IRC logs for #openttd on OFTC at 2026-09-03
            
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05:31:26 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #15979: Codechange: Replace StationRect with TileArea https://github.com/OpenTTD/OpenTTD/pull/15979#pullrequestreview-5098148811
05:32:54 <DorpsGek> [OpenTTD/actions] LordAro commented on pull request #135: Change: [annotation-check] Switch from ncc to esbuild https://github.com/OpenTTD/actions/pull/135#pullrequestreview-5098158956
05:33:08 <DorpsGek> [OpenTTD/actions] LordAro approved pull request #135: Change: [annotation-check] Switch from ncc to esbuild https://github.com/OpenTTD/actions/pull/135#pullrequestreview-5098161151
06:54:51 <kuhnovic> I had a very vivid dream of PeterN showing me some tree feature on discord and then quickly deleting the screenshots. It was weird.
07:33:24 <peter1138> Hah
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09:09:15 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/28156aefe5f4eea0999fbdb314b61c03a5126e15
09:09:16 <DorpsGek> - Update: Translations from eints (by translators)
09:37:39 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #15973: Codechange: Improve performance of town importer on large maps with many towns. https://github.com/OpenTTD/OpenTTD/pull/15973#pullrequestreview-5100271583
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11:24:57 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on issue #15863: [Bug]: Train runs into a crashed trains instead of waiting at the signal. https://github.com/OpenTTD/OpenTTD/issues/15863
11:32:25 <DorpsGek> [OpenTTD/OpenTTD] Rito13 opened pull request #15980: Fix #15863: Train does not clear path reservation under the other train that crashed into its front. https://github.com/OpenTTD/OpenTTD/pull/15980
13:24:36 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #15724: Add: [Script] ScriptTile::IsValidSlope helper function https://github.com/OpenTTD/OpenTTD/pull/15724
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14:09:09 <peter1138> Hmm, unit tests fail but test runner says all good :o
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16:09:07 <LordAro> peter1138: well that doesn't seem ideal
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16:36:45 <peter1138> Reran and refreshed a few times and got it to figure it out.
16:51:48 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #15973: Codechange: Improve performance of town importer on large maps with many towns. https://github.com/OpenTTD/OpenTTD/pull/15973
16:55:10 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15981: Codechange: Add method to test if a TileArea is empty https://github.com/OpenTTD/OpenTTD/pull/15981
17:46:11 <DorpsGek> [OpenTTD/actions] glx22 merged pull request #135: Change: [annotation-check] Switch from ncc to esbuild https://github.com/OpenTTD/actions/pull/135
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18:10:35 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #15981: Codechange: Add method to test if a TileArea is empty https://github.com/OpenTTD/OpenTTD/pull/15981#pullrequestreview-5105264420
18:22:56 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #15981: Codechange: Add method to test if a TileArea is empty https://github.com/OpenTTD/OpenTTD/pull/15981
18:25:07 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15979: Codechange: Replace StationRect with TileArea https://github.com/OpenTTD/OpenTTD/pull/15979
18:29:40 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #15978: Codefix: Too many closing braces in very unused #ifdef https://github.com/OpenTTD/OpenTTD/pull/15978
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20:32:29 <DorpsGek> [OpenTTD/actions] glx22 created new tag: v7.0.1 https://github.com/OpenTTD/actions/releases/tag/v7.0.1
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23:36:05 <Izzybee> Question: Can I OpenTTD load OpenType Bitmap (.otb) fonts? I tried it with SGI Screen and it complained about missing glyphs.
23:39:29 <Izzybee> Admittedly that is converted from a quite old PCF font so it may actually be missing glyphs (currencies?)
23:41:45 <Izzybee> Oh, Terminus works. Might just be Screen
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