IRC logs for #openttd on OFTC at 2009-10-26
        
        
        
            ⏴ go to previous day
00:33:25  *** Eddi|zuHause has joined #openttd
 
00:50:57  <Sacro> [Remote host closed the connection]
 
00:50:59  <welshdragon> Tefad left the chat room. (Remote host closed the connection)
 
00:51:34  <Tefad> thanks. i upgraded my IRC client on the fly and oftc got lost in the changeover
 
00:51:41  <Tefad> other servers didn't disconnect : D
 
00:51:59  <Tefad> just curious what the msg would be
 
00:52:38  <PeterT> Tefad_ (~tefad@c-98-249-11-38.hsd1.va.comcast.net) has joined #openttd
 
00:54:43  <Tefad> now back to your regularly scheduled #openttd
 
00:58:16  *** thepalm has joined #openttd
 
01:14:18  *** DarkTakua has joined #openttd
 
01:15:14  *** KenjiE20|LT has joined #openttd
 
01:16:55  <DarkTakua> and which one is the mac one?
 
01:17:44  <DarkTakua> yea, but which file is it?
 
01:22:46  <PeterT> it's also availible on bananas
 
01:23:11  <PeterT> but I'm guessing you need opengfx because you don't the original graphics
 
01:26:38  <glx> PeterT: yes for that the game must run :)
 
01:32:21  <DarkTakua> so where do i put the folder?
 
01:34:00  <PeterT> installation directory
 
01:34:54  <PeterT> first of all, do you have vista or xp?
 
01:37:28  <glx> location of data is specified in readme
 
01:46:27  <DarkTakua> do I put the folder in the data folder?
 
01:50:00  <glx> there's a readme in the zip :)
 
01:50:11  <glx> but just put the .tar inside data
 
01:54:35  <PeterT> did it load? did openttd load?
 
01:54:46  <glx> you will probably need to add an empty sample.cat in data too
 
01:55:36  <DarkTakua> like a new folder called simple.cat?
 
01:57:12  <glx> openttd needs tr*.grf and sample.cat from TTD, opengfx provides replacements for tr*.grf but not for sample.cat
 
01:58:12  <glx> nightlies can use opensfx as replacement, but 0.7.X releases can't, so you need the original sample.cat or an empty one to start the game
 
01:59:13  <DarkTakua> or is it the one with the picture
 
01:59:25  <glx> just create an empty file
 
02:00:23  <DarkTakua> so create a duplicate?
 
02:00:56  <Eddi|zuHause> duplicate of what?
 
02:01:12  <DarkTakua> idk how to make another :l
 
02:01:26  <Eddi|zuHause> go to the console, into the data directory, and type "touch sample.cat"
 
02:01:40  <Eddi|zuHause> that will create an empty file
 
02:02:10  <glx> yes but the console is well hidden on mac :)
 
02:02:24  <DarkTakua> I just search it :P
 
02:02:33  <glx> hmm terminal not console IIRC
 
02:03:09  <DarkTakua> hmm, where is data dictionary
 
02:04:21  <glx> cd ~/Documents/OpenTTD/data
 
02:05:09  <glx> then 'ls' to check you see the same files as in Finder
 
02:05:30  <DarkTakua> what about u do it ?
 
02:05:36  <glx> type 'ls' to see the content of the folder
 
02:06:34  <Sacro> data is in /Library/Application\ Support/OpenTTD
 
02:07:05  <glx> Sacro: it can be in ~/Documents/OpenTTD too
 
02:07:22  <Sacro> DarkTakua: terminal.app
 
02:08:23  <glx> to the data dir where you put opengfx.tar
 
02:08:47  <glx> cd ~/Documents/OpenTTD/data
 
02:09:14  <glx> you should see opengfx.tar
 
02:09:41  <glx> where did you put opengfx.tar ?
 
02:10:19  <DarkTakua> maybe I put it in the wrong one.. O.O
 
02:11:40  <DarkTakua> type it in terminal?
 
02:12:34  <glx> ok now you can start openttd
 
02:12:54  <DarkTakua> that was super hard just for 1 game...
 
02:13:39  <glx> of course you won't have sound :)
 
02:13:53  <Sacro> feel free to whistle though
 
02:14:51  <glx> anyway original data files are not hard to find :)
 
02:15:16  <glx> but we can't give you any link to them
 
02:17:22  <glx> else they would be in the package ;)
 
02:19:54  <PeterT> google "download transport tycoon"
 
02:20:35  <glx> PeterT: there's no need to tell what to ask :)
 
02:24:30  <Eddi|zuHause> hm... my calculation says i have 65m of track, that doesn't look right right there...
 
