IRC logs for #openttd on OFTC at 2026-03-23
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05:14:51 <DorpsGek> - Update: Translations from eints (by translators)
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05:53:36 <reldred> jingle keys jingle jingle
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07:32:35 <DorpsGek> - Add: summary for week 12 of 2026 (by OpenTTD Survey)
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09:00:24 <_zephyris> Is feeling more and more bubbly
09:04:50 <LordAro> deliver them to the fizzy drinks factory?
09:17:28 <ahyangyi> Kinda hard to remember "opera" was the plural
09:21:30 <peter1138> I'm still never sure how opus is meant to be pronounced.
10:00:20 <peter1138> At least one of the Radio 3 presenters says it more like op-us
10:01:27 <_zephyris> op-us is latin pronunciation, oh-pus is more common english pronunciation
10:04:12 <peter1138> I thought it might be that.
11:00:08 <peter1138> "Don't update the AI" ... :o
11:04:14 <peter1138> That was meant to be...
11:04:19 <peter1138> "Don't upset the AI" ... :o
11:06:05 <ahyangyi> Downset the AI then?
11:45:57 <_zephyris> Any prospect of a 15.3? May be politically useful...
12:00:20 *** talltyler has joined #openttd
12:00:20 <talltyler> For any specific changes? Or just to show that we're still developing the game?
12:01:03 <peter1138> There's the desync fix, yes.
12:02:35 <peter1138> I can also make a PR of my intro menu "fix" that better aligns the icons when they are not uniformly sizes, but it's kind of a hack.
12:03:09 <_zephyris> Meant to ask about that - does it look for the widest icon? Or just give them square padding?
12:03:47 <peter1138> It actually just goes for height and assumes all the icons are square.
12:03:57 <peter1138> That's why it's a "fix" and a hack.
12:04:12 <_zephyris> Sounds good enough to me.
12:04:33 <peter1138> The correct way is to get the maximum size of all the icons up front, and then inject that into the imgtext button.
12:06:43 <peter1138> Requires more work because the only way to inject a minimal size currently is for the whole widget, not part of it.
12:11:49 <peter1138> Technically the changes to automatically allow using Transport Tycoon Deluxe assets also work... for Steam.
12:25:59 <peter1138> 442 OpenTTD players on Steam.
12:27:00 <peter1138> Getting back to base-line after the 15.0 release.
12:41:26 <_zephyris> Working for Steam is still decent, did it need the API version bump?
12:54:06 <peter1138> Yes. Working for GoG should be possible, needs to registry lookups instead.
12:54:27 <peter1138> I think it's reasonable to keep that in the GoG plugin, as we don't otherwise use the Windows registry
12:54:58 <peter1138> Not sure how Mac OS handles it, and I think there isn't a Linux version.
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12:58:35 <_zephyris> Not a fan of poking the undocumened GOG install SQL database?
12:59:19 <_zephyris> Yeah, really unexpected answer
12:59:20 <LordAro> that you wouldn't be a fan of that :p
12:59:55 <andythenorth> comments on Steam distribution model are pretty much trickling to an end
13:00:06 <andythenorth> that's over for now then
13:02:51 <peter1138> Not sure if serious or not.
13:03:26 <peter1138> I suppose it's... maybe possible but.
13:04:15 <_zephyris> It seems to genuinely be the way mods and similar work... not that that makes it a good idea.
13:04:47 <peter1138> I'd rather someone™ asked GoG if there's an official way to do it first :)
13:04:59 <peter1138> I have no dealing with anything on that side though.
13:05:47 <peter1138> To be fair it's potentially a data-leakage issue that Steam lets you query it.
13:06:44 <peter1138> But at that point you are running native code on someone's computer so not.
13:17:01 <_zephyris> I suspect it's intentional design on GOG's part. You install the game via GOG Galaxy, but then never need to run it again - it installs another program which is expected to be completely standalone.
13:18:33 <peter1138> Does the GoG plugin work without GoG galaxy running then?
13:18:51 <peter1138> I know Steam does not, I thought GoG didn't either.
13:28:42 <_zephyris> Seems the plugin's not installed by default(?)
