IRC logs for #openttd on OFTC at 2026-09-10
            
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00:32:46 <mmtunligit> reldred: "slaughte house" should be "bad UI/UX"
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00:46:00 <reldred> Shhhh OpenTTD is perfect
00:50:52 <peter1138> No enough round corners and glass effects, I suppose.
00:53:56 <mmtunligit> i have niggly gripes about flow in places but coming up with something better is hard
00:54:22 <mmtunligit> reldred: "documentation"
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04:51:56 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #15995: Codechange: Remove unused Clone() member from TileArea https://github.com/OpenTTD/OpenTTD/pull/15995#pullrequestreview-5162864458
04:52:30 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #15996: Codechange: Remove unnecessary chrono include https://github.com/OpenTTD/OpenTTD/pull/15996#pullrequestreview-5162868845
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06:34:18 <LordAro> peter1138: we have chunky bezels though
07:16:45 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #15995: Codechange: Remove unused Clone() member from TileArea https://github.com/OpenTTD/OpenTTD/pull/15995
07:17:04 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #15996: Codechange: Remove unnecessary chrono include https://github.com/OpenTTD/OpenTTD/pull/15996
08:09:54 * peter1138 sighs
08:56:42 <peter1138> What's a reasonable name for items in a hierarchy that have no parent? Orphan seems a bit overloaded. Top-Level is a bit wordy...
08:58:38 <peter1138> Apex is apparently another term but that's kinda obscure :D
09:00:14 <LordAro> root?
09:00:21 <LordAro> +s
09:01:55 <kuhnovic> Bloody roots
09:02:57 <peter1138> LordAro, d'oh, that was obvious.
09:03:06 <peter1138> kuhnovic, good reference.
09:23:03 <peter1138> Noob-day. I just opening a PR from main :o
09:23:22 <peter1138> -ing+ed
09:27:52 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #15992: Change: Allow admin to join any company in all interfaces https://github.com/OpenTTD/OpenTTD/pull/15992#pullrequestreview-5165297206
10:26:14 <DorpsGek> [OpenTTD/OpenTTD] Happy-Dad-Aus opened issue #15997: [Crash]: Just random crash https://github.com/OpenTTD/OpenTTD/issues/15997
10:33:36 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #15997: [Crash]: Just random crash https://github.com/OpenTTD/OpenTTD/issues/15997
10:43:53 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #15997: [Crash]: Just random crash https://github.com/OpenTTD/OpenTTD/issues/15997
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14:01:53 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #15445: Change: Allow road vehicles to overtake through junctions between one-way roads https://github.com/OpenTTD/OpenTTD/pull/15445#pullrequestreview-5166775504
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16:35:08 <peter1138> Oops.
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20:19:32 <DorpsGek> [OpenTTD/OpenTTD] CameronJThomas commented on issue #15393: [Bug]: my game starts graphically lagging after I am playing for a while https://github.com/OpenTTD/OpenTTD/issues/15393
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20:25:37 <ic111_42219> mmtunligit: Concerning "im personally of the opinion of "leave the complex timetables to jgrpp"
20:25:37 <ic111_42219> he have casuals and power users and its probably fo the best that the power users have their own branch":
20:25:37 <ic111_42219> Well, my goal back then was not making things too complicate in usage. In fact, I started that patch back then for avoiding the micromanagement I had with the relative timetables builtin in OpenTTD.
20:25:37 <ic111_42219> I.e., I realized that for making timetables work reliably, I needed to explicitely specify when a vehicles is supposed to be where, i.e. in an absolute manner.
20:25:37 <ic111_42219> In this sense, I never did things such complicate like what I see in the screenshots of jgrpp; all I did was built around that simple idea above.
20:25:39 <ic111_42219> As for the separate branch, I adjusted those two patches (rivers and timetables) to trunk for several years, and it was no fun at all, all that conflict resolving, maintaining the order of (then patches, today commits) in a clean way.
20:25:39 <ic111_42219> In this sense, I'm not a friend of branches meant to live forever.
20:25:41 <ic111_42219> (just, roughly, how I think about it)
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20:49:14 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15998: Codechange: Split autogenerated strings header https://github.com/OpenTTD/OpenTTD/pull/15998
20:58:03 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15998: Codechange: Split autogenerated strings header https://github.com/OpenTTD/OpenTTD/pull/15998
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21:44:16 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15999: Codechange: Don't include strings.h from another general header https://github.com/OpenTTD/OpenTTD/pull/15999
21:45:26 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #15999: Codechange: Don't include strings.h from another general header https://github.com/OpenTTD/OpenTTD/pull/15999#pullrequestreview-5172579578
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22:12:02 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #16000: Change: Allow font size to be changed with default truetype font https://github.com/OpenTTD/OpenTTD/pull/16000
22:14:29 <peter1138> (It does look pretty shit, but... eh)
22:15:22 <peter1138> ((Well, anything way out of the expected range at least))
22:52:30 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #15999: Codechange: Don't include strings.h from another general header https://github.com/OpenTTD/OpenTTD/pull/15999
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23:09:02 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #16001: Fix #15506: [Script] Avoid ternary signed/unsigned conversion when returning -1 https://github.com/OpenTTD/OpenTTD/pull/16001
23:11:31 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed pull request #11263: Feature: Procedural tree growth https://github.com/OpenTTD/OpenTTD/pull/11263
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