IRC logs for #openttd on OFTC at 2007-12-11
            
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00:08:43 <SmatZ> grrrr
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00:58:49 <SpComb> gah
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01:02:20 <SmatZ> GAH!
01:02:31 <Gonozal_VIII> oh noes
01:02:33 <Eddi|zuHause3> <Prof_Frink> *Never* type "kaffeine *" in your futurama directory <- i would try it, but for some weird reason, i don't have one
01:02:33 <SmatZ> why are you people so unhappy tonight?
01:02:44 <SmatZ> :)
01:03:39 <Digitalfox> Hey guys what ever happen to Chris Sawyer after locomotion? There is no single news about him since 2004 in the release of locomotion...
01:03:49 <Gonozal_VIII> because painting the steps of inserting something into a b*-tree sucks?
01:04:07 <Digitalfox> Did he just quit because of poor locomotion sales?? :\
01:05:45 <Eddi|zuHause3> <Gonozal_VIII> because painting the steps of inserting something into a b*-tree sucks? <- what's the problem, just pipe everything into "dot -Tpng"
01:06:04 <Gonozal_VIII> into waah?
01:07:40 <Eddi|zuHause3> echo 'digraph G { A -> B -> C }' | dot -Tpng > picture.png
01:08:09 <Eddi|zuHause3> www.graphviz.org
01:14:14 <Gonozal_VIII> weeeell... looks complicated
01:15:13 <Eddi|zuHause3> it's totally easy
01:16:00 <Gonozal_VIII> lots of programs...
01:16:26 <Eddi|zuHause3> for trees, dot is totally enough
01:16:39 <Eddi|zuHause3> and the structure of a .dot file is trivial
01:17:14 <Eddi|zuHause3> you can make undirected edges with -- and directed edges with ->
01:17:56 <Sacro> http://www.tuxisalive.com <- THIS IS FTW
01:17:56 <Gonozal_VIII> hmmm i need a b*tree...
01:18:04 <Eddi|zuHause3> so what?
01:18:08 <Gonozal_VIII> with empty squares and such
01:18:10 <ln-> good morning, channel!
01:18:35 <Eddi|zuHause3> empty_node [label="", shape=square]
01:19:24 <Eddi|zuHause3> the point is, you can create .dot files from your program that inserts nodes into the tree
01:20:26 <Gonozal_VIII> i don't have a program that inserts nodes into the tree
01:20:33 <Gonozal_VIII> i don't have a tree at all...
01:20:48 <Eddi|zuHause3> make one?
01:20:49 <Gonozal_VIII> i have an assignment where i have to paint that stuff
01:21:18 <Eddi|zuHause3> the point is, making a 5 line program is not more effort than making 10 paintings
01:22:07 <Gonozal_VIII> but i don't know how to make a b*tree program :S
01:22:12 <Eddi|zuHause3> choosing the right language is kinda important ;)
01:22:35 <Gonozal_VIII> well i know how... but that's a lot more than 5 lines and would take long...
01:22:43 <Gonozal_VIII> very long..
01:23:20 <Gonozal_VIII> and the only language i know is java
01:23:20 <Eddi|zuHause3> what is the problem? a tree is just a graph, you have a list of nodes, and for each node you have a list of adjacent nodes
01:23:48 <Eddi|zuHause3> {1:[2,3], 2:[4,5,6], 3:[7,8,9]}
01:24:13 <Eddi|zuHause3> tree with 9 nodes and 3 levels
01:24:24 <Eddi|zuHause3> 1 line
01:25:26 <Eddi|zuHause3> inserting is just putting the new item somewhere, and then shuffle everything around for rebalancing
01:26:03 <Gonozal_VIII> yes, it's the shuffle everything around part that bothers me
01:26:23 <Eddi|zuHause3> in order to paint it, you must have the rules written somewhere
01:28:00 <Gonozal_VIII> possible
01:28:56 <Eddi|zuHause3> if you have rules written somewhere in n lines, you can program it in O(n) number of lines
01:29:35 <Eddi|zuHause3> and i am pretty sure inserting in trees is not written in a 300 page document ;)
01:29:39 <Sacro> gah, DAMNIT
01:29:45 <Sacro> what kind of idiot wrote the Ada compiler in Ada
01:29:53 * Sacro is stuck in a recursive infinate loop
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01:33:32 <fjb> It's usual to write a complier in it's own language.
01:34:18 <Sacro> fjb: no, most are written in C
01:35:41 <Gonozal_VIII> i've heard in a lecture that it took the ada compiler days to compile itself
01:35:53 <fjb> I don't think so. And why should you stay with something like C when you can write the compiler in a better language? Most compilers I know are written in their own language.
01:36:03 <Sacro> fjb: how can i compile an ada compiler
01:36:07 <Sacro> WITHOUT THE DAMNED ADA COMPILER
01:36:29 <fjb> Get another ADA compiler. :-)
01:36:30 <Eddi|zuHause2> Sacro: what was there first, the hen or the egg?
01:36:39 <fjb> Which compiler are you talking about?
01:36:50 <Eddi|zuHause2> anyway, the first compilers were written in machine language
01:37:00 <Sacro> Eddi|zuHauseindeed
01:37:06 <Sacro> trying to compile gnat
01:37:14 <Eddi|zuHause2> and even anywayer, usually you write an interpreter first
01:37:34 <Eddi|zuHause2> and you can then run the compiler in the interpreter
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01:39:56 <fjb> Hm, gnat 2005 or 2006?
01:39:57 <Sacro> what is "Frais de port"?
01:40:02 <Sacro> fjb: either
01:40:44 <Sacro> instructions tell me to download gnat-gcc-4.1.1-FC6.i386.rpm
01:40:49 <Sacro> and then add that to $PATH
01:40:59 <Sacro> but then it loses the ability to build C/C++ files
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01:41:23 <Eddi|zuHause2> <Sacro> what is "Frais de port"? <- some milk product?
01:42:19 <Sacro> where are all the french people
01:42:29 <fjb> Hm, you should only need gcc to compile gnat.
01:42:47 <Sacro> fjb: yes
01:43:11 <Sacro> but i am using --enable-languages=ada,c,c++,objc
01:43:21 <Sacro> but i don't have an existing compiler that supports ada and C
01:43:49 <fjb> Only C or even no C?
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01:44:52 <ln-> Is dit de voedselreplicator?
01:44:59 <Sacro> fjb: i have 2 compilers
01:45:03 <Sacro> 1 that just does ada
01:45:08 <Sacro> and one that does everything else
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01:46:36 <ln-> Het ligt hoog. Cardassiaanse stijl.
01:48:19 <Eddi|zuHause2> ln-: didn't you say next week?
01:48:29 <ln-> it is next week.
01:57:34 <fjb> Sacro: On FreeBSD you use ftp://ftp.cn.FreeBSD.org/pub/FreeBSD/ports/local-distfiles/deischen/gcc/ to install gnat. :-)
01:57:49 <Sacro> fjb: i'm not running FreeBSD
01:57:52 <Sacro> but thanks :p
01:58:21 <fjb> Sorry ftp://ftp.cn.FreeBSD.org/pub/FreeBSD/ports/local-distfiles/deischen/gcc/gnat-3.15p-boot.tar.gz
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01:59:01 <fjb> In about 10 Minutes I will know what the contents of that archive is.
01:59:12 <ln-> minutes
01:59:30 <fjb> And it's your own fault if you are not using FreeBSD. :-)
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02:06:38 <glx> [02:40:08] <Sacro> what is "Frais de port"? <-- shipping
02:07:03 <Sacro> glx: merci
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02:13:29 <fjb> Sacro: It contains a precompiled Ada compiler. :-)
02:13:42 <Sacro> fjb: arch doesn't have a precompiled one yet
02:13:50 <SmatZ> night
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02:15:52 <fjb> Sorry, I don't have a cross compiler. And Linux is not able to run BSD binaries.
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02:21:19 <ln-> the holographic doctor of Voyager can speak german..?
02:22:12 <Gonozal_VIII> why not? daniel jackson can also speak something like german
02:22:33 <fjb> At least he visited germany and liked the country.
02:23:06 <ln-> i think i once saw an interview on german tv where the actor spoke german. (not dubbed)
02:23:43 <Gonozal_VIII> ah you mean the actor not the role
02:24:00 <Sacro> http://83.18.69.154/archlinux-ada/ looks promising
02:24:01 * ln- believes the actor is a hologram
02:24:24 <fjb> Bruce Willis was born in Germany. :-)
02:25:16 <ln-> http://www.trekzone.de/sys/frontend/index.php?id=1789
02:25:17 * Sacro belives ln- is a hologram
02:25:35 <ln-> "Er spricht recht gut Deutsch, ..."
02:26:06 <Sacro> you speak real good german!
02:29:41 <Sacro> no, right good
02:33:56 <Eddi|zuHause2> "he speaks"
02:34:09 <Eddi|zuHause2> and "recht gut" is best translated by "quite good"
02:34:22 <Eddi|zuHause2> or "quite well", depending on position
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02:46:12 <ln-> Modificeer de deflectiegenerator zó dat er een laag energieveld onstaat.
02:49:21 <Eddi|zuHause2> "laag"?
02:51:50 <Sacro> ooh
02:51:58 <Sacro> :D i think i have gcc with added ada building
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03:24:20 <Gekz> where's that Chris dude
03:28:16 <Belugas> !seen Chris dude
03:28:31 <Gekz> lol
03:28:37 <Belugas> @seen Chris dude
03:28:37 <DorpsGek> Belugas: seen [<channel>] <nick>
03:28:42 <Gekz> the Chris guy that makes ChrisIN
03:28:58 <Belugas> well...
