IRC logs for #openttd on OFTC at 2008-12-10
            
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03:52:28 <Belugas> George_, if i read my stuff correctly, i come up to the conclusion we provide 512-110 free to be used house slots
03:52:45 <Belugas> where do you get the 256 number you came p with on your flyspary??
03:52:51 <Belugas> flyspray
03:53:49 <Belugas> plus... -> "2) allow many houses on one slot"
03:53:51 <Belugas> huuu????
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07:51:55 <planetmaker> morning
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08:14:53 <dihedral> quote from the forums: "However Yorick is a good coder i trust him completely and his work is ussually to high standards."
08:14:55 <dihedral> outch!
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08:18:57 <Celestar> \o
08:19:03 <dihedral> hey ho
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10:45:35 <Eddi|zuHause> dihedral: i read from your statement "you shouldn't trust yorick further than you can kick him" :p
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10:52:55 <dihedral> hihi :-)
10:52:58 <dihedral> nice one Eddi|zuHause
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11:06:27 <Celestar> Rubidium: I hope there won't be another savegame revision bump between now and cargodest merge :P
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11:08:48 * Celestar ponders "how far can one kick yorick?"
11:09:32 <Forked> south park flashback to "kick the baby"..
11:09:54 * Eddi|zuHause ponders buying an external HD
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11:39:56 <Celestar> Forked: never really watched South Park
11:39:59 <Celestar> only once or twice
11:40:05 <Celestar> and it sucks in the dubbed version
11:43:20 <Forked> everything sucks in a dubbed version :)
11:43:42 <Eddi|zuHause> i wouldn't say that...
11:44:10 <Eddi|zuHause> but i would agree that there are more bad examples than good ones :)
11:44:21 <TrueBrain> hmm .. sucking ...
11:44:27 <TrueBrain> oh, wait, did I say that out loud?
11:44:28 <Forked> luckily I don't live in a land of dub-all :)
11:45:53 <TrueBrain> like Germany .. bleg!
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12:09:05 <TrueBrain> sjoep sjoep sjoep
12:09:06 <TrueBrain> lalalalala
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12:40:02 <dihedral> nininininini
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12:51:33 <Celestar> doremifasolasido
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13:36:31 <Celestar> It costs 2 million dollars to move a Shuttle from Edwards AFB to KSC
13:36:32 <Celestar> O_o
13:36:57 <Celestar> and there mustn't be rain, snow, hail, temperatures below 15F or pressures below 8psi.
13:37:18 * Celestar wonders why a SPACECRAFT cannot go below 8psi.
13:37:26 <Celestar> that somehow defeats the purpose
13:41:45 <Rubidium> maybe the tires aren't warm enough to handle the pressure difference ;)
13:41:56 <Celestar> possibly
13:42:09 * Celestar is looking forward to seeing the shuttle mothballed
13:42:15 <dihedral> they could just fly it there :-P
13:42:21 <Celestar> dihedral: how? :P
13:42:24 <Celestar> dihedral: there's no tank :P
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13:46:32 <Rubidium> Celestar: they fly the shuttle to KSC, right?
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13:47:31 <Rubidium> at least http://upload.wikimedia.org/wikipedia/commons/f/fe/Atlantis_on_Shuttle_Carrier_Aircraft.jpg makes me believe that
13:47:35 <Celestar> yes
13:47:43 <Celestar> Rubidium: I mean the shuttle can't fly itself (=
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13:50:36 <Rubidium> that shuttle can land at quite a lot of locations
13:52:51 <dihedral> Celestar, a huge rubber band and catapult it into the air :P
13:57:16 <Celestar> :P
13:57:30 * Celestar wonders how to teach kontact/kde to accept some CA.
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14:06:31 <petern> there's no central certificate thingy, unlike windows :o
14:06:39 <petern> and even firefox on windows uses its own
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14:08:05 <Celestar> petern: KDE has a central one
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14:15:54 <Celestar> petern: I can also import the CA.
14:16:08 <Celestar> petern: I just seem unable to set its trust level for some reason
14:16:36 <petern> ah
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14:45:05 <Celestar> got it :)
14:45:59 <Celestar> back later
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15:19:19 <Moshe> hello all
15:23:41 <yorick> hello
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15:42:16 <petern> bah, no network support in the s60 port :o
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15:43:19 <blathijs> Oeh, there is an S60 port?
