IRC logs for #openttd on OFTC at 2008-03-03
            
00:00:13 <ln-> that's why i'm forced to use Adblock.
00:00:15 <SmatZ> java works even better
00:00:22 <SmatZ> if it is supported
00:01:06 <ln-> but something's also wrong either with firefox or the flash plugin.
00:01:32 <ln-> on my iBook G4, multiple flashes do not cause any significant slow-down.
00:01:39 <SmatZ> I am running 64bit firefox and 32bit flash plugin, so I expect problems...
00:01:39 <ln-> (Mac OS X, Safari)
00:01:51 <SmatZ> though I do not remember any problems with 32bit firefox
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01:59:37 <SmatZ> interesting, when I send ICMP packet with IPv6 header, I get reply in ICMPv6 format
01:59:39 <SmatZ> or so
01:59:40 <SmatZ> :)
02:00:37 <Eddi|zuHause2> it's a feature
02:00:39 <Eddi|zuHause2> or so
02:00:40 <Eddi|zuHause2> :)
02:01:12 <SmatZ> :-)
02:04:38 <SmatZ> iptraf doesn't correctly recognize ICMPv6 packets
02:05:14 <Eddi|zuHause2> i'm sure you'll find lots more of these ;)
02:05:27 <Eddi|zuHause2> you better report them ;)
02:06:03 <SmatZ> if I am doing something wrong, let me know :)
02:06:32 <Eddi|zuHause2> i have exactly zero experience with ipv6
02:07:48 <SmatZ> me too, neither I am not skilled in ipv4 :)
02:07:55 <SmatZ> so everything is new and exciting for me
02:08:31 <SmatZ> I have just done IPv4 ping and I am "upgrading" it to IPv6
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02:36:40 <SmatZ> wow! works :)
02:39:52 <Sacro> IF YOU DON'T EAT YOUR MEAT, YOU CAN'T HAVE ANY PUDDING
02:40:11 <SmatZ> is it from a movie?
02:40:24 <Tefad> HOW CAN YOU HAVE ANY PUDDING IF YOU DON'T EAT YOUR MEAT?!
02:40:34 * Sacro hands Tefad the prize
02:40:57 <Tefad> we don't neeeed no eeeeducaaaation..
02:41:55 * SmatZ should listen to Pink Floyd again
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02:48:32 <SmatZ> night
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02:50:00 <CIA-1> OpenTTD: truebrain * r12326 /3rdparty/squirrel/squirrel/ (sqcompiler.cpp sqfuncstate.cpp sqopcodes.h sqvm.cpp): (log message trimmed)
02:50:00 <CIA-1> OpenTTD: [Squirrel] -Fix: Squirrel doesn't free local variables directly when going out of scope (not a bug, just a design-option).
02:50:00 <CIA-1> OpenTTD: This means destructors (dtors) aren't always called, and for sure not at any logic point.
02:50:00 <CIA-1> OpenTTD: As NoAI framework kind of assumes a certain order of ctor/dtor, this gave a lot of side-effects.
02:50:00 <CIA-1> OpenTTD: Therefor we added _OP_SCOPE_END, which indicates the end of scope to the VM, and releases all local variables when you expect them to, calling the dtors when you expect them to.
02:50:00 <CIA-1> OpenTTD: (a lot of tnx to glx for suggestions, ideas, fixing, his time, ...;
02:50:02 <CIA-1> OpenTTD: tnx to Morloth in his effort to understand the problem,
02:54:39 <Sacro> Abba!
02:54:50 <Sacro> Can you hear the drums fernando?
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12:36:02 <keyweed> "fix" my irc client? wtf?
12:38:25 <keyweed> can anyone tell me what exactly is supposed to be wrong with my irc client?
12:41:15 <ln-> nothing.
12:41:42 <ln-> if you are talking about events that took place a few days ago.
12:43:01 <keyweed> yes. i was.
12:50:46 <ln-> and you were not kicked from this channel, but killed like everyone else.
12:52:17 <bumblebee> what happened a few days ago??
12:53:09 <keyweed> a mass killing, without (understandable) explanation.
12:55:40 <Ammler> DJ-Nekk|d: around?
12:56:28 <Ammler> DJ-Nekk|d: is your GRF downwards compatible, I mean you spoke about new waggons etc....
12:56:40 <Ammler> new tracks
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14:37:49 <nzvip> Does there exist a library for XML in C?
14:38:40 <peter1138> libxml?
