β΄ go to previous day
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04:37:05 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #15873: Codechange: use std::array over C-style arrays for saved data https://github.com/OpenTTD/OpenTTD/pull/15873
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06:16:18 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #15874: Codefix: given memory type in SaveLoad does not always match variable https://github.com/OpenTTD/OpenTTD/pull/15874
06:22:26 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15875: Codechange: Use signed arithmetic in engine reliability https://github.com/OpenTTD/OpenTTD/pull/15875
06:28:24 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/c876c59d41b6300571db401f14a9729866a6ba45
06:28:25 <DorpsGek> - Update: Translations from eints (by translators)
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06:40:56 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #15875: Codechange: Use signed arithmetic in engine reliability https://github.com/OpenTTD/OpenTTD/pull/15875#pullrequestreview-4727882069
06:48:16 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #15875: Codechange: Use signed arithmetic in engine reliability https://github.com/OpenTTD/OpenTTD/pull/15875#pullrequestreview-4727921397
06:52:59 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #15871: Codefix: Compilation fails on VS2022 https://github.com/OpenTTD/OpenTTD/pull/15871
07:09:27 <_zephyris> Oops!
07:09:50 <_zephyris> Well, Toyland is an easy fix
07:10:13 <_zephyris> No desert/snow, so they weren't previously used
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09:14:44 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on pull request #15869: Change: Add plain and coastal rock tiles https://github.com/OpenTTD/OpenTTD/pull/15869#issuecomment-5010717046
11:41:21 * peter1138 sighs. Not a good ride today :(
11:42:12 <andythenorth> π
11:43:45 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #15875: Codechange: Use signed arithmetic in engine reliability https://github.com/OpenTTD/OpenTTD/pull/15875
11:45:19 <peter1138> The kids (i.e. all riders younger than me) decided to prove themselves against another bunch of riders at the start of the ride. I being older and not as strong then blew up :/
11:45:59 <peter1138> Pom-te-pom.
11:51:44 <andythenorth> bit warm for it
12:28:04 <peter1138> Much cooler today here.
12:56:29 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #15869: Change: Add plain and coastal rock tiles https://github.com/OpenTTD/OpenTTD/pull/15869#issuecomment-5011335124
13:41:07 <peter1138> It is somewhat warmer now, mind you.
13:56:08 <LordAro> peter1138: https://toego.co/
13:56:30 <peter1138> Um...
13:56:35 <LordAro> ikr
13:57:01 <andythenorth> um
13:57:20 <peter1138> US$333.00 lol
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14:04:14 <tabytac> i missed one of the 3s there jesus, thought it was only $33
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14:20:45 <locosage> 333 is insane
14:20:58 <locosage> wonder if I can make smth like that for 3$ and sell for 33$ xD
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15:34:02 <jfkuayue> *instances where bikes cost more than cars*
16:06:05 <DorpsGek> [OpenTTD/OpenTTD] tabytac updated pull request #15730: Feature: Create new folders from the save dialog https://github.com/OpenTTD/OpenTTD/pull/15730
16:06:46 <DorpsGek> [OpenTTD/OpenTTD] tabytac commented on pull request #15730: Feature: Create new folders from the save dialog https://github.com/OpenTTD/OpenTTD/pull/15730#pullrequestreview-4728825970
16:13:30 <DorpsGek> [OpenTTD/OpenTTD] tabytac commented on pull request #15730: Feature: Create new folders from the save dialog https://github.com/OpenTTD/OpenTTD/pull/15730#pullrequestreview-4728840085
16:19:38 <DorpsGek> [OpenTTD/OpenTTD] tabytac commented on pull request #15730: Feature: Create new folders from the save dialog https://github.com/OpenTTD/OpenTTD/pull/15730#pullrequestreview-4728850996
16:21:24 <DorpsGek> [OpenTTD/OpenTTD] tabytac commented on pull request #15730: Feature: Create new folders from the save dialog https://github.com/OpenTTD/OpenTTD/pull/15730#pullrequestreview-4728853326
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17:59:42 <DorpsGek> [OpenTTD/OpenTTD] KomsBoult opened issue #15876: Loan amount limits https://github.com/OpenTTD/OpenTTD/issues/15876
18:27:27 <peter1138> jfkuayue, plenty
18:46:25 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #15871: Codefix: Compilation fails on VS2022 https://github.com/OpenTTD/OpenTTD/pull/15871#pullrequestreview-4729083391
18:47:16 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #15868: Codechange: improve compile time type sanity checks for the saveload variables https://github.com/OpenTTD/OpenTTD/pull/15868
18:50:09 <DorpsGek> [OpenTTD/OpenTTD] mmtunligit commented on issue #15876: Loan amount limits https://github.com/OpenTTD/OpenTTD/issues/15876
18:57:19 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #15876: Loan amount limits https://github.com/OpenTTD/OpenTTD/issues/15876
19:29:42 <DorpsGek> [OpenTTD/OpenTTD] KomsBoult commented on issue #15876: Loan amount limits https://github.com/OpenTTD/OpenTTD/issues/15876
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19:58:08 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #15875: Codechange: Use signed arithmetic in engine reliability https://github.com/OpenTTD/OpenTTD/pull/15875#pullrequestreview-4729201675
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20:08:22 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #15875: Codechange: Use signed arithmetic in engine reliability https://github.com/OpenTTD/OpenTTD/pull/15875
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20:41:23 <DorpsGek> [OpenTTD/OpenTTD] mmtunligit commented on issue #15876: Loan amount limits https://github.com/OpenTTD/OpenTTD/issues/15876
20:55:03 <peter1138> talltyler, that tt-forums post is weird...