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15:45:16 <petern> unofficial of course
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15:46:26 <blathijs> If only I had the time to make an official port out of that :-)
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16:41:13 <fjb> Hello
16:43:44 <FauxFaux> bjf
16:44:07 <fjb> :-P
16:49:45 <SmatZ> hello
16:52:48 <George_> Belugas: And how can I define more than 256 houses per GRF?
16:54:42 <George_> Belugas: Many houses on one slot - I mean one house, which can have different view selected randomly or with a rule. If there would be population callback, than that would be great :)
17:00:58 <glx> I think you do it like you define other houses
17:02:11 <glx> just take care to disable the "extra" houses for ttdpatch
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17:08:38 <yorick> how to generate diff files from hg builds without clear revision history?
17:08:44 <yorick> (cargodest for example)
17:10:16 <yorick> (need to exclude merges from trunk)
17:11:24 <SmatZ> yorick: you may try diff /openttd-cargodest /openttd-clean ... probably with some parameters - I don't know if there is any native hg way
17:12:00 <yorick> maybe outgoing to hg.openttd.org/trunk/openttd.hg/?
17:12:07 <glx> hg diff -r latest_merge
17:12:19 <yorick> glx: I have multiple merges
17:12:50 <yorick> and I only want to get the own piece
17:14:05 <yorick> yep, hg outgoing -p http://hg.openttd.org/openttd/trunk.hg/ :)
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17:15:49 <yorick> m, no, there's like 1641 KB of diff
17:18:25 * yorick blinks
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17:27:45 <yorick> ok, 206kb of diffs upon other diffs
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17:41:44 <thingwath> KB, kb? what?
17:42:01 <SmatZ> kilobits
17:42:37 <SmatZ> as in, 206 000 bits, or 25 750 B
17:42:46 <thingwath> and KB? :-)
17:43:03 <glx> KB is not a unit
17:43:10 <SmatZ> http://www.kb.cz/ :)
17:43:48 <thingwath> 1641 of them? Oh.
17:44:07 <benjamingoodger> glx: yes it is, it's a byte-kelvin XD
17:46:35 <yorick> no, KiloByte :)
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17:47:03 <glx> kilo is k not K
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17:47:44 <benjamingoodger> there is of course a KiB which is a kibibyte and does not involve the kilo prefix.
17:49:35 <thingwath> yep, but it is not K + iB, but Ki + B
17:50:30 <Prof_Frink> And there's KI, which is potassium iodide.
17:50:57 <SmatZ> http://en.wikipedia.org/wiki/JEDEC_memory_standards for memories, KB means 1024 B
17:51:46 <SmatZ> "The quoted capacity of 3½ inch HD floppy disks is 1.44 MB, where MB stands for 1000 times 1024 bytes." I like this one :)
17:52:52 <glx> it's wrong
17:53:06 <thingwath> it's crazy
17:55:38 <SmatZ> @calc 1457664 / 1024 / 1000
17:55:38 <DorpsGek> SmatZ: 1.4235
17:55:41 <SmatZ> hmm
17:55:58 <SmatZ> ah, it's formatted capacity...
17:56:22 <glx> formatted its 1.38
17:56:36 <SmatZ> @calc 1457664 / 1024 / 1024
17:56:36 <DorpsGek> SmatZ: 1.39013671875
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17:57:16 <SmatZ> but it's possible (but unlikely in this case ;) I don't remember the size correctly
17:58:19 <Belugas> George_, your population callback... when would you think it should be triggered?
17:58:34 <Belugas> hey ! SmatZ!!
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17:59:02 <George_> 1) when industry is build.
17:59:33 *** mortal`` is now known as mortal
17:59:37 <George_> 2) periodically (like every 256, 1024, or 65536 ticks)
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18:00:58 <SmatZ> hello Mr. Belugas :)
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18:04:53 <Belugas> when industry is built??? you mean"When house is built" right?
18:05:04 <Belugas> how's life SmatZ?
18:05:32 <SmatZ> Belugas: life is going very quickly, sadly :( no time for fun, anything :-x how are you, Belugas? :)
18:06:12 <Belugas> well... about the same as you ^_^
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18:06:30 <SmatZ> :)
18:06:42 <benjamingoodger> hello belugas, SmatZ
18:06:49 <SmatZ> hello benjamingoodger
18:07:18 <Belugas> hello ben :)
18:07:31 <benjamingoodger> is this the room for those who've lost interest in life?
