IRC logs for #openttd on OFTC at 2026-09-29
            
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00:04:15 <tony_pixel> huh, automatic pause at the start of the game parameter does nothing
00:04:24 <tony_pixel> the game pauses even with it turned off
00:05:18 <tony_pixel> only on jgrpp, not on vanilla
00:09:46 <tony_pixel> no, it still persists after fresh instal
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06:03:00 <peter1138[d]> _glx_: That looks like a font rendering issue, the text doesn't appear to be cropped, descenders appear correctly.
06:04:01 <peter1138[d]> (And this does not happen with the FreeType font renderer)
06:30:31 <andythenorth> do badges have objects?
06:34:00 <andythenorth> hmm also is is it safe to use object var 0x41 (tile land information) in purchase context?
06:36:21 <andythenorth> I am hoping I can rely on the return value for both being 0
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06:52:07 <peter1138> Nope.
06:52:24 <twb> on debian 14, do I have to do anything to get music playing via fluidsynth instead of timidity?
06:53:10 <twb> I can see both in the source code, and I was expecting there to be a GUI settings option like "sound driver: [timidity|fluidsynth|...]" but I couldn't see it
06:53:35 <twb> AFAICT openttd is compiled with fluidsynth support, so it should just work...
06:54:48 <twb> (This would be openttd version 15.1)
06:57:13 <peter1138> There is no timidity support, other than it being a default command for the extmidi music "driver"
06:58:10 <peter1138> fluidsynth should be listed in the music drivers section (not sound drivers)
06:58:35 <twb> I'll check again, probably I just wasn't looking hard enough
06:58:36 <peter1138> Well, in the command line output, it's no GUI for it.
06:58:42 <twb> Ah
06:58:47 <dwfreed> make sure you have a soundfont installed
06:59:12 <twb> yeah I am waiting for the OS image to rebuild with a soundfont installed, I worked that bit out before I came here :-)
06:59:51 <peter1138> apt install is too much I guess.
07:00:03 <twb> That's what I'm using, yes
07:01:08 <mmtunligit> i need to investigate my music playing issues. i havent had it working for a while now
07:01:44 <mmtunligit> on base tracks dont start at all, on jgrpp they'll play for one gametick and then stop again
07:03:37 <twb> OK, "fluidsynth ~/.local/share/openttd/content_download/baseset/openmsx-0.4.0/wood_whistles.mid" works, but if I just run openttd I don't hear any music, and I see "fluidsynth: Ignoring unrecognized meta event type 0x21" on stderr about 8 timse
07:04:02 <mmtunligit> or at least they appear to not start at all on base. not sure if the difference is in how things get drawn or how music playing gets handled
07:04:16 <twb> That might be an rt warning because running fluidsynth by hand warns "fluidsynth: warning: Failed to set thread to high priority"
07:04:23 <mmtunligit> i also have no issues getting sounds to play, its just music thats borked
07:04:50 <mmtunligit> (cachyos for me)
07:05:09 <twb> oh oh wait music IS playing it's just so quiet I can't hear it over fan
07:07:24 <peter1138> A year or so ago we had someone creating some original music. I guess they lost interest.
07:08:36 <twb> And it also works after purging fluidsynth (i.e. libfluidsynth installed, /bin/fluidsynth is not). So this is all FineTM, and I was worrying about nothing
07:11:01 <andythenorth> pff I'll just have to write some extra code purchase context 😛
07:20:21 <twb> This Game Options > Social thing, which says "no plugins to integrate with social platforms installed" -- is that a new plugin type on bananas? I can only see the old stuff like AI, NewGRF, Scenarios, &c
07:20:48 <reldred> Gotta get them off the website I believe
07:21:07 <twb> OK no worries.
07:22:21 <twb> Yeah from https://wiki.openttd.org/en/Manual/Social%20Integration they're arch-specific binaries rather than, like, some lua
07:23:34 <twb> Main thing was to make sure I hadn't accidentally enabled them, because my users are convicted criminals and aren't allowed to have stuff like facebook and discord
07:24:11 <twb> (It's also blocked at multiple other layers, but y'know)
07:25:25 <peter1138> They'd have to be logged into Discord for it to work anyway.
07:38:54 <_glx_> peter1138[d]: and 15.3 is fine, so I'll have to bisect I guess
07:55:30 <peter1138> Hmm, Finnish can't use OpenTTD sans because it uses the letter ồ once.
07:56:03 <peter1138> STR_GAME_OPTIONS_CURRENCY_VND :Vietnamin đồng
07:58:12 <peter1138> While that is the official name...
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07:58:18 <jfkuayue> PrisonTTD? :O
08:05:16 <twb> jfkuayue: https://prisonpc.com/
08:05:33 <jfkuayue> I see
08:06:07 <peter1138> > Iron Horse - Is there any way to make the Train Wagons always have a consistent color?