03:29:03 <Belugas> like... not there
03:29:13 <Gekz> wow, really/.
03:29:15 <Belugas> i wonder if ever ever came by anyway...
03:29:30 <Gekz> you are making less sense now lol
03:29:54 <Gekz> @seen Chris
03:29:54 <DorpsGek> Gekz: I have not seen Chris.
03:30:13 <Gekz> @seen ChrisH
03:30:13 <DorpsGek> Gekz: ChrisH was last seen in #openttd 14 weeks, 2 days, 9 hours, 52 minutes, and 9 seconds ago: <ChrisH> ahh. grfcodec was the prog... i just didn't remember its name. thx
03:30:22 <Gekz> -_-
03:30:25 <Gekz> that's worrying
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03:31:46 <Belugas> that you know.
03:32:40 <Belugas> harggggg....
03:32:43 <Belugas> Now you know
03:32:54 <Belugas> laaaa. better :)
03:33:21 <Belugas> so, if you had to talk to him, you'be be better of with a PM on forums
03:33:59 <Gekz> yeah
03:33:59 <Gekz> but I'm lazy
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03:36:39 <Belugas> too bad for you
03:37:04 <Belugas> so up on your ass and type him a lovely pm!
03:37:21 <Belugas> 'casue if you wait for him to come by, you will be much older
03:39:16 <fjb> Good night.
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03:40:52 <Gekz> I dont fear age
03:41:20 <Sacro> hmm
03:41:25 <Sacro> "patch: command not found"
03:41:32 <Gekz> owned lol
03:41:39 <Sacro> pacman -S core-devel
03:41:43 <Sacro> how strange :\
03:42:00 <CIA-1> OpenTTD: belugas * r11617 /trunk/src/main_gui.cpp: -Feature(ette): Add the same game-mode keyboard shortcuts in scenario more.(Bilbo)
03:42:42 <Gekz> Sacro: pacman -S patch
03:45:00 <Belugas> [22:46] <Gekz> I dont fear age <-- such an arrogant and ignorant thing to say... Obviously, a young fool.
03:46:12 <Gekz> :)
03:46:23 <Gekz> or, I'm just young and have nothing to fear :P
03:47:25 <glx> hmm IIRC it is chris82
03:47:41 <Belugas> wrong. you are young, for sure. you do not know fear. not the same as not knowing what to fear.
03:47:58 <Belugas> @seen chris82
03:47:58 <DorpsGek> Belugas: chris82 was last seen in #openttd 2 weeks, 5 days, 14 hours, 43 minutes, and 58 seconds ago: <Chris82> -was
03:48:10 <Belugas> either way :) not often around ;)
03:48:13 <glx> @seen chrisIN
03:48:13 <DorpsGek> glx: chrisIN was last seen in #openttd 18 weeks, 1 day, 12 hours, 33 minutes, and 45 seconds ago: <ChrisIN> and I thought why why why? it's in the middle of the city
03:48:22 <glx> and he used this nick too
03:49:35 <Gekz> this is why peopel should use only one nick
03:49:39 <Gekz> so it's easy to stalk them
03:49:57 <glx> @seen chrissicom
03:49:57 <DorpsGek> glx: chrissicom was last seen in #openttd 32 weeks, 0 days, 10 hours, 26 minutes, and 46 seconds ago: <Chrissicom> good evening :)
03:50:10 <glx> lol he used this one too
03:50:40 <Belugas> he must have forgotten his passwords and started a new nick/session :)
03:50:58 <glx> or he didn't registered at ll
03:51:01 <glx> *all
03:51:46 <glx> anyway it's late so /me -> bed
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03:54:05 <Belugas> pffff.... i give up debugging for tonigh
03:54:16 <Belugas> good night, going to bed me too
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07:09:09 <James152> hi all
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10:16:01 <fjb> Moin
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11:14:41 <Smoky555> hi all
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11:16:04 <Smoky555> Did somebody knows about "Grass growth on unused tracks" patch? I want to disable it in game but.. How i can do it?
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11:17:25 <_fjb_> You can not.
11:18:40 <Gonozal_VIII> hmmm make the overlay sprites transparent :-)
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11:58:07 * Sacro has Ada :D
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12:03:25 * fjb hopes Sacro will get well soon.
12:03:35 <Sacro> fjb: :(
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12:07:54 * dihedral does not want to know how Sacro measures his temperature
12:08:12 <Sacro> dihedral: i sit in a bathtub and see if i can boil water
12:08:33 <dihedral> LOL
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13:49:31 <Draakon> hello
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13:54:04 <fjb> Hi Draagon
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13:54:48 <stick`> hi all
13:55:34 <stick`> any of the devels here ? :)
13:58:44 <glx> why?
13:59:49 <stick`> i have troubles building openttd 0.6.0 beta2 with gcc 4.3.0
14:00:20 <glx> what doesn't work?
14:00:31 <stick`> cmd_helper.h:12: error: explicit template specialization cannot have a storage class
14:00:35 <stick`> line is :
14:00:44 <stick`> template<> static inline void ExtractValid<1>() {}
14:01:55 <stick`> i will file a bugreport if it is not trivial and we will not solve it here
14:05:33 <Belugas> i doubt a bugreport would be a good and wise thing in this case. Many compilers can swallow that line. Could it be that your own setting has something gone wrong?
14:05:41 <glx> there are known problems with gcc 4.3.0, and I think one of the devs tried to fix them, but I can't find where it is
14:06:25 <stick`> Belugas: mine setting is ok
14:09:23 <Belugas> do you have some other compilers at your disposal? You might have to wait (or bring the fixes yourself ;) ) until the dev that glx is speaking about comes up with a solution
14:09:49 <stick`> yes I have another compilers, that is no problem
14:10:17 <stick`> i'm maintaining openttd for SUSE and we are using gcc 4.3.0 to test whether programs will build with it
14:10:29 <stick`> and if there are problems we create patches for upstream
14:10:43 <Draagon> anyone knows why with ECS (a newgrf) generating those industries takes a long time when you generate a new random game?
14:10:45 <stick`> but this is somehow cryptic for me :)
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14:11:32 <hylje> http://www.1chan.net/rail/src/1197323861153.jpg
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14:11:40 <Gekz> if I do openttd --help
14:11:46 <Gekz> what video drivers should i see?
14:11:50 <Gekz> all I see is null and dedicated.
14:12:00 <Belugas> Draagon, it's because the landscape is quite different than what the grf is expecting, plus there are tons of checks (read callbacks) that slow stufff down
14:12:24 <Draagon> Belugas: k thanks for infomring
14:12:28 <Belugas> understood stick`
14:12:35 <Draagon> informing*
14:13:00 <Belugas> no Problem Draagon.
14:13:04 <stick`> ok, i will try to fix it by myself, see ya
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14:13:15 <Belugas> that's the spirit!
14:13:25 <Belugas> fixing, not leaving...
14:13:28 <Gekz> lol
14:13:49 <Draagon> lol
14:14:06 <Gekz> Belugas: any idea abuot my thing?
14:15:12 <Belugas> Gekz, no. i do not have the slightest idea
14:15:23 <Belugas> and i have too much work to open up the sources
14:15:26 <Gekz> Belugas: are you using linux?
14:15:31 <Belugas> irc is the best i can come up with
14:15:35 <Belugas> Gekz, no on winXP
14:15:54 <Gekz> because if you were, you could have simply typed openttd --help and compared
14:15:55 <Belugas> both at home and at work
14:16:03 <Belugas> not while at work, thanks
14:16:06 <Gekz> because when I type openttd, it just loads for a second then nothing
14:16:27 <Gekz> and exits 0 >_>
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14:17:53 <stick`> i got it
14:17:55 <stick`> :)
14:18:02 <stick`> had to remove 'static' from the line
14:20:23 <Belugas> any idea why, stick` ?
14:21:04 <stick`> hm, no, error was "error: explicit template specialization cannot have a storage class"
14:21:15 <stick`> and 'storage class' is auto or static
14:23:50 <Belugas> noted :)
14:23:58 <stick`> filing bugreport
14:24:06 * Belugas will pass the info the the relevant dev :)
14:24:12 <Belugas> no, not required, stick`
14:24:40 <stick`> ok
14:24:41 <stick`> bye now
14:24:44 <LordAzamath> he..I just made a bug report too :D
14:25:16 <stick`> LordAzamath: what ID ?
14:25:19 <Belugas> yeah, such a usefull one, LordAzamath... you have not replied, by the way ;)
14:26:19 <Draagon> LordAzamath: you did? then why #openttd.notice dint tell me that :P
14:27:13 <LordAzamath> I have now ;)
14:27:38 <Draagon> oh sorry misread
14:27:44 <LordAzamath> http://bugs.openttd.org/task/1530
14:27:46 <LordAzamath> :D
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14:32:48 <Draagon> hehe i found a bug
14:32:50 <Draagon> i think
14:33:12 <LordAzamath> Belugas ...needed replacements would be industries, town buildings, gui, terrains, foundations, trains, trams, buses, lorries, ships, planes, company related, trees?
14:33:22 <LordAzamath> for 8bpp gfx replacement?
14:33:35 <Draagon> loading West Country 90101(original TTD scenario) there are canals under bridges :O
14:33:48 <Eddi|zuHause2> <Gekz> all I see is null and dedicated. <- you are probably missing sdl-devel package
14:33:52 <Belugas> trams maybe not. not part of the original deployment, LordAzamath
14:33:59 <LordAzamath> ouch...
