IRC logs for #openttd on OFTC at 2025-12-06
            
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04:38:53 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/06d3ae7381760a39a26c4b2a411bafa0d1364654
04:38:54 <DorpsGek> - Update: Translations from eints (by translators)
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07:48:46 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547263033
08:08:28 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #14857: Codefix: some coding style improvements https://github.com/OpenTTD/OpenTTD/pull/14857
08:22:11 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #14856: Change: Load missing font glyphs dynamically. https://github.com/OpenTTD/OpenTTD/pull/14856#pullrequestreview-3547289967
08:44:30 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #14858: Fix #14839, e4cf6ca0ba: do not set stacked widget height, which might not be shown https://github.com/OpenTTD/OpenTTD/pull/14858
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09:00:56 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #14859: Fix #14802: close NewGRF inspection window when overbuilding with default station/waypoint https://github.com/OpenTTD/OpenTTD/pull/14859
09:04:58 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724
09:06:35 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547321616
09:15:59 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14840: Fix: Drop down scrolling broken for mixed-height items. https://github.com/OpenTTD/OpenTTD/pull/14840
09:21:18 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14857: Codefix: some coding style improvements https://github.com/OpenTTD/OpenTTD/pull/14857#pullrequestreview-3547326666
09:26:39 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14858: Fix #14839, e4cf6ca0ba: do not set stacked widget height, which might not be shown https://github.com/OpenTTD/OpenTTD/pull/14858#pullrequestreview-3547328600
09:26:50 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #14858: Fix #14839, e4cf6ca0ba: do not set stacked widget height, which might not be shown https://github.com/OpenTTD/OpenTTD/pull/14858#pullrequestreview-3547328639
09:28:56 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #14858: Fix #14839, e4cf6ca0ba: do not set stacked widget height, which might not be shown https://github.com/OpenTTD/OpenTTD/pull/14858
09:28:59 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 closed issue #14839: [Bug]: Timetable window crashes with assertion failure when "Show arrival and departure date" is disabled https://github.com/OpenTTD/OpenTTD/issues/14839
09:29:17 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547329265
09:32:27 <DorpsGek> [OpenTTD/OpenTTD] Rito13 dismissed a review for pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547329265
09:32:30 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724
09:33:12 <rito12_51026> Sorry, forgot about the `@param t ...` in the comment for helper function.
09:33:51 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14859: Fix #14802: close NewGRF inspection window when overbuilding with default station/waypoint https://github.com/OpenTTD/OpenTTD/pull/14859#pullrequestreview-3547330653
09:46:57 <xarick> hi
09:56:34 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #13303: Change: Implement side-by-side font cache, allowing use of multiple fonts. https://github.com/OpenTTD/OpenTTD/pull/13303
09:57:27 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #14859: Fix #14802: close NewGRF inspection window when overbuilding with default station/waypoint https://github.com/OpenTTD/OpenTTD/pull/14859#pullrequestreview-3547344495
09:58:37 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547344819
09:59:10 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14859: Fix #14802: close NewGRF inspection window when overbuilding with default station/waypoint https://github.com/OpenTTD/OpenTTD/pull/14859#pullrequestreview-3547344958
10:04:06 <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547346249
10:09:01 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #14857: Codefix: some coding style improvements https://github.com/OpenTTD/OpenTTD/pull/14857
10:10:46 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #14857: Codefix: some coding style improvements https://github.com/OpenTTD/OpenTTD/pull/14857#pullrequestreview-3547351762
10:10:51 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13303: Change: Implement side-by-side font cache, allowing use of multiple fonts. https://github.com/OpenTTD/OpenTTD/pull/13303#pullrequestreview-3547351983
10:11:41 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #14859: Fix #14802: close NewGRF inspection window when overbuilding with default station/waypoint https://github.com/OpenTTD/OpenTTD/pull/14859
10:13:33 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #14859: Fix #14802: close NewGRF inspection window when overbuilding with default station/waypoint https://github.com/OpenTTD/OpenTTD/pull/14859#pullrequestreview-3547355600
10:14:07 <peter1138> Hmm, I wonder if Road Stops/Waypoints have the same issue.
10:44:43 <peter1138> 13303 + Mac. Yolo?
10:45:02 <Rubidium> they don't, because overbuilding them first calls a remove of the Road stop/waypoint, which closes the debug window
10:45:22 <Rubidium> peter1138: it's quite easy to remove OpenTTD from the release, right? :D
10:45:47 <Rubidium> so yeah, just go for it
10:47:15 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #13303: Change: Implement side-by-side font cache, allowing use of multiple fonts. https://github.com/OpenTTD/OpenTTD/pull/13303
10:47:47 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14856: Change: Load missing font glyphs dynamically. https://github.com/OpenTTD/OpenTTD/pull/14856
10:48:04 <peter1138> That's the update, now check the review.
