:01:40 <Eddi|zuHause> that will create an empty file
02:02:10 <glx> yes but the console is well hidden on mac :)
02:02:24 <DarkTakua> I just search it :P
02:02:33 <glx> hmm terminal not console IIRC
02:03:09 <DarkTakua> hmm, where is data dictionary
02:04:21 <glx> cd ~/Documents/OpenTTD/data
02:05:09 <glx> then 'ls' to check you see the same files as in Finder
02:05:30 <DarkTakua> what about u do it ?
02:05:36 <glx> type 'ls' to see the content of the folder
02:06:34 <Sacro> data is in /Library/Application\ Support/OpenTTD
02:07:05 <glx> Sacro: it can be in ~/Documents/OpenTTD too
02:07:22 <Sacro> DarkTakua: terminal.app
02:08:23 <glx> to the data dir where you put opengfx.tar
02:08:47 <glx> cd ~/Documents/OpenTTD/data
02:09:14 <glx> you should see opengfx.tar
02:09:41 <glx> where did you put opengfx.tar ?
02:10:19 <DarkTakua> maybe I put it in the wrong one.. O.O
02:11:40 <DarkTakua> type it in terminal?
02:12:34 <glx> ok now you can start openttd
02:12:54 <DarkTakua> that was super hard just for 1 game...
02:13:39 <glx> of course you won't have sound :)
02:13:53 <Sacro> feel free to whistle though
02:14:51 <glx> anyway original data files are not hard to find :)
02:15:16 <glx> but we can't give you any link to them
02:17:22 <glx> else they would be in the package ;)
02:19:54 <PeterT> google "download transport tycoon"
02:20:35 <glx> PeterT: there's no need to tell what to ask :)
02:24:30 <Eddi|zuHause> hm... my calculation says i have 65m of track, that doesn't look right right there...
02:25:58 <DarkTakua> is there a way to like move left and right, up and down?
02:26:53 <Markk> Press and hold your left mousebutton
02:27:18 <Eddi|zuHause> hm, 33m, that sounds more like it
02:27:44 <Eddi|zuHause> so if i consider the unused tracks, something around 40m of tracks probably
02:28:36 <DarkTakua> and is there a way to build houses.?
02:30:08 <DarkTakua> they just build on it's own?
02:30:54 <Markk> Yes, if you're helping it with transports too and from the city and run a goods-line to it
02:31:11 <Markk> Then the city will be happe and build houses o/
02:31:27 <Markk> (Only passenger is needed though) :)
02:32:25 <Markk> You should read the wiki tough
02:32:33 <Markk> Many good tips and hints in there
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03:27:57 <DarkTakua> where do i put extra ships?
03:29:01 <Sacro> also not in a small lake
03:30:55 <DarkTakua> and...how do i get cars etc on roads?
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03:46:07 <Eddi|zuHause> _ln: the most accurate calculation i can get is 34,5m of tracks built on my floor
03:57:03 <DarkTakua> how do I get cars on the roads?
04:01:40 <Eddi|zuHause> build a road depot
04:02:33 <Eddi|zuHause> i recommend you download some AIs that can show you a few things
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11:06:48 <Pikka> you say goodbye, but I say hello
11:06:58 <Pikka> I don't know why you say goodbye, I say hello
11:08:20 <Rubidium> Why, why, why, why, why, why?
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11:23:11 <LadyHawk> Pikka wtf, that song was just on the radio
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12:08:24 <Pikka> LadyHawk: I'm magic like that
12:12:10 * TrueBrain pictures Rubidium dancing on Queen, and runs away scared
12:12:37 <Rubidium> dancing, what's that?
12:13:00 <Rubidium> but... must say your imagination is running wild
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12:24:26 <CIA-9> OpenTTD: rubidium * r17876 /trunk/src/network/network_gui.cpp: -Codechange: make the network company password window nested
12:29:17 <Eddi|zuHause> on the first glance, i just read "TrueBrain pictures Rubidium as dancing queen"
12:30:00 <TrueBrain> now you have a twisted imagination
12:31:33 <Eddi|zuHause> well. it might be related to Rubidium having a pink colour :p
12:43:39 <CIA-9> OpenTTD: rubidium * r17877 /trunk/src/ (lang/english.txt network/network_gui.cpp): -Fix (r1322/r1174/r464): do not hardcode 'Ban' for GUI purposes, i.e. make it translatable
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12:45:40 <Rubidium> TrainzStoffe: you really should get a more stable internet connection
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12:56:06 <Luukland> Can someone tell me how long 1 game day takes?