14:34:03 <LordAzamath> you got it :
14:34:04 <LordAzamath> D
14:34:09 <Gekz> Eddi|zuHause2: I came to that conclusion about ... whenever I said that
14:34:15 <LordAzamath> I tried to sneak that on too ;D
14:34:37 <LordAzamath> but anything else?
14:34:41 <LordAzamath> the news
14:35:24 <LordAzamath> when you see like this and this has happened and when presenting a tycoon of the century
14:36:02 <LordAzamath> then...the windows and toolbars are drawn by code?
14:37:10 <Draagon> will the game in Open ends 2051 or 2050?
14:37:29 <LordAzamath> 2051
14:37:33 <Draagon> k
14:37:43 <LordAzamath> it starts at 1951 default too
14:37:44 <Draagon> doing a skip to see what the ending like in OpenTTD
14:37:46 <LordAzamath> iirc
14:38:19 <Draagon> dam ECS industries close too fast, anyway to prevent that?
14:38:47 <Gekz> feed them
14:39:23 <Draagon> but without feeding them?
14:39:32 <glx> no way without feeding
14:39:50 <Belugas> useless anyway without feeding ;)
14:39:50 <Draagon> k
14:40:26 <glx> you have 3? years to choose what industries you want to keep open, and feed them :)
14:40:28 <Draagon> hmm sand pit is out of balance :P
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14:45:18 <Draagon> lol
14:46:29 <Draagon> does anyone know a server that has ECS?
14:50:04 <Gekz> Omg.
14:50:10 <Gekz> I have openttd on my asus eee :D
14:50:10 <Draagon> ?
14:50:10 <LordAzamath> we can't use Pikka's basic as industries, because they don't create new sprites, yes?
14:50:27 <Draagon> what you mean by that?
14:50:39 <LordAzamath> 8bpp graphics replacement project
14:50:49 <LordAzamath> to get rid of copyright problems
14:51:16 <Draagon> oh
14:51:21 <Draagon> well
14:51:21 <LordAzamath> http://wiki.openttd.org/index.php/Graphics_Replacement
14:51:39 <LordAzamath> it has not had any progress for some time
14:51:49 <Draagon> we can make same busses and stuff in 32BBP too
14:52:06 <Draagon> and they look same
14:52:22 <LordAzamath> I think this is better
14:52:23 <LordAzamath> http://www.tt-forums.net/viewtopic.php?f=26&t=33415
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14:52:26 <LordAzamath> for buses
14:52:34 <LordAzamath> it's designed to be generic
14:52:40 <LordAzamath> and it has lorries too
14:52:51 <LordAzamath> and it's complete
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14:55:38 <Gekz> very nice
14:55:38 <Gekz> :D
14:57:13 <LordAzamath> when we could get permission from Michael Blunck, we could use his ships and trains i.e...although there are so many train sets, that trains need to be voted :D
14:57:21 <LordAzamath> http://www.ewetel.net/~michael.blunck/ttd/
14:58:43 <Draagon> remake original TTD trains in 32BBP perhaps?
14:58:55 <Gekz> oh
14:58:56 <Gekz> the db set
14:58:59 <Gekz> dbset rocks
14:59:28 <LordAzamath> Draagon..then we would have to convert everything back to 8bpp
14:59:34 <LordAzamath> it wouldn be hard BUT
15:00:00 <Draagon> why should we if we remake original TTD graphics in 32BBP?
15:00:19 <Gekz> I for one probably wouldnt use it
15:00:23 <Gekz> I like the current graphics
15:00:29 <Gekz> the size mainly
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15:01:21 <LordAzamath> quote from blog
15:01:22 <LordAzamath> Now first of all: 8bpp is the core of OpenTTD, and it will remain that way. No way 32bpp will remove the need for 8bpp graphics.Second, 32bpp is client side. So you can play on a server with mixed 32bpp and 8bpp clients, no problem at all. 32bpp just overrides the images on the client replacing them with more pretty graphics.
15:01:36 <LordAzamath> http://blog.openttd.org/?p=15
15:02:07 <LeviathNL> !logs
15:02:07 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd )
15:02:50 <Draagon> wait a second, i have got that 32BBP thing wrong? it means then 32BBP will only repleaces specifed grf spirets with images :O
15:03:01 <Gekz> lol
15:03:03 <Gekz> yes.
15:03:35 <LeviathNL> can you replace the real-sprites of newgrfs?
15:03:53 <glx> yes
15:04:35 <LordAzamath> Draagon http://www.tt-forums.net/viewtopic.php?f=32&t=34762 there are posts that made clear, that no-way 8bpp will be removed
15:04:37 <glx> using the same "format" as replacing TTD sprites, grfname/XXXX.png wher XXXX is the real sprite
15:05:07 <LeviathNL> in the data/sprites folder? even if the grf is in a subfolder?
15:05:19 <LordAzamath> like sprites/dbxlset/556.png
15:05:28 <LordAzamath> or something
15:05:35 <LordAzamath> and you can make a tar too
15:05:36 <glx> 32bpp sprites can be downscaled to make generic 8bpp
15:06:50 *** Draagon has quit IRC
15:11:07 <LordAzamath> glx, they're downscaled anyway...you just need to conver them to 8bpp
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15:13:05 <LordAzamath> in instance my tropical bank would look like this
15:13:06 <LordAzamath> http://www.imageox.com/share/136232-tropicalba.png
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15:15:08 <glx> not bad
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16:01:24 *** kbrooks has joined #openttd
16:01:28 <kbrooks> hi
16:01:49 <kbrooks> wassup?
16:01:53 <Sacro> the sky
16:02:06 <hylje> hai
16:02:31 <kbrooks> does 0.6 have ..... umm
16:02:51 <kbrooks> subdisaries
16:03:47 *** erikv has joined #openttd
16:05:18 <Belugas> if you mean by that the big patch, then no
16:08:33 *** SmatZ has joined #openttd
16:08:58 <SmatZ> hello
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16:10:28 <Sacro> is it me you're looking for
16:13:41 <kbrooks> Sacro, who, me?
16:13:56 <kbrooks> Belugas, will aany nxext series have that?
16:15:40 <Belugas> doubtbfull
16:16:16 <Sacro> kbrooks: no, SmatZ, i was singing
16:16:34 <kbrooks> Belugas, why?
16:16:42 <SmatZ> Sacro: hello
16:16:55 <SmatZ> !logs
16:16:55 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd )
16:17:26 *** erikv has left #openttd
16:17:28 <Belugas> kbrooks: we have our reasons
16:17:56 <kbrooks> Belugas, so u r saying i cant question them? :(
16:18:33 *** |Bastiaan| has quit IRC
16:20:15 <SmatZ> what are they good for?
16:20:25 <Belugas> no, i mean i don't want to discuss them again
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16:36:47 <Draagon> hello
16:36:55 <SmatZ> hello Draagon
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16:38:36 <BiA|pavel-css> hi
16:39:31 <SmatZ> hello BiA|pavel-css
16:49:11 <Bjarni> hi BiA|pavel-css
16:49:19 <Bjarni> BiA|pavel-css: did you bring your sanity?
16:51:16 <BiA|pavel-css> why? :)
16:51:31 <BiA|pavel-css> i have never needed that :)
16:51:47 <Bjarni> sanity is in short supply on IRC. Many people join with one and leaves without one
16:51:52 <Bjarni> I think they get stolen
16:52:01 <Bjarni> so you might want to keep an eye on yours
16:52:26 <Bjarni> it's a crime you can't get caught on doing
16:52:28 <Bjarni> think about it
16:52:54 <Bjarni> some guy walking in to a police station to report somebody name gaffa-monkey stole his sanity
16:53:12 <Bjarni> the Police would look at him and ask "you mean a monkey stole your sanity?"
16:53:27 <Bjarni> and then somebody gets locked up, but not the thief
16:53:36 <BiA|pavel-css> :)
16:53:43 <Bjarni> that's why you should leave it at home
16:53:54 * LordAzamath is currently stealing Bjarni's sanity
16:54:00 <BiA|pavel-css> consider it as done
16:54:09 * LordAzamath founds out it's already gone
16:54:18 <Bjarni> I'm hiding it well
16:54:21 <Bjarni> offline
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16:59:08 <Sacro> http://www.1chan.net/rail/src/1197252669285.jpg
16:59:12 * Sacro prods Bjarni
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17:00:31 <Bjarni> USA has less rail security than we do
17:00:37 <Bjarni> it's still safer than the roads though
17:00:46 <Bjarni> besides who was hurt?
17:01:06 <Bjarni> max two railroad workers, one locomotive and a container
17:01:34 <SmatZ> poor loco :-/
17:01:52 <ln-> Bjarni: there's a regular ICE connection to København?
17:02:01 <Bjarni> yeah
17:02:06 <Bjarni> started a few days ago
17:02:13 <Bjarni> they are using ICE-TD
17:02:48 <Bjarni> since the Germans didn't want to use a train with that reliability for intercity traffic in their own country
17:02:58 <ln-> i've been listening/watching german news as podcasts on iTunes lately...
17:03:07 <Bjarni> why? :)
17:03:49 <ln-> to get used to listening to it again..
17:04:06 <ln-> to germany on friday
17:05:07 <Bjarni> why? :)
17:07:07 <ln-> for fun, and because it's cheap
17:07:14 <ln-> flights 35€
17:07:14 *** Draagon has left #openttd
17:09:01 <ln-> ~260 danish coins
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17:11:05 <Bjarni> could be cheap
17:11:09 <Bjarni> could be expensive
17:11:18 <Bjarni> depends on which type of coins :P
17:12:11 <ln-> ones with your emperor's portrait on one side.