14:38:51 <peter1138> libexpat
14:40:19 <nzvip> :o
14:40:57 <peter1138> What?
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14:58:33 <Slowpoke> if I download that openttdcoop-grf-package, may I extract it right into the data-folder with the directories or wouldn't that work?
14:59:20 <glx> just extract in data
14:59:34 <glx> nothing else needed
15:00:25 <Slowpoke> yeah I wondered about the subdirectories, but it's fine :)
15:00:26 <peter1138> With directories is fine, and is intended.
15:01:05 <glx> the grfs can even be in a .tar
15:03:33 <Ammler> Slowpoke: directories are mainly for keeping readmes/licenses etc.
15:04:03 <glx> having grfs ordered by "type" is nice too
15:04:13 <Ammler> and to have right orders, of course
15:04:32 <Ammler> :-)
15:05:01 <Ammler> well credits there goes to GRFCrawler, I took that from there
15:10:40 <peter1138> Indeed, I just unzip into directories and keep all the extra bumpf with it...
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15:15:37 <Draakon> hi
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15:45:03 <Belugas> damned... 30 minutes wasted because a datasource lost its dataset :(
15:45:45 <SpComb> Bjarni!
15:46:07 <Sacro> Bjarni!
15:46:10 <peter1138> :o
15:46:31 <glx> silly people
15:46:42 <Belugas> nuts indeed
15:46:43 <SpComb> Ammler: there was an understandable explenation, it was a(nother) bug in services
15:47:05 <SpComb> http://www.tt-forums.net/viewtopic.php?f=29&t=6559
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15:49:06 <SpComb> and http://www.tt-forums.net/viewtopic.php?f=29&t=6558&p=140156#p140156
15:53:58 <Ammler> SpComb: did you highlight the right person?
15:54:46 <SpComb> Ammler: an off-by-one error
15:54:55 <SpComb> * keyweed
15:55:12 <keyweed> SpComb: thnx
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16:15:40 <CIA-1> OpenTTD: truebrain * r12327 /branches/noai/ (5 files in 2 dirs): [NoAI] -Add: GetLastMonth(Production|Transported) (Morloth)
16:15:48 <hylje> COLOR
16:16:10 <lolman> COLOUR*
16:16:30 <hylje> COULOUR
16:17:08 <Eddi|zuHause2> COULEUR
16:21:59 <Progman> FARBE
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16:22:42 <Progman> looks not so similar...
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16:35:06 <SpComb> VÄRIT
16:35:18 <Vikthor> BARVA
16:37:24 <murray> MAGMA
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17:26:42 <Forked> heya Gonozal_VIII :-)
17:26:47 <Gonozal_VIII> hi
17:27:05 <yorick> hi
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17:35:46 <Ammler> hey Gonozal_VIII, is your patchpack playable in MP mode?
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17:36:15 <peter1138> Try it?
17:36:35 <Forked> he might have missed the question..
17:36:51 <Gonozal_VIII> i didn't try but it should
17:37:10 <Gonozal_VIII> i read about some desyncs because of paxdest...
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17:38:31 <Gonozal_VIII> btw next update is either for a new yapp version or r12345
17:39:38 <peter1138> hehe
17:40:04 <yorick> hehe, I keep inviting him to #? :)
17:40:23 <Gonozal_VIII> [18:39:35] * The_Master (ttech@74.86.163.197) invites you to join #?
17:41:32 <yorick> <@The_Master> yorick: Alright sparky, everything looks good.
17:41:45 <yorick> [18:39] <@yorick> ?invite Gonozal_VIII
17:41:45 <yorick> [18:39] *** Gonozal_VIII (~Gonozal_V@N953P028.adsl.highway.telekom.at) joined
17:41:45 <yorick> [18:39] <@The_Master> yorick: Alright sparky, everything looks good.
17:41:48 <yorick> , it is :)
17:41:54 <LordAzamath> Belugas, here?
17:42:51 <LordAzamath> I guess not..
17:44:40 <Gonozal_VIII> try airbus.com
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17:48:25 <Belugas> there LordAzamath
17:48:37 <LordAzamath> aeh :)
17:49:31 <LordAzamath> Girder steel bridge gets wrong sprites for pillars
17:49:57 <Belugas> they do?
17:50:01 <LordAzamath> yes
17:50:09 <LordAzamath> some kind of ground sprite
17:50:15 <LordAzamath> I'm not sure which
17:50:29 <LordAzamath> w/o any newgrfs
17:50:30 * Belugas downloads nightlies
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17:53:05 <Belugas> mmh...
