IRC logs for #openttd on OFTC at 2026-09-11
            
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06:11:04 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16000: Change: Allow font size to be changed with default truetype font https://github.com/OpenTTD/OpenTTD/pull/16000#pullrequestreview-5175476954
06:34:45 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16000: Change: Allow font size to be changed with default truetype font https://github.com/OpenTTD/OpenTTD/pull/16000
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06:43:11 <mitchcz_81202> https://cdn.discordapp.com/attachments/1008473233844097104/1547860022032072745/underground2_1.mp4?ex=6aa4f47b&is=6aa3a2fb&hm=653b0e17ac854d745f3061fad1656a42268500fcb023a19d375495dfc426acce&
06:43:11 <mitchcz_81202> Hello, I am currently under developing undergrounds in OpenTTD. I have here station near Coal mine, what is over 2 underground levels, and there is a track under "sea level". In my game there is possible to make tracks connected to "real world" => underground and back. At the end of video, there is shown, how is underground built.
06:43:11 <mitchcz_81202> What do you think about that?
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06:53:51 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #16001: Fix #15506: [Script] Avoid ternary signed/unsigned conversion when returning -1 https://github.com/OpenTTD/OpenTTD/pull/16001#issuecomment-5630657754
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07:32:52 <jenkings> mitchcz_81202: looks very good. however, and i am not sure if it is possible, it would be better to see the upper levels with some level of transparence
07:33:00 <jenkings> to be able to see the network you are building whole
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07:38:05 <rito12_13> mitchcz_81202: That's nice, how do you store the underground levels in the map array?
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07:51:51 <peter1138> Hmm, AIVehicle.GetNumWagons for an aircraft returns 1.
08:15:31 <LordAro> technically true!
08:16:45 <peter1138> Yeah, I won't touch that.
08:18:54 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #15971: Change: Convert lighthouse and transmitter build rules to object flags and properties https://github.com/OpenTTD/OpenTTD/pull/15971#issuecomment-5631536590
08:43:42 <kuhnovic> "it's the shadow"
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09:02:12 <babel_ttt> mitchcz_81202: very interesting
09:05:28 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/ee2b2ac12a75d386ea0132958979348226f650fb
09:05:29 <DorpsGek> - Update: Translations from eints (by translators)
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10:46:09 <reldred> another day another ai patch delivering some fantastical feature that’ll get abandoned as soon as the tokens run out 🥱
10:54:00 <peter1138> Can I get AI to empty my washing machine?
11:01:21 <will_marshall_> easter egg: if your source directory contains a claude.md cmake replaces the application icon with the anthropic butthole logo
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12:00:07 <belajalilija> peter1138: no, AI is only designed to do tasks that people could get fulfilment and enjoyment from
12:11:08 <andythenorth> hopefully in 5 years we can all laugh about this
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14:24:55 <peter1138> Looking at 3 very similar but not exactly the same functions and wondering how to deduplicate.
14:25:38 <LordAro> if ($mode == "first") { } else if ($mode == "second") { ... }
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16:18:42 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #16001: Fix #15506: [Script] Avoid ternary signed/unsigned conversion when returning -1 https://github.com/OpenTTD/OpenTTD/pull/16001
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17:55:51 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic opened pull request #16002: Feature: Double-ended ships https://github.com/OpenTTD/OpenTTD/pull/16002
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18:20:36 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #15822: Change: Lowering tiles when terraforming makes rocky slopes https://github.com/OpenTTD/OpenTTD/pull/15822#pullrequestreview-5181993733
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18:26:00 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #16002: Feature: Double-ended ships https://github.com/OpenTTD/OpenTTD/pull/16002
18:27:02 <LordAro> ooh.
18:35:17 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #16002: Feature: Double-ended ships https://github.com/OpenTTD/OpenTTD/pull/16002#pullrequestreview-5182202940
18:49:18 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #16001: Fix #15506: [Script] Avoid ternary signed/unsigned conversion when returning -1 https://github.com/OpenTTD/OpenTTD/pull/16001#pullrequestreview-5182363299
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19:46:38 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #16001: Fix #15506: [Script] Avoid ternary signed/unsigned conversion when returning -1 https://github.com/OpenTTD/OpenTTD/pull/16001
19:46:41 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed issue #15506: [Bug]: ScriptVehicle::GetBuildWithRefitCapacity returning 4294967295 instead of -1 https://github.com/OpenTTD/OpenTTD/issues/15506
19:47:09 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed pull request #15507: Fix #15506: Avoid ternary signed/unsigned conversion when returning literal -1 https://github.com/OpenTTD/OpenTTD/pull/15507
19:47:12 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #15507: Fix #15506: Avoid ternary signed/unsigned conversion when returning literal -1 https://github.com/OpenTTD/OpenTTD/pull/15507#issuecomment-5639807843
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