17:12:26 <hylje> the danish emperor
17:12:31 <Bjarni> emperor?
17:12:41 <Bjarni> he isn't on any coins yet
17:13:06 <ln-> that will complicate paying the flight with such coins then.
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17:14:23 <Bjarni> I can't find anything on the net about ICE in Denmark
17:14:44 <ln-> Bjarni: use iTunes
17:14:57 <rel> hi there
17:15:14 <rel> people here like TTD yeh?
17:15:19 *** LeviathNL has quit IRC
17:15:20 <Bjarni> ln-: do you know which date they started driving?
17:16:36 *** rel has quit IRC
17:16:47 <ln-> rel: we all hate it and play tic-tac-toe instead all the time.
17:17:42 <Bjarni> we have a language problem here
17:18:03 <Bjarni> because we usually call it paper-scissors-stone
17:18:04 <ln-> Bjarni: they talked about new schedules being/having been introduced right now, and had a map with copenhagen on it. i don't remember a specific date.
17:18:51 <Bjarni> then I only have one choice
17:18:54 <Bjarni> "get all"
17:18:58 <Bjarni> this could take a while
17:19:57 <ln-> Bjarni: it was on ... ARD tagessomething, dated no earlier than ~8th Dec.
17:20:32 <Bjarni> I saw it on the news here so I'm downloading the news
17:20:46 <Bjarni> they had an interview with a DB manager something from Berlin
17:20:49 <Bjarni> ... in Danish
17:21:21 <Bjarni> reminds me of when we had an exhibition of bullet trains in Copenhagen
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17:21:47 <skidd13> Hi folks
17:21:47 <Bjarni> they really wanted to get some in Denmark so they invited a lot of them to convince people to support the idea
17:21:51 <Bjarni> hi skidd13
17:22:03 <Bjarni> so I saw an ICE
17:22:12 <Bjarni> there was a driver talking about it in Danish
17:22:18 <Bjarni> I guess they didn't just pick a random driver
17:22:44 <Bjarni> the TGV driver had a hard time saying anything in English... sounded like he only wanted to speak French
17:23:12 <Bjarni> There was no language issues in X2000 (naturally)
17:23:48 <Bjarni> and that Italian thing... they said something in the speaker that nobody understood and then the doors closed, locking us inside
17:24:04 <Bjarni> then they demonstrated the tilting ability
17:24:05 <Bjarni> >_<
17:24:52 <ln-> Pendolino
17:24:59 <Bjarni> funny part is that the car crew was taken by surprise so all their brochures and stuff ended up all over the floor
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17:25:53 <Bjarni> we couldn't talk with the car crew... sounded like they only knew Italian
17:26:19 <ln-> that ought to be enough, everyone speaks italian, you know
17:26:35 <Bjarni> yeah
17:26:40 <Bjarni> except the visitors
17:28:00 <ln-> gelato, per favore.
17:28:06 <Bjarni> you know if we should have a bullet train in Denmark I say we should have X2000
17:28:20 <Bjarni> it's already well tested and can already drive in Denmark
17:28:29 <Bjarni> and fits the rails in Denmark
17:28:58 <Bjarni> and what did they do? they decided on ICE-TD, the train the Germans discarded >_<
17:29:22 <ln-> i was able to found an ICE conncetion Århus-Berlin, but that's not quite Cøpenhavn
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17:33:12 <Bjarni> it's on the route Copenhagen-Rødby-Puttgarten-Hamburg(joins with the train from Århus)-Berlin
17:33:34 <Bjarni> at least that's was the plan not long ago
17:34:24 <Bjarni> btw the route between Århus and Hamburg has very few stops
17:34:40 <Bjarni> it turned out that the platforms doesn't fit ICE standard
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17:36:38 <Bjarni> ln-: http://www.bane.dk/visRute.asp?W=FJRN&TogNr=35&artikelId=4276
17:36:43 <Bjarni> this one just arrived
17:36:59 <Bjarni> it doesn't tell that it's ICE though but I know the routes so it has to be ;)
17:38:29 <ln-> how do they get it from Puttgarden to Rødby?
17:38:35 <Bjarni> ferry
17:38:54 <ln-> does it fit on a ferry, and didn't you say trains are not carried on ferries anymore?
17:39:31 <Bjarni> Rødby and Frederikshavn are the only two harbours where the trains comes on board ferries that's still in use
17:40:25 <Bjarni> within the last 10-20 years Helsingør, Korsør, Nyborg and Gedser has been closed for rail ferry traffic
17:40:57 * Bjarni considers it a mistake to remove the rails at the crossing at Helsingør-Helsingborg
17:41:15 <Digitalfox> Here comes a ghost http://bugs.openttd.org/task/1531 ;)
17:41:38 <Bjarni> it wouldn't have been really expensive to just not remove the tracks. Today it's just vacant space o_O
17:45:21 <CIA-1> OpenTTD: glx * r11618 /trunk/src/ (openttd.cpp order_cmd.cpp order_gui.cpp): -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them
17:48:03 <hylje> o well
17:48:15 <hylje> im in the process of learning how to port stuff to linux
17:49:10 * Maedhros wonders why Addi's smooth snow transition newgrf doesn't work properly for him
17:50:36 <Maedhros> is anyone here using it? ( http://www.tt-forums.net/viewtopic.php?f=26&t=34742 )
17:53:19 <Bjarni> hylje: that's not needed
17:53:25 <Bjarni> OpenTTD is already ported
17:53:31 * Belugas checks snow stuff
17:54:01 <hylje> >:)
17:54:17 <hylje> maybe not fot ottd!
17:54:42 <Bjarni> maybe not fallout tactics ottd???
17:55:04 <hylje> :o !
17:56:04 <Bjarni> maybe I shouldn't have said that
17:56:11 <Bjarni> now somebody will make a fallout grf
17:56:39 <Belugas> works for me, Maedhros
17:57:25 <Belugas> well.. at least in arctic ;)
17:58:20 <Maedhros> ooh, how odd. it looks like this here: http://devs.openttd.org/~maedhros/snow.png
17:58:42 <Maedhros> Belugas: thanks for checking :)
17:59:07 <hylje> looks like its a bit off sync
18:01:07 <Belugas> http://devs.openttd.org/~belugas/MySnow.png
18:01:28 <hylje> how do rails look
18:01:35 <Maedhros> hmm. looks like i'll have to find a dos ttdpatch user to ask :)
18:03:02 <Maedhros> actually, the windows and dos grf downloads are different sizes
18:03:05 * Maedhros smells a rat
18:03:33 <glx> hmm in theory they should have a similar size
18:04:33 <DaleStan> "similar", yes, but IME rarely the same.
18:06:50 <fjb> Hm, it is working for me: http://www.myimg.de/?img=ArcticExpress12Nov19469d8d.png
18:06:54 <Maedhros> in this case the dos grf has fewer sprites and quite different nfo, apparently...
18:07:10 <Belugas> LordAzamath, thanks to you, i have spent my whole lunch hour trying to spot where the hell is the code responsible for your damned FS1530 >:(
18:07:17 <Belugas> "And I still haven't found what i'm looking for"
18:07:53 <DaleStan> From a couple quick checks of files I happen to have on hand, the sizes vary by a couple tenths of a percent. But fewer sprites is a different issue.
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18:13:44 <LordAzamath> sry :D
18:15:49 *** blathijs_ is now known as blathijs
18:16:38 * Maedhros stabs his broadband modem
18:16:57 <Maedhros> every now and again it decides it doesn't like http packets any more
18:18:06 <AntB> you guys aware that the arrow keys still function to move the view when the chat window is open?
18:18:36 <Belugas> cool
18:18:41 <Belugas> is that a problem?
18:19:07 <AntB> is for me :)
18:19:15 <ln-> my first thought is that it would be a problem if they didn't
18:19:30 <AntB> well i'm usually a bit slow when it comes to finding bugs
18:19:36 <Belugas> AntB, why?
18:19:59 <Belugas> why problem.. not why bugs...
18:20:10 <AntB> I make a lot of typos and use the arrow keys to help correct them instead of deleting everything
18:20:43 <LordAzamath> same here
18:20:56 <fjb> It helps you learn to make fewer typos. :-)
18:20:59 *** mikl has quit IRC
18:22:05 * LordAzamath is afraid Belugas is now hungry, because he searhed for a bug sooo long
18:22:21 <Belugas> me? noo....
18:22:24 <Belugas> http://devs.openttd.org/~belugas/GimmeMore.jpg
18:22:28 <Belugas> not anymore :D
18:22:54 <LordAzamath> have seen that pic somewhere...Oh yea yesterday :D
18:22:58 <BiA|pavel-css> :)
18:24:09 <Belugas> i'm so in love with it :D
18:24:58 <LordAzamath> that's good
18:25:23 <LordAzamath> hmm....I just had a thought...
18:25:52 <LordAzamath> what do you guys think of setting up a server....where devs play and we watch and laugh...
18:26:17 <LordAzamath> I haven't seen a dev playing...ever
18:26:37 <LordAzamath> I suppose they test it..but play?
18:27:32 <BiA|pavel-css> tahts why usefull patches arent in :)
18:27:35 <BiA|pavel-css> *thats
18:27:40 <Belugas> play??? what's that?????
18:27:59 <LordAzamath> it's like...play the piano
18:28:09 <LordAzamath> or play TTDP
18:28:11 <LordAzamath> ..