17:53:13 <Belugas> only in the y
17:53:14 <Belugas> direction
17:53:19 <LordAzamath> yes
17:53:24 <LordAzamath> and only that bridge
17:53:34 <LordAzamath> I already checked that :)
17:53:38 <Gonozal_VIII> obviously belugas messed up
17:53:43 <Gonozal_VIII> :P
17:53:44 <Belugas> yup
17:54:12 * Belugas searches a uncontaminated repo
17:54:24 <LordAzamath> well then it's good that SmatZ suggested to report it to you :)
17:56:57 <SmatZ> Belugas: obviously 0x9CA != SPR_BTSGA_Y_PILLAR
17:57:01 <SmatZ> but I do not see why
17:57:14 <SmatZ> eg, when SPR_BTSGA_Y_PILLAR is replaced by 0x9CA, it works
17:57:32 <Gonozal_VIII> the name already in use?
17:58:35 <SmatZ> found it
17:59:12 <peter1138> 2606
17:59:18 <SmatZ> yeah
17:59:26 <peter1138> SPR_TINYHQ_SOUTH = 2606,
17:59:36 <peter1138> Just a typo
17:59:39 <SmatZ> should be 2506
17:59:40 <SmatZ> yes...
18:01:09 <Sacro> pffft
18:01:10 <Sacro> how silly
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18:01:56 <SmatZ> Sacro: you can go check whole sprites.h if you want to find "silly" bugs
18:02:28 * Belugas nods
18:02:52 <Sacro> give me commit rights and i will
18:02:53 <LordAzamath> tiny HQ south... Yes, it's that sprite :D
18:04:52 <peter1138> Sacro, you don't need commit rights to find bugs ;)
18:05:54 <Sacro> peter1138: it helps
18:06:10 <peter1138> No, actually, it doesn't.
18:06:25 <glx> it just helps to add bugs ;)
18:07:01 <Forked> undocumented features :)
18:07:30 <LordAzamath> yeah.. actually the pillars were meant to be so, weren't they, Belugas?
18:07:56 <Sacro> glx: exactly
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18:16:40 <Wolf01> hello
18:19:34 <SmatZ> hello Wolf01
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18:20:56 <CIA-1> OpenTTD: belugas * r12328 /trunk/src/table/sprites.h: -Fix(r3447): Wrong Y pillar specified for girder with arch bridge. Spotted and fixed by a lot of people ;)
18:21:26 <Wolf01> ooooh colors :O
18:21:49 <Yorick> ooh colors :O
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18:22:05 <glx> @op
18:22:05 *** DorpsGek sets mode: +o glx
18:22:15 <Yorick> how to use those?
18:22:38 <SmatZ> @op
18:22:41 <Yorick> @op
18:22:43 <SmatZ> ^^^ this way
18:22:50 <Forked> @deop
18:22:52 <Forked> .. woo!
18:22:52 <Yorick> I mean, the colors
18:22:59 <Yorick> @deop SmatZ
18:23:02 <Yorick> :o it worked
18:23:08 <SmatZ> Yorick: for many clients, Ctrl+K
18:23:12 <SmatZ> :P
18:23:16 <Forked> (in irssi it's ctrl-c)
18:23:18 <Yorick> ok
18:23:22 <Yorick> no colors ^^
18:23:27 <Yorick> hydrairc?
18:23:29 <SmatZ> or Ctrl+Q :-P
18:23:46 <Yorick> gets me a "Do you want to quit"
18:23:47 <Forked> doesn't do anything =p
18:23:50 <SmatZ> :(
18:23:57 <Yorick>
18:24:01 <Yorick> hmm
18:24:13 <Wolf01> you can use them so: colors
18:24:15 <Yorick> ctrl-k kives me a unknown command...
18:24:19 <Yorick> that is, how?
18:24:42 <Wolf01> ctrl+k the number of the color and the text
18:25:14 <Yorick> text
18:25:19 <Wolf01> you will see something like []3text -> green text
18:25:26 <Yorick> text
18:25:29 <Yorick> :)
18:27:21 *** glx sets mode: +c
18:27:30 <Ammler> hmm, has [gameopt]->diff_custom changed?
18:27:35 <Forked> tet
18:27:40 <Yorick> no?