02:25:58  <DarkTakua> is there a way to like move left and right, up and down?
 
02:26:53  <Markk> Press and hold your left mousebutton
 
02:27:18  <Eddi|zuHause> hm, 33m, that sounds more like it
 
02:27:44  <Eddi|zuHause> so if i consider the unused tracks, something around 40m of tracks probably
 
02:28:36  <DarkTakua> and is there a way to build houses.?
 
02:30:08  <DarkTakua> they just build on it's own?
 
02:30:54  <Markk> Yes, if you're helping it with transports too and from the city and run a goods-line to it
 
02:31:11  <Markk> Then the city will be happe and build houses o/
 
02:31:27  <Markk> (Only passenger is needed though) :)
 
02:32:25  <Markk> You should read the wiki tough
 
02:32:33  <Markk> Many good tips and hints in there
 
02:33:39  *** Rubix`` has joined #openttd
 
03:24:03  *** thepalm has joined #openttd
 
03:27:57  <DarkTakua> where do i put extra ships?
 
03:29:01  <Sacro> also not in a small lake
 
03:30:55  <DarkTakua> and...how do i get cars etc on roads?
 
03:31:34  *** Rubix`` has joined #openttd
 
03:46:07  <Eddi|zuHause> _ln: the most accurate calculation i can get is 34,5m of tracks built on my floor
 
03:57:03  <DarkTakua> how do I get cars on the roads?
 
04:01:40  <Eddi|zuHause> build a road depot
 
04:02:33  <Eddi|zuHause> i recommend you download some AIs that can show you a few things
 
04:03:46  *** thepalm has joined #openttd
 
05:18:34  *** roboboy has joined #openttd
 
05:40:05  *** ltsampros has joined #openttd
 
06:27:42  *** DarkTakua is now known as DarkTakua[away]
 
06:33:19  *** DarkTakua[away] is now known as DarkTakua
 
06:54:36  *** Rhamphoryncus has joined #openttd
 
07:15:36  *** Cybertinus has joined #openttd
 
07:26:40  *** andythenorth has joined #openttd
 
07:43:05  *** Polygon has joined #openttd
 
08:13:22  *** kannerke has joined #openttd
 
08:16:21  *** thepalm has joined #openttd
 
08:20:46  *** andythenorth has joined #openttd
 
08:31:58  *** lobstar has joined #openttd
 
08:47:50  *** zachanima has joined #openttd
 
08:57:50  *** boekabart has joined #openttd
 
09:04:21  *** zachanima has joined #openttd
 
09:12:18  *** thepalm has joined #openttd
 
09:27:25  *** TrainzStoffe has joined #openttd
 
09:31:49  *** andythenorth has joined #openttd
 
09:34:44  *** zachanima has joined #openttd
 
09:34:53  *** TrainzStoffe is now known as Stoffe
 
10:02:01  *** Beklugas has joined #openttd
 
10:12:49  *** ChanServ sets mode: +v tokai
 
10:22:49  *** boekabart has left #openttd
 
10:33:39  *** andythenorth has joined #openttd
 
10:39:25  *** George3 has joined #openttd
 
10:51:04  *** andythenorth has joined #openttd
 
10:52:05  *** andythenorth has left #openttd
 
11:06:48  <Pikka> you say goodbye, but I say hello
 
11:06:58  <Pikka> I don't know why you say goodbye, I say hello
 
11:08:20  <Rubidium> Why, why, why, why, why, why?
 
11:18:26  *** TrainzStoffe has joined #openttd
 
11:19:00  *** MyCatVerbs has joined #openttd
 
11:23:11  <LadyHawk> Pikka wtf, that song was just on the radio
 
11:25:18  *** TrainzStoffe is now known as Stoffe
 
11:33:53  *** TrainzStoffe has joined #openttd
 
11:39:33  *** TrainzStoffe is now known as Stoffe
 
11:39:46  *** ltsampro1 has joined #openttd
 
11:40:31  *** TrainzStoffe has joined #openttd
 
11:47:35  *** Chris_Booth has joined #openttd
 
11:57:01  *** KenjiE20 has joined #openttd
 
12:08:24  <Pikka> LadyHawk: I'm magic like that
 
12:12:10  * TrueBrain pictures Rubidium dancing on Queen, and runs away scared
 
12:12:37  <Rubidium> dancing, what's that?
 