18:07:51 <petern> no
18:08:12 <benjamingoodger> oh, hello petern
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18:13:11 <Belugas> benjamingoodger, it's more the room for two kinds of people: those who are eagerly waiting some new features and those who cannot provide anything new since they are workers/students caugh up on a life franzy that does not seems to end
18:13:34 <Belugas> ho... and useless ghosts too ;)
18:13:38 <benjamingoodger> ah
18:14:17 <SmatZ> :)
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18:45:41 <CIA-1> OpenTTD: translators * r14666 /trunk/src/lang/ (7 files in 2 dirs): (log message trimmed)
18:45:41 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2008-12-10 18:44:59
18:45:41 <CIA-1> OpenTTD: arabic_egypt - 306 fixed by khaloofah (306)
18:45:41 <CIA-1> OpenTTD: hebrew - 419 fixed, 45 changed by moshe (458), ybungalobill (6)
18:45:41 <CIA-1> OpenTTD: hungarian - 1 changed by alyr (1)
18:45:43 <CIA-1> OpenTTD: ido - 12 fixed by Cecile (12)
18:45:45 <CIA-1> OpenTTD: indonesian - 10 fixed by fanioz (10)
18:47:53 <welshdragon> hmm, i'll do some welsh translations over christmas
18:48:24 * welshdragon hasn't really got time / isn't in the right frame of mind
18:49:45 * benjamingoodger will eventually have civilised debate over welsh with welshdragon but also lacks the proper frame of mind
18:50:09 <welshdragon> benjamingoodger, indeed
18:53:08 <welshdragon> are you from wales?
18:53:34 <Belugas> i'm a whale!
18:53:58 <petern> welshdragon, he thinks anything besides english is pointless
18:54:16 <welshdragon> aah
18:54:36 *** welshdragon is now known as englishdragon
18:54:48 <englishdragon> :)
18:54:50 <petern> hehe
18:55:08 <lolman> englishdragon, You do realise that dragons get slayed in England?
18:55:23 <benjamingoodger> yes, and not put on our damned flag ¬.¬
18:55:42 *** englishdragon is now known as englishlion
18:55:48 <englishlion> :P
18:55:51 <lolman> Only one?
18:55:51 <benjamingoodger> better
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18:56:01 <petern> the one we're not allowed to call the union jack any more...
18:56:02 <englishlion> well, there's not 3 of me
18:56:11 *** englishliontamer is now known as benjamingoodger
18:56:16 <lolman> petern, unless it was at sea we can't call it that anyway
18:56:22 <benjamingoodger> petern: that's because it's called the union flag
18:56:44 <petern> allegedly
18:56:47 <petern> when i was at school
18:56:59 <petern> we all learnt it as union jack...
18:57:14 <benjamingoodger> yes, that's a common misconception
18:57:21 <benjamingoodger> a jack is a flag that flies on a ship
18:58:41 <petern> common as in... in the 1600s
18:59:38 <benjamingoodger> actually, the flag was last updated in 1801
19:00:15 <benjamingoodger> that was when we took over Ireland
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19:01:03 <Wolf01> hello
19:01:05 <petern> last updated, maybe
19:01:15 <petern> it's still be called the union jack all that time
19:01:18 <petern> *been
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19:01:58 <benjamingoodger> no, it has always been the Union Flag
19:02:08 <benjamingoodger> and the Union Jack when flown on ships
19:02:21 <petern> wrong
19:02:27 <lolman> Correct
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19:09:56 <petern> heh
19:10:04 <petern> it is a criminal offence to fly the union jack from a boat :D
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19:13:41 <lolman> petern, if you're not in the Royal Navy
19:14:01 <petern> well yeah
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19:55:58 <yorick> I stripped my 1604kb patch file a bit, it doesn't inlcude all recent trunk commits with diffs on eachother anymore
19:56:05 <yorick> ot's only 111kb
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19:58:09 <Celestar> \o
19:58:15 <yorick> hello Celestar :)
19:58:19 <Celestar> how's it yorick ?
19:58:41 <yorick> it's fine :)
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19:59:07 <SmatZ> holy netsplit!
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19:59:12 <orudge> splat
19:59:15 <orudge> unsplat
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19:59:30 <SmatZ> :)
19:59:32 <Celestar> heh
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19:59:34 <SmatZ> you fixed it :)
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19:59:59 <yorick> netsplit is over 3 times now?
20:00:05 <Celestar> heh
20:00:10 <Celestar> different people rejoined...
20:00:17 <yorick> oh, it's back
20:00:47 * yorick feels lonely
20:00:56 <Celestar> are you ok?