12:56:50 <Rubidium> assuming your OS' scheduler doesn't mess with it
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15:00:27 <dihedral> Rubidium, wrt r17877 what's with kick?
15:04:59 <glx> check the diff dihedral :)
15:06:29 <dihedral> cause kick aint in wt3
15:08:59 <glx> dihedral: your search skill is broken
15:09:20 <dihedral> i doubt that searching for 'kick' can be that hard
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15:09:46 <teuntjuhh> how does that works
15:10:00 <yorick> teuntjuhh: /join #luukland
15:10:15 <dihedral> i have no idea how wt3 is setup
15:10:17 <glx> dihedral: it give me 3 results
15:10:43 <glx> all checkboxes checked btw
15:11:40 <dihedral> it's not listed in the 'waiting for commit' strings
15:11:58 <dihedral> and not in the 'untranslated'
15:12:02 <dihedral> however, it's in all
15:12:33 * dihedral sings a song and walks away as if nothing had ever happened :-P
15:19:18 <Rubidium> ... but you highlighted me!
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16:07:27 <dihedral> just shows how much i like you :-P
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17:27:40 <nicfer1> what's the difference between cargo distribution and cargo destination patchs? which one do you recommend me?
17:28:09 <Sacro> "The proposal - initially approved in 2008 - would allow domain names written in Asian, Arabic..."
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17:35:32 <MyCatVerbs> Sacro: Which proposal is this? Punycode's already in and I think a handful of domain registrars pretty much allow utf8 outright.
17:37:39 <Sacro> i was more referring to the issue that 'asian' isn't a language nor a charset
17:39:18 <MyCatVerbs> Well, okay, languages of Asian origin. :)
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17:45:37 <CIA-9> OpenTTD: translators * r17878 /trunk/src/lang/ (french.txt german.txt hungarian.txt):
17:45:37 <CIA-9> OpenTTD: -Update from WebTranslator v3.0:
17:45:37 <CIA-9> OpenTTD: french - 6 changes by glx
17:45:37 <CIA-9> OpenTTD: german - 1 changes by dihedral
17:45:37 <CIA-9> OpenTTD: hungarian - 1 changes by alyr
18:05:18 <planetmaker> dihedral, mind if I correct the translation from "Bann" to "Sperren"?
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18:16:53 <CIA-9> OpenTTD: smatz * r17879 /trunk/src/saveload/afterload.cpp: -Codechange: convert awarded pax subsidies from old savegames using simple heuristic (instead of deleting them)
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18:54:14 <Luukland> Guys, might I request a bigger ban list, or use of * in banlist?
18:54:26 <Luukland> I have been running servers now for 1 week
18:55:23 <Belugas> how many entries are allowed now?
18:55:37 <Belugas> i don't know, i really ask...
18:55:43 <Rubidium> you can keep requesting it, but I'm not going to add it to trunk
18:56:04 <frosch123> wasn't there already something added like that?
18:56:28 <Luukland> I am banning like crops, how the hell am I supposed to keep every bad player out"?
18:57:39 <MyCatVerbs> Make the server private and invite specific people in. :P
18:58:55 <Luukland> Rubidium? If we provide a small patch
18:59:03 <Luukland> would you be able to put it in trunk?
18:59:29 <Luukland> not able, but interested
19:00:43 <Rubidium> if you can actually make a patch that makes the limit basically a memory limit I'd be very interested
19:01:20 <Rubidium> but it has to be for trunk; I don't want to update a 0.7 patch
19:02:59 <planetmaker> I guess a limit of 0xFFFF (pool size) would suffice, too?
19:03:50 <planetmaker> Is my assumption correct, though, that pools are limited to 65k?
19:04:26 <frosch123> also you would not store ban lists in pools
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19:04:53 <frosch123> as you do not want to store them in savegames
19:05:06 <planetmaker> he, of course :-)
19:05:07 <frosch123> and you do not need persistent IDs
19:05:42 <yorick> shouldn't stuff be licensed as AGPL?