12:13:00  <Rubidium> but... must say your imagination is running wild
 
12:23:52  *** TrainzStoffe has joined #openttd
 
12:24:26  <CIA-9> OpenTTD: rubidium * r17876 /trunk/src/network/network_gui.cpp: -Codechange: make the network company password window nested
 
12:29:17  <Eddi|zuHause> on the first glance, i just read "TrueBrain pictures Rubidium as dancing queen"
 
12:30:00  <TrueBrain> now you have a twisted imagination
 
12:31:33  <Eddi|zuHause> well. it might be related to Rubidium having a pink colour :p
 
12:43:39  <CIA-9> OpenTTD: rubidium * r17877 /trunk/src/ (lang/english.txt network/network_gui.cpp): -Fix (r1322/r1174/r464): do not hardcode 'Ban' for GUI purposes, i.e. make it translatable
 
12:45:24  *** TrainzStoffe has joined #openttd
 
12:45:40  <Rubidium> TrainzStoffe: you really should get a more stable internet connection
 
12:50:51  *** Chris_Booth is now known as Booth
 
12:52:08  *** TrainzStoffe is now known as Stoffe
 
12:52:10  *** Booth is now known as Chris_Booth
 
12:55:33  *** Chris_Booth has joined #openttd
 
12:55:57  *** Luukland has joined #openttd
 
12:56:06  <Luukland> Can someone tell me how long 1 game day takes?
 
12:56:50  <Rubidium> assuming your OS' scheduler doesn't mess with it
 
13:39:24  *** Beklugas is now known as Belugas
 
13:39:46  *** LordAzamath has joined #openttd
 
13:48:00  *** Progman has joined #openttd
 
14:05:00  *** lobster has joined #openttd
 
14:06:05  *** Dred_furst has joined #openttd
 
14:11:19  *** Grelouk has joined #openttd
 
14:11:21  *** Grelouk_ has joined #openttd
 
14:12:47  *** Grelouk has joined #openttd
 
14:31:53  *** oskari89 has joined #openttd
 
14:44:17  *** Biolunar has joined #openttd
 
14:49:01  *** Luukland has joined #openttd
 
14:58:36  *** Coco-Banana-Man has joined #openttd
 
15:00:27  <dihedral> Rubidium, wrt r17877 what's with kick?
 
15:04:59  <glx> check the diff dihedral :)
 
15:06:29  <dihedral> cause kick aint in wt3
 
15:08:59  <glx> dihedral: your search skill is broken
 
15:09:20  <dihedral> i doubt that searching for 'kick' can be that hard
 
15:09:25  *** teuntjuhh has joined #openttd
 
15:09:46  <teuntjuhh> how does that works
 
15:10:00  <yorick> teuntjuhh: /join #luukland
 
15:10:15  <dihedral> i have no idea how wt3 is setup
 
15:10:17  <glx> dihedral: it give me 3 results
 
15:10:43  <glx> all checkboxes checked btw
 
15:11:40  <dihedral> it's not listed in the 'waiting for commit' strings
 
15:11:58  <dihedral> and not in the 'untranslated'
 
15:12:02  <dihedral> however, it's in all
 
15:12:33  * dihedral sings a song and walks away as if nothing had ever happened :-P
 
15:19:18  <Rubidium> ... but you highlighted me!
 
15:31:07  *** ChanServ sets mode: +v tokai
 
15:43:33  *** oskari89 has joined #openttd
 
16:07:27  <dihedral> just shows how much i like you :-P
 
16:46:05  *** nicfer1 has joined #openttd
 
16:49:45  *** Grelouk_ has joined #openttd
 
17:02:58  *** Chris_Booth has joined #openttd
 
17:06:19  *** welshdragon has joined #openttd
 
17:10:39  *** Polygon has joined #openttd
 
17:12:40  *** frosch123 has joined #openttd
 
17:15:29  *** thisismyname has joined #openttd
 
17:27:40  <nicfer1> what's the difference between cargo distribution and cargo destination patchs? which one do you recommend me?
 
17:28:09  <Sacro> "The proposal - initially approved in 2008 - would allow domain names written in Asian, Arabic..."
 
17:29:30  *** lobstar has joined #openttd
 
17:35:32  <MyCatVerbs> Sacro: Which proposal is this? Punycode's already in and I think a handful of domain registrars pretty much allow utf8 outright.
 