13:41:08 <_zephyris> But, yes, GOG galaxy needs to be running
13:42:27 <_glx_> gog plugin is installed with gog version
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14:18:10 <goddess_ishtar> peter1138: god forbid we use any sort of API for this
14:18:31 <goddess_ishtar> sql queries on the private database are the way forward
14:19:11 <goddess_ishtar> peter1138: honestly I just use Lutris for GOG games on Linux
14:20:18 <goddess_ishtar> I was replying to the reddit post you linked first, and "there isn't a linux version" second
14:20:29 <goddess_ishtar> the IRC bot really should carry over that context
14:20:43 <LordAro> how do you propose it does that?
14:21:20 <goddess_ishtar> dunno, I'm just saying it's important semantic information for me :p
14:21:39 <LordAro> maybe you should provide that context yourself
14:21:42 <LordAro> you know this channel is bridged
14:22:04 <goddess_ishtar> I didn't remember it didn't carry over until Peter asked
14:22:04 <LordAro> and perhaps even more obviously, you know the person you're talking to is bridged
14:26:01 <goddess_ishtar> LordAro: it could automatically insert a quote of the message, maybe?
14:26:10 <goddess_ishtar> I don't know how clunky that would look
14:26:12 <LordAro> that sounds unbareably noisy
14:28:14 <_glx_> yeah especially when the replied to message was multiline
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14:42:44 <locosage> as if confused replies and asking for context every time isn't noisy :p
14:47:20 <orudge> fwiw, I did enquire with Atari about being able to store the app location somewhere, they said they'd connect me with a developer on their team
14:47:37 <orudge> Still waiting on that but will let you know
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17:11:19 <andythenorth> is a person on Youtube
17:11:41 <peter1138> Or Nebula, it seems.
17:13:05 <andythenorth> went to the school where my dad was a teacher
17:13:11 <andythenorth> weird world of connections
17:13:17 <andythenorth> there are only 100 people really
17:16:25 <goddess_ishtar> is he still doing stuff on Nebula?
17:16:36 <goddess_ishtar> I know he's mostly finished with YouTube
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17:16:54 <will_marshall_> My sister lived in the house that Tom Scott made his dishwasher salmon video in, the year after he lived there.
17:17:14 <goddess_ishtar> bwhahahahahaha
17:17:17 <will_marshall_> The world is small and it gets a lot smaller when you consider the Absolute Cultural Victory of York University graduates over modern youtube.
17:17:42 <will_marshall_> Even the Map Man 😔
17:17:50 <andythenorth> everyone else went to Bristol
17:17:54 <andythenorth> basically those are the 2 choices
17:18:03 <mmtunligit> goddess_ishtar: the new series will be coming out on youtube, but its a week early on nebula
17:18:15 <goddess_ishtar> the new series?
17:18:15 <will_marshall_> When will someone think about the graduates of Teesside Polytechnic^H^H^H^H^H^H University
17:18:30 <mmtunligit> i think it smore that he wants to do things with a well defined start and end, instead of just "weekly videos, forever"
17:19:03 <mmtunligit> goddess_ishtar: yup, looks like ~25 minute videos on one thing he found in every county in the UK
17:19:26 <mmtunligit> this first one is casting some bells
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17:19:46 <squirejames> Ah so the reason I absolutely failed at being internet famous wasn't because I mod old RTS games no-one cares about, but because I went to the wrong university. Tracks 😛
17:20:22 <squirejames> (not that I was actually attempting to be internet famous, but then those who become so are rarely attempting it. They just "get blown up" and not in the Mossad sense)
17:20:31 <goddess_ishtar> it's on the other side of the Atlantic, this is unfair
17:20:33 <will_marshall_> I really don't think I'd tolerate internet fame well, I guess we'll find out when I become internet infamous for getting fired over some petty IRC beefs I had 20 years ago.
17:21:17 <andythenorth> I'm 1 or 2 connections away from a few internet famous people
17:21:29 <andythenorth> I think it's quite tiring
17:21:33 <andythenorth> looks like hard work
17:21:36 <will_marshall_> IDK what internet fame is but it seems shit yeah.
17:21:58 <squirejames> Yeah I am glad my mods are for ancient RTSs no-one cares about in that aspect
17:22:19 <squirejames> I've seen the pestering Timberwolf gets and thats just in this rather niche community
17:22:22 <andythenorth> Colin Furze might be an outlier, seems to still love it
17:22:40 <will_marshall_> Timberwolf making the smart decision to have a real job and just dip in when he wants to do stuff.
17:24:20 <peter1138> I met Jay Foreman before he became famous with all that Map Men stuff.
17:25:09 <will_marshall_> I was a Jay Foreman fan back when it was all Moon Chavs and stealing food.