18:28:11 <Sacro> i've seen devs playing
18:28:15 <Sacro> played with err...
18:28:17 * Belugas plays guitar
18:28:19 <Sacro> peter1138 before
18:28:28 *** Maedhros has quit IRC
18:28:29 <Sacro> actually
18:28:35 <Belugas> but really playing?? been really a while
18:28:36 <Sacro> didn't we have a dev playing night a while back?
18:28:43 <Belugas> too many birds to feed :D
18:28:49 <LordAzamath> :D
18:28:50 <Sacro> Belugas: Brianetta's Nightly days :(
18:28:57 <Sacro> we had RichK too
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18:29:08 <Rubidium> the GOTs ;)
18:29:22 <Rubidium> or GODs, whatever you like more ;)
18:29:51 *** Digitalfox has quit IRC
18:29:53 <LordAzamath> I just remembered a post where Belugas was suprised that Bank is an industry...or something like that,,,
18:32:24 <Belugas> true
18:32:26 <Belugas> forgot
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18:33:59 <Belugas> i have about between one and two hours, 3 days a week to do some deving, so, of course, gaming is kinda out of the scope for me
18:34:58 <LordAzamath> doesn't it get boring? I mean you only develop, but you can't play the game you fevelop yourself...
18:35:04 <LordAzamath> develop*
18:35:09 <Belugas> not really
18:35:20 <Digitalfox> Damn just had a " Delayed Write Failed " in my log and my server was down .... Oh no all my downloads are corrupted .. o_O
18:35:52 <Belugas> i mean... it's fun to see the result of your work been used and that it works, actually
18:36:08 <Belugas> so, let say i'm having a different kind of fun than you :)
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18:37:11 <Eddi|zuHause2> ln-: "Mit dem Fahrplanwechsel am 9. Dezember sollen die Diesel-ICEs auf den Strecken "Hamburg – Flensburg – Arhus" und "(Berlin –) Hamburg – Lübeck – Puttgarden – Kopenhagen" den Fernverkehr aufwerten. Bis 2015 sei mit einem Fahrgastanstieg von 30 Prozent zu rechnen."
18:38:18 <Belugas> On the other hand, LordAzamath, i have to admit that i hate debugging, 'cause it stops whatever i was doing...
18:38:45 <Belugas> unless i have nothing more to do, of course...
18:39:36 * LordAzamath looks around whistling
18:40:27 <Belugas> ;)
18:40:31 <Digitalfox> Could someone recomend me a good IRC client?
18:40:37 <mikegrb> irssi
18:40:44 <BiA|pavel-css> is here any way that i compile OTTD fast just for testing purposes? because waiting 15-30mins to get annoing error ... :X
18:40:57 <BiA|pavel-css> Digitalfox: mIRC ;)
18:41:43 <Digitalfox> BiA|pavel-css: I use chatzilla witch for me is far better than mirc, the problem is that is a firefox extensions and hangs when firefox hangs :(
18:42:22 <BiA|pavel-css> i use mozzila too :)
18:42:24 <LordAzamath> hmm...when did my firefox hang.....dunno now
18:42:27 * glx is a kvirc user
18:42:38 <Rubidium> BiA|pavel-css: what compiler?
18:42:39 <Belugas> and... mIRC for me
18:42:51 <Belugas> but... it's the first one i've tried and that worked
18:42:53 <LordAzamath> kopete
18:43:47 <Belugas> BiA|pavel-css, MSVC could be a solution for you. It works for me, at least. And with smaller (by fatr) compile time
18:43:58 <Belugas> and my machine is not really a racing car either
18:43:59 <glx> only for debug builds :)
18:44:05 <Belugas> true
18:44:13 <Belugas> which is what i always do :)
18:44:14 <BiA|pavel-css> i cant compile OTTD at MSVC :(
18:44:28 <Belugas> t0o bad :(
18:44:30 <glx> why?
18:44:30 <Belugas> too
18:44:41 <Digitalfox> LordAzamath: Well my firefix is hanging with java sites :( I'm reading stuff about the same issue with other users, but it seems hard to detect the problem :|
18:44:41 <BiA|pavel-css> its givving me some error during compiling
18:45:01 <fjb> What abput konversation or xchat?
18:45:01 <glx> you followed the wiki?
18:45:04 <BiA|pavel-css> yeah
18:45:17 <glx> and installed all required stuff?
18:45:20 <BiA|pavel-css> y
18:45:36 <BiA|pavel-css> but i am 100% sure that I did something wrong
18:46:29 <glx> what kind of errors do you get?
18:46:53 * BiA|pavel-css is gonna try it
18:47:27 <BiA|pavel-css> but if i remember right compile just debug version works
18:49:24 <Digitalfox> Now i know why glx uses this IRC client http://kvirc.virg0.org/themes/theme_erotica_th.gif :)
18:49:41 <glx> no theme at all
18:50:18 <Digitalfox> yeah right glx ;) I'n going to test it for a while seems nice :)
18:50:38 <BiA|pavel-css> heh current trunk (11618) and: C:\Downloads\Ottd\nb\src\newgrf_gui.cpp(148): error C2220: warning treated as error - no object file generated
18:51:07 <Rubidium> have you changed that file yourself?
18:51:13 <Rubidium> and what's the warning?
18:51:15 <BiA|pavel-css> no, clear trunk
18:51:22 <BiA|pavel-css> C:\Downloads\Ottd\nb\src\newgrf_gui.cpp(148): warning C4018: '<' : signed/unsigned mismatch
18:51:42 <Belugas> shit... i have not fixed that one yet...
18:51:54 <glx> didn't fix it either ;)
18:51:58 <Belugas> lol
18:52:09 <glx> I saw it but it is not a problem with 2005 ;)
18:52:22 <BiA|pavel-css> <- .NET 2003
18:52:26 <Rubidium> BiA|pavel-css: what if you remove the 'u' on line 134 of the same file?
18:52:46 <Belugas> neither for me. I wrote someting, was not pleased, but had other stuff and forgot ;)
18:52:51 * Rubidium slaps KUDr for disabling the error on warning for VC2005
18:53:06 <BiA|pavel-css> so int n = 0;?
18:53:13 <glx> Rubidium: warning gone with that
18:53:17 <glx> yes BiA|pavel-css
18:53:35 <BiA|pavel-css> linking ...
18:53:41 <glx> that's good :)
18:53:48 <BiA|pavel-css> you should fix that :)
18:58:26 <Belugas> "please"
18:58:30 <Belugas> pfffff...
19:01:37 * SpComb trolls Sacro
19:01:50 * hylje supports SpComb's efforts
19:02:10 <SpComb> can't talk about it until Sacro leaves
19:02:24 *** Sacro has left #openttd
19:02:30 <SpComb> yay
19:04:15 <SpComb> gah, if we don't talk enough, he'll get bored reading the logs and come back :(
19:04:26 <hylje> :o
19:04:39 <hylje> how does our talking affect that
19:04:59 <Belugas> beware of the !logs ...
19:05:35 <hylje> i believe SpComb could .. tamper with them
19:05:47 <SpComb> me? Tamper with the logs? Never!
19:05:58 <SpComb> besides, they're stored on tamper-evident write-only media
19:07:38 <ln-> can i expect department stores to be open next sunday in Germany?
19:08:14 <SpComb> ask ask.com
19:08:30 <hylje> redundant
19:08:38 <SpComb> I was thinking the same
19:08:41 <SpComb> google google.com
19:10:01 <CIA-1> OpenTTD: smatz * r11619 /trunk/src/train_cmd.cpp: -Fix [FS#1531]: do not make crossing red behind depot the train is entering
19:11:38 *** skidd13 has left #openttd
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19:16:51 <BiA|pavel-css> so, here comes my error :)
19:16:58 <BiA|pavel-css> c:\downloads\ottd\nb\src\command.h(282): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'f:\vs70builds\3077\vc\Compiler\Utc\src\P2\main.c', line 148)
19:16:58 <BiA|pavel-css> openttd fatal error LNK1257: code generation failed
19:17:51 <Rubidium> :O nice one
19:17:57 <Maedhros> ooh, openttd managed to break msvc? awesome
19:18:27 <BiA|pavel-css> Maedhros: i broke it and msvs found that :D
19:20:45 <BiA|pavel-css> well, any idea how fix this? :P
19:20:56 <Rubidium> installing MSVC2005 express?
19:21:37 <BiA|pavel-css> hehe
19:21:58 <BiA|pavel-css> what about 2008? :P
19:22:16 <Rubidium> I've got no idea whether it works
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19:29:56 <Belugas> try 2005 first ;)
19:30:17 <Belugas> but i think BigBB made it so that it actually works (2008)
19:31:35 <BiA|pavel-css> http://wiki.openttd.org/index.php/Microsoft_Visual_C%2B%2B_2008_Express_Editions
19:31:42 <BiA|pavel-css> due to this i think it is possible
19:35:17 <BiA|pavel-css> Microsoft Visual Studio 2008 RTM - what's RTM?
19:35:27 <BiA|pavel-css> Read The Manual? :D
19:36:04 <Rubidium> release to manufacturer?
19:36:11 <SmatZ> :-D
19:36:14 <Gonozal_VIII> no, that would miss the F then
19:36:32 <BiA|pavel-css> Gonozal_VIII: it's MS, they can't swear :P
19:36:45 <Rubidium> on the other hand, read the manual would be nice to, because they don't have 'fine' manuals ;)
19:37:14 <BiA|pavel-css> Rubidium: ty :) but ... just to make sure, it's not final version?