17:37:39  <Sacro> i was more referring to the issue that 'asian' isn't a language nor a charset
 
17:39:18  <MyCatVerbs> Well, okay, languages of Asian origin. :)
 
17:39:52  *** MizardX has joined #openttd
 
17:40:46  *** |Jeroen| has joined #openttd
 
17:45:37  <CIA-9> OpenTTD: translators * r17878 /trunk/src/lang/ (french.txt german.txt hungarian.txt):
 
17:45:37  <CIA-9> OpenTTD: -Update from WebTranslator v3.0:
 
17:45:37  <CIA-9> OpenTTD: french - 6 changes by glx
 
17:45:37  <CIA-9> OpenTTD: german - 1 changes by dihedral
 
17:45:37  <CIA-9> OpenTTD: hungarian - 1 changes by alyr
 
18:05:18  <planetmaker> dihedral, mind if I correct the translation from "Bann" to "Sperren"?
 
18:09:09  *** andythenorth has joined #openttd
 
18:16:53  <CIA-9> OpenTTD: smatz * r17879 /trunk/src/saveload/afterload.cpp: -Codechange: convert awarded pax subsidies from old savegames using simple heuristic (instead of deleting them)
 
18:23:11  *** ikarus2k has joined #openttd
 
18:24:12  *** kingpin has joined #openttd
 
18:51:28  *** Terkhen has joined #openttd
 
18:53:58  *** Luukland has joined #openttd
 
18:54:14  <Luukland> Guys, might I request a bigger ban list, or use of * in banlist?
 
18:54:26  <Luukland> I have been running servers now for 1 week
 
18:55:23  <Belugas> how many entries are allowed now?
 
18:55:37  <Belugas> i don't know, i really ask...
 
18:55:43  <Rubidium> you can keep requesting it, but I'm not going to add it to trunk
 
18:56:04  <frosch123> wasn't there already something added like that?
 
18:56:28  <Luukland> I am banning like crops, how the hell am I supposed to keep every bad player out"?
 
18:57:39  <MyCatVerbs> Make the server private and invite specific people in. :P
 
18:58:55  <Luukland> Rubidium? If we provide a small patch
 
18:59:03  <Luukland> would you be able to put it in trunk?
 
18:59:29  <Luukland> not able, but interested
 
19:00:43  <Rubidium> if you can actually make a patch that makes the limit basically a memory limit I'd be very interested
 
19:01:20  <Rubidium> but it has to be for trunk; I don't want to update a 0.7 patch
 
19:02:59  <planetmaker> I guess a limit of 0xFFFF (pool size) would suffice, too?
 
19:03:50  <planetmaker> Is my assumption correct, though, that pools are limited to 65k?
 
19:04:26  <frosch123> also you would not store ban lists in pools
 
19:04:51  *** boekabart has joined #openttd
 
19:04:53  <frosch123> as you do not want to store them in savegames
 
19:05:06  <planetmaker> he, of course :-)
 
19:05:07  <frosch123> and you do not need persistent IDs
 
19:05:42  <yorick> shouldn't stuff be licensed as AGPL?
 
19:06:19  <frosch123> we always wait for the YA
 
19:07:18  <DorpsGek> yorick: Invalid arguments for svn.
 
19:07:23  <DorpsGek> yorick: Invalid arguments for svn.
 
19:08:30  <yorick> r15931: -Codechange: let the host and ban lists use of SmallVector.
 
19:08:43  <glx> why not use the right command?
 
19:08:58  <DorpsGek> glx: Commit by rubidium :: r15931 /trunk/src (8 files in 3 dirs) (2009-04-03 12:49:58 UTC)
 
19:08:59  <DorpsGek> glx: -Codechange: let the host and ban lists use of SmallVector.
 
19:09:46  *** boekabart has left #openttd
 
19:12:29  <Luukland> can you put it in 0.7.x Rubidium :P
 
19:12:35  <Luukland> You told me you would be interested ^^
 
19:13:18  <Rubidium> I can, but I won't... way too much work
 
19:13:40  <yorick> also, range bans should be in trunk, IIRC
 
19:14:22  <yorick> no, they are already in
 
19:15:13  <yorick> Luukland: it's easily backportable
 
19:15:38  <DorpsGek> yorick: Commit by peter1138 :: r15094 trunk/src/network/network.cpp (2009-01-15 18:11:26 UTC)
 
19:15:39  <DorpsGek> yorick: -Feature: Add support for IP range bans using CIDR notation.
 
19:16:10  *** HerzogDeXtEr has joined #openttd
 
19:16:26  <yorick> you can backport it if not already in
 
19:17:17  <yorick> but warning: CIDR notation is strange
 
19:17:32  *** TheMask96 has joined #openttd
 
19:29:12  *** KenjiE20 has joined #openttd
 
19:48:01  *** Chillosophy has joined #openttd
 
19:54:27  *** Progman has joined #openttd
 
20:01:46  *** kannerke has joined #openttd
 
20:26:47  <CIA-9> OpenTTD: smatz * r17880 /trunk/src/smallmap_gui.cpp: -Codechange: pass 'blitter' as parameter instead of determining it again in DrawSmallMapStuff()
 
20:29:22  *** andythenorth has joined #openttd
 
20:32:40  <CIA-9> OpenTTD: smatz * r17881 /trunk/src/smallmap_gui.cpp: -Codechange: unify comment style in smallmap_gui.cpp a bit
 
20:45:06  *** SHADOW-XIII has joined #openttd
 
20:48:04  <andythenorth> anything happending?
 
20:48:37  <Belugas> nope... but something is going to happen
 
20:50:17  *** lobstar has joined #openttd
 
21:04:46  <dihedral> planetmaker, not at all ;-)
 
21:15:40  *** SHADOW-XIV has joined #openttd
 
21:20:32  *** andythenorth has joined #openttd
 
21:26:53  *** Nite_Owl has joined #openttd
 
21:30:38  * andythenorth not feeling like coding
 
21:30:46  <andythenorth> nfo blitz this weekend
 
21:45:34  *** andythenorth has joined #openttd
 
21:56:14  *** andythenorth has joined #openttd
 
22:02:55  *** Chillosophy^ has joined #openttd
 
22:08:52  *** andythenorth has joined #openttd
 
22:10:21  <CIA-9> OpenTTD: rubidium * r17882 /trunk/src/network/network_gui.cpp: -Codechange: make the code to draw the details in the server list a seperate function and remove some magic numbers
 
22:19:30  *** andythenorth has joined #openttd
 
22:20:04  *** Coco-Banana-Man has quit IRC
 
22:36:32  *** andythenorth has joined #openttd
 
22:36:39  <Nite_Owl> Need to feed - later all
 
22:43:42  *** violetblood has joined #openttd
 
22:52:33  *** Progman has joined #openttd
 
22:56:25  *** violetblood was kicked by DorpsGek (Wrong channel. Retry in #openttdcoop.)
 
22:56:26  *** violetblood has joined #openttd
 
22:56:50  <welshdragon> violetblood: wiki.openttd.org ;)
 
22:57:33  <welshdragon> violetblood: replace the * in the subject with any of the words in brackets ;)
 
22:57:48  <Rubidium> doesn't the topic provide you with more than enough information to figure out the URL?
 
22:58:40  <welshdragon> Rubidium: it does
 
22:59:37  <violetblood> are there any 32b mods?
 
23:00:36  <Rubidium> depends on what kind of mods you're seeking
 
23:00:58  <Eddi|zuHause> 32b? what tiny girl is that supposed to be?
 
23:01:06  <Eddi|zuHause> we don't have such stuff here
 
23:02:18  <Eddi|zuHause> gnah... after cleaning the wheels and putting oil into the motor, my ICE is so fast, at full speed it skips through my isolated sections!!
 
23:03:10  *** Sionide has joined #openttd
 
23:03:11  <Rubidium> you forgot 'silence!'
 
23:03:15  <CIA-9> OpenTTD: smatz * r17883 /trunk/src/3rdparty/md5/ (md5.cpp md5.h): -Codechange: little cleaning in md5.cpp and md5.h
 
23:03:26  <Eddi|zuHause> yeah, that's what i thought, too ;)
 
23:05:53  <Rubidium> Eddi|zuHause: you should use the proper normal gauge high strength steel and such for ICEs, not that 'very narrow' gauge floppy steel tracks you're using now :)
 
23:06:29  <Eddi|zuHause> steel? my tracks are of excellent quality aluminium!!
 
23:39:30  *** Muddy is now known as _Muddy
 
23:45:24  *** _Muddy is now known as Muddy
 
23:54:17  <nicfer1> I've installed mingwn+msys, but seems that the command gcc is not found
 
23:55:02  <nicfer1> I've installed the g++ package from the mingw installer
 
23:57:59  <PeterT> nicfer1: are you currently looking at instrucitons from wiki.openttd.org/mingw ?
 
23:59:10  <PeterT> is it alot of trouble to completely reinstall the whole thing?
 
continue to next day ⏵