10:48:08 <peter1138> +I
11:07:16 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547409539
11:07:49 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #14860: Fix: always try to create at least one town https://github.com/OpenTTD/OpenTTD/pull/14860
11:07:57 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #14857: Codefix: some coding style improvements https://github.com/OpenTTD/OpenTTD/pull/14857
11:08:07 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #14859: Fix #14802: close NewGRF inspection window when overbuilding with default station/waypoint https://github.com/OpenTTD/OpenTTD/pull/14859
11:08:10 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 closed issue #14802: [Crash]: Crash when overbuilding a station with the default station while the newgrf inspector window is open https://github.com/OpenTTD/OpenTTD/issues/14802
11:09:25 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14856: Change: Load missing font glyphs dynamically. https://github.com/OpenTTD/OpenTTD/pull/14856
11:14:16 <peter1138> Someone's put up a server called "dicksuckers incorperated"
11:14:21 <peter1138> That's actually disgusting.
11:14:40 <peter1138> It should be "incorporated".
11:18:22 <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547422936
11:19:10 * peter1138 notes that OpenTTD Sans includes a Bitcoin currency symbol.
11:20:57 <peter1138> Hmm, New Sheqel looks a bit odd.
11:21:46 <peter1138> Ah no, just other fonts are inconsistent.
11:32:19 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14856: Change: Load missing font glyphs dynamically. https://github.com/OpenTTD/OpenTTD/pull/14856#pullrequestreview-3547441098
11:36:17 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #13918: Change: Package OpenGFX2 for Windows Store and GOG https://github.com/OpenTTD/OpenTTD/pull/13918#pullrequestreview-3547448503
11:45:23 <peter1138> Could gamescripts embed toolbar icons in text? Or stick with widget highlighting?
11:53:48 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #14860: Fix: always try to create at least one town https://github.com/OpenTTD/OpenTTD/pull/14860#pullrequestreview-3547472381
11:54:49 <peter1138> The Icon fontcache PR goes most of the way to allowing it.
11:55:48 <peter1138> But no point if it's not useful.
11:55:50 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #14860: Fix: always try to create at least one town https://github.com/OpenTTD/OpenTTD/pull/14860
11:59:56 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724
11:59:59 <DorpsGek> [OpenTTD/OpenTTD] Rito13 dismissed a review for pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547344819
12:00:38 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547480930
12:00:52 <_glx_> not sure how it could be handled, highlight uses class, number and widget, but does nothing if the window is not open
12:01:15 <_glx_> seem to be painful to do that for icon
12:01:45 <Rubidium> peter1138: I reckon that'd mean passing in SpriteIDs into GS texts, right? Given those strings are saved (story book), it would make future changes more difficult I'd reckon
12:04:19 <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547484761
12:06:11 <peter1138> Rubidium, I was thinking of creating an enum to list all potential toolbar icons, and then mapping that behind the scenes to the actual SpriteIDs.
12:06:33 <peter1138> So gamescript gets to use an enum value.
12:07:14 <peter1138> Good point on being saved, that means the order can't change.
12:07:46 <peter1138> _glx_, basically entirely separate from widget highlighting.
12:08:49 <peter1138> Anyway if it's not useful for GS authors then thre's not much point doing it.
12:22:29 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14856: Change: Load missing font glyphs dynamically. https://github.com/OpenTTD/OpenTTD/pull/14856
12:24:18 <Rubidium> I'm not seeing any other reason to show icons than providing some sort of help to the player. It would be nice if there'd be play through tutorials that explain how the game works, but I'm not sure how likely it is someone starts such an epic task... but without the infrastructure it's not going to happen at all. On the other hand, I can imagine GS scripts explaining that they can reread the rules by
12:24:24 <Rubidium> pressing on icon X of the main toolbar.
12:25:27 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14466: Change: Add Icon fontcache, to allow various icons to be embedded in strings. https://github.com/OpenTTD/OpenTTD/pull/14466
12:25:50 <peter1138> (That's just the existing stuff updated, nothing new :))
12:27:15 <peter1138> Yeah. one issue with toolbar icons is they are 20 pixels high, whereas normal size text is 10 pixels high. Simplest is drawing at 2x zoom out.
12:27:27 <peter1138> Hardest is making line-height vary, but that's not something small.
12:29:15 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14783: Codechange: Use enum class and EnumBitSet for various order flags. https://github.com/OpenTTD/OpenTTD/pull/14783
12:30:19 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14842: Add: Text filter searching to some drop down lists. https://github.com/OpenTTD/OpenTTD/pull/14842
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12:38:17 <andythenorth> Could GS define arbitrary UI? 😛
12:38:27 <andythenorth> (From limited options)
12:38:57 <peter1138> It can... with very limited options.