19:37:32 <Rubidium> what's final?
19:37:43 <BiA|pavel-css> 0.5.3 :)
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19:38:31 <Rubidium> Microsoft knowing you are always working with alphas and/or betas
19:38:58 <BiA|pavel-css> hmm :)
19:38:58 * Rubidium today totally trashed a system by just running Windows update...
19:39:19 <Rubidium> had to revert to manually removing files and register entries before it became useful again
19:39:25 <BiA|pavel-css> omg, it have 3.31GB ...
19:39:32 <Rubidium> that's nothing
19:39:41 <Rubidium> Vista SP1 required 12 GB IIRC
19:39:43 * BiA|pavel-css 's deleting some porn to make free space
19:39:50 <SmatZ> :-D
19:39:50 <Prof_Frink> Noooo!
19:39:56 <Rubidium> s/required/will require/
19:40:10 <BiA|pavel-css> hehe
19:40:39 <Bjarni> * BiA|pavel-css 's deleting some porn to make free space <-- I know an easier way
19:40:47 <Bjarni> not downloading porn in the first place
19:40:52 <Prof_Frink> What's the point in having a computer if you have to delete your porn to install stuff?
19:40:57 <BiA|pavel-css> :D
19:41:14 <Bjarni> btw the thing that gets pirated the most on the internet is porn yet we always hear about music for some reason
19:41:24 * AntB wishes he hadn't poked his head in at that poitn
19:41:36 <AntB> (told you about typos)
19:41:37 <BiA|pavel-css> i am deleting that i have 2+ years :oP not the new one
19:41:52 <BiA|pavel-css> oh, i could burn them!
19:41:53 <Bjarni> new one?
19:42:04 <Bjarni> you mean you keep on pirating stuff?
19:42:04 * BiA|pavel-css is preparing some CDs/DVDs
19:42:11 <SmatZ> lol
19:42:11 <Bjarni> even though it's boring....
19:42:29 <BiA|pavel-css> not for me atm :o)
19:42:34 <SmatZ> Bjarni: depends what laws you have... it is not illegal to download
19:42:45 <SmatZ> *except software
19:42:57 <Bjarni> BiA|pavel-css: ohh... you are saving it for your children so you can avoid "the talk"
19:43:05 <SmatZ> lol
19:43:05 <BiA|pavel-css> :D
19:43:08 <Bjarni> I'm not sure that I see the wise part of that plan
19:43:26 <Rubidium> SmatZ: for software it depends on the laws too... in the NL it is actually legal to download any software
19:43:45 <SmatZ> Rubidium: download and use? or just download
19:43:48 * BiA|pavel-css is thinking about moving to NL :)
19:43:56 <SmatZ> maybe I should try living in the NL
19:44:00 <BiA|pavel-css> :)
19:44:03 * SmatZ agrees with BiA|pavel-css :-D
19:44:16 <Bjarni> there is a bad thing about NL
19:44:20 <Rubidium> ofcourse downloading it with for example bittorrent is illegal
19:44:23 <BiA|pavel-css> SmatZ: hello neighbour :)
19:44:26 <Bjarni> they legalised cannabis :(
19:44:29 <SmatZ> :-)
19:44:44 <BiA|pavel-css> Rubidium: you must use http or what? :)
19:44:56 <SmatZ> Bjarni: I don't think it is bad... though I do not smoke
19:45:02 <Rubidium> bittorrent means you are uploading it again, which is illegal
19:45:09 <Bjarni> I think you aren't allowed to upload
19:45:15 <Bjarni> yeah... see :)
19:45:16 <BiA|pavel-css> if your NAT bloack upload? :)
19:45:25 <BiA|pavel-css> *block
19:45:38 <Rubidium> then you need to change the bittorrent binaries too
19:45:38 <Bjarni> you have to do something a bit more clever than a NAT though
19:45:47 <BiA|pavel-css> or kerio or sth
19:46:09 <BiA|pavel-css> Bjarni: like tell friend to download it? :D
19:46:13 <Rubidium> 'cause AFAIK it also uploads over the connections you make with peers
19:46:46 <SmatZ> I doubt authorities will try to find you when they find you uploaded 9MB of one file... there are much easier places to find uploades, networks like DirectConnect
19:46:55 <Bjarni> I think they work as hard as possible on getting the most out of your computer, not into it
19:47:19 <Rubidium> SmatZ: the 'punishment' seems to be invertly related to the amount of uploading you did
19:47:36 <Bjarni> so even if you firewall it and NAT it and stuff it will still upload
19:47:41 <SmatZ> Rubidium: there there is something wrong
19:48:08 * BiA|pavel-css don't care
19:48:10 <Rubidium> the 'little' fish do usually not have enough money and such to pay for lawyers (at least in the US)
19:48:25 * BiA|pavel-css is hapy with his 'stuff' for future generation
19:48:27 <SmatZ> but I agree... people who use pirated software are the worts enemies of open software
19:48:56 <SmatZ> like people who use pirated MS Word spread MS Word documents everywhere... you know, I do not have to explain...
19:49:22 <Gonozal_VIII> that's why ms doesn't do anything about it
19:49:47 <Bjarni> hehe
19:50:13 <Gonozal_VIII> i even save the documents i make in openoffice as word documents
19:50:23 <BiA|pavel-css> :)
19:50:43 <SmatZ> :-(
19:50:46 <Rubidium> I've heard that the cheapest way to get a legal version of Windows is installing an illegal version and then getting the license from Microsoft
19:50:54 <Rubidium> via the WGA 'crap'
19:51:17 <Bjarni> I know a cheaper way
19:51:20 <SmatZ> :)
19:51:25 <Bjarni> MS gave it for free to students
19:51:36 <Bjarni> that has to be the cheapest way
19:51:43 <Maedhros> hah. not here, they don't
19:51:49 <SmatZ> yes... we have access to most of MS (and not only MS) software for free
19:51:51 <Gonozal_VIII> here too
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19:52:06 <LordAzamath> the cheapest way will be far in future, when they pay you for having M$
19:52:13 <SmatZ> and "student versions" cost much less, too ... if you are at Uni where MS doesn't give it for free :)
19:52:19 <oh> the password dialog doesn't seem to set an actual password
19:52:23 <oh> in b2
19:52:35 <Bjarni> we just had to log in using our student account and then we could download whatever we want (iso files) and they will mail us the serial number
19:53:03 <Bjarni> I didn't get a student version
19:53:04 <Rubidium> Bjarni: that's lame ;)
19:53:08 <BiA|pavel-css> hehe :)
19:53:16 <Bjarni> they gave me full XP pro
19:53:16 <Rubidium> why the delay of the email system?
19:53:30 <Rubidium> 
19:53:31 <Bjarni> maybe they printed it on the screen
19:53:36 <Bjarni> I can't remember
19:53:42 <Bjarni> but it wasn't included in the download
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19:54:28 * BiA|pavel-css is getting student version of MSVS 2008 atm
19:54:31 <Bjarni> an empty line and then his connection died
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19:55:18 <Gonozal_VIII> i saw a square in that line
19:55:18 <SmatZ> maybe he was running Windows
19:55:28 <Maedhros> hmm. by the looks of it i can get Windows Vista Upgrade for 62.28 pounds while being a student...
19:56:30 <Gonozal_VIII> vista sucks anyways
19:56:32 <Bjarni> btw here is the funny thing: we need to use a windows app to download the free stuff
19:56:51 <Bjarni> so you have to have windows to download windows
19:56:58 <Gonozal_VIII> :-)
19:57:32 <BiA|pavel-css> ;)
19:57:52 <Bjarni> I can't even remember how I got it
19:58:05 <Bjarni> I mean I used it to make the computer dualbootable
19:58:12 <Bjarni> I didn't have windows before that
19:58:15 <hylje> i believe one can use wine
19:58:16 <blathijs> Bjarni: We have the same thing in Enschede
19:58:42 <Gonozal_VIII> in my oppinion they don't care about/support pirating
19:58:47 <BiA|pavel-css> just 560MB in rar?
19:58:48 <Bjarni> hylje: no... it was an MS app and for once the app actually did it job
19:58:50 <blathijs> Bjarni: Only our study association uses the windows app to download the iso's, which we then make available through our own handcrafted Apache + php + mysql system :-p
19:58:51 <BiA|pavel-css> omg :/
19:58:57 <Bjarni> including verification that it ran on windows
19:59:13 <BiA|pavel-css> just 560MB XP pro with SP2 in rar :o
19:59:40 <Gonozal_VIII> i have the FCKGW-... serial here, they could easily see that i don't have a dell pc and disable it... but i even get all updates from them
20:00:09 <CIA-1> OpenTTD: belugas * r11620 /trunk/ (readme.txt src/misc_gui.cpp): -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
20:00:54 * Rubidium still knows the Win98 serial...
20:01:06 <Rubidium> have had to reinstall that one way too often ;)
20:01:28 <Gonozal_VIII> same here with the fckgw stuff^^
20:01:49 <Rubidium> but that serial doesn't 'work' anymore, mine still does as it is a legal one
20:01:52 <BiA|pavel-css> from radme.txt ... "Zdenek" it should be "Zdeněk" right SmatZ? :P
20:02:03 <Gonozal_VIII> sure it works
20:02:13 <Bjarni> we have a radme.txt?
