IRC logs for #openttd on OFTC at 2025-11-30
            
00:04:39 <DorpsGek> [OpenTTD