IRC logs for #openttd on OFTC at 2008-02-28
            
00:03:14 <Gonozal_VIII> there are only 11 ship ids, not much to make sets for
00:05:05 <fjb> But also less work to make a set.
00:08:18 <CIA-1> OpenTTD: truebrain * r12302 /branches/noai/src/ai/api/ai_industry.cpp: [NoAI] -Fix: GetProducing is multiplied by 8 for the GUI, so also do it for our API, to make less confusion for people (Progman)
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00:10:20 <CIA-1> OpenTTD: glx * r12303 /trunk/src/ (landscape.cpp landscape.h tile_map.h): -Codechange: move IsValidTile() in a more suitable place and make it static inline
00:18:00 <CIA-1> OpenTTD: glx * r12304 /trunk/src/command.cpp: -Codechange: use IsValidTile() where it should be used
00:36:17 <CIA-1> OpenTTD: truebrain * r12305 /branches/noai/bin/ai/regression/regression.txt: [NoAI] -Fix r12302: forgot to update the regression (again and again)
00:43:44 <CIA-1> OpenTTD: glx * r12306 /branches/noai/ (55 files in 9 dirs): [NoAI] -Sync with trunk r12209:12304
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00:59:16 <CIA-1> OpenTTD: truebrain * r12307 /branches/noai/ (18 files in 2 dirs): [NoAI] -Codechange: as followup on r12303 (trunk), use ::IsValidTile to check if a tile is inside the map, instead of all our custom ways
01:01:17 <fjb> Much work on the ai.
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01:05:02 <CIA-1> OpenTTD: truebrain * r12308 /branches/noai/src/ai/api/ai_abstractlist.cpp: [NoAI] -Fix: don't allow AddList on lists of different types
01:06:19 <Eddi|zuHause3> pssst... don't interrupt him
01:06:34 <Sacro> tis like a race
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01:11:35 <CIA-1> OpenTTD: truebrain * r12309 /branches/noai/src/ai/api/ (ai_bridge.cpp ai_road.cpp): [NoAI] -Codechange: optimize a little bit (a very small little bit, but every bit counts :) ) (glx)
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01:12:35 <fjb> Ok, I will be quiet, hoping that we will have a new ai in 0.7.
01:12:57 <glx> :)
01:13:59 <fjb> Hm, how much is missing to get the new canadian set working?
01:14:40 <glx> some things
01:15:18 <fjb> Difficult things? Or just things that nobody saw a need to implement yet?
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01:15:25 <Sacro> using(StreamWriter sw = new StreamWriter("file.txt"))
01:15:25 <Sacro> {
01:15:25 <Sacro> sw.WriteLine("Data");
01:15:25 <Sacro> }
01:15:28 <Sacro> now that's fancy
01:16:01 <fjb> Why fancy?
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01:19:09 <Tefad> using?
01:19:12 <Tefad> is that java or c++?
01:19:19 <glx> c#
01:19:24 <Tefad> foiled
01:21:02 * Sacro gives glx a cookie
01:21:22 <Sacro> fjb: because even it automatically disposes of the object at the end of the block
01:22:15 <fjb> That is usual in object oriented languages.
01:22:56 <Sacro> immah n00b :(
01:24:24 <fjb> What do you think is object orientation for?
01:24:45 <Sacro> abuse :D
01:25:22 <Eddi|zuHause3> fjb: only ones with a garbage collection
01:25:31 <fjb> You are always thinking just about one thing...
01:26:41 <fjb> Eddi|zuHause3: At least the libraries should clean up after themselfs in every object oriented language.
01:28:57 <Eddi|zuHause3> they should do that in any language
01:29:28 <Eddi|zuHause3> it has nothing to do with object orientation
01:31:20 <fjb> You usally have to explicitly close a file in a not object oriented language.
01:32:17 <glx> you can forget to close the file in C (it will be closed anyway on exit)
01:32:47 <glx> same happen for most languages
01:32:59 <glx> of course it's not safe :)
01:33:03 <Eddi|zuHause3> there are more ways to encapsule opening and closing than objects
01:34:10 <fjb> Ok, you may even rely on the os to do that for you.