17:25:22 <will_marshall_> Git orf my lawn.
17:26:50 <goddess_ishtar> how much work is one pencil?
17:26:55 <goddess_ishtar> what's the definition of the unit?
17:27:38 <will_marshall_> I'm so glad you asked....
17:27:56 <peter1138> There'll be a standardised pencil unit scheme somewhere.
17:28:07 <will_marshall_> One pencil is the effort required to make one commit that pushes the project forward by any measurable amount.
17:28:18 <andythenorth> _does a Horse commit_
17:28:29 <will_marshall_> That's one pencil, minimum.
17:28:33 <peter1138> I need to commit stuff in my garden.
17:28:52 <will_marshall_> I need to go out there with a spade and bury the compost heap to stop the rats getting in, again.
17:28:59 <will_marshall_> Sisyphean task.
17:31:45 <_jgr_> Effort is not really fungible like that for most projects...
17:32:26 <will_marshall_> It's a thought experiment, OK?
17:32:50 <goddess_ishtar> a hundred millipencils is actually a fairly appreciable amount of effort
17:32:57 <will_marshall_> Trust me I've worked with enough lousy programmers to know that some of them take the project backwards with each submission.
17:33:28 <will_marshall_> 1/10th of a pencil? I can make 3 or 4 pencils on a good day if I'm really in the flow state 😛
17:34:48 <goddess_ishtar> ~~I just look at the length of my to-do list and panic for six hours straight because there's 50 different things which all have each other as prerequisites~~
17:35:08 <andythenorth> my robot does mine
17:35:43 <_jgr_> You just have to embrace the fact that 75% of the todo list will never be done 😛
17:36:39 <peter1138> Split it up into manageable chunks, then get only 75% of the first chunk done.
17:37:37 <will_marshall_> But JGR, if I don't get 95% of the todo list done I'll get fired and the game won't come out.
17:38:41 <goddess_ishtar> but you can't do it too quickly either, or else your manager will hold you to that timeline for every project regardless of the complexity involved
17:38:53 <talltyler> And the remaining 5% is what everybody seems to care about most.
17:39:27 <will_marshall_> Mostly annoying bastards.
17:40:29 <andythenorth> I don't do that for Horse though
17:40:46 <talltyler> I'm so glad my OpenTTD to-do list is mostly just in my head, and every time I get too ambitious and write out a plan, I soon forget where I've written it down
17:41:07 <andythenorth> except there's another 5 viewports of scroll
17:41:11 <goddess_ishtar> I use a rapidly-growing chaotic Obsidian file
17:41:31 <will_marshall_> I have a todo list on my office whiteboard but it doesn't move very fast.
17:41:33 <goddess_ishtar> sometimes I just open kwrite and scribble something down on it like it's a slip of scrap paper
17:41:56 <will_marshall_> Highlight on the board at the moment: "AIR HOSE"
17:42:17 <will_marshall_> That's been up there for a few weeks.
17:42:20 <goddess_ishtar> it's like zettelkasten with zero organization or coherency :p
17:43:05 <will_marshall_> these aren't notes these are precepts
17:43:08 <will_marshall_> for the HORS religion
17:43:44 <goddess_ishtar> wait Horse not having a Pacific is intentional?
17:43:51 <talltyler> Okay, I'll bite, why are Pacifics unlucky?
17:43:54 <goddess_ishtar> I always thought it was a weird omissions
17:44:18 <Timberwolf> Yeah, I know a few people in the creator space and even having the money be just a part of your income is stressful enough.
17:44:42 <will_marshall_> talltyler: "A full stare into my twisted perspective would make most simply go insane lmao"
17:46:19 <goddess_ishtar> goddess_ishtar: I have all of the notes synced to my phone using Syncthing, so I can write down things whenever
17:46:26 <goddess_ishtar> it's actually pretty convenient
17:47:38 <Timberwolf> It's the freedom for me more than anything, if I want to go off and cover something that only a handful of people are going to watch then I can, I'm not relying on it to pay the mortgage, it's just beer money every so often.
17:47:42 <goddess_ishtar> I wanted to look up how the actual formal zettelkasten system worked but it turns out that people who write a lot about personal productivity tend to be either pretentious or kinda gross
17:49:05 <andythenorth> Pacifics are just unlucky
17:49:21 <andythenorth> it occurred to me one day, and now it's just established fact
17:49:35 <andythenorth> any 4-6-2 can perfectly well be an 4-8-2
17:49:51 <will_marshall_> Timberwolf: I hope you never stop making autobiographical content because there's something charming and offbeat about it.