08:06:10 <peter1138> Heh
08:06:20 <twb> Oh wow, the photo there now is actually our product in an actual cell, not a stock photo
08:06:38 <twb> I can see marble running in the foreground
08:21:54 <_glx_> ok seems it's #16000
08:25:11 <_glx_> oh I was using 12 for medium, while default was 10
08:31:21 <_glx_> so OpenTTD Sans seems to not like some sizes
08:31:54 <peter1138> Win32 font render with OpenTTD Sans, I assume.
08:31:59 <peter1138> There's no issue with FreeType.
08:33:38 <_glx_> yeah can be windows specific
08:47:50 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1554414386746236959/image.png?backend=b2&ex=6abcccb5&is=6abb7b35&hm=6908436a45ef81b011518b5887338e78cb79fd645971652e55df181603b18774&
08:47:50 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1554414387832422480/image.png?backend=b2&ex=6abcccb5&is=6abb7b35&hm=0b4a5b7fcdde8bc1f9bc7e15bfe74818b607335eba685a0a8899c596a1a3fcb6&
08:47:50 <_glx_> size 24 in windows font viewer vs openttd
08:49:01 <_glx_> so it's something we do
09:00:48 <_glx_> and AA seems to have a role too
09:01:49 <andythenorth> peter1138: 👀
09:02:51 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1554418165637849108/image.png?backend=b2&ex=6abcd03a&is=6abb7eba&hm=c7228f3f6611b7b2b7a7a4cab9278cd5a7a08ef33f294b07131ab76c5b58640f&
09:02:51 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1554418166279438396/image.png?backend=b2&ex=6abcd03a&is=6abb7eba&hm=c5481fdec2b921608578c0bce3f6ac28002ffd03148f6f7a1758dafb06298ec3&
09:18:37 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #16019: Change: Redesign industry cargo chain window https://github.com/OpenTTD/OpenTTD/pull/16019#pullrequestreview-5348624553
09:23:46 <_zephyris> Well, that font thing looks like it'd be a massive pain to debug!
09:24:48 <_zephyris> What's the base font size?
09:25:01 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #16043: Change: Add FontCache debug output to help diagnose missing glyphs https://github.com/OpenTTD/OpenTTD/pull/16043
09:26:47 <peter1138> I wondered if there's some float to integer rounding somewhere, but can't see anything obvious.
09:32:25 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1554425608161992816/image.png?backend=b2&ex=6abcd728&is=6abb85a8&hm=90e9e2cebe1f035af5c79449f0dbbeb2d02b9e6e3f861a3e37fc5a7b2b4035c2&
09:32:25 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1554425608790999080/image.png?backend=b2&ex=6abcd728&is=6abb85a8&hm=1982c06dae78d19caec2e63f7558b18653d6b64115aaebfff299ee91a0cb8953&
09:32:25 <_glx_> that's using default size (10 so 20 at this zoom level)
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09:32:53 <_glx_> the previous screenshots were using size 12 (so 24)
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09:40:11 <_glx_> and I don't see anything wrong in the code
09:45:56 <_zephyris> It's designed to fall on a perfect pixel grid at 10px, so that'll lead to y directon anti-aliasing at 12px
09:46:43 <_zephyris> So something about the renderer is giving vertical glyph offsets based on that y direction anti-aliasing
09:47:27 <_glx_> I can see the "G" moving down when enablind AA
09:48:53 <_zephyris> All the tall letters are moving down...
09:52:18 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16019: Change: Redesign industry cargo chain window https://github.com/OpenTTD/OpenTTD/pull/16019
09:52:22 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #16019: Change: Redesign industry cargo chain window https://github.com/OpenTTD/OpenTTD/pull/16019#issuecomment-5887823740
09:53:17 <_zephyris> Might be the old issues with ascent/descent, but I thought I'd got that sorted
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09:53:42 <yiffgirl> kaibaneddy: water and water and water and water water
09:53:48 <_zephyris> Might be the rounding of the internal grid size for the data points (1200 iirc) onto pixel dimensions. But, I picked 1200 for a reason... Hmm
09:57:51 <peter1138> Something to do with (auto-)hinting?
10:00:48 <_zephyris> That too, I haven't thought so much about vertical hinting
10:06:29 <_zephyris> Hmm, it should be autohinted, but seems that I need to populate some mystery table first for optimal autohinted behaviour. Element > Font Info > PS Private apparently.
10:20:36 <_zephyris> Element > Convert to TrueType and Hints > Auto Instr too, potentially....