01:34:44 <fjb> Ofcourse there are more ways. But objects are one of the most elegant ways to do it.
01:35:15 <glx> you can use an ugly way even with objects ;)
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01:35:49 <Eddi|zuHause2> or you can simulate objects in a non-object language ;)
01:36:10 <fjb> You can always write bad code if you try hard enough. But some languages make it hard to write good code, others make it hard to write bad code.
01:36:42 <glx> writing bad code is easy in any language
01:37:13 <fjb> Eddi|zuHause2: Ofcourse you can also do that. May object oriented languages are using C as a step in the copiling chain.
01:37:15 <Eddi|zuHause2> i want to see bad code in HQ9+ ;)
01:37:55 <glx> bad code in prolog usually fails :)
01:38:12 <Eddi|zuHause2> prolog is funny ;)
01:38:44 <Eddi|zuHause2> and people start to get mad at me when i say that ;)
01:39:01 <glx> yeah you spend hours to set the rules for a few seconds run
01:39:27 <fjb> Few seconds run on modern cpus. :-)
01:39:38 <Eddi|zuHause2> you can simulate objects in prolog ;)
01:39:48 <glx> there's only one real object language: smalltalk
01:40:59 <fjb> Why is that the only real one?
01:41:15 <Eddi|zuHause2> it is THE object oriented language
01:41:31 <glx> everything is object in smalltalk
01:41:32 <Eddi|zuHause2> it invented the objects
01:41:55 <glx> even a simple number is an object
01:42:00 <fjb> Everything is object in Eiffel, too.
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01:42:10 <glx> eiffel is recent
01:42:10 <fjb> Even in Eiffel.
01:43:06 <fjb> Eiffel is older than some people in this chanel...
01:45:46 <Sacro> but not as old as orudge
01:45:55 <Sacro> he's ancient
01:46:59 <fjb> How old is orudge?
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01:47:18 <Sacro> fjb: very old
01:47:39 <fjb> How old are you?
01:47:48 <Sacro> 23
01:48:20 <fjb> Oh, you are the same age as Eiffel.
01:50:41 * orudge is seventy nine thousand
01:50:44 <orudge> or, in other words, 20
01:50:55 <Sacro> OVER 9 THOUSAND
01:53:53 <fjb> :-) Eiffel is older than orudge.
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01:54:14 <glx> but not than me :)
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01:55:07 <fjb> glx: Everything younger than you is recent? :-)
01:55:36 <glx> no
01:56:39 <fjb> But sacro is recent?
01:56:44 <Sacro> he is
01:57:08 <glx> Sacro is Sacro
01:57:14 * Sacro is /me!
01:57:25 <fjb> That is the sad thing about Sacro.
01:58:51 * Sacro goes to bed
01:58:54 <Sacro> g'night lades
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05:08:53 <UnderBuilder> hmmm... I'm asking if Dale Stan and the AVGN have got an ancestral in common
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07:09:57 <DaleStan> Well, I'm not a VGN, A or otherwise. I'm just a TTDN.
07:19:25 <DaleStan> Belugas: How vile does this method of providing extra textref bytes sound to you? <http://www.tt-forums.net/viewtopic.php?p=666578#p666578> It's easy, it works well with TTDPatch's internals, and it's coded, but the more I think about it, the less I like it.
07:19:25 <DaleStan> Belugas: On the other hand, I'm not at all certain I can manage to cram the usual "copy registers 100..105" system into all the appropriate places.
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10:31:55 <Gonozal_VIII> i'm here
10:32:34 <Gonozal_VIII> you are all happy now
10:34:15 * keyweed rejoices
10:37:45 * Gekz knifes keyweed
10:37:51 <Gekz> Yes, happy.
10:38:20 * keyweed dies in a rather messy way.
10:39:03 * Gonozal_VIII puts some plastic on the channel floor under keyweed
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10:40:48 <Gekz> Plastic?
10:40:49 <Gekz> wtf.