12:39:03 <andythenorth> Buttons
12:39:05 <_glx_> They have story book
12:39:53 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547533371
12:40:02 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724
12:40:21 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14842: Add: Text filter searching to some dropdown lists. https://github.com/OpenTTD/OpenTTD/pull/14842
12:40:22 <peter1138> Silly first commit.
12:40:53 <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547534731
12:41:04 <DorpsGek> [OpenTTD/OpenTTD] Rito13 dismissed a review for pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547534731
12:41:07 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724
12:46:55 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724#pullrequestreview-3547539616
12:51:09 <DorpsGek> [OpenTTD/grfcodec] rubidium42 closed pull request #43: Fix: uploading of GRFcodec releases https://github.com/OpenTTD/grfcodec/pull/43
12:53:35 <peter1138> Hmm.
13:01:46 <DorpsGek> [OpenTTD/nml] glx22 approved pull request #403: Fix: Feature 0x14 missing from extract tables. https://github.com/OpenTTD/nml/pull/403#pullrequestreview-3547562552
13:01:49 <peter1138> Was that "closed because it didn't get looked at" or "closed because it was not right"?
13:02:20 <DorpsGek> [OpenTTD/nml] PeterN merged pull request #403: Fix: Feature 0x14 missing from extract tables. https://github.com/OpenTTD/nml/pull/403
13:08:25 <xarick> version 15 not coming...
13:09:12 <Rubidium> peter1138: what about... it's partly not right, and it needs someone with more rights/knowledge to get much further (e.g. I can't test-change-push-repeat try to fix it) coupled with I don't understand everything that's going on in my change since I just copied it from OpenTTD. And I don't like pulling on (flogging) a dead horse.
13:15:41 <Rubidium> and if it's not something I really want to work on, then it's way easier to just scrap the proposal and be done with it than to try to sweet talk someone else into doing something. Like... I did care a little that the OpenTTD grfcodec page refers to not-last-release, but not so much to let that care drag on for literal years.
13:18:40 <Rubidium> even then, grfcodec releases are primarily made for maintainers of (Linux) distros to build OpenTTD fully from source... and those will have moved their 'watch for new releases' logic over by now. So reinstating uploading to the OpenTTD website will help very few.
13:20:46 <peter1138> For NML the website likes to github already.
13:21:06 <peter1138> Probably simpler to just do the same for grfcodec and catcodec?
13:21:38 <peter1138> Although I'm not 100% happy with centralising everything on github tbh.
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13:26:31 <Rubidium> I made a PR for website to link to GH in https://www.openttd.org/downloads/grfcodec-releases/latest, but got asked why I poke someone to fix it... so I made the above PR instead and got nowhere at all. All my attempts have been basically DoA after a comment.
13:36:54 <peter1138> Hmm, dunno, flogging a dead horse eventually works for me :p
13:38:08 <peter1138> Hmm, along the lines of including badge icon in text, does including badge text in text make sense? (e.g. referring to a badge from addtional text, or something.)
13:38:55 <peter1138> Hmm, although as parameters go, that might not be feasible.
13:42:11 <andythenorth> Hmm
13:42:43 <andythenorth> Industries with badges for placement rules, then show that in fund extra text?
13:45:10 <peter1138> "Will only build near tiles with badge {x}"
13:45:11 <peter1138> But.
13:45:16 <peter1138> That needs the textref stack.
13:45:32 <peter1138> That can only return numbers.
13:45:46 <peter1138> Hmm, badge translation table provides a number to badge lookup.
13:50:12 <andythenorth> Map-regions-are-badges?
13:52:31 <peter1138> Hmm, is a "transfer and unload" order possible?
13:53:05 <peter1138> Not in the UI.
13:57:57 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #14861: Codechange: Make order load/unload flags value types. https://github.com/OpenTTD/OpenTTD/pull/14861
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14:09:52 <peter1138> NewGRF Docks?
14:10:02 <peter1138> I suspect it's not worth rebasing that after so many changes...
14:10:36 <andythenorth> 😛
14:10:57 <andythenorth> it looked nice on twitch
14:15:37 <Rubidium> peter1138: could you have a quick look at my PRs at https://github.com/OpenTTD/grfcodec/pulls? And does it make sense to just (update and) merge the RTL-alternate sprite stuff? Even though it's just a sensible draft in OpenTTD. I'd like to make a release and not have to bother for another 20-ish months :D
14:17:09 <DorpsGek> [OpenTTD/grfcodec] PeterN approved pull request #52: Codechange: replace external endian tool with std::endian https://github.com/OpenTTD/grfcodec/pull/52#pullrequestreview-3547664036
14:17:23 <peter1138> Think that one is needed first, the maybe_unused one complains that it needs C++20.
14:17:57 <peter1138> Well, only a warning, but.
