IRC logs for #openttd on OFTC at 2026-09-21
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08:18:14 <peter1138> Hmm, does it matter what order the unconnected stubs appear? I suspect not. There is an order that is difficult to control, and depends what else is on the graph.
08:46:36 <andythenorth[d]> Really doesnโt matter
08:46:51 <andythenorth[d]> Not 100% sure they add anything
08:49:35 <peter1138> They definitely do, they show you what else is involved in a side-chain.
10:11:32 <DorpsGek> - Update: Translations from eints (by translators)
11:05:44 <peter1138[d]> Maybe it's a microchip?
11:08:49 <LordAro> don't give andy ideas
12:22:29 <andythenorth[d]> Ideas are dangerous
12:22:33 <andythenorth[d]> they should be regulated
12:22:52 <will_marshall_> luckily we're constraining the supply of ideas for future generations
12:23:06 <andythenorth[d]> oh wait, those little stubs are clickable? ๐ฎ
12:23:10 <will_marshall_> really clamping down on the novelty generation machine
12:23:18 <will_marshall_> i always thought the labels were clickable from the stubs?
12:23:29 <will_marshall_> and it shows you the cargo view?
12:23:44 <andythenorth[d]> there's even a tooltip
12:23:48 <andythenorth[d]> EDIASD in this game
12:24:09 <will_marshall_> Every Day Is A _ Day?
12:24:52 <emperorjake> Google AI doesn't know
12:25:15 <will_marshall_> I did the same thing.
12:25:53 <peter1138> In the PR I made the stubs a bit larger.
12:26:45 <peter1138> The cargo lines and the cargo labels are clickable too.
12:27:02 <peter1138> I don't think we can build the entire thing out of buttons though :-)
12:27:34 <will_marshall_> return to <map>
12:27:53 <peter1138> Maybe they need to be larger still.
12:27:54 <andythenorth[d]> will_marshall_: are you in my LinkedIn hiring game devs? ๐ฎ
12:28:03 <andythenorth[d]> or do I know other gaming Wills
12:28:19 <will_marshall_> I don't believe I am in your linkedin that would be weird unless you added me.
12:28:32 <will_marshall_> And I wish I was hiring right now.
12:28:42 <andythenorth[d]> is everyone in gaming called Will?
12:28:53 <will_marshall_> Uhhh, there are a few.
12:29:51 <peter1138> They all know each other, as part of union membership they have to ensure their last name is unique.
12:30:23 <will_marshall_> Hah a Will I used to know from school followed me on LinkedIn. "Leading Crypto Analyst" now.
12:30:45 <will_marshall_> Total wanker. Hateful website.
12:33:58 <peter1138[d]> Properly listing town-accepted cargoes does have some drawbacks...
12:34:25 <peter1138[d]> Houses accept 8 cargoes in ECS, so it's somewhat larger.
12:35:05 <will_marshall_> ECS is so fascinating.
12:46:09 <will_marshall_> Yeah, because it's old and so it was the template for a lot of things that came later?
12:46:23 <will_marshall_> Template in the positive and negative sense.
12:50:33 <peter1138[d]> Having several different industries that supply the same thing
12:57:28 <peter1138[d]> "Cargo Pyramid Industry Set" is rather odd.
13:01:28 <emperorjake> Never even heard of that one
13:04:09 <peter1138[d]> Hmm, what are all the industry/cargo sets... if only there was an automatic list...
13:05:41 <peter1138[d]> Ah, I forgot about ITI somehow.
13:12:24 <peter1138[d]> Maybe I need to split houses into separate boxes too, grouped by the accepted/produced cargo types.
13:21:09 <peter1138[d]> Scope creep. Someone could do that later.
13:37:36 <DorpsGek> - Add: summary for week 38 of 2026 (by OpenTTD Survey)
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17:17:22 <peter1138> Bit of a big blob of change though :o
18:03:50 <andythenorth[d]> lol had forgotten about 2 char cargo labels
18:05:37 <_glx_> Actually it would make sense to use 4 chars (like cargolabel)
18:07:24 <andythenorth[d]> oh there's little score charts here also ๐
18:07:31 <_glx_> Icon seems better (no need for translation)
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18:19:04 <tlpwka_25217> emperorjake: Would be nice to have ability to: setup "air speed" for vactrains via parameters and add an option to enable vactrain on rail also (some networks are... not always fun to rebuilt from zero for vac >.<).
18:19:04 <tlpwka_25217> I forked and tested these changes for myself already
19:03:47 <andythenorth[d]> hmm achilles boot finally can come off, most of the time
19:22:45 <kuhnovic> Must have accumulated some interesting aromas
19:33:36 <andythenorth[d]> definite vinegar aroma
19:33:44 <andythenorth[d]> not offensive, but highly aromatic
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20:48:53 <digitalfox> Well, at least he was upfront about where the code came from. ๐
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21:49:54 <talltyler> Still hoping somebody picks up multi-tile depots someday, which is a nicer solution to the railtype conversion "problem", IMO.
21:50:26 <talltyler> And of course that leads to #8480, a PR number that both reldred and I have memorized ๐
21:54:58 <peter1138> I still have plans. One day.
21:55:16 <peter1138> Too busy seeing uncool bands tonight, Marillion.
21:56:46 <peter1138> digitalfox, the PR description makes it obvious anyway.
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22:10:44 <reldred> 8480 with reversing trains would be goated
22:11:02 <reldred> Possibly even goated with the sauce.
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