10:40:52 * Gekz knifes Gonozal_VIII
10:41:10 * Gekz wraps you both in plastic, places you in the oven and cooks at 400C.
10:41:11 <Gonozal_VIII> :O
10:41:33 <peter1138> Your oven goes up to 400°C?
10:41:37 * Gekz then proceeds to cut you into the shape of muffins and serves you to all his friends as the Granny's Cake Festival
10:41:38 <keyweed> that's not cooking, that's incinerating
10:44:25 <Gekz> fucking
10:44:30 * Gekz knifes keyweed again
10:44:38 * Gekz doesnt knife peter1138 because peter1138 is an op :)
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11:32:42 <yorick> what is the ideal distance for pax transport using the cheapest aircraft in 1950?
11:32:44 <Roujin> cheers
11:33:54 <yorick> at towns of around 500 pop?
11:36:04 <Roujin> yorick: (plane speed factor * e^(1/4 * pi) + 100 tiles)/ size of your thumb
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11:36:27 <yorick> ...
11:36:27 <Gonozal_VIII> +1
11:36:34 <Gonozal_VIII> don't forget the +1
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11:36:44 <Roujin> dang, i forgot the +1.
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11:38:53 <yorick> ok, I'll assume as far away as possible, as AI's don't have a thumb
11:41:12 <Roujin> oo... that's true. so my formula actually works ^^
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12:32:11 <CIA-1> OpenTTD: truebrain * r12310 /branches/noai/ (3 files in 2 dirs): [NoAI] -Fix: make MaxSpeed for Aircrafts return the value divided by plane_speed (which in regression is now set to 1/2th)
12:34:01 <Roujin> what? in regression planespeed is halved? oO
12:34:30 <yorick> regression is the regression.txt testing
12:34:42 <yorick> [13:34] <@TrueBrain> I liked it more than the 1/4th :p
12:34:51 <yorick> *bridging*
12:41:02 <Roujin> !logs
12:41:02 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd
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13:01:50 <yorick> I know what km means ingame now (1 tile = 429 km), but what is the km/h timefactor?
13:03:11 <Gonozal_VIII> forget about that
13:03:18 <yorick> no I wont
13:03:20 <yorick> I need it
13:03:23 <Gonozal_VIII> you will!
13:04:33 <Gonozal_VIII> how often do you see busses that are >200km long?
13:08:05 <peter1138> "Aircrafts" :o
13:09:02 <yorick> & aircrafts 15 0: air crafts, air-crafts, aircraft's, aircraft, crafts, Craft's, craft's, crofts, crufts, grafts, Arafat's, Ashcroft's, Kraft's, croft's, graft's
13:09:22 <Gonozal_VIII> wtf?
13:10:43 <yorick> or just do !spell aircrafts
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13:30:22 <divo> I need some help with trigonometry.. I know the circumference of a right-angled triangle is 10. The sides are x, y and 1. x>y. Find x. Any thoughts?
13:31:05 <Gonozal_VIII> pythagoras...
13:31:30 <keyweed_> A^2+B^2=C^2, A+B+C=10
13:31:44 <Gonozal_VIII> yep
13:32:32 <keyweed_> when i learned it at school i'd never thought i'd either remember it or needed it. i was wrong.
13:33:10 <Gonozal_VIII> triangles are important...
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13:38:21 <divo> Wow thanks
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13:42:02 <Roujin> see you guys..
13:42:16 <Gonozal_VIII> i see me too
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13:50:04 <CIA-1> OpenTTD: truebrain * r12311 /branches/noai/bin/ai/wrightai/main.nut: [NoAI] -Fix: wrightai didn't work anymore
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14:28:56 <CIA-1> OpenTTD: truebrain * r12312 /branches/noai/ (7 files in 3 dirs): [NoAI] -Fix: AIVehicle_vRunningCost didn't exist
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14:30:23 <Phantasm> With the setting that shares of companies can't be bought, AIs can still buy them.
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15:04:09 <LA[lord]> hello
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15:07:11 <Belugas> DaleStan, i've read your post, i will read the thread and i will try to understand it.