17:50:02 <squirejames> will_marshall_: The phrase "we all have something valuable to bring to this project, but from now on the thing you should bring is silence" springs to mind 😄
17:50:33 <andythenorth> "kindly refrain from breathing" blast from the past
17:50:45 <will_marshall_> penn_gilette_stfu.gif
17:50:46 <squirejames> I too greatly enjoy your videos Mr Timberwolf
17:50:53 <goddess_ishtar> squirejames: oh that's brutal
17:51:05 <andythenorth> I can't post it to discord so eh
17:51:26 <will_marshall_> You need a like, secretary, Andy.
17:51:30 <will_marshall_> Someone to filter your annoying fanmail.
17:52:03 <andythenorth> I have filtered it by exiting discord
17:52:14 <andythenorth> then I don't have to see all the ways my grfs confuse decent people
17:52:21 <andythenorth> and then I don't have to argue with everyone else
17:52:45 <goddess_ishtar> yeah that's a cute idea
17:53:24 <goddess_ishtar> the variants I mean
17:53:42 <peter1138> Leaving Discord is a cute idea too.
17:54:02 <peter1138> I'm well versed in it.
17:54:08 <andythenorth> I've done it twice now
17:54:09 <will_marshall_> I'd leave discord if I wasn't so lazy. So impossibly lazy.
17:54:12 <goddess_ishtar> andythenorth: presumably because one is mail and the other is passengers?
17:54:58 <andythenorth> suspect it's just a maths error in the compile
17:55:31 <will_marshall_> I should try a game of HORSE sometime./
18:01:26 *** eed_edward has joined #openttd
18:01:26 <eed_edward> I noticed it once and now I see it all the time: in Profile Signature there is "Iron Horse ((trains) (released)" - two opening braces but rather should be one!
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18:08:17 <scrubbles3587> it's called iron horse but it is actually really iron snowploughs and brake vans
18:11:25 <scrubbles3587> train whack on 4.13.2, bug or feature, who can really tell?
18:11:36 <goddess_ishtar> that's for the Alize I think
18:11:43 <goddess_ishtar> one of the trailers
18:49:31 <ahyangyi> what is Train Whack?
18:58:03 <goddess_ishtar> randomized consist tool on the Iron Horse website
19:00:47 <ahyangyi> So it just calculates a score and has no interaction (besides refreshing)
19:01:15 <goddess_ishtar> yeah besides the toggles there's nothing to do
19:03:06 <peter1138> Should we unforce bridges above stations?
19:04:26 <peter1138> Also WidgetData has a Dimension member called matrix, I could maybe repurpose that for image text buttons do be the sprite dimension. Hmm.
19:04:58 <peter1138> But then "matrix" is the wrong naming.
19:14:42 <andythenorth> eed_edward: fixed thanks :)
19:15:00 <andythenorth> scrubbles3587: definite feature
19:15:10 <andythenorth> should be bonus points for powered carriages leading
19:26:24 <_zephyris> @peter1138 IMO a setting is reasonable - it's quite a large gameplay change.
19:26:57 <_zephyris> My preference would be to have bridges over stations, town buildings, etc., with a global on/off
19:46:40 *** gelignite has quit IRC (Ping timeout: 480 seconds)
19:55:11 <reldred> Why? If someone doesn’t want to bridge over a station can’t they just… not? Or is this more a MP griefing situation where someone boxes in someone’s station so they can’t expand it or something?
19:56:03 <will_marshall_> Multiplayer servers for old-school purists?
19:56:25 <will_marshall_> Imagining a multiplayer server with PBS disabled.
19:57:16 <locosage> I'd rather just not allow bridges in mp then have players box others with 5 level tall mountains
19:59:15 <locosage> it useless to a point of being just a convenient excuse for griefers
19:59:46 <squirejames> I think this would just fall under "don't play multiplayer with dicks"
20:00:01 <locosage> yeah, let's close all public servers :p
20:01:09 <andythenorth> it's the usual story, no feature can ever be added
20:01:18 <andythenorth> it will break MP
20:01:22 <andythenorth> it breaks grfs or scripts
20:01:43 <reldred> I’m sick of compromising progress for the sake of fucking morons
20:01:51 <andythenorth> it breaks someone's 15 yrar old savegame economy balancing
20:01:57 <andythenorth> it breaks someone's purism
20:02:30 <andythenorth> it's just meddling for the sake of meddling
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20:02:31 <locosage> well, multiplayer is just quite a different mode with different requirements
20:02:35 <will_marshall_> its so sad that openttd got that mandatory auto-updater that forcibly...