18:27:40 <Forked> ..test
18:27:44 <Yorick> nooo
18:28:03 <SmatZ> nooo
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18:28:23 <Ammler> seems it has 20 values now, but needed about 18 in past
18:28:48 <Ammler> ah, your "noo" is for colors :-)
18:29:03 <glx> disabled them :)
18:29:07 <Yorick> noooo
18:29:22 <glx> @deop
18:29:22 *** DorpsGek sets mode: -o glx
18:29:25 <Tefad> i have no colors
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18:31:15 <ln-> wtf, someone abused colors and did not get kicked?
18:31:38 <glx> nobody noticed the mode +c was removed
18:32:14 <ln-> imho it should stay removed but abusers should be kicked without warning.
18:32:17 <SmatZ> life without colors is... sad :(
18:32:27 <ln-> abuse = almost anything but CIA's messagse
18:32:36 <ln-> -se +es
18:32:52 <glx> we had +c before the latest massive ban
18:33:13 <SmatZ> mmm
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18:35:32 <glx> @op
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18:36:39 <Yorick> abusing colors?
18:36:44 <Yorick> colors = good
18:36:50 <Yorick> colors are colorfull
18:37:29 <Tefad> i only see colors when they get abused.
18:37:40 <Tefad> also words ending in -ful only have one l
18:37:54 <SmatZ> full ?
18:38:13 <LordAzamath> colorempty
18:38:33 <glx> LordAzamath: it's colorless in this case
18:38:46 <Yorick> colors are colorful
18:38:52 <SmatZ> hmm one "l", but two "ss" ?
18:39:06 <Slowpoke> why less with two s but full with only one?
18:39:30 <Yorick> native english people are hard 2 find
18:40:05 <Slowpoke> they wouldn't come up with an answer th that anyway
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18:42:17 * Ammler added image and url to cia.vc
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18:46:15 <Belugas> [13:07] <LordAzamath> yeah.. actually the pillars were meant to be so, weren't they, Belugas? <--- i do not understand the underlying meaning of this
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18:54:38 <Ammler> hmm, Gonozal_VIII, does your patchpack change diff_custom?
18:55:49 <Yorick> there are some free trams in ERVTS :D
18:55:53 <LordAzamath> Belugas, that's because you are Belugas not me :P
18:57:09 <Ammler> I need SVN help, how do I revert a special commit? current revision is 70 I like to revert the commit 66
18:57:48 <glx> svn merge svn://... -c -66
18:59:48 <Ammler> but commits 67-70 where still there then?
18:59:54 <glx> yes
18:59:55 <Ammler> well, I try...
19:00:12 <Ammler> thanks anyway for that ot help :-)
19:00:58 <Ammler> hmm, I need to merge 65, I assume...
19:01:27 <glx> -c -66 will merge the opposite of 66
19:03:26 <Gonozal_VIII> yes it does ammler
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19:03:46 <Gonozal_VIII> the loans patch changes the size from 18 to 20
19:04:45 <Ammler> Gonozal_VIII: well, then its clear, thanks
19:05:53 <LordAzamath> btw Belugas, thanks for the fix :)
19:05:58 * LordAzamath is away now
19:06:30 <Belugas> it was a problem i was aware of, but i was thinking it was related only to my stuff
19:06:40 <Belugas> was not aware it was in trunk too
19:06:48 <Belugas> thanks for notifying me
19:07:32 <Ammler> glx: but it didn't download the deleted file
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19:08:00 <peter1138> !logs
19:08:00 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd
19:08:06 <Ammler> maybe I just make svn export -r 65
19:13:04 <Yorick> hmm..there seems to be a problem with the train has negative income messages in 0.6.0-beta5
19:13:07 <Yorick> 4*
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19:15:08 <Belugas> and i do believe the nightlies have already corrected that, Yorick
19:15:19 <Yorick> not checked, so possible
19:16:06 <CIA-1> OpenTTD: peter1138 * r12329 /trunk/src/ (lang/english.txt rail_cmd.cpp): -Fix [FS#1819]: Disallow building level crossings over one-way roads as this allowed competitors to remove the one-way state.
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19:19:36 <Ammler> peter1138: that will also allow you, to protect your road from thos silly train crasher..
19:20:28 <Yorick> someone here claimed he could buy a 2.2tHz server :D
19:22:08 <Yorick> but, it will also allow you, to protect your road from other trucks
19:24:42 <peter1138> What’s with all the spurious commas?
19:25:27 <Yorick> cp,,as?
19:25:35 <LordAzamath> bye
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19:25:39 <Yorick> bye
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19:32:00 <peter1138> Hmm, nice, Transmission supports UPnP on Linux :o
19:32:14 <peter1138> That explains why uploading is working, heh...
19:37:09 <hylje> magic
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20:10:39 <mrfrenzy> hi, I'm having desyncs with beta4, any recommendation how to find the problem?
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20:11:41 <Yorick> try disabling some grfs
20:11:50 <Yorick> then stopping vehicles
20:12:12 <glx> real desync?
20:12:14 <mrfrenzy> it only seems to happen when I build things, I let it run by itself for a year and nothing happened
20:12:30 <mrfrenzy> glx: dbg: [net] 'mrfrenzy' reported an error and is closing its connection (desync error)
20:12:34 <mrfrenzy> I get that like every ten minutes
20:12:46 <Yorick> building what?
20:12:53 <mrfrenzy> stations and track
20:12:58 <glx> probably a grf problem
20:12:58 <mrfrenzy> but it doesn't happen immediately
20:13:03 <mrfrenzy> at random times after doing it
20:13:28 <mrfrenzy> there were no problems prior to 1990
20:13:31 <mrfrenzy> now it's 1997
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20:14:43 <Maedhros> mrfrenzy: can you reproduce it deliberately?
20:15:16 * peter1138 fires up his beta4 build...
20:15:28 <peter1138> (GRF scanning is slow when it's not cached)
20:15:54 <peter1138> mrfrenzy, Is it a public server?
20:15:56 <mrfrenzy> Maedhros: I just have to build a few stations, then in a matter of minutes it happens
20:15:59 <mrfrenzy> http://paste.debian.net/50424
20:16:09 <mrfrenzy> server is hemma.fagrell.net
20:16:13 <mrfrenzy> password is jox
20:16:20 <mrfrenzy> you are welcome to join and try to break it
20:16:25 <Maedhros> mrfrenzy: any stations in particular?
20:16:34 <mrfrenzy> regular electric stations
20:16:35 <Maedhros> as in, from a grf, or standard stations?
20:16:39 <mrfrenzy> 4x5
20:17:01 <Yorick> as in, from a grf, or standard stations?
20:17:21 <mrfrenzy> they look like regular stations to me
20:17:55 <glx> you used the station selection dropdown/listbox?
20:17:58 * peter1138 goes grf-hunting...
20:18:04 <mrfrenzy> no
20:18:11 <mrfrenzy> just clicked on the station icon
20:18:21 <ln-> Bjarni!
20:18:25 <mrfrenzy> "Default station"
20:18:28 <peter1138> IS NOT HERE
20:18:35 <Yorick> Bjarni?
20:18:35 <ln-> ... no, he doesn't seem to hear.
20:18:53 <Yorick> did someone say "Bjarni!"?
20:19:11 <ln-> Yorick: no. check your medication.
20:19:17 <SmatZ> there is Disabled DBSet V0.82 ESC Extensions GRF
20:19:26 <Yorick> [21:18] <ln-> Bjarni!
20:19:38 <mrfrenzy> SmatZ: on my server?
20:19:43 <SmatZ> yes
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20:19:59 <SmatZ> all stations with default GRF
20:20:02 <ln-> Yorick: a wild imagination you've got.
20:20:11 <peter1138> Yeah, DBSetXL isn't loaded. Shouldn't affect anything.
20:20:29 <peter1138> Only station GRF is Modern Suburban Stations
20:20:45 <Belugas> mrfrenzy, maybe you could supply screenshots...
20:21:02 <Yorick> ln- | nl-?
20:21:19 <mrfrenzy> Belugas: the screenshot would only show "disconnected due to desync"
20:21:24 <mrfrenzy> or what do you want me to shoot?
20:21:30 <Belugas> before...
20:22:27 <mrfrenzy> is there a builtin screenshot feature?
20:22:41 <SmatZ> mrfrenzy: Ctrl+S
20:24:12 <Belugas> like all the steps you take before desynching
20:24:30 <SmatZ> mrfrenzy: do only you have the desync, or your friend does have them too?
20:25:04 <mrfrenzy> only me this far, but I'm the only one that's been playing today
20:26:12 <SmatZ> hmm
20:26:16 <Yorick> http://paste.debian.net/50424 <-- PBI isn't in there? http://paste.debian.net/50424
20:26:22 <Yorick> it is loaded
20:26:54 * peter1138 doesn't have that version of the total bridge renewal set...
20:27:06 <mrfrenzy> http://temp.syntaxis.se/ttddebug/station.png
20:27:27 <Yorick> try ottdcoop 7beta, peter
20:33:34 * peter1138 sometimes wonders what you can catch by having two clients...
20:34:01 <mrfrenzy> sorry the grf list was incomplete, this is the complete list: http://temp.syntaxis.se/ttddebug/grfs.PNG
20:34:22 <glx> mrfrenzy: the list is available in network window ;)
20:34:22 <peter1138> We can see that in the MP lobby ;)
20:34:58 <mrfrenzy> aah ;)
20:35:36 <mrfrenzy> Yorick: did you mention a suspect grf before I disconnected?
20:35:57 <Yorick> PBI
20:36:10 <peter1138> Bah, my laptop is on a go slow :(
20:36:30 <mrfrenzy> can I unload it without breaking the savegame?
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20:37:05 <Yorick> no
20:37:44 <mrfrenzy> well, just have to restart then :/
20:37:55 <peter1138> Why is it suspect?
20:38:34 <mrfrenzy> for some reason, with the loaded grfs, there are no train wagons for lumber and plastic, what have I missed there?
20:38:36 <Yorick> newindustries are known for their desyncs (no offence, Belugas)
20:38:45 <Yorick> you do not have a trainset loaded
20:38:59 <peter1138> Well it’s a good job all the desync bugs get reported.
20:39:43 * Belugas takes no offense. If users do not randomly remove grfs, it will not desynch, or at least not in a known way
20:39:46 <nzvip> "Shared object "libxml2.so.2" not found" Hm! How do I make sure that the program search the right place when I compile it?
20:40:04 <Yorick> ./configure ?
20:40:16 <nzvip> Nah, it is my own code.
20:40:30 <nzvip> So no ./configure
20:40:34 <Yorick> remove the option to randomly remove grfs then, belugas
20:40:41 <Yorick> edit makefile
20:40:49 <nzvip> No Makefile either.
20:40:50 <mrfrenzy> Belugas: I have not removed any grfs ;) do I have something terribly wrong in my grf mix?
20:41:04 <nzvip> And besides, what would I edit in the Makefile?
20:41:11 * Belugas removes temptation to say stupid things
20:41:16 <Belugas> mrfrenzy, i cannot tell
20:41:36 <peter1138> nzvip, ensure libxml is in the correct path for your system to see, or set LD_LIBRARY_PATH
20:41:46 <Gonozal_VIII> yes, you have industry grf after the vehicle grfs
20:41:51 <nzvip> Should be...
20:41:58 <Yorick> I have to go now, happy happy belugas :)
20:41:58 <nzvip> Meh, I guess I better do some symlinking.
20:42:00 <CIA-1> OpenTTD: glx * r12330 /trunk/src/newgrf_engine.cpp: -Feature: [NewGRF] vehicle variable FE bit 5 and 6
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20:42:44 <mrfrenzy> Gonozal_VIII: aha, where do I find the list of in which order to load them?
20:43:09 <Gonozal_VIII> there is no order list
20:43:35 <Gonozal_VIII> grfs that use stuff from other grfs have to come after them
20:44:03 <Gonozal_VIII> industries have new cargos, vehicles transport them therefore vehicles must come after industries
20:44:11 <Maedhros> nzvip: you could try using the -L<path> flag for gcc / ld
20:44:17 <mrfrenzy> I C
20:44:27 <mrfrenzy> so it might be fixed if I just change the orders?
20:44:57 <nzvip> I haxed it.
20:45:10 <nzvip> I did use that switch, Maedhros.
20:45:18 <Gonozal_VIII> you're missing the base dbsetxl
20:45:18 <Ammler> something like a orderlist: http://openttdcoop.org/newgrfs/trunk/ottdc_grfpack.cfg ;-)
20:45:58 <peter1138> Oh no, AsiaStars transporting freight :(
20:46:01 <Gonozal_VIII> ecs extension doesn't include any trains, it has to be loaded after the xl set
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20:46:39 <SmatZ> mrfrenzy: I would start with removing DBSet ECS Extensions
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20:46:48 <mrfrenzy> aah, the trains are in dbsetxl
20:47:07 <mrfrenzy> okay smatz
20:47:09 <Gonozal_VIII> yes, ecs extension only changes the cargos
20:47:22 <mrfrenzy> I will have to add some trains though, because now I can't transport all cargos by train
20:48:17 <Patrick`> mmm, trains
20:48:21 <SmatZ> :-)
20:48:24 <Gonozal_VIII> i think you will get some problems with long vehicles and modern tram set too
20:48:49 <Gonozal_VIII> that trams have wrong prices/running cost and replace most of the trucks
20:49:00 <mrfrenzy> creating a grf mix is not so easy as it seems ;)
20:49:10 <mrfrenzy> maybe there are some good mixes that I just could steal?
20:49:12 <SmatZ> (even if GRF is "Disabled", it can affect the game... don't ask me further :) - but in one openttdcoop game there was a Disabled GRF, and removing it caused correct sprites to be used for crossings
20:49:37 <SmatZ> with that "Disabled" GRF, it was using rail sprites for maglev crossing sprites
20:49:46 <mrfrenzy> okay
20:50:00 <mrfrenzy> maybe you could post your favourite grf settings? ;)
20:50:28 <SmatZ> I play without GRFs... but you can use openttdcoop grf settings :)
20:51:17 <mrfrenzy> good idea
20:51:21 <SmatZ> http://www.openttdcoop.org/wiki/Public_Server_openttd.cfg if it is not outdated...
20:51:48 <Maedhros> woah, there are people who play without newgrfs?
20:51:50 <Maedhros> ;-)
20:52:22 <Gonozal_VIII> i couldn't believe it too meadhros
20:52:31 <Belugas> yup
20:52:45 <mrfrenzy> thanks to you all, I will run with that and then we'll see if there are any desyncs ;)
20:52:47 <Belugas> and there are even people who do not play!
20:52:52 <SmatZ> last time I played, it was in ~summer 2006 I think... since then, I have played only some openttdcoop games :)
20:52:57 <Gonozal_VIII> that's like the people that are still playing with 0.5.3
20:53:04 <Belugas> silly people
20:53:07 <SmatZ> :-D
20:53:17 <Ammler> was that ever reported as Bug report/fix?
20:53:18 <Ammler> http://www.tt-forums.net/viewtopic.php?f=26&t=34870&start=0&st=0&sk=t&sd=a
20:53:21 <peter1138> Bing Bang Bong
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20:53:45 <SmatZ> let's connect to 0.5.3 server and use some 0.5.3 exploit :)
20:54:02 <SmatZ> to get tons of money
20:54:16 <Ammler> SmatZ: superbus?
20:54:26 <Ammler> or are there easier things?
20:54:30 <SmatZ> Ammler: I don't know that one :)
20:55:01 <Ammler> SmatZ: http://www.openttdcoop.org/blog/2006/08/18/superbuses/
20:55:03 <SmatZ> I had in mind that "player 0 bankrupts" to get a lot of money
20:55:11 <peter1138> Ammler, it's a "design feature" of the original graphics, not a bug.
20:55:40 <Ammler> peter1138: wouldn't it make sense to include that in openttd.grf?
20:55:43 <SmatZ> I think the current revision changes the position of the station sign in all cases
20:55:53 <peter1138> No, you can just use that grf...
20:56:31 <SmatZ> there were no cargo packets in 0.5.3, you should be able to do that "cargo from ghost station - tile 0" cheat :)
20:56:41 <SmatZ> or crashing trains in opponent stations
20:56:50 <SmatZ> making crossings red forever
20:56:53 <CIA-1> OpenTTD: glx * r12331 /trunk/src/ (newgrf_engine.cpp train_cmd.cpp vehicle.cpp vehicle_base.h): -Feature: [NewGRF] vehicle variable FE bit 8
20:56:55 <SmatZ> or let a train on crossing
20:56:59 <SmatZ> without making it red
20:57:06 <SmatZ> so buses suicidally drive into it :-D
20:57:22 <Ammler> SmatZ: I guess, that "superbus" thing was on the 0.4.8er then
20:57:41 <Phantasm> Afaik in the current version the station sign does change place if the original station piece or removed?
20:58:07 <Ammler> Phantasm: we are speaking about 0.5er revisions
20:58:31 <SmatZ> "ghost trains" with flooded, "gray", wagons
20:58:36 <Phantasm> And I'm wondering about how it is in current version.
20:58:42 <SmatZ> asserts/crashes sometimes :-p
20:59:00 <Ammler> Phantasm: yeah, the signs walk with station :-)
20:59:02 <SmatZ> there are many bugs fixed since 0.5.3
20:59:55 <Phantasm> Anyway, I recall the station sign stays put unless you remove the first station piece.. More realistically it should be in middle of all the pieces.