15:07:32 <Belugas> but if memory serves me well, i thnk it is Rubidium who implemented it
15:07:49 <Belugas> I will anyway take a look
15:07:55 <DaleStan> CB37 is what is being discussed there.
15:08:09 * Belugas checks
15:13:17 <Belugas> arghhh
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15:16:22 <Belugas> CBID_INDUSTRY_CARGO_SUFFIX = 0x37, // not implemented
15:16:24 <Belugas> boooo
15:18:16 <Belugas> so... i guess it means a todo
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15:39:47 <LA[lord]> does anybody have something to say about Samsung SGH-M610
15:40:09 <LA[lord]> I'm buying a new phone, but I'd like some comments first :D
15:40:15 <yorick> anyone that does should do it in #?
15:40:27 <LA[lord]> correct :)
15:40:48 <Gonozal_VIII> so that channel is for offtopic stuff now?
15:41:02 <yorick> correct :)
15:41:26 <yorick> actually-it's for everythinhg
15:41:30 <yorick> thing*
15:45:32 <Belugas> DaleStan, cb37 is going to be implemented first.
15:45:41 <Belugas> just to mention you're not been forgotten ;)
15:46:20 <Belugas> byt he way, doyou have a diff to show? that would help
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15:52:49 <peter1138> LA[lord], well, it’s a Samsung, so it’s going to suck.
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15:53:35 <peter1138> LA[lord], also, what are you on about with ‘grf-slots’?
15:54:01 <LA[lord]> nothing..
15:54:21 <LA[lord]> didn't I state that IIRC
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16:01:45 <peter1138> Hmm?
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16:09:50 <DaleStan> Belugas: http://users.tt-forums.net/dalestan/patches/cb37_textargs.patch Some of the changes for the produced cargos are in procs, though. newdrawinduproducelist is applied twice, at cs:153234 and cs:15325D; newfinish... is applied 27 (dec) bytes later.
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16:11:45 <Belugas> noted DaleStan
16:11:46 <Belugas> thnaks
16:12:36 <DaleStan> And the code that made all 32 bytes of the textrefstack useful is at rev 1829, but I doubt that's interesting.
16:16:00 <peter1138> Heh, ours is 160 bytes...
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16:17:56 <DaleStan> I thought you had a separate one for the TTD string codes?
16:19:29 <DaleStan> Not that you need one, I just thought that newgrf string-processing was basically completely separate from lang-file string processing.
16:20:27 <peter1138> Ah, probably... I’ve never looked nor touched any of that.
16:22:25 <peter1138> Seems to be 48 bytes.
16:24:02 <frosch123> More important: OTTD draws the stockpile amounts with one string per cargo instead of one string for all three cargos.
16:24:35 <DaleStan> But how does it draw non-stockpiled cargoes.
16:26:42 <frosch123> DaleStan: http://paste.openttd.org/701
16:26:44 <DaleStan> Patch uses one string for accepted cargos, always; one string for produced cargos in the fund-industry window; and one string for each produced cargo in the industry details window.
16:26:44 <DaleStan> Spitting stockpiled cargos is not a problem. It's splitting the industry details window and non-stockpiled accepted cargos into one string per cargo that worries me.
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16:30:28 * Belugas confirms. newgrf string processing is apart of standard string file
16:33:43 <Belugas> and sorry, i'm horribly buzy at work
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16:37:36 <DaleStan> Not a problem; I'm going on vacation for a week and a half; nothing development-related will happen on my part in that time.
16:46:48 <Belugas> lucky you. enjoy it :)
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17:34:57 <CIA-1> OpenTTD: frosch * r12313 /trunk/ (8 files in 4 dirs): -Fix: YAPF and NTP did not apply penalty for uphill tracks on steep slopes.
17:37:50 <Forked> soon 12345 :)
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17:56:40 <Eddi|zuHause2> this is weird... they closed an industry even though i was servicing it...
17:57:21 <Gonozal_VIII> then you didn't service it good enough
17:57:45 <Eddi|zuHause2> wtf is that supposed to mean?