20:02:39 <locosage> it would've been much better if bridges didn't require 5 levels of height
20:02:41 <andythenorth> I'm not dismissing MP
20:02:50 <andythenorth> just that features are impossible to add
20:03:00 <squirejames> There was someone on Steam, surprise surprise, complaining that he couldn't find the original two way signals. Apparently this made it unplayable for him. Someone helpfully explained how he could enable the legacy signals, and he seemed happy but, mannn, who uses those any more?
20:03:09 <locosage> for stations without roof they only need two, but default stations have roof
20:03:39 <will_marshall_> two way signals are so bad that it's a wonder that they were ever even in the game
20:03:55 <_jgr_> Lower clearances with the glass roof produces unpleasant clipping/sprite sorting problems
20:04:12 <will_marshall_> we glaze chris sawyer a lot but i gotta say serious chris sawyer L for the TTO signals
20:04:16 <squirejames> I get that pre sigs and what not have their uses. Niche, slightly mental uses. But, yeah the original two ways, what do they even doooo
20:04:18 <goddess_ishtar> squirejames: two-way block signalsl
20:04:40 <will_marshall_> me on my way to my busy day of work at the deadlock factory
20:05:37 <locosage> a lot of nice features are nearly impossible to do because of newgrfs, how's that for compromising progress :p
20:05:51 <_jgr_> If GRF stations aren't available and you want a bridge over them, use the platforms without a roof makes more sense than using a higher bridge
20:06:21 <will_marshall_> if we didn't have newgrf we'd have 10,000 openttd forks instead
20:06:22 <squirejames> Apologies for the IRC peeps as I don't believe images are visible but
20:06:56 <will_marshall_> they get the URL
20:07:00 <squirejames> I had to resist "buried like they should have been all along" but if they want to play on frontal lobe damage mode thats their problem I guess
20:07:19 <locosage> _jgr_: yes, but in mp you don't choose what platform your competitors use and roof builds by default
20:07:34 <_jgr_> squirejames: If people want to play in the original style there's nothing wrong with that
20:07:49 <locosage> having a setting to do roofless stations by default would kinda work too
20:07:56 <_jgr_> locosage: So don't build a bridge, which was the status quo before anyway?
20:07:58 <squirejames> Original style, fine
20:07:58 <squirejames> But two way block signals were ALWAYS useless
20:08:47 <squirejames> TTD had one way block signals. Absolutely fine. Networks were practically impossible in TTO because all it had was two way
20:09:07 <squirejames> I believe Mr Timberwolf covered this in one of his history dives
20:09:29 <locosage> _jgr_: yes, but now you can and there is no incentive to care about your competitors
20:09:36 <locosage> and moderating that will be a nightmare
20:09:59 <squirejames> People who think TTD is competitive already have a problem I think
20:10:20 <locosage> it looks competitive and there are ways to make it competitive
20:10:33 <squirejames> And they will already do silly crap like destroying your road vehicles with trains, statue bombing etc
20:10:36 <will_marshall_> i hope i get a good grade in transport tycoon class or they're gonna make me repeat the whole year of school
20:11:07 <_jgr_> It sounds like the excessive earthworks is the problem rather than the bridge per se
20:11:44 <locosage> yes, they are, but that makes moderating them difficult
20:12:08 <locosage> as you need to somehow formulate rules that will separate terraforming for griefing and terraforming for bridge
20:12:40 <locosage> before bridges it was simple, any excessive terraforming is griefing, especially if it's not undoable
20:13:48 <squirejames> Surely as with all self imposed rules, what defines "excessive" is determined by the server admin et al
20:15:05 <locosage> yeah, and I happen to be that admin :p
20:15:08 <squirejames> (therefore, bridges do not complicate this at all, as if it was "do not excessive terraform or admin will splat" now its "do not bridge grief or admin will splat)
20:15:20 <locosage> there is already enough confusion with spreading, don't need another rule that no one can explain sanely
20:15:52 <squirejames> as I said, griefers gonna grief no matter what you do
20:16:18 <andythenorth> is bridging over stations a flag in grf?