20:02:18 <BiA|pavel-css> readme
20:02:27 <Prof_Frink> README
20:02:30 <Bjarni> radiate me sounds like more fun :P
20:02:33 <SmatZ> BiA|pavel-css: well, yes :)
20:02:51 <Rubidium> donotreadme.txt
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20:03:11 <Prof_Frink> readme.txt.gz
20:03:12 <BiA|pavel-css> Rubidium: consider it done ;)
20:03:24 <Bjarni> or not done
20:03:27 <Gonozal_VIII> readme.txt.exe
20:03:37 <Bjarni> hehe
20:03:40 <Rubidium> readme.tex
20:03:43 <Prof_Frink> readme.docx
20:03:49 <Bjarni> I like the .exe one
20:04:01 <Rubidium> readme.dmg?
20:04:01 <Bjarni> we should distribute it and see what people replies
20:04:08 <Gonozal_VIII> there is some program that stores images as exe files :S
20:04:11 <SmatZ> lol @ Gonozal_VIII
20:04:17 <BiA|pavel-css> runme.exe or waht? :D
20:04:32 <Prof_Frink> Bjarni: make readme.txt.exe detrojan the openttd.exe
20:05:02 <SmatZ> openttd.txt.exe :)
20:05:03 <Prof_Frink> So that people who don't readme get pwned
20:05:13 <Gonozal_VIII> hehe
20:05:51 <Bjarni> maybe trojan is a bad move as it could include legal issues
20:06:04 <Rubidium> it reminds me of http://yro.slashdot.org/article.pl?sid=05/02/23/2315211
20:06:07 <Gonozal_VIII> make it reopen the readme until you clicked a button at the end of every single word
20:06:26 <Bjarni> just add a thread that will suck up all the CPU time and the readme can remove that one
20:06:44 <Prof_Frink> Have manual-based copy protection, like old DOS games
20:06:52 <SmatZ> Rubidium: :-D
20:07:13 <Prof_Frink> "What is word 6 of line 12 of section 4.1 of the readme?"
20:07:28 <Rubidium> there's no such section
20:07:42 <Prof_Frink> Was hypomathetical
20:08:01 <Rubidium> lol ;) I was even right
20:08:04 <Gonozal_VIII> so that one can see if an app is spyware if it is buried in the EULA. <-- O_o "this is spyware" in the eula?
20:08:12 <BiA|pavel-css> hehe :D
20:08:45 <Bjarni> I once told a guy how to install the ttd files in OTTD for OSX and said that the readme told that and he replied "do you expect me to read the readme for OpenTTD???"
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20:09:01 <ben_goodger> :D
20:09:18 * Prof_Frink really should look at the quake2-data package and modify for openttd usage
20:09:23 <Wolf01> hello
20:09:27 <BiA|pavel-css> ello
20:09:37 * Bjarni starts a fox fire
20:09:43 <Gonozal_VIII> "What is word 6 of line 12 of section 4.1 of the readme?" <-- black gold :D
20:09:45 <Bjarni> might work on wolves as well
20:09:49 <Rubidium> Gonozal_VIII: 'read' it differently... if an application that 'seems' to be spyware declares in their EULA that they send that data it is not spyware as it you 'know' that as you have 'read' and 'agreed' with the EULA.
20:10:31 <Gonozal_VIII> hmm
20:10:47 <Bjarni> remember sony music? Their EULA said that by accepting you would accept software to be installed on your computer and that it would stay there until removed
20:10:58 <Bjarni> it didn't mention that the uninstaller didn't remove everything
20:11:22 <Gonozal_VIII> "if you accept this, we will steal your stuffz and kill your cat"
20:11:51 <Maedhros> i didn't think you had a choice about installing the sony rootkit though - i thought it installed itself due to the magic of autorun...
20:13:05 <SmatZ> I think most countries have laws that no agreement can be used to shorten one's basic rights
20:13:16 <Bjarni> at once time the EULA on a compiler stated that you were not allowed to have more than one compiler on your computer
20:13:42 <BiA|pavel-css> O_o
20:13:48 <Bjarni> so if you didn't read it you could easily be pirating software you paid for
20:13:54 <BiA|pavel-css> <- cygwin,msvs,buildottd,zend an so on
20:14:02 <hylje> yarrrr
20:14:03 <Bjarni> since you were not allowed to install it on the computer in question
20:14:39 <Maedhros> sounds a little bit like GAUSSIAN - you can lose your licence if someone else who uses your computer is working on a competing program
20:14:48 <Bjarni> BiA|pavel-css: those are open source compilers... a company selling a closed source compiler don't want you to use open source or other closed source compilers
20:15:06 <BiA|pavel-css> msvs and zend is open source? :P
20:15:25 <Bjarni> err
20:15:37 <Bjarni> still they didn't earn money on those
20:18:45 <ben_goodger> unfortunately, calling it an end-user license agreement instead of a copyright license means that it falls under contract law in most jurisdictions
20:19:43 <ben_goodger> microsoft could theoretically sue you for breach of contract in the event that you fail to stand upside down while using the software after next week's security patches (since you have already agreed to have the EULA changed on anything on the system when installing "security" updates)
20:20:59 <BiA|pavel-css> SmatZ: can you see what i see on tycoonez?
20:21:06 <BiA|pavel-css> i eman that crazy guy
20:22:42 <SmatZ> BiA|pavel-css: who is it?
20:22:57 <BiA|pavel-css> i dont know, but kicked next time will get ban :P
20:23:07 <SmatZ> :-x
20:24:10 <Prof_Frink> ben_goodger: AIUI putting it under contract law makes it count for sweet FA in t'UK
20:25:07 <ben_goodger> indeed so :)
20:27:43 <Prof_Frink> Of course, never booting into V**** on your new PC makes it completely irrelevent
20:28:06 *** spaceinvader is now known as ^
20:28:07 <ben_goodger> if only
20:28:11 *** ^ is now known as spaceinvader
20:28:40 <ben_goodger> oh, you meant vista.
20:28:48 <ben_goodger> I've never encountered anyone sane who liked it
20:28:50 <Gonozal_VIII> baaaah vista sucks
20:29:12 <Gonozal_VIII> i don't even want that for free
20:29:17 <CIA-1> OpenTTD: rubidium * r11621 /trunk/src/roadveh_cmd.cpp: -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked.
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20:29:21 <Prof_Frink> My thinkpad came with Vista 'cause it was eighty quid cheaper than the same box with XPPro
20:29:50 <Prof_Frink> I was very careful and made sure it was set to boot from the kubuntu CD instead of the HDD
20:30:08 <Gonozal_VIII> OpenTTD: rubidium * r11621 /trunk/src/roadveh_cmd.cpp: -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked. <-- map edge?
20:32:39 <Gonozal_VIII> hmmm they turn there
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20:58:46 <Eddi|zuHause2> "wenn griechen über griechen kriechen kriegen griechen kleine griechen"
20:59:01 <Gonozal_VIII> ^^
20:59:35 <Eddi|zuHause2> (playing on the interchangability of g/k and g/ch in some dialects)
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21:26:04 <CIA-1> OpenTTD: rubidium * r11622 /trunk/src/newgrf_text.cpp: -Codechange: support the unicode version of the 'control' characters.
21:26:07 <BiA|pavel-css> gn
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21:31:55 <LeviathNL> Wolf01, can you give a sneak-preview on what you're working currently on?
21:33:47 <Wolf01> sorry, i have nothing yet
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21:44:59 <oh> dman banks and their ability to pop up in front of your mainline in the middle of nowhere ;>
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21:47:17 <ypahnu> hi all .. i wondering how hard is to make more industries ?!
21:47:43 <ypahnu> more products, and a bigger , product tree ?
21:48:21 <Gonozal_VIII> http://wiki.ttdpatch.net/tiki-index.php?page=ECSVectors
21:49:55 <ypahnu> so i just need to download ECVectors?
21:50:27 <Gonozal_VIII> and use them in the same way as other grfs
21:52:45 <ypahnu> hum , so after this, i will have more industries ?!
21:52:49 <glx> oh: known and already fixed
21:53:27 <Gonozal_VIII> yes, more and different industries
21:53:34 <Gonozal_VIII> they also behave different
21:54:02 <Gonozal_VIII> you may have to change the way you play the game with those
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22:00:42 <ypahnu> Gonazal_VIII , i downloaded all under "Extended cargo schema v1 alpha 1", unziped and put in "data" path, do i need to do anything else ?
22:02:07 <Gonozal_VIII> you only need one of the basics/constructions, not all of them... and the beta 3 vectors are more advanced
22:02:56 <Gonozal_VIII> and you have to add them ingame in the newgrf settings window
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22:05:45 <ypahnu> it won't work on map editor?
22:06:02 <Gonozal_VIII> it should
22:06:10 <Gonozal_VIII> hmm you need town vector
22:06:34 <Gonozal_VIII> that one has to be loaded first
22:07:15 <Gonozal_VIII> but that's all described on the wiki page ;-)
22:12:14 <Wolf01> does anybody know "peace890"? he just subscribed to my forum, i did a search on google to see if he is a spammer and i found he subscribed to a large ammount of forums, and always with 0 posts
22:12:44 <Gonozal_VIII> spammer with 0 posts?
22:12:59 <Wolf01> seem that he spams with his signature
22:13:16 <Gonozal_VIII> signature with 0 posts?
22:13:44 <Wolf01> maybe only to increase the number of the users of a forum
22:13:59 <Gonozal_VIII> hmmm
22:15:37 <Wolf01> seem that he is populating only SMF forums
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22:16:23 <Gonozal_VIII> wow... lots of "view the profile of" entrys in google
22:16:30 *** Vikthor has quit IRC
22:17:14 <Wolf01> seem that is an hack attempt
22:18:29 <Gonozal_VIII> maybe some buy viagra/penis enlargement pm spam bot...