17:57:58 <Gonozal_VIII> <75% transported
17:58:02 <peter1138> I think he meant ‘well enough’.
17:58:10 <Gonozal_VIII> pfff
17:58:22 <Eddi|zuHause2> i only delivered stuff
17:58:56 <Eddi|zuHause2> this is silly, with stable industry, serviced industries should not close
17:59:29 <Gonozal_VIII> they close if you don't pick up at least 75% all the time
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18:00:06 <UnderBuilder> would be too hard to rewrite a (minimal) ottd version in the mobile version of java?
18:00:07 <Eddi|zuHause2> again, this is totally silly
18:00:24 <peter1138> Using NewGRFs or plain industries?
18:00:28 <peter1138> UnderBuilder, have fun doing so.
18:00:32 <Eddi|zuHause2> newgrf
18:00:57 <Gonozal_VIII> mobile version of java?
18:01:07 <Gonozal_VIII> javascript or what?
18:01:13 <Eddi|zuHause2> yes, java has a mobile edition
18:02:21 <Eddi|zuHause2> you can't put a standard JRE on a mobile, you have neither the memory nor the calculation power to run anything
18:02:47 <peter1138> JavaScript has nothing to do with Java, of course.
18:04:14 <Gonozal_VIII> you can copy a lot of code from java stuff to javascript without changing it (or much of it) so it has something to do with it...
18:04:36 <Eddi|zuHause2> they are totally unrelated
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18:07:19 *** questionmark-2 is now known as LA[lord]
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18:11:31 <LA[lord]> brb
18:12:33 * Sacro fiddles with OpenTTD and XNA
18:12:38 <peter1138> XNA?
18:12:41 <Patrick`> mmm, xna
18:13:00 <Sacro> ooh
18:13:03 <Patrick`> it's one of the ways that 3d desktops promptly splintered when introduced to the OSS model
18:13:06 <Sacro> Virtual PC 2007 for free :D
18:13:06 <Patrick`> iirc
18:13:14 <Sacro> Patrick`: no
18:13:14 <glx> Sacro: it is vista only I think
18:13:19 <Sacro> glx: what?
18:13:21 <glx> xna
18:13:30 <Patrick`> oh, sorry, my bad
18:13:36 <Patrick`> game ramewkor
18:13:49 <Sacro> glx: nope, XP/Vista/360
18:16:43 <Sacro> fib = n => n > 1 ? fib(n - 1) + fib(n - 2) : n;
18:16:46 <Sacro> i like it
18:18:45 *** LA[lord] is now known as LordAzamath
18:20:15 <Patrick`> microsoft Haskell Pro (r) (c)
18:22:05 <Sacro> ooh
18:22:24 <Sacro> i could try and get openttd onto xbox live
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18:26:21 <Wolf01> hello
18:27:06 <Gonozal_VIII> hi
18:34:26 <De_Ghost> u so need a mouse for openttd
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19:11:44 <Luukland> Heya, I want to set up an dedicated server, but I can't find it in the openttd.org server list, so no one can join... What i've done for now: opened port 3797 at the router, server_port = 3797, server_bind_ip = 0.0.0.0, connect_to_ip = 192.168.1.33 (Which is the router, but not the modem!) Anyone who does now what i am doing wrong? :)
19:12:23 <Yorick> set bind ip
19:12:36 <Yorick> try to set server_advertise to on
19:12:38 <Luukland> what should i fill in for it? :S
19:12:40 <Yorick> set the modem IP
19:12:44 <Luukland> server_advertise = true
19:12:52 <Yorick> forward ports from modem to router and router to pc
19:13:06 <Luukland> yeah checked that one, but the ports are forwarded
19:13:21 <Yorick> connect_to_ip to the modem ip
19:13:35 <Luukland> hmmmz, ok
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19:13:46 <Luukland> and server bind ip?
19:13:54 <Luukland> leave it at 0.0.0.0?