19:06:19 <frosch123> we always wait for the YA
19:07:18 <DorpsGek> yorick: Invalid arguments for svn.
19:07:23 <DorpsGek> yorick: Invalid arguments for svn.
19:08:30 <yorick> r15931: -Codechange: let the host and ban lists use of SmallVector.
19:08:43 <glx> why not use the right command?
19:08:58 <DorpsGek> glx: Commit by rubidium :: r15931 /trunk/src (8 files in 3 dirs) (2009-04-03 12:49:58 UTC)
19:08:59 <DorpsGek> glx: -Codechange: let the host and ban lists use of SmallVector.
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19:12:29 <Luukland> can you put it in 0.7.x Rubidium :P
19:12:35 <Luukland> You told me you would be interested ^^
19:13:18 <Rubidium> I can, but I won't... way too much work
19:13:40 <yorick> also, range bans should be in trunk, IIRC
19:14:22 <yorick> no, they are already in
19:15:13 <yorick> Luukland: it's easily backportable
19:15:38 <DorpsGek> yorick: Commit by peter1138 :: r15094 trunk/src/network/network.cpp (2009-01-15 18:11:26 UTC)
19:15:39 <DorpsGek> yorick: -Feature: Add support for IP range bans using CIDR notation.
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19:16:26 <yorick> you can backport it if not already in
19:17:17 <yorick> but warning: CIDR notation is strange
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20:26:47 <CIA-9> OpenTTD: smatz * r17880 /trunk/src/smallmap_gui.cpp: -Codechange: pass 'blitter' as parameter instead of determining it again in DrawSmallMapStuff()
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20:32:40 <CIA-9> OpenTTD: smatz * r17881 /trunk/src/smallmap_gui.cpp: -Codechange: unify comment style in smallmap_gui.cpp a bit
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20:48:04 <andythenorth> anything happending?
20:48:37 <Belugas> nope... but something is going to happen
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21:04:46 <dihedral> planetmaker, not at all ;-)
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21:30:38 * andythenorth not feeling like coding
21:30:46 <andythenorth> nfo blitz this weekend
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22:10:21 <CIA-9> OpenTTD: rubidium * r17882 /trunk/src/network/network_gui.cpp: -Codechange: make the code to draw the details in the server list a seperate function and remove some magic numbers
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22:36:39 <Nite_Owl> Need to feed - later all
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22:56:25 *** violetblood was kicked by DorpsGek (Wrong channel. Retry in #openttdcoop.)
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22:56:50 <welshdragon> violetblood: wiki.openttd.org ;)
22:57:33 <welshdragon> violetblood: replace the * in the subject with any of the words in brackets ;)
22:57:48 <Rubidium> doesn't the topic provide you with more than enough information to figure out the URL?
22:58:40 <welshdragon> Rubidium: it does
22:59:37 <violetblood> are there any 32b mods?
23:00:36 <Rubidium> depends on what kind of mods you're seeking
23:00:58 <Eddi|zuHause> 32b? what tiny girl is that supposed to be?
23:01:06 <Eddi|zuHause> we don't have such stuff here
23:02:18 <Eddi|zuHause> gnah... after cleaning the wheels and putting oil into the motor, my ICE is so fast, at full speed it skips through my isolated sections!!
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23:03:11 <Rubidium> you forgot 'silence!'
23:03:15 <CIA-9> OpenTTD: smatz * r17883 /trunk/src/3rdparty/md5/ (md5.cpp md5.h): -Codechange: little cleaning in md5.cpp and md5.h
23:03:26 <Eddi|zuHause> yeah, that's what i thought, too ;)
23:05:53 <Rubidium> Eddi|zuHause: you should use the proper normal gauge high strength steel and such for ICEs, not that 'very narrow' gauge floppy steel tracks you're using now :)
23:06:29 <Eddi|zuHause> steel? my tracks are of excellent quality aluminium!!
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23:54:17 <nicfer1> I've installed mingwn+msys, but seems that the command gcc is not found
23:55:02 <nicfer1> I've installed the g++ package from the mingw installer
23:57:59 <PeterT> nicfer1: are you currently looking at instrucitons from wiki.openttd.org/mingw ?
23:59:10 <PeterT> is it alot of trouble to completely reinstall the whole thing?
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