20:16:31 <will_marshall_> the station grf sets the "height"
20:16:36 <locosage> there are actually very few problems with griefers on citymania
20:16:41 <will_marshall_> so in theory set that to BIG_NUMBER and bridging b gone
20:16:47 <locosage> because a lot of stuff just isn't allowed by the server
20:16:54 <locosage> and the rest is easy to see and moderate
20:16:55 <andythenorth> 65536 is max height level?
20:17:05 <will_marshall_> 16bits is too many bits.
20:17:40 <andythenorth> does anyone want to buy any model trains? bargain prices
20:17:46 <will_marshall_> talking about bits on IRC, some things never change
20:17:53 <andythenorth> my shed roof has fallen in and I need to pay for the repair :P
20:18:22 <will_marshall_> i'm also considering selling model trains to pay for a house repair ;-;
20:18:49 <will_marshall_> anyone want to buy a just-barely-touched rake of expensive bachmann mk2fs? good prices i swear
20:22:46 <andythenorth> I don't, but someone was asking
20:25:28 <will_marshall_> uhhhh, intercity swallow, Bachmann 39-678DC I think
20:26:02 <andythenorth> :| they wanted blue + grey
20:26:20 <andythenorth> ebay, or rmweb private sales (needs a membership), or Rails of Sheffield
20:26:48 <will_marshall_> eBay is gonna be the answer I suspect./
20:28:11 <will_marshall_> if I can avoid selling them I will because they are unobtanium and in theory I'll have a place to run them eventually.
20:36:14 <andythenorth> so what do I need to do to Horse for running backwards?
20:36:20 <andythenorth> tail light detection?
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20:48:16 <belajalilija> Pantograph flipping too maybe?
20:49:08 <belajalilija> In my set we’re doing both (they’re on the same layer)
20:50:20 <andythenorth> pans I'm not bothered ;)
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21:33:47 <jfkuayue> daily pen usage is an interesting index
21:34:01 <jfkuayue> i remember using up more than one per day, in high school
21:39:07 <peter1138> Oh, Rubidium's not here :/
21:50:01 <reldred> peter1138 he got sick of xaricks shit, someone should tell him it’s safe now (well, safe from xarick at least)
22:13:13 <belajalilija> reldred: yeah, im still here :psychosmile:
22:18:04 <squirejames> andythenorth: New set: Esroh Nori
22:19:33 *** __abigail has joined #openttd
22:19:33 <__abigail> belajalilija: Me too, unfortunately
22:25:42 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)
22:27:12 <belajalilija> __abigail: fortunately*
22:28:42 <squirejames> I bring good news and bad news.
22:28:42 <squirejames> Good news, the furor over the Atari TTD release has largely subsided
22:28:58 <squirejames> Bad news: Steam denizens have started complaining about the main menu again
22:30:10 <squirejames> Life on the OpenTTD Serengetti continues
22:30:21 <reldred> The tourists went back to playing their Roblox train sims
22:30:34 <reldred> Or eating paint chips
22:31:16 <__abigail> belajalilija: I'm way more annoying
22:35:48 <goddess_ishtar> squirejames: nature is healing
22:44:22 <belajalilija> __abigail: :doubt:
22:44:50 <__abigail> belajalilija: My gf would confirm this
22:44:50 <__abigail> Although to be fair you are British
22:50:03 <andythenorth> do people still lick lead paint?
22:50:11 <andythenorth> or was that left in the 1980s
22:54:00 <goddess_ishtar> bold of you all to assume I'm not capable of being more annoying than this
23:02:09 <belajalilija> goddess_ishtar: Do it
23:02:49 <reldred> Go do crime in the regular Discord channel #openttd channel
23:02:51 <__abigail> reldred: Sorry, too late. Xarick 2 is here
23:51:49 <jfkuayue> Why, last time i checked it, it was a different cover
23:52:22 <jfkuayue> Or spotify is doing an invisible big hand
23:52:41 *** Hermokuolio has quit IRC (Ping timeout: 480 seconds)
23:52:58 <mmtunligit> theres like 3 moons, none of the little flourishes are actually symmetrical, hes behind that one plant but its missing a leaf to better show him
23:53:40 <mmtunligit> jfkuayue: almsot certaintly, spotifys goal is to get everyone listening to AI generated music with AI generated covers so they dont have to pay any actual artists
23:53:47 <belajalilija> the font isnt even consistent
continue to next day ⏵