14:18:49 <DorpsGek> [OpenTTD/grfcodec] PeterN approved pull request #51: Codefix: do not warn about unused variable when PNG support is disabled https://github.com/OpenTTD/grfcodec/pull/51#pullrequestreview-3547664514
14:19:05 <peter1138> Hmm.
14:19:27 <peter1138> You can't merge there can you?
14:20:44 <DorpsGek> [OpenTTD/grfcodec] PeterN merged pull request #52: Codechange: replace external endian tool with std::endian https://github.com/OpenTTD/grfcodec/pull/52
14:21:34 <DorpsGek> [OpenTTD/grfcodec] PeterN merged pull request #51: Codefix: do not warn about unused variable when PNG support is disabled https://github.com/OpenTTD/grfcodec/pull/51
14:22:00 <Rubidium> oh, I could merge there :D
14:22:06 <peter1138> Never mind.
14:22:20 <Rubidium> but thanks for pressing the buttons :D
14:24:56 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #14861: Codechange: Make order load/unload flags value types. https://github.com/OpenTTD/OpenTTD/pull/14861#pullrequestreview-3547681719
14:26:40 <DorpsGek> [OpenTTD/grfcodec] PeterN opened pull request #54: Add: Action 5 sprite counts for types 0x19, 0x1A and 0x1B. https://github.com/OpenTTD/grfcodec/pull/54
14:27:13 <DorpsGek> [OpenTTD/OpenTTD] mmtunligit updated pull request #14813: Add: User-defined groups for saved items in the picker window https://github.com/OpenTTD/OpenTTD/pull/14813
14:27:24 <peter1138> That was in my working-tree, not even as a stash or branch, heh.
14:29:07 <DorpsGek> [OpenTTD/grfcodec] PeterN dismissed a review for pull request #46: Add: Support alternative sprites for RTL languages. https://github.com/OpenTTD/grfcodec/pull/46#pullrequestreview-2831480767
14:29:10 <DorpsGek> [OpenTTD/grfcodec] PeterN updated pull request #46: Add: Support alternative sprites for RTL languages. https://github.com/OpenTTD/grfcodec/pull/46
14:29:43 <peter1138> Conflict was just `string` to `std::string`.
14:31:33 <peter1138> Oh, I no longer have any of boost installed to compile it.
14:31:43 <xarick> slop AI + human that doesn't know how a b+ tree works = recipe for disaster!
14:32:07 <xarick> I'm at 1873 lines, going back and forth fixing regressions
14:32:26 <xarick> I get a feeling there will be no end to these fixes
14:32:49 <DorpsGek> [OpenTTD/OpenTTD] mmtunligit updated pull request #14813: Add: User-defined groups for saved items in the picker window https://github.com/OpenTTD/OpenTTD/pull/14813
14:37:29 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #14862: Doc: update contact information for Free Software Foundation https://github.com/OpenTTD/OpenTTD/pull/14862
14:37:52 <Rubidium> xarick: obviously you haven't said 'pls fix' often enough to your AI
14:38:47 <xarick> i get a feeling 40% of the code is duplicated
14:39:11 <_glx_> AIs should only be used by humans knowing what the output should look like
14:39:19 <xarick> first time this passed regression it was at about 1200 lines
14:39:33 <xarick> then i went into the tough tests of my own and boom /:
14:41:16 <DorpsGek> [OpenTTD/grfcodec] rubidium42 commented on pull request #54: Add: Action 5 sprite counts for types 0x19, 0x1A and 0x1B. https://github.com/OpenTTD/grfcodec/pull/54#pullrequestreview-3547716333
14:41:37 <andythenorth> the robot is good as an assistant in limited cases
14:41:52 <andythenorth> "limited" being important
14:42:21 <DorpsGek> [OpenTTD/grfcodec] rubidium42 approved pull request #46: Add: Support alternative sprites for RTL languages. https://github.com/OpenTTD/grfcodec/pull/46#pullrequestreview-3547719200
14:42:23 <_glx_> I should just add more into <https://github.com/OpenTTD/OpenTTD/compare/master...glx22:OpenTTD:suspendable2> so it becomes I don't care how long it takes if it doesn't affect main thread
14:43:58 <xarick> i have my own regression tests, then the AI has his own suggested "harness" tests as it calls them, and there's openttd regression tests
14:44:15 <xarick> it's cool
14:44:25 <DorpsGek> [OpenTTD/grfcodec] PeterN updated pull request #54: Add: Action 5 sprite counts for types 0x19, 0x1A and 0x1B. https://github.com/OpenTTD/grfcodec/pull/54
14:44:38 <andythenorth> AI is definitely an "it"
14:44:41 <andythenorth> in whatever language
14:45:15 <peter1138> Some languages don't have a gender-neutral it.
14:45:18 <DorpsGek> [OpenTTD/grfcodec] rubidium42 opened pull request #55: Doc: update contact information for Free Software Foundation https://github.com/OpenTTD/grfcodec/pull/55
14:45:31 <mmtunligit> oh huh, did i never merge the crash fix?
14:45:32 <andythenorth> peter1138: they should evolve 🙂
14:45:40 <DorpsGek> [OpenTTD/grfcodec] rubidium42 approved pull request #54: Add: Action 5 sprite counts for types 0x19, 0x1A and 0x1B. https://github.com/OpenTTD/grfcodec/pull/54#pullrequestreview-3547724270
14:48:04 <xarick> I'm surprised I still managed to have all functions reachable by the debugger. He just kept throwing "helpers" my way
14:48:24 <xarick> only some const_iterators aren' reachable, but that's meh...
14:48:51 <xarick> It*
14:49:19 <DorpsGek> [OpenTTD/grfcodec] PeterN merged pull request #54: Add: Action 5 sprite counts for types 0x19, 0x1A and 0x1B. https://github.com/OpenTTD/grfcodec/pull/54
14:51:00 <peter1138> `enum{EOK,EWARN=3,EERROR,EPARSE,EFILE,EDATA,EFATAL};`
14:51:22 <peter1138> I still don't understand how the author decided on this coding style.
14:51:40 <peter1138> It feels like they were writing C/C++ as if it was assembly.
14:52:35 <Rubidium> no... it's faster! If you don't have superfluous whitespace, then you need to type less and the compiler can read the file faster.
14:55:03 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1446877606011211918/image.png?ex=69359546&is=693443c6&hm=211dee22ae569e5d3fe9c3eadec79747c14dc244756cc96e56b4b1fd3be3ec84&
14:55:03 <xarick> tests completed, with a sample of size ~0 to 3000
14:55:41 <peter1138> I wonder if he's... well, you know.
14:59:04 <DorpsGek> [OpenTTD/OpenTTD] mmtunligit updated pull request #14813: Add: User-defined groups for saved items in the picker window https://github.com/OpenTTD/OpenTTD/pull/14813
14:59:30 <mmtunligit> there we go, squashed properly
14:59:36 <mmtunligit> merged
14:59:39 <andythenorth> Are we still having fun?
14:59:40 <mmtunligit> fixuped
14:59:43 <mmtunligit> whatever the word is
15:03:18 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14861: Codechange: Make order load/unload flags value types. https://github.com/OpenTTD/OpenTTD/pull/14861
15:09:35 <DorpsGek> [OpenTTD/grfcodec] PeterN merged pull request #46: Add: Support alternative sprites for RTL languages. https://github.com/OpenTTD/grfcodec/pull/46
15:11:57 <DorpsGek> [OpenTTD/grfcodec] PeterN approved pull request #55: Doc: update contact information for Free Software Foundation https://github.com/OpenTTD/grfcodec/pull/55#pullrequestreview-3547756499
15:12:56 <rito12_51026> mmtunligit: how do you access the collections in the current #14813 version?
15:13:01 <DorpsGek> [OpenTTD/grfcodec] rubidium42 merged pull request #55: Doc: update contact information for Free Software Foundation https://github.com/OpenTTD/grfcodec/pull/55
15:13:22 <peter1138> Hmm, I guess I should install Boost again :/
15:13:27 <mmtunligit> rito12_51026: the resize box on top, it was requested by tyler
15:13:38 <peter1138> I'm not sure how to convert bimap to stl.
15:13:54 <DorpsGek> [OpenTTD/grfcodec] rubidium42 opened pull request #56: Doc: update changelog for 6.2.0 release https://github.com/OpenTTD/grfcodec/pull/56
15:14:38 <DorpsGek> [OpenTTD/grfcodec] PeterN approved pull request #56: Doc: update changelog for 6.2.0 release https://github.com/OpenTTD/grfcodec/pull/56#pullrequestreview-3547757346
15:14:56 <mmtunligit> https://cdn.discordapp.com/attachments/1008473233844097104/1446882609815752824/image.png?ex=693599ef&is=6934486f&hm=a57adea5ada0aad938baa89222c2be63c82d413a455a9921025df14f96a12a21&
15:14:56 <mmtunligit> rito12_51026
15:15:07 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14861: Codechange: Make order load/unload flags value types. https://github.com/OpenTTD/OpenTTD/pull/14861#pullrequestreview-3547757543
15:17:17 <DorpsGek> [OpenTTD/grfcodec] rubidium42 merged pull request #56: Doc: update changelog for 6.2.0 release https://github.com/OpenTTD/grfcodec/pull/56
15:17:21 <rito12_51026> https://cdn.discordapp.com/attachments/1008473233844097104/1446883217356488704/Zrzut_ekranu_z_2025-12-06_16-16-03.png?ex=69359a80&is=69344900&hm=f38d9dbe961171454e9e48e10b3a246236b20f95f557e439d939007820701399&
15:17:21 <rito12_51026> mmtunligit: Why is the last option grayed out?
15:18:14 <mmtunligit> that means it has items in it from an inactive GRF, you can still interact with it as normal, though if you go to delete it itll give you a slightly different message in the confirm window
15:19:09 <DorpsGek> [OpenTTD/grfcodec] rubidium42 created new tag: 6.2.0 https://github.com/OpenTTD/grfcodec/releases/tag/6.2.0
15:19:50 <mmtunligit> though based on its name im guessing it might also be due to weirdness from the previous iteration of the save/load function. youd have to check favs.cfg to be sure
15:20:04 <mmtunligit> not something to worry about in any case
15:20:25 <rito12_51026> mmtunligit: Shouldn't it be only grayed out when all items are from disabled grfs?
15:22:04 <mmtunligit> no, i dont think so. if you have different saves but some shared grfs, a collection that makes sense for one save may not make sense for another if it isnt complete, even if theres some overlap, thus i grey it out.
15:22:47 <mmtunligit> inactive collections are also automatically sorted to the bottom, to make them as unobtrusive as possible
15:24:13 <mmtunligit> i dont hide them entirely because you still might want to do somethign with them, and also if you want to clean up old ones youd have to know exactly what GRFs were in it in order to do so
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15:38:56 <DorpsGek> [OpenTTD/OpenTTD] github-advanced-security[bot] commented on pull request #14813: Add: User-defined groups for saved items in the picker window https://github.com/OpenTTD/OpenTTD/pull/14813#pullrequestreview-3547803058
15:41:27 <mmtunligit> thank you security bot
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15:42:40 <DorpsGek> [OpenTTD/OpenTTD] mmtunligit updated pull request #14813: Add: User-defined groups for saved items in the picker window https://github.com/OpenTTD/OpenTTD/pull/14813
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16:17:58 <DorpsGek> [OpenTTD/nml] zephyris opened issue #405: Alternative sprites for RTL language suppot https://github.com/OpenTTD/nml/issues/405
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16:45:51 <peter1138> Heh, we normally have the support in OpenTTD first :)
16:48:44 <peter1138> Hmm, conflicts.
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17:10:37 <xarick> I've never seen this guy so pissed off
17:10:37 <xarick> https://www.youtube.com/watch?v=9A-eeJP0J7c
17:12:07 <DorpsGek> [OpenTTD/OpenTTD] michicc merged pull request #14724: Fix #14723: Set force proceed to TFP_SIGNAL if next tile has signals. https://github.com/OpenTTD/OpenTTD/pull/14724
17:12:10 <DorpsGek> [OpenTTD/OpenTTD] michicc closed issue #14721: [Bug]: Force no stop on signals button does not change after pressed https://github.com/OpenTTD/OpenTTD/issues/14721
17:12:13 <DorpsGek> [OpenTTD/OpenTTD] michicc closed issue #14723: [Bug]: Skip signal on PBS is inconsistent when train is waiting https://github.com/OpenTTD/OpenTTD/issues/14723
17:13:12 <peter1138> Nah, he's often pissed off.
17:14:49 <xarick> okay but not with this language
17:15:13 <DorpsGek> [OpenTTD/OpenTTD] Rito13 closed pull request #14722: Fix #14721: Show "Skip signal" button pressed when train is stuck. https://github.com/OpenTTD/OpenTTD/pull/14722
17:15:16 <DorpsGek> [OpenTTD/OpenTTD] Rito13 commented on pull request #14722: Fix #14721: Show "Skip signal" button pressed when train is stuck. https://github.com/OpenTTD/OpenTTD/pull/14722#issuecomment-3620716317
17:19:09 <peter1138> Hm.
17:19:47 <soylent_cow[m]> peter1138: 1. generate outrage
17:19:47 <soylent_cow[m]> 2. ???
17:19:47 <soylent_cow[m]> 3. profit!
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17:22:25 <DorpsGek> [OpenTTD/OpenTTD] mmtunligit updated pull request #14813: Add: User-defined groups for saved items in the picker window https://github.com/OpenTTD/OpenTTD/pull/14813
17:22:48 <peter1138> That stupid feud with LTT...
17:22:54 <mmtunligit> realized i was loading default saved groups incorrectly
17:23:17 <mmtunligit> easy fix thankfully
17:36:07 <Rubidium> hmm... interesting. 1 ship depot (2 tiles), 5 road depots and 10 rail depots all have the same maintenance cost
17:52:47 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #14809: Fix #14756: Invalidate nested focus before container is cleared. https://github.com/OpenTTD/OpenTTD/pull/14809
17:52:50 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed issue #14756: [Crash]: Segmentation fault when using badges for stations. https://github.com/OpenTTD/OpenTTD/issues/14756
17:56:27 <peter1138> That seems a bit wonky.
18:01:18 <jfkuayue> soylent_cow[m]: card against humanity reference?
18:01:48 <mmtunligit> its like a standard joke format?
18:06:22 <soylent_cow[m]> jfkuayue: smurf plan in south park
18:06:36 <DorpsGek> [OpenTTD/OpenTTD] minchinweb opened issue #14863: [Bug]: NoAI: GetAPIVersion only goes up to 1.11? https://github.com/OpenTTD/OpenTTD/issues/14863
18:07:02 <jfkuayue> oops
18:09:33 <DorpsGek> [OpenTTD/OpenTTD] minchinweb opened issue #14864: [Bug]: AI Console line overflow https://github.com/OpenTTD/OpenTTD/issues/14864
18:10:47 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #14863: [Bug]: NoAI: GetAPIVersion only goes up to 1.11? https://github.com/OpenTTD/OpenTTD/issues/14863
18:12:27 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #14863: [Bug]: NoAI: GetAPIVersion only goes up to 1.11? https://github.com/OpenTTD/OpenTTD/issues/14863
18:14:24 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #14863: [Bug]: NoAI: GetAPIVersion only goes up to 1.11? https://github.com/OpenTTD/OpenTTD/issues/14863
18:16:04 <peter1138> Yeah I think dynamically generated doxygen in a non-generated source file is a bit tricky :/
18:17:10 <LordAro> yeah, no need for that
18:23:02 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #14862: Doc: update contact information for Free Software Foundation https://github.com/OpenTTD/OpenTTD/pull/14862#pullrequestreview-3548037140
18:30:35 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14861: Codechange: Make order load/unload flags value types. https://github.com/OpenTTD/OpenTTD/pull/14861
18:33:35 <peter1138> What's for dinner?
18:38:15 <mmtunligit> exhaustion
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18:46:53 <Rubidium> an openttd release?
18:47:13 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #14862: Doc: update contact information for Free Software Foundation https://github.com/OpenTTD/OpenTTD/pull/14862
18:47:49 <peter1138> Please.
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19:05:28 <peter1138> Hmm, I probably don't have MSVC installed on my laptop.
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19:27:53 <peter1138> }else if(ch<0x7B);
19:27:54 <peter1138> else if(ch==0x81){
19:27:56 <peter1138> Perfectly sane.
19:28:49 <peter1138> Rewrite grfcodec in Rust as a learning exercise?
19:31:07 <locosage> well, I already did sprite compression 😅
19:31:13 <Rubidium> yes, a learning exercise in contraint :D
19:53:50 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #14865: Update: Changelog for 15.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/14865
19:55:19 <_glx_> Oh RC, so branching
19:56:46 <peter1138> \o/
20:09:19 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14865: Update: Changelog for 15.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/14865#pullrequestreview-3548222817
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20:11:27 <mmtunligit> would using an empty string instead of whatever STR_PICKER_DEFAULT_COLLECTION is in the current languge be a good way of making the default collection language agnostic in the backend? i worry about using the default value for an uninitialized string but i cant think of any other way to do it that wouldnt have the possibility of eating a new or renamed collection and leaving the user confused
20:11:30 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14865: Update: Changelog for 15.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/14865#pullrequestreview-3548224967
20:11:51 <jfkuayue> \o/\o/\o/\o/\o/
20:12:00 <peter1138> Whoops at accidentally linking to PRs :/
20:13:03 <peter1138> mmtunligit, the default collection should be named "", i.e. an empty string.
20:13:25 <mmtunligit> great thanks
20:13:37 <peter1138> Then in your ini file save/load code, when you save the section named "" you can simply omit the "-" as well.
20:13:58 <peter1138> (Or whatever separator you chose)
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20:14:38 <peter1138> mmtunligit, `(*it).` is weird, you can just use `it->`
20:15:03 <mmtunligit> i thought i tried that and got errors, ill give it a look
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20:15:34 <peter1138> Well, we tend to prefer range-for loops instead of explicit iterator loops anyway.
20:16:27 <peter1138> `for (const std::string &group : collections) {`
20:16:43 <peter1138> Eh, not group. collection.
20:16:59 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #14865: Update: Changelog for 15.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/14865
20:18:06 <peter1138> Same with ini.groups bit.
20:18:12 <peter1138> We've used `for (const IniGroup &group : ini.groups) {` else where too.
20:18:19 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #14865: Update: Changelog for 15.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/14865
20:18:56 <peter1138> Of course, I should be putting this as a review instead of in chat...
20:20:17 <mmtunligit> its appreciated either way, i vaugley recall trying to use the & method and it not working and being unable to figure out exactly why, so i fell back to what i knew
20:21:19 <mmtunligit> still not totally clear on what the amperstand signifies. i know asterisk is a pointer and i know roughly what that does though i couldnt describe it
20:22:07 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14813: Add: User-defined groups for saved items in the picker window https://github.com/OpenTTD/OpenTTD/pull/14813#pullrequestreview-3548240906
20:22:24 <peter1138> What. I didn't want to do that.