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20:01:22 <yorick> I am never ok
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20:02:10 <yorick> :D
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20:02:19 <welshdragon> holyshit
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20:03:35 <yorick> Celestar: http://paste.openttd.org/177480 <-- it's some feeder share fix :)
20:05:12 <Celestar> yorick: what does it do?
20:05:56 <yorick> it stores the amount of squares ^ 2 / the amount of time for each vehicle on the cargopacket
20:06:14 <yorick> to destribute the feeder shares more equally
20:08:08 <Celestar> I will have a look at it, but not today. Still work remaining and headlines coming up
20:08:13 <Celestar> deadlines*
20:10:41 <Celestar> something like that should definitly go in v2 of cargodest
20:11:39 <yorick> it should go into trunk :P
20:12:36 <Celestar> that is Rubidium's call (U=
20:12:37 <Celestar> (=*
20:15:05 <Celestar> hm .. it looks rather clean at first glace
20:16:12 <Celestar> I'm just wondering about the performance (loops)
20:17:07 <Celestar> did you do a profile run?
20:17:10 <Celestar> meh
20:17:15 <Celestar> I gotta go (dinner time)
20:17:17 <Celestar> CU later
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21:01:24 <Nite_Owl> Hello all
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21:10:10 <TrueBrain> hi Nite_Owl
21:10:30 <Nite_Owl> Hello TrueBrain
21:12:57 <TrueBrain> "Men and fathers don't know much about raising children"
21:13:02 <TrueBrain> that is what a newspaper here says
21:13:16 <TrueBrain> I wonder ... if someone becomes a father, he no longer belongs under the catagory men? Kind of cruwl ..
21:13:29 <TrueBrain> then in the article you read: "Women and mothers ..."
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21:17:12 <Tvistamx> For example, nniigggeerrss and humans may have evolved from a common ancestor. Those that left Africa grew into modern humans with low aggression and large cranial capacities. Those that remained devolved into retarded ape human hybrids. Join us at chimpout.com. http://www.chimpout.com For more info, ask in our Guest Forum.
21:17:32 <TrueBrain> @kban Tvistamx goodbye
21:17:32 *** DorpsGek sets mode: +b *!48cf149f@webchat.mibbit.com
21:17:33 *** Tvistamx was kicked by DorpsGek (goodbye)
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21:18:30 <TrueBrain> bunch of boring people here :p
21:19:32 *** TrueBrain was kicked by petern (cock)
21:19:45 *** TrueBrain has joined #openttd
21:19:47 <petern> :D
21:19:49 <TrueBrain> petern: excuse me?
21:19:53 <yorick> chimpout spam :D
21:20:13 *** yorick was kicked by petern (cockcock)
21:20:20 *** yorick has joined #openttd
21:20:23 <petern> :D
21:20:24 <yorick> petern: excuse me?
21:20:30 <TrueBrain> I think somsone has a cock fetish ..
21:20:34 <petern> Sacro!
21:20:46 <yorick> what have you drunk now?
21:21:00 <TrueBrain> I suspect more he took some kind of weird looking pill
21:21:15 <petern> nothing :(
21:21:29 <ecke> does anybody have logitech g9?
21:22:07 <TrueBrain> that mouse looks so ugly!
21:23:22 <ecke> doesnt matter
21:23:34 *** Eddi|zuHause has quit IRC
21:23:45 <TrueBrain> it was more that I was very suprised that was possible :)
21:23:48 * yorick doesn't like mice at all
21:24:43 <Sacro> yes petern ?
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21:30:17 <Belugas> mmh
21:30:51 <Belugas> prop is passed to town houses as int
21:30:56 <Belugas> not byte
21:30:57 <Belugas> so...
21:35:16 <frosch123> so tea makes you erupt bunches of newgrf stuff instead of other gaga
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21:39:57 <Belugas> hehe instead of coffee, indeed ;)
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21:43:49 <petern> errr, cold suddenly
21:43:52 <petern> shivering :o
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21:52:04 <TrueBrain> pompiedom
21:53:42 <petern> quite
21:54:49 <TrueBrain> bored to the ground and back
21:55:03 <TrueBrain> I guess I should be doing something useful instead
21:56:11 *** Mark has quit IRC
21:56:15 <Wolf01> update the pocketpc patch
21:56:23 <benjamingoodger> TrueBrain: think of a tagline for my publishing company ¬.¬
21:56:24 <TrueBrain> I no longer have a PocketPC
21:56:27 *** Mark has joined #openttd
21:56:29 <TrueBrain> "Just buy it"
21:56:30 *** Mark is now known as M4rk
21:56:32 *** M4rk is now known as Mark
21:56:40 <TrueBrain> and playing OpenTTD on such low resolutions is just silly in my opinion ..