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21:18:55 <glx> Phantasm: the station sign is in the middle of the station area
21:19:27 <Phantasm> When was that changed? At least in 0.6.0 beta 3 it wasn't.
21:20:20 <glx> it is in trunk since before beta4 IIRC
21:21:08 <glx> s/beta4/beta1
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21:21:48 <SmatZ> I don't know about that feature...
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21:22:12 <SmatZ> and it doesn't seem to bevahe that way in trunk
21:22:12 <Wolf01> is not a feature, is an exploit fix
21:22:35 <SmatZ> okok
21:22:38 <SmatZ> :)
21:22:39 <peter1138> It's not in the middle, but it does move.
21:22:53 <SmatZ> I think it has been moving... for very long time
21:22:54 <glx> or at least it should
21:23:35 <SmatZ> the only case I know about it doesn't move
21:23:41 <SmatZ> is when an airport is replaced...
21:23:48 <SmatZ> (one FS task)
21:23:54 <SmatZ> usermade patch
21:26:15 <glx> hmm right, the station sign is moved only if it is goes outside the station rect
21:26:30 <SmatZ> http://bugs.openttd.org/task/1562
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21:32:50 <ln-> seores pasajeros, is there any significant, open-source train-driving simulator that compiles on e.g. Linux?
21:33:17 <Phantasm> glx: At least in beta3 the station sign isn't in the middle of the station are for sure.
21:33:37 <Phantasm> glx: So, if it has been supposed to be on since beta1 it either doesn't work or hasn't been there.
21:33:44 <mrfrenzy> hmm If I use the bomb tool on a 14x1002 area in the scenario editor the game crashes "Assertion failed"
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21:34:34 <glx> Phantasm: indeed, it is always in station rectangle (it moves if it goes outside)
21:34:40 <SmatZ> mrfrenzy: known bug, fixed already
21:35:14 <Phantasm> glx: But it should be in the middle (at the 'mass centre').
21:35:35 <glx> maybe one day :)
21:35:44 <mrfrenzy> okay smatz, so I guess I should be runing the nightly rather than the beta
21:35:59 <SmatZ> mrfrenzy: or wait for beta5...
21:36:52 <Gonozal_VIII> beta 5?
21:37:17 <Gonozal_VIII> how many more betas do you want :S
21:38:12 <Belugas> hoping sincerely beta5 will be the last one
21:38:35 <Belugas> one of the reasons there has been a reduction of commits lately...
21:39:02 <Belugas> so many stuff awaiting the release of 0.6...
21:39:07 <Belugas> BRANCHING!!!!
21:39:36 <ln-> Bjarni!!!!
21:39:37 <Gonozal_VIII> wouldn't that mean even more work?
21:39:40 <ln-> is not here
21:39:52 <SmatZ> :-D
21:40:15 <Belugas> mmh..
21:40:21 <Belugas> BSOMETHING!!!
21:40:22 <ln-> we can conclude that yelling here does not reach him when he's offline.
21:41:21 <Gonozal_VIII> you could script dorpsgek to sms him if he's highlighted here :-)
21:42:50 <CIA-1> OpenTTD: peter1138 * r12332 /trunk/src/train_cmd.cpp: -Fix (r12331): Invalidate cached data and update image after setting flag.
21:50:26 <ln-> 23:47 <@xxxx> while(!sleep){sheep++;}
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21:51:15 <Gekz> lol
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22:28:44 <peter1138> nini
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22:34:59 <Wolf01> 'night
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23:11:25 <SpComb> http://dev.myottd.net/#goto_9101_4649_1 <-- hmm... that's a long line of trains
23:12:50 <Gonozal_VIII> crappy designed network
23:14:21 <Gonozal_VIII> what is that train loading in the middle of nowhere anyways
23:15:18 <Patrick`> woooah
23:15:25 <Patrick`> trippy
23:15:57 <Patrick`> is that by any chance a live window into a hosted game? or just a way of navigating a whole-map screenshot
23:16:07 <Gonozal_VIII> live
23:17:39 <Gonozal_VIII> the zoomed out levels look strange
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23:21:23 <SpComb> Patrick`: myottd.net:7099
23:21:37 <SpComb> Gonozal_VIII: they look identical to what it looks like in-game
23:22:30 <SpComb> and I assume that there used to be an oil well there, it went away, and some other train got lost and tried to go through that station
23:22:48 <Patrick`> someone did a lot of clever hacking, or is it just ajax plugged to an x server or something
23:22:52 <Patrick`> or both!
23:23:12 <SpComb> clever hacking
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