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20:23:13 <LordAro> you will not
20:23:16 <Rubidium> mmtunligit: in that context a single ampersand is the same as a pointer, but with the (semantic) guarantee that it's not nullptr
20:23:36 <mmtunligit> ahhhhh so it has more than one meaning. tricky
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20:27:27 <andythenorth> rewrite nmlc in rust? 😛
20:30:35 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14813: Add: User-defined groups for saved items in the picker window https://github.com/OpenTTD/OpenTTD/pull/14813#pullrequestreview-3548248524
20:33:44 <peter1138> So many mistakes, I should write code in an IDE, not a review box :D
20:34:35 <peter1138> LordAro is usually good at reviewing changelogs, I bet he's at the pub instead.
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20:40:33 <LordAro> peter1138: nah, that was yesterday
20:40:53 <LordAro> i'll have a look in a bit
20:46:12 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #14865: Update: Changelog for 15.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/14865#pullrequestreview-3548255837
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20:52:41 <DorpsGek> [OpenTTD/OpenTTD] JGRennison commented on pull request #14865: Update: Changelog for 15.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/14865#pullrequestreview-3548261854
20:55:46 <DorpsGek> [OpenTTD/OpenTTD] JGRennison commented on pull request #14865: Update: Changelog for 15.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/14865#pullrequestreview-3548267052
20:59:21 <peter1138> Hmm, that was unexpected. Recorded a 9 Hz audio signal...
20:59:39 <peter1138> Good job my subwoofer doesn't go that low.
20:59:57 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #14865: Update: Changelog for 15.0-RC1 https://github.com/OpenTTD/OpenTTD/pull/14865
21:13:07 <xarick> what comes first in a class? public or private
21:15:31 <xarick> oh, there's also protected... yeah i really know little about these
21:17:31 <xarick> https://github.com/OpenTTD/OpenTTD/blob/master/CODINGSTYLE.md#classes
21:29:07 <peter1138> If you're starting from scratch, prefer public, protected, private.
21:29:16 <peter1138> Our code is a mix and a mess in places.
21:44:06 <DorpsGek> [OpenTTD/OpenTTD] zephyris merged pull request #13918: Change: Package OpenGFX2 for Windows Store and GOG https://github.com/OpenTTD/OpenTTD/pull/13918
21:52:40 <xarick> 🙂
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22:00:59 <DorpsGek> [OpenTTD/OpenTTD] zephyris opened pull request #14866: Change: Fetch OpenGFX2 for CI workflows https://github.com/OpenTTD/OpenTTD/pull/14866
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22:03:23 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on issue #13747: Switch default base graphics to OpenGFX2 https://github.com/OpenTTD/OpenTTD/issues/13747
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22:25:49 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #14866: Change: Fetch OpenGFX2 for CI workflows https://github.com/OpenTTD/OpenTTD/pull/14866#issuecomment-3621300643
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22:27:29 <_glx_> Maybe I should look if it's possible to cache it
22:31:03 <_zephyris> I can see why it's not really needed, just felt tidier
22:32:15 <peter1138> Opportunity to create a dummy graphics baseset with nothing in it :)
22:33:20 <peter1138> (TMWFTLB)
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22:48:34 <_zephyris> `0 sprites/blue-1x1.png 8bpp 0 0 1 1 0 0 normal chunked` * number of sprites in the baseset file...
22:49:02 <_zephyris> (I realise there are a few recolours to catch though)
22:49:17 <_zephyris> Which pipline is used for the WASM deployment?
22:49:29 <_zephyris> Certainly useful to have that grab ogfx2
22:49:57 <_glx_> preview-build
22:51:18 <_zephyris> Oh, it bootstraps
22:51:22 <_glx_> and it will use bootstrap if no baseset is present in browser cache yes
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22:56:27 <_glx_> and the baseset used as bootstrap is a command line option of bananas-server
22:56:56 <_zephyris> https://github.com/OpenTTD/infra/pull/1
22:58:12 <_zephyris> TrueBrain pointed me at that one 🙂
23:00:00 <_glx_> yup just found the line
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23:07:34 <reldred> Bout time opengfx2 becomes default 🙂
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23:33:04 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #14867: Codechange: Remove unnecessary 'core' includes. https://github.com/OpenTTD/OpenTTD/pull/14867
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23:42:25 <squirejames> Make ZBase the default 😛
23:42:44 <squirejames> (if nothing else, it'll make people appreciate OpenGFX 1 and 2 more)
23:57:22 <_zephyris> We do need to tidy up the graphics for an RC though - 124 missing sprites for the bootstrapped/steam graphics doesn't look great.