21:56:49 <TrueBrain> below 640x400, it is kind of unplayable
21:57:06 <Wolf01> I have it, I can do test
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21:58:05 <TrueBrain> btw, benjamingoodger, if you use that phrase above, I expect at least 2% of your netto profit
21:58:29 <benjamingoodger> netto indeed
21:58:47 <Wolf01> 'night
21:58:53 *** Wolf01 has quit IRC
21:59:14 <TrueBrain> (it is in general very impossible to give someone of the netto profit ... as that means it wasn't netto afterall :p)
21:59:50 <benjamingoodger> it's "net"
22:00:18 <benjamingoodger> netto is a long-dead supermarket
22:00:38 <TrueBrain> failure in translation
22:00:39 <benjamingoodger> but don't worry, I'm not going to use your tagline
22:00:40 <TrueBrain> can't help that :)
22:01:08 <TrueBrain> why did I already seen all the good movies :(
22:02:47 <TrueBrain> petern: tell us a funny story
22:03:35 <petern> once upon a time there was an englishman, an irishman, a scotsman, and a welshdragon
22:04:26 <Prof_Frink> Did they walk into a bar?
22:04:28 <Belugas> they all went to a pub, ordered some beers, and suddenly, they could understand each other!
22:04:33 * benjamingoodger is sceptical
22:04:42 <Belugas> shit... he stole my punch line :S
22:04:55 <TrueBrain> you guys are mean!
22:05:01 <benjamingoodger> the UK is the most tolerant society in the history of the world
22:05:07 <benjamingoodger> the Irish hate the English
22:05:10 <Belugas> TrueBrain, i might have a good job for you :)
22:05:11 <benjamingoodger> the Scots hate the English
22:05:16 <TrueBrain> Belugas: do tell
22:05:18 <benjamingoodger> the Welsh especially hate the English
22:05:29 <benjamingoodger> the English hate most of the English
22:05:33 <Belugas> teach benjamingoodger more emoticons then the only one he knows already!!
22:05:48 <benjamingoodger> 0.o
22:05:49 <TrueBrain> Belugas: that is indeed a fulltime job
22:05:53 <TrueBrain> sorry, I pass
22:05:59 <benjamingoodger> so, overall, the fact that we can all put up with each other makes us extremely toleran
22:06:10 <TrueBrain> no, it makes you stupid
22:06:13 <TrueBrain> a whole different thing
22:06:20 <Prof_Frink> benjamingoodger: There's a simple reason for it.
22:06:28 <Prof_Frink> We all hate the French.
22:06:34 <benjamingoodger> aha!
22:06:36 <TrueBrain> hahahahaha
22:06:36 * benjamingoodger nods
22:06:38 <welshdragon> and we are all behind computers
22:06:39 <TrueBrain> good point Prof_Frink :)
22:06:46 <welshdragon> not sat next to each other :)
22:07:08 <welshdragon> Prof_Frink, take that back, about the french
22:07:19 <welshdragon> there are some nice ones
22:07:21 <TrueBrain> French people suck; glx is the exception
22:07:32 <glx> thx
22:07:35 <benjamingoodger> they do have a very nice road to Spain
22:07:36 <TrueBrain> yw
22:07:53 <welshdragon> but then there are the nasty ones, no, reinstate it, oh and ban glx >:)
22:07:58 <benjamingoodger> and that stadium in Toulouse (that I keep driving round and round because I'm lost) is very nice
22:08:25 <Prof_Frink> Toolost?
22:08:36 <benjamingoodger> potentially
22:08:46 <glx> @kick welshdragon it could have been a @ban
22:08:46 *** welshdragon was kicked by DorpsGek (it could have been a @ban)
22:09:05 <Nite_Owl> No time Toulouse
22:09:06 <TrueBrain> completely expected :) I wanted to do it, but I thought I would leave it to you glx ;)
22:09:36 *** welshdragon has joined #openttd
22:09:39 * benjamingoodger installs a caravan up welshdragon
22:09:52 * welshdragon chugs along th3e M4 slowly
22:09:57 <benjamingoodger> welshdragon will now ignite the english caravan, thereby burning himself to death
22:10:17 * welshdragon dies
22:10:29 *** welshdragon has left #openttd
22:10:36 * Belugas wonders if he can be designated as among the french people
22:10:39 <benjamingoodger> huzzah!