21:00:29 <andythenorth> internet is internet
21:00:41 <andythenorth> I wondered who would choose to reply to that one π
21:04:13 <talltyler> reldred: Whatβs the ground/tree replacement GRF you use for you Australian games? And where might I acquire it?
21:04:46 <talltyler> Trying to set up an Aussie game for my next playthrough π
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21:41:51 <reldred> Pineapple landscape. Should be on my GitHub.
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22:09:12 <wormnest[m]> Using the Steam nightly version, I now see saved games loading and then all trains reporting they are without power and stopped. A few days ago these saves were still running fine on an older nightly. Tried several different saves and so far they all seem to be acting the same.
22:11:18 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #15876: Loan amount limits https://github.com/OpenTTD/OpenTTD/issues/15876
22:13:53 <tabytac> https://cdn.discordapp.com/attachments/1008473233844097104/1528162925993263246/2018_Save_No_Power.sav?ex=6a5d4c21&is=6a5bfaa1&hm=c1b87606298f7bf16d253f2d2393dee550d1fb7473393a6d5fa9ef470eebbff5&
22:14:23 <tabytac> ive also found that in the latest nightly on some (but not all) of my old saves ive had all my trains stop with no power
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22:14:42 <tabytac> actually might aswell make a bug report
22:20:31 <DorpsGek> [OpenTTD/OpenTTD] tabytac opened issue #15877: [Bug]: Loading some old saves causes all trains to stop with "No Power" https://github.com/OpenTTD/OpenTTD/issues/15877
22:22:25 <_glx_> I think it's related to the label handling changes
22:23:14 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on pull request #15869: Change: Add plain and coastal rock tiles https://github.com/OpenTTD/OpenTTD/pull/15869#issuecomment-5013154202
22:25:38 <peter1138> I guess https://github.com/OpenTTD/OpenTTD/pull/15866 didn't quite fix things.
22:28:28 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #15877: [Bug]: Loading some saves causes all trains to stop with "No Power" https://github.com/OpenTTD/OpenTTD/issues/15877
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22:30:58 <peter1138> I suspect the issue is that most labels were byteswapped when loading, but GRFIDs were... not exactly.
22:31:18 <peter1138> (Some places byteswapped them later for comparisons)
22:34:18 <peter1138> Possibly can be fixed by using begin/end, and then byteswap stored GRF IDs on loading of old saves.
22:37:04 <peter1138> std::ranges::reverse I guess.
22:38:19 <peter1138> There's a few places where GRF IDs are saved, though.
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22:51:43 <peter1138> Hmm, or add big/little versins of the saveload label type.
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22:56:50 <dollarcoinguy> talltyler: https://github.com/reldred/pineapple_landscape
23:01:56 <talltyler> Thanks!
23:06:47 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #15878: Fix #15877: Rail/road type labels are stored forwards, not in reverse. https://github.com/OpenTTD/OpenTTD/pull/15878
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23:09:40 <LordAro> peter1138: i guess keep the begin/end for loop to keep the consistency with the rbegin/rend loop?
23:10:00 <LordAro> rather than range for, that is
23:10:19 <LordAro> unless there's something with ranges that could be done...
23:13:26 <peter1138> `for (uint8_t &b : *label) b = SlReadByte();` would work but is indeed very inconsistent.
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23:19:46 <peter1138> Pom-te-pom.
23:20:09 <peter1138> std::views::reverse exists, but, eh...
23:21:21 <peter1138> Or maybe it doesn't.
23:29:00 <peter1138> Oh yeah, bike ride tomorrow, best get to sleep.
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continue to next day β΅