10:21:23 <_zephyris> Hmm, Element > Font Info > Grid Fit
10:21:26 <_zephyris> What a rabbit hiole
10:27:13 <LordAro> "Ah right, so git log can take a hash parameter. I see." ~ My colleague, who has been using git for nearly 4 years
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10:30:04 <merni> lots of people just memorise a few common commands and google (or these days LLM) for help whenever they need something more complex
10:30:26 <LordAro> i have already sent https://xkcd.com/1597/ to him
10:33:37 <LordAro> I'm being unfair - he's an extremely competent engineer with a vast array of experience that I have a lot of respect for... but he has no time for VCS
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11:01:24 <peter1138> Heh
11:21:33 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #16043: Change: Add FontCache debug output to help diagnose missing glyphs https://github.com/OpenTTD/OpenTTD/pull/16043#issuecomment-5889230232
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11:25:26 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #16043: Change: Add FontCache debug output to help diagnose missing glyphs https://github.com/OpenTTD/OpenTTD/pull/16043#issuecomment-5889286709
11:35:31 <LordAro> i have had https://xkcd.com/2501/ sent back to me
11:35:36 <LordAro> which is fair enough
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12:08:20 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #16019: Change: Redesign industry cargo chain window https://github.com/OpenTTD/OpenTTD/pull/16019#issuecomment-5889967283
12:31:36 <peter1138[d]> If it affects all buttons then it's not anything to do with this.
12:33:32 <rito12_13> Sure
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14:15:57 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16043: Change: Add FontCache debug output to help diagnose missing glyphs https://github.com/OpenTTD/OpenTTD/pull/16043#pullrequestreview-5353871996
14:17:56 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16043: Change: Add FontCache debug output to help diagnose missing glyphs https://github.com/OpenTTD/OpenTTD/pull/16043
14:37:26 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16019: Change: Redesign industry cargo chain window https://github.com/OpenTTD/OpenTTD/pull/16019
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14:52:49 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #16044: Change: Toggle size of industry chain display. https://github.com/OpenTTD/OpenTTD/pull/16044
15:00:06 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16040: Fix: Widget sizes may be incorrect after font change due to language change https://github.com/OpenTTD/OpenTTD/pull/16040#pullrequestreview-5354422550
15:02:48 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16040: Fix: Widget sizes may be incorrect after font change due to language change https://github.com/OpenTTD/OpenTTD/pull/16040
15:11:17 <peter1138> Hm.
15:11:18 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16019: Change: Redesign industry cargo chain window https://github.com/OpenTTD/OpenTTD/pull/16019
15:19:01 <peter1138> Something-something-something done now.
15:30:43 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1554515778756153354/image.png?ex=6abd2b23&is=6abbd9a3&hm=95f4fe241e4a69756d9a7d285556231e076adfe4d948614b315f0bd27363865f&
15:30:43 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1554515779150676088/image.png?ex=6abd2b23&is=6abbd9a3&hm=b31f7e82c16454b6a1f0590c01425138af52af8ccf9e1f0bf28dbf51dd848521&
15:32:29 <_zephyris> Size 12, 2x UI scale, Windows left is before, right is after
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16:38:13 <LordAro> `create index foo_idx on foo(id)` ah yes
16:51:58 <peter1138> Well.
17:31:40 <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1554546217378119711/OpenTTD-Sans.ttf?backend=b2&ex=6abd477c&is=6abbf5fc&hm=b9a7c299fe9ab0e0398e46eea88e20ea4892b221fe844444e30986ac05cb2b8f&
17:31:40 <_zephyris> Is anyone able to quickly check that I haven't broken Linux?
17:42:07 <peter1138> Don't immediately see any difference.
17:49:00 <_zephyris> Great
17:49:02 <_zephyris> Thanks
17:49:45 <_zephyris> I'd be surprised if it caused problems, adding _more_ hinting information should be more robust.
17:49:50 <_zephyris> But always worth the dumb check.
17:51:02 <peter1138> Hmm, why can I not trigger the unhandled NewGRF variable warning.