22:23:51 <Gonozal_VIII> the register dates are all in the last three days but not too close together to make it impossible without automatation... could also be some freak that clicks through the web and registers on every forum^^
22:25:50 <Wolf01> now i increased again the captcha for the registration, it was set at middle level, now is high
22:27:05 <Wolf01> http://www.simplemachines.org/community/index.php?topic=210305.msg1338992#msg1338992
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22:35:34 <Wolf01> 'night
22:35:43 <Gonozal_VIII> night
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22:50:37 <CIA-1> OpenTTD: smatz * r11623 /trunk/src/train_cmd.cpp: -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other
22:52:03 <Eddi|zuHause2> hm... i've not had a conflict in ages...
22:52:25 <Bjarni> which means you code too little :P
22:55:28 *** Gekz has joined #openttd
22:55:38 <Eddi|zuHause2> this is probably true
22:57:25 *** Sacro has joined #openttd
22:57:32 <Sacro> !seen celestar
22:57:35 <Sacro> @seen celestar
22:57:35 <DorpsGek> Sacro: celestar was last seen in #openttd 1 week, 0 days, 12 hours, 31 minutes, and 42 seconds ago: <Celestar> wee hee mail server is dead :S
22:59:39 <Sacro> where are all the decent UKRS servers :(
22:59:44 <Sacro> celestar's is running 0.5.1
22:59:49 <Sacro> Brianetta's is dead
23:01:32 *** Progman has quit IRC
23:04:33 <Gekz> lol 640K lower ram, 1000000K upper ram.
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23:24:30 <Bjarni> <Sacro> Brianetta's is dead <-- I read it without "'s" and thought "what?"
23:24:41 <Bjarni> odds are that Helen ate him
23:24:44 <Sacro> Bjarni: well, he might be
23:24:47 <Bjarni> or at least his OTTD time
23:25:42 <Bjarni> damn I have been in this channel for ages
23:26:13 <Bjarni> I started to count the number of people who died since I joined (really died) and then I decided to stop
23:26:23 <Bjarni> it makes me sad to end up with such a huge number
23:26:32 <Gekz> o.o
23:26:55 <Gekz> how many people
23:27:18 <Bjarni> well... if it's purely people in this channel then they usually don't tell about it
23:27:54 <Gekz> lol
23:27:56 <Bjarni> but one guy showed up and told me that 4 people had died so he wouldn't be back
23:28:03 <Bjarni> :s
23:28:04 <Gekz> >_>
23:28:50 <Bjarni> I also started to think about people I knew who died since I joined this channel
23:29:01 <Bjarni> and then I stopped
23:29:10 <Bjarni> I people I knew in real life
23:29:54 <Sacro> i don't think anyone in here has died
23:30:17 <Bjarni> you mean nobody told you they died?
23:30:31 <Bjarni> damn I actually know a whole lot of dead people
23:30:53 <Bjarni> who died within the last few years
23:31:15 <Bjarni> let's talk about something else
23:32:41 <Gekz> maybe you'd feel better if you CLEAR'd the channel and banned *.* :P
23:32:47 <Sacro> he's donei before
23:32:50 <Sacro> grrr
23:33:01 * Sacro hates people who use call them MACs
23:33:06 <Sacro> ITS NOT A DAMNED ACRONYM
23:33:24 <Bjarni> no, it's a good one :P
23:33:38 <Bjarni> * Sacro hates people who use call them MACs <-- I still wonder wtf you meant by this :s
23:33:51 <Sacro> Bjarni: it's a Mac
23:33:58 <Bjarni> what is?
23:34:10 <Bjarni> McDuck?
23:34:19 <Digitalfox> Anyway talking about good things... 32bpp graphics is having a nice push this last couple of weeks :) Wiki is almost everyday updated with new 32bpp graphics :)
23:34:30 <Bjarni> nice
23:34:35 <Bjarni> URL?
23:34:56 <Digitalfox> http://wiki.openttd.org/index.php/Enhanced_-_Graphics_Creation
23:35:55 <Digitalfox> There are some that need work, but there's others that look very nice :)
23:36:30 <Digitalfox> Having in trunk the ability to load tar files helped a lot ..
23:36:35 <Sacro> when is Alltaken back
23:36:55 <Digitalfox> It's nice to see people starting to believe in 32bpp in open
23:37:07 <Digitalfox> Sacro: Don't know sacro
23:39:08 <Bjarni> Sacro: whenever he sees fit
23:42:48 <Digitalfox> I don't get what's the difference between blitter 32bpp-optimized and 32bpp-anim, doesn't 32bpp-optimized have animations? Like the water is static?
23:43:08 <Bjarni> good question
23:43:10 <LeviathNL> nice to see fonso is trying to make the pax-destination patch trunk ready
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23:45:21 <Brianetta> Sacro: What's dead?
23:45:35 <Bjarni> hi Brianetta
23:45:47 <Bjarni> rumours has it that Helen ate you
23:45:53 <Sacro> Brianetta: your standard server
23:45:54 <Brianetta> She did (:
23:46:08 <Bjarni> uhh
23:46:11 <Brianetta> Sacro: Somebody should have told me. It was OK when I restarted it at lunch time.
23:46:16 <Bjarni> let's talk about something else then
23:46:33 <Brianetta> openttd: train_cmd.c:3142: TrainController: Assertion `chosen_track==1 || chosen_track==2 || chosen_track==4 || chosen_track==8 || chosen_track==16 || chosen_track==32' failed.
23:46:34 <Brianetta> Server has exited
23:46:37 <Sacro> Brianetta: meh, i found something else to do
23:47:03 <Bjarni> Brianetta: what did you do to get that one?
23:47:10 <Sacro> grrrr, msts keeps segfaulting
23:47:11 <Brianetta> Bjarni: I ran a server
23:47:14 <Brianetta> It's 0.5.3
23:47:23 <Bjarni> that's bad
23:47:26 <Brianetta> I know
23:47:32 <Bjarni> because it's not supposed to do that
23:47:33 <Brianetta> Unfortunately, I have no more information
23:47:53 <Brianetta> Assert fails in release products = bad, yes
23:48:11 <Gekz> holy crap
23:48:25 <Bjarni> o_O
23:48:27 <Gekz> those 32bbp graphics are a lot nicer than last time I looked
23:48:28 <Bjarni> you found one?
23:48:35 <Bjarni> you better donate it to the church
23:48:39 <Bjarni> I bet they want it XD
23:48:58 * Brianetta loads the last join-save
23:49:36 <Brianetta> actually
23:49:42 <Bjarni> Brianetta: it should mail you whenever the server stops running
23:49:49 <Bjarni> or at least notify you somehow
23:49:50 <Brianetta> I'm going to see if I can't get the quit save going again
23:49:59 <Brianetta> Bjarni: Yeah, sure
23:50:05 <Bjarni> scripting could do this for you
23:50:10 <Gekz> can openttd be compiled for windows using linux/
23:50:10 <Brianetta> I could do an || thing
23:50:18 <Bjarni> that too
23:50:34 <Brianetta> autopilot || echo "it's buggered" | mail brian@ppcis.org -s "guess what"
23:50:37 <Gekz> openttd && openttd || openttd
23:50:38 <Gekz> :P
23:50:38 <Bjarni> if you do it correctly then you could get it to send an SMS so you will know right away
23:50:49 <Sacro> Gekz: yes
23:50:55 <Brianetta> Send an SMS?
23:50:59 <Brianetta> Coolc
23:51:04 <Brianetta> Tell me how to do that for free
23:51:09 <Bjarni> Gekz: the compiler will optimise it to just "openttd"
23:51:26 * Gekz blinks
23:51:32 <Sacro> Bjarni: bash won't
23:51:46 <Bjarni> Brianetta: for free.... a bit more tricky
23:51:53 <Bjarni> but it might be possible
23:52:21 <Bjarni> at one time it was possible here
23:52:46 <Bjarni> but the company owning the server that did so wasn't a good friend of the phone companies anymore
23:54:04 <Bjarni> http://www.sendsmsnow.com/ <-- maybe you can work out something here
23:54:07 <Bjarni> if you dare :P
23:54:25 <Bjarni> for all we know they are logging phone numbers to do funny stuff to
23:55:27 <Bjarni> anyway it's possible because the computer system at uni is doing it
23:55:31 * Sacro uses it to text people now
23:55:51 <Bjarni> oops
23:55:54 <Brianetta> From: OpenTTD autopilot server <autopilot@ppcis.org>
23:55:54 <Brianetta> To: brian@ppcis.org
23:55:54 <Brianetta> Subject: guess what
23:55:54 <Brianetta> Date: Tue, 11 Dec 2007 23:55:04 +0000 (GMT)
23:55:54 <Brianetta> it's buggered
23:55:56 <Brianetta> works (:
23:56:05 <Sacro> haha
23:56:18 <Sacro> Brianetta: can you get it to /msg #openttd now :p
23:56:28 <Brianetta> not that easily
23:56:41 <Brianetta> I'd have to write a secondary IRC client to log back in, shout the problem, then quit
23:56:47 <Brianetta> which is what autopilot used to do
23:57:05 <Brianetta> before I used an actual IRC library
23:57:09 <Bjarni> you guys are forgetting one important issue
23:57:24 <Brianetta> which is?
23:57:25 <Bjarni> do the ops want server spam in this channel?
23:57:38 <Brianetta> Nobody said it would be *this* #openttd
23:57:42 <Brianetta> we could do it to Freenode
23:58:32 <Sacro> it still has 3 people in :D