19:14:24 <Yorick> server bind ip set to the pc's ip from the router
19:14:34 <Luukland> hmm ok
19:15:19 <Luukland> bind failed on 192.168.1.5 it says
19:15:26 <Luukland> (that my pc)
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19:16:16 <planetmaker> Luukland: that's a local IP. You need your router's IP.
19:16:25 <Yorick> not for bind_ip
19:16:29 <peter1138> Not for binding.
19:16:39 <Yorick> it probably means you already have a server running
19:16:45 <planetmaker> hm, well ok, I'll shut up on things I don't understand :D
19:17:00 *** questionmark has joined #openttd
19:17:08 <Luukland> I do not have anything running at my port
19:17:29 <questionmark> the #? bot is saying hello: hello :)
19:18:04 *** questionmark has left #openttd
19:18:25 <Luukland> ok again, what do I need to fill in: PC_ip 192.168.1.5 Router ip: 192.168.1.33 Modem ip: 192.168.1.1 (Out 85.144.49.XXX)
19:19:16 <peter1138> You need to do some port forwarding, tcp and udp.
19:19:32 <Luukland> I hope i am being clear now :P server_bind_ip = ???? and connect_to_ip = 85.144.49.XXX
19:19:42 <Luukland> peter1138 port 3797 is open
19:19:42 <Yorick> why XXX?
19:19:49 <Luukland> thats secret you know ^^ :P
19:19:59 <Yorick> you can't make it secret if you run a server
19:20:14 <peter1138> Open is not the same as forwarded.
19:20:20 <Yorick> 3979?
19:21:14 <Luukland> K! Port 3797 is open and accepting connections
19:21:22 <Sacro> $this->hasFlavr() ? $nom->nom('nom') : $want->doNot()
19:21:25 <Yorick> you need 3979?
19:21:49 <Luukland> that one is also open :p
19:21:56 <Luukland> or forwarded :p
19:21:57 <Yorick> and your ip?
19:22:20 <Luukland> my pc_ip, modem_ip or rouer_ip?...
19:22:50 <Yorick> modem
19:22:56 <Yorick> the 85... thing
19:22:59 <Luukland> 85.144.49.214 / 192.168.1.1
19:25:06 <peter1138> Are you forwarding UDP as well?
19:26:12 <Ammller> ottd can read compressed saves, it also can read tar achives with GRFs, wouldn't it make sense also have the possibitly to read compressed tar archived grfs?
19:26:19 <Luukland> OpenTTD Yes TCP 3797 3797 192.168.1.5 mer0
19:26:24 <Yorick> UDP
19:26:32 <Luukland> OpenTTD Yes UDP 3797 3797 192.168.1.5 mer0
19:26:51 <Yorick> Ammller: those are compressed using zlib, and
19:26:59 <De_Ghost> 214?
19:27:01 <De_Ghost> u know
19:27:06 <De_Ghost> we can jsut /whois u
19:27:17 <Ammller> Yorick: and?
19:27:33 <peter1138> Ammller, it's not that simple. With tars you can just read directly from the file...
19:28:17 <Ammller> ah, I understand, it doesn't need to unpack it first
19:28:43 <Ammller> but that would be needed, if its a tar.gz
19:29:01 <peter1138> Yeah
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19:33:52 <Luukland> Router setting is: Accespoint, i believe that an accespoint just forwards the port automatically?
19:34:20 <peter1138> No, an access point is just an access point. Nothing to do with port forwarding.
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19:35:05 <Luukland> Hmmm, than i should add some portforwarding rules to my router... And since it says: NAT disabled, I am getting nowhere :p
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19:40:38 <Rexxars> it's the one they call Bjarni!
19:40:45 <Yorick> Bjarni!
19:40:48 <Prof_Frink> No
19:40:53 <Prof_Frink> It's an impostor
19:41:07 <Sacro> Bjarni!
19:41:11 <Bjarni> to be or not to be
19:41:14 <Bjarni> that's the question
19:41:20 <Bjarni> I might be and I might not be
19:41:31 <Bjarni> it's up to you to figure it out
19:41:49 <Yorick> you are identified...
19:41:50 <Prof_Frink> user has identified to services
19:42:07 <Bjarni> it could be faked
19:42:24 <Yorick> [20:42] -NickServ- 3 (online, identified by access list)
19:42:37 <Yorick> you must be at bjarni's home...
19:42:44 <Bjarni> I could have hacked the nickserver
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19:43:42 <Prof_Frink> Or tortured the real Bjarni for his nickserv pass
19:43:58 <Yorick> no
19:44:07 <Yorick> he's idenified by access list
19:44:27 <Yorick> I only believe someone is real when he's identified using SSL cert
19:44:38 *** Yorick is now known as yorick_
19:44:39 *** yorick_ is now known as yorick
19:44:51 <yorick> [20:44] -NickServ- You are connected using SSL and have provided a matching client certificate
19:44:51 <yorick> [20:44] -NickServ- for nickname yorick. You have been automatically identified.
19:44:51 <yorick> [20:44] -NickServ- 4 (online, identified by SSL certificate)
19:48:20 <yorick> hmm...I need something that lets me create #? file under windws
19:58:52 <Luukland> :( I have placed a switch between me and my modem now, but still nothing :( * /me cries out loud *
20:06:09 <glx> Luukland: bind_ip can stay 0.0.0.0
20:06:22 <glx> you don't have to set connect_to_ip
20:06:48 <Luukland> hmmmz ok let me try
20:06:58 <glx> you just need to open UDP and TCP port on your machine (firewall) and forward them on the router
20:07:10 *** yorick is now known as Yorick|AFK
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20:08:20 <Luukland> i have no more router :P Just a switch :p
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20:19:09 <Luukland> argh, still nothin'
20:19:16 <Luukland> I am getting crazy
20:20:00 *** Yorick|AFK is now known as titanic
20:20:09 <Bjarni> wow
20:20:15 <Gonozal_VIII> bjarni!
20:20:18 *** titanic has quit IRC
20:20:20 <Bjarni> yet another person going crazy on IRC
20:20:23 <Luukland> The dedicated server starts and loads, even some IP's of people are getting shown with frame numbers, and sometimes a recv error arrives
20:20:31 * HMage is crazy already
20:20:35 <Luukland> Grrrrr
20:20:35 <Bjarni> see
20:20:45 <Prof_Frink> Crazy? I passed there ages ago.
20:20:58 <Bjarni> we noticed
20:21:31 <Gonozal_VIII> people that aren't crazy are missing out all the fun
20:22:03 <Prof_Frink> Sanity is overrated.
20:22:14 <Bjarni> really?
20:22:20 <Bjarni> but you never tried it?
20:22:21 <Prof_Frink> spatula.
20:22:24 <Bjarni> so how do you know?
20:22:33 <Prof_Frink> dodecahedron.
20:24:51 <Sacro> I'M SPARTA
20:25:07 <Sacro> [20:20] * titanic has quit (Quit: Eccess flood) <- pmsl XD
20:26:09 <Bjarni> do you guys know ARToolKit?
20:26:58 <Prof_Frink> Sacro: I'm afraid that's classed as [FAIL]
20:27:04 *** Leviath has quit IRC
20:27:09 <Roujin> Bjarni: AR as in...?
20:27:10 * Sacro gets on the failboat
20:27:24 <Bjarni> I guess not
20:27:47 * SpComb sinks Sacro's battleship
20:27:47 <Bjarni> it's a tool to put 3D objects into video streams
20:27:55 <Sacro> :(
20:28:00 <SpComb> sunk'd
20:28:01 <Bjarni> http://www.youtube.com/watch?v=RMaggc5tZNk <--- it actually looks pretty nice
20:28:13 <Prof_Frink> i can has iceburg?
20:28:20 <Bjarni> real time rendered o_O
20:28:46 <Sacro> :o
20:28:47 <Sacro> zomg
20:28:52 <Sacro> OpenTTDreamCast :D
20:29:16 <Prof_Frink> pfft
20:29:24 <Prof_Frink> OpenTTDMegaDrive
20:29:25 <Bjarni> Sacro: in your dreams :P
20:29:42 <Sacro> Bjarni: you don't know my dreams
20:29:49 <Bjarni> no
20:29:52 *** Luukland has quit IRC
20:29:55 <Bjarni> and I'm thankful for that
20:33:37 <Bjarni> no comments about 3D graphics?