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18:15:37 <DorpsGek> [OpenTTD/OpenTTD] Rito13 opened pull request #16045: Codechange: Include cargo_type.h instead of cargotype.h where possible. https://github.com/OpenTTD/OpenTTD/pull/16045
18:23:06 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #16046: Change: [NewGRF] Improve logging of unhandled variables https://github.com/OpenTTD/OpenTTD/pull/16046
18:34:09 <DorpsGek> [OpenTTD/OpenTTD] Rito13 opened pull request #16047: Codechange: Improve documentation for cargo types https://github.com/OpenTTD/OpenTTD/pull/16047
18:51:00 <DorpsGek> [OpenTTD/OpenTTD-TTF] zephyris opened pull request #23: Fix: Improved TTF build including better hinting https://github.com/OpenTTD/OpenTTD-TTF/pull/23
19:04:46 <DorpsGek> [OpenTTD/OpenTTD-TTF] LordAro approved pull request #23: Fix: Improved TTF build including better hinting https://github.com/OpenTTD/OpenTTD-TTF/pull/23#pullrequestreview-5357127593
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20:09:34 <DorpsGek> [OpenTTD/OpenTTD-TTF] zephyris merged pull request #23: Fix: Improved TTF build including better hinting https://github.com/OpenTTD/OpenTTD-TTF/pull/23
20:28:51 <DorpsGek> [OpenTTD/OpenTTD-TTF] zephyris opened pull request #24: Fix: Correct double outline errors https://github.com/OpenTTD/OpenTTD-TTF/pull/24
20:41:33 <DorpsGek> [OpenTTD/OpenTTD-TTF] zephyris commented on pull request #24: Fix: Correct double outline errors https://github.com/OpenTTD/OpenTTD-TTF/pull/24#issuecomment-5898445880
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20:45:06 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1554594894801010698/image.png?backend=b2&ex=6abd74d1&is=6abc2351&hm=4285cc21a41b9b4ef0211f49d5ae92c804dd435e81808f117d73b0a2c223349a&
20:45:06 <andythenorth> should fix my object purchase sprites eh
20:49:33 <DorpsGek> [OpenTTD/OpenTTD-TTF] PeterN approved pull request #24: Fix: Correct double outline errors https://github.com/OpenTTD/OpenTTD-TTF/pull/24#pullrequestreview-5358285756
20:51:24 <DorpsGek> [OpenTTD/OpenTTD-TTF] zephyris merged pull request #24: Fix: Correct double outline errors https://github.com/OpenTTD/OpenTTD-TTF/pull/24
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21:01:27 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16046: Change: [NewGRF] Improve logging of unhandled variables https://github.com/OpenTTD/OpenTTD/pull/16046#pullrequestreview-5358415299
21:02:57 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16045: Codechange: Include cargo_type.h instead of cargotype.h where possible https://github.com/OpenTTD/OpenTTD/pull/16045#pullrequestreview-5358432230
21:06:02 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16045: Codechange: Include cargo_type.h instead of cargotype.h where possible https://github.com/OpenTTD/OpenTTD/pull/16045
21:08:50 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #16047: Codechange: Improve documentation for cargo types https://github.com/OpenTTD/OpenTTD/pull/16047#pullrequestreview-5358473875
21:09:35 <DorpsGek> [OpenTTD/OpenTTD] PeterN dismissed a review for pull request #16046: Change: [NewGRF] Improve logging of unhandled variables https://github.com/OpenTTD/OpenTTD/pull/16046#pullrequestreview-5358415299
21:09:38 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16046: Change: [NewGRF] Improve logging of unhandled variables https://github.com/OpenTTD/OpenTTD/pull/16046
21:10:14 <peter1138> Hmm, actually maybe operator<=> is not needed.
21:12:11 <peter1138> it is. Just clangd doesn't pick up on it.
21:14:07 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16019: Change: Redesign industry cargo chain window https://github.com/OpenTTD/OpenTTD/pull/16019#pullrequestreview-5358550719
21:15:42 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16019: Change: Redesign industry cargo chain window https://github.com/OpenTTD/OpenTTD/pull/16019
21:16:01 <peter1138> \o/
21:16:45 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16044: Change: Toggle size of industry chain display. https://github.com/OpenTTD/OpenTTD/pull/16044
21:23:21 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #16047: Codechange: Improve documentation for cargo types https://github.com/OpenTTD/OpenTTD/pull/16047
21:27:42 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16046: Change: [NewGRF] Improve logging of unhandled variables https://github.com/OpenTTD/OpenTTD/pull/16046#pullrequestreview-5358701990
21:30:19 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #16048: Change: Add navigation history to industry chain window https://github.com/OpenTTD/OpenTTD/pull/16048
21:40:13 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16048: Change: Add navigation history to industry chain window https://github.com/OpenTTD/OpenTTD/pull/16048
21:44:57 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16047: Codechange: Improve documentation for cargo types https://github.com/OpenTTD/OpenTTD/pull/16047#pullrequestreview-5358889424
21:53:34 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16046: Change: [NewGRF] Improve logging of unhandled variables https://github.com/OpenTTD/OpenTTD/pull/16046
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23:07:09 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #16047: Codechange: Improve documentation for cargo types https://github.com/OpenTTD/OpenTTD/pull/16047
23:11:14 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #16044: Change: Toggle size of industry chain display. https://github.com/OpenTTD/OpenTTD/pull/16044#pullrequestreview-5359614262
23:14:37 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #16048: Change: Add navigation history to industry chain window https://github.com/OpenTTD/OpenTTD/pull/16048#pullrequestreview-5359641604
23:28:56 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #16015: Add: Lighthouses on islands https://github.com/OpenTTD/OpenTTD/pull/16015
23:30:44 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16048: Change: Add navigation history to industry chain window https://github.com/OpenTTD/OpenTTD/pull/16048
23:30:59 <peter1138> La la la
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