22:10:43 <TrueBrain> Belugas:
22:10:43 <TrueBrain> no
22:10:50 <TrueBrain> else you would hae been an exception too ;)
22:10:55 <Belugas> hehe
22:10:57 <Prof_Frink> benjamingoodger: And you destroyed a caravan in the process!
22:10:59 <Prof_Frink> huzzah!
22:11:06 <benjamingoodger> I did :)
22:11:16 <benjamingoodger> I don't know why everyone hates them so much though
22:11:40 <benjamingoodger> whenever I've been on the M4, the caravans have been very well-behaved and stuck to lane 1
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22:12:07 <Prof_Frink> They're OK on motorways, no worse than lorries.
22:12:15 <Prof_Frink> on the A5 otoh...
22:12:25 <benjamingoodger> I nearly got sandwiched between two lorries on the M3
22:12:54 <Eddi|zuHause> 1024 Bytes (1,0 kB) kopiert, 66,2646 s, 0,0 kB/s <- oh this is going to be fun...
22:12:56 <benjamingoodger> and then another one pulled out in front of me a few miles down
22:13:10 <Belugas> funny... a french guy can be either one living in France or one speaking french
22:13:16 <Belugas> semantics semantics...
22:13:44 * englishlion roars
22:13:53 <petern> i had a lorry pull out on me across 3 empty lanes at 2 am at *cough* mph once
22:13:55 <petern> that was ncie
22:15:20 <benjamingoodger> :S
22:16:55 <Belugas> mmh
22:16:57 <Belugas> a lorry?
22:17:02 <Belugas> you mean a cop?
22:17:05 <Belugas> a trailer?
22:17:13 <Eddi|zuHause> lorry [BE] == truck [AE]
22:17:19 <Prof_Frink> Artic.
22:17:30 <Belugas> ho
22:17:31 <Belugas> ha
22:17:34 <Belugas> ok
22:17:49 <benjamingoodger> juggernauts
22:17:59 <benjamingoodger> the icebergs of the motorway....
22:18:03 <petern> fings wot are big and slow
22:18:20 <Eddi|zuHause> stuff like that happens when languages don't use names as descriptive as in german...
22:18:27 <benjamingoodger> no, big and heavy and _poorly driven_
22:18:40 <Eddi|zuHause> where everybody knows what a "Lastkraftwagen" is supposed to be
22:18:44 <petern> only by prositute murderers
22:18:56 <benjamingoodger> oooooooh
22:19:01 <benjamingoodger> :D
22:19:28 <Eddi|zuHause> (of course they are more commonly called "LKW")
22:19:40 <Prof_Frink> Eddi|zuHause: The final delivery of processed cheese?
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22:20:00 <petern> hehe
22:20:31 <Eddi|zuHause> Prof_Frink: i have no idea what you are implying...
22:21:04 <Prof_Frink> last Kraft wagon.
22:21:42 <petern> kraft dairylea... blegh
22:21:43 <Eddi|zuHause> i associate "Kraft" with ketchup... where do you get cheese from?
22:21:45 <petern> horrible stuff
22:22:03 <benjamingoodger> Eddi|zuHause: kraft produce just about everything...
22:22:13 <benjamingoodger> including Dairylea cheese
22:22:16 <benjamingoodger> which is FILTH
22:22:23 <benjamingoodger> as petern says.
22:22:27 <Eddi|zuHause> i have no idea what that is
22:22:40 <Prof_Frink> I know what it isn't.
22:22:42 <Prof_Frink> cheese.
22:22:45 <benjamingoodger> well, look it up
22:22:53 <petern> 22:22 < benjamingoodger> as petern says.
22:22:55 <petern> er
22:23:00 <petern> "Despite a 2007 reformulation that reduced salt content by 9% and saturated fat content by 34%, the claim “full of good stuff” was banned by the UK's Advertising Standards Authority"
22:23:14 <benjamingoodger> heh
22:23:16 <petern> heehee
22:23:35 <Eddi|zuHause> i'm really not a cheese person
22:23:39 <petern> it's not really cheese
22:23:40 <SmatZ> hehe
22:23:42 <SmatZ> :-D
22:23:50 <benjamingoodger> heh
22:24:32 <petern> "In November 2008 it was found by the Food Commission, an independent consumer watchdog group, that Kraft Dairylea contained high levels of 3-MCPD, a suspected human carcinogen."
22:24:35 <petern> omnomnom
22:24:36 <Eddi|zuHause> i basically hate cheese, except on pizza
22:25:04 <Nite_Owl> A fellow cheese hater
22:25:08 <Eddi|zuHause> petern: isn't everything causing cancer these days?
22:25:30 <Prof_Frink> Especially DHMO.
22:25:38 <Sacro> argh no *dies*
22:25:40 <Prof_Frink> dangerous stuff, that.
22:25:44 <Nite_Owl> only in lab rats
22:25:58 <TrueBrain> breathing causes cancer ... (unbound oxygen ;))
22:26:05 <petern> http://www.youtube.com/watch?v=Is9a0lGkcmY heh
22:26:12 <Nite_Owl> I think lab rats are born with cancer
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22:30:15 <Nite_Owl> Imagine it is 10,000 B.C. You milked your goat the previous night but left some of the milk in the bucket. It has gone hard due to the build up of bacteria. Would your first instinct be to throw the contents of the bucket away or to reach in and taste the remnants?
22:30:46 <Prof_Frink> Nite_Owl: Depends how hungry you are, dunnit?
22:30:54 <Nite_Owl> From my upcoming essay On The Origin of Cheese
22:31:42 <TrueBrain> lol @ Nite_Owl
22:31:56 <Eddi|zuHause> Nite_Owl: imagine you are sitting with your fellow hunting partners around a warm fire, celebrating your recent success, suddenly the fresh meat in your hands falls into the fire...
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22:35:02 <Prof_Frink> Eddi|zuHause: Then you wave it around and say "OK, who ordered 'well done'?"
22:35:32 <Nite_Owl> after you wipe the ashes off of it
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22:35:58 <Eddi|zuHause> Nite_Owl: it was supposed to be an analogy
22:37:07 <Nite_Owl> I understood - but I was just "milking" it for all the humor I could get
22:37:58 <Eddi|zuHause> then i'd suggest s/he// and s/of/with/ :p
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22:43:57 <Nite_Owl> If I read that right I should have used a smiley? Probably true but I am not a big fan of smilies either. If the humor is not obvious then I have failed.
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23:13:40 <TrueBrain> back to boredome
23:21:20 <Sacro> TrueBrain: we love you too
23:21:31 <TrueBrain> tnx Sacro, that makes my day :)
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23:27:58 <SmatZ> !logs
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23:41:53 <TrueBrain> hmm ... /me ponders over a very old idea of mine: MMO OpenTTD
23:45:50 <SmatZ> TrueBrain: wwottdgd ?
23:45:59 <TrueBrain> SmatZ: bigger, much bigger
23:46:05 <TrueBrain> think 10Mx10M maps
23:46:18 <SmatZ> :) with current design?
23:46:29 <SmatZ> I sure like the idea
23:46:37 <SmatZ> I like big maps...
23:46:43 <TrueBrain> I already once made a draft which shows it can be done
23:46:52 <TrueBrain> the clients only hold a small portion of the real map
23:46:53 <SmatZ> but I don't want to download 50MB map just to join
23:46:59 <TrueBrain> and the map is hosted by several servers
23:47:12 <TrueBrain> when moving around, you are trade off to other servers along the way
23:47:18 <SmatZ> TrueBrain: and random number value is stored for each sub-block?
23:47:25 <TrueBrain> exactly
23:47:35 <TrueBrain> it for sure slows the game down on the client
23:47:41 <TrueBrain> but then again, it does have less data to keep track of
23:47:46 <TrueBrain> (which should improve the speed ;))
23:47:58 <TrueBrain> the only big problem is the server side
23:48:12 <SmatZ> hmhm
23:48:12 <TrueBrain> a train going from one server to an other server needs to be trade off correctly
23:48:21 <SmatZ> yup :)
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23:48:46 <TrueBrain> by making a few 'void' tiles around the map where vehicles can be (but not shown), there is time for this to work
23:48:57 <SmatZ> imagine train crashing to anothe rtrain at different server ;)
23:49:10 <TrueBrain> there will be a lot of communication between those servers :)
23:49:20 <SmatZ> also, including station catchment area (up to ~80 x 80 tiles)
23:49:30 <TrueBrain> such things should be limited
23:49:43 <SmatZ> servers are designed to receive data one tick earlier
23:49:43 <TrueBrain> but the easiest way is to copy a part of the server left of you inside your own map
23:50:03 <TrueBrain> so if a catchment area of 80 should be possible (why on earth ..)
23:50:08 <TrueBrain> there should be 80 extra tiles on each side
23:50:18 <SmatZ> but server A executing data from server B 1 tick old , while B is executing 1 tick old data from server A ... is asking for big problems
23:50:18 <TrueBrain> and each server makes sure the other servers around him know about changes
23:50:30 <TrueBrain> synchronizing that should be relative easy
23:50:35 <TrueBrain> (put clients on a 2 tick delay ;))
23:51:02 <SmatZ> I don't see the solution now, but if you say so, I trust you :)
23:51:10 <TrueBrain> clients are now delayed 1 tick
23:51:12 <TrueBrain> so make that 2 ticks
23:51:18 <SmatZ> first step would be making game threadsafe...
23:51:20 <TrueBrain> tick 0: server receives commands, sends it to other servers
23:51:25 <TrueBrain> tick 1: server sends it to all clients
23:51:30 <TrueBrain> tick 2: everyone executes the command
23:51:45 <TrueBrain> why threadsafe?
23:51:52 * SmatZ is thinking
23:52:02 * SmatZ turns of news so he can think
23:52:08 <TrueBrain> hehe :)
23:52:24 <SmatZ> mmm interesting new, can't turn it off :)
23:52:36 <SmatZ> about end of commies government :)
23:52:39 <SmatZ> here
23:52:57 <TrueBrain> the main problem are servers ... currently they push 100% CPU when there are 3000+ trains or what so ever, in 2kx2k maps .. so clustering that up to 10Mx10M maps .. well .. takes a lot of CPU :p
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23:53:20 <TrueBrain> so, a server needs to be made quicker
23:53:26 <SmatZ> TrueBrain: 3000+ ? 2k x 2k ?
23:53:30 <TrueBrain> move irrelevant stuff away, back to client-only
23:53:44 <SmatZ> I think many servers have problems running much less CPU-power hungry maps :)
23:54:13 <TrueBrain> thinks like: disable trees, speeds up the game ;)
23:54:25 <SmatZ> well, anywhere you move the border what sees the server
23:54:35 <SmatZ> it is a place where train crash (for example) may happen
23:54:51 <SmatZ> but only one server sees that in the first tick
23:55:07 <SmatZ> how do you solve that?
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23:55:17 <TrueBrain> that is a non-issue (if I understand you correct)
23:55:23 <TrueBrain> now servers also don't see crashes one tick early
23:55:26 <TrueBrain> they all see them at the same time
23:55:49 <SmatZ> yeah, but... it happens in tick 1 ... server A sees the crash
23:55:54 <TrueBrain> because each server has a portion of the map of the server next to him, mostly :)
23:55:55 <SmatZ> and server B doesn't see it at all
23:56:14 <TrueBrain> this does introduce stuff like: train-limit
23:56:16 <SmatZ> maybe server A sends the info about it to server B ... but it receives it one tick later
23:56:18 <TrueBrain> no trains of N tiles ;)
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23:56:35 <TrueBrain> and if that doesn't solve it, make 'priority' communication between servers
23:56:43 <TrueBrain> which runs in a seperate thread, not related to the game ticks
23:56:47 <SmatZ> well... train B then may see the crash won't happen, because the train crashed earlier, etc :)
23:56:48 <TrueBrain> but that is kind of nasty ;)
23:57:10 <SmatZ> limiting train length could solve that, yes
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23:57:12 <TrueBrain> if there is a copy of the map, including trains and everything .. both server A and server B see the crash happen
23:57:27 <SmatZ> of *whole* map
23:57:32 <TrueBrain> if server B doesn't see it, the train was already far outside the range of serer B :)
23:57:35 <TrueBrain> server
23:57:48 <TrueBrain> say, all servers run a 64x64 map
23:57:50 <TrueBrain> A B
23:57:51 <TrueBrain> C D
23:58:03 <TrueBrain> server A has 8 tiles of server B (his left) and 8 tiles of server C (his top)
23:58:09 <TrueBrain> when no train is longer than 8 tiles
23:58:18 <SmatZ> and 64 tiles of D
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23:58:27 <TrueBrain> well, a small square of D :p
23:58:34 <SmatZ> 8x8 is 64 ;)
23:58:37 <TrueBrain> B and C have 8x64, D only 8x8 ;)
23:58:38 <TrueBrain> hehe
23:58:40 <TrueBrain> like that, yes :)
23:59:00 <TrueBrain> as those '8' tiles are outside of the map
23:59:09 <TrueBrain> (a client gets the data from server A, B, C and D)
23:59:21 <TrueBrain> I think that it might just go perfectly fine, with crashes and such :)