20:34:09 <Bjarni> damn you even give geeks a weird idea about this channel :s
20:35:15 <planetmaker> ^^ people are watching the movie :P
20:35:25 <Roujin> aahh, so AR in ARToolKit does stand for augmented reality like i suspected, cool
20:35:48 <planetmaker> pretty amazing, if done in real time.
20:36:08 <Roujin> I've held a proseminar at university about augmented reality
20:36:22 <Roujin> AR rocks ^^
20:37:26 <Bjarni> http://www.hitl.washington.edu/artoolkit/
20:37:32 <Bjarni> I think it's done in real time
20:37:42 <Bjarni> but I didn't really try it
20:37:54 <Bjarni> haven't had the time to do so (yet?)
20:37:58 <Bjarni> but it's freeware :D
20:39:39 <Roujin> the universities of graz and wien in austria have done a lot of AR stuff aswell, i've noticed during research for my proseminar - http://studierstube.icg.tu-graz.ac.at/
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21:06:39 <dragonhorseboy> hey
21:08:25 <Sacro> oh noes
21:08:28 <Sacro> what are you doing here
21:09:55 <Bjarni> dragonhorseboy: are you here to bully Sacro?
21:10:04 <Sacro> D:
21:10:20 <Bjarni> it's a question, not a statement
21:10:49 <Sacro> so is this
21:10:58 <Prof_Frink> orly?
21:11:03 <Sacro> yarly
21:11:04 <dragonhorseboy> very funny :p
21:11:09 <Prof_Frink> nowai
21:11:13 <dragonhorseboy> I was just curious about one thing...
21:11:53 <dragonhorseboy> anyone ever talked about putting cooperation gameplay back into openttd or its probably just going to be stuck to the old mini-in and no further?
21:12:33 <Sacro> dragonhorseboy: different companies but same tracks?
21:12:37 <dragonhorseboy> yeah
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21:16:33 <dragonhorseboy> sacro no idea I presume? :p
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21:17:34 <Sacro> dragonhorseboy: not heard owt from LOTP for ages
21:20:00 <dragonhorseboy> thanks anyhow
21:21:02 <dragonhorseboy> I used to like that thought some time ago....
21:21:21 <dragonhorseboy> you wouldn't believe how much of my trains were not ever on my own rails at all even for a few express trains too *rolls eyes*
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21:35:30 * Vikthor will do some shameless advertising
21:35:40 <Sacro> OPS
21:35:42 <Sacro> KICK HIM XD
21:35:43 <Vikthor> dragonhorseboy: Check out this thread http://www.tt-forums.net/viewtopic.php?p=630331#p630331
21:36:22 <Vikthor> Sacro: It's on-topic advertising as you can see :D
21:37:55 <dragonhorseboy> vikthor :p
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21:38:12 *** ChanServ sets mode: +o peter1138
21:44:36 <CIA-1> OpenTTD: peter1138 * r12314 /trunk/src/newgrf_engine.cpp: -Fix (r4896): Include prop 25 data for all train parts, not just those that carry cargo.
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21:55:56 <Prof_Frink> Will there be a party in 31 commits time?
21:56:48 <Prof_Frink> Or even better, make 0.6.0 == r12345
21:57:37 <Gonozal_VIII> somehow i doubt that
21:57:46 <Wolf01> 'night
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22:02:56 <peter1138> Hmm, I can’t even be bothered to reply to OzTransLtd...
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22:07:41 <Sacro> 1231415926?
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23:44:37 <Progman> checking out the openttd svn via fisheye takes about 3 days o_O
23:46:18 <Sacro> inConnection = new MySqlConnection(conStrBuilder.GetConnectionString(false));
23:46:20 <Sacro> stupid
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23:58:47 <fjb> Hello
23:59:09 <fjb> !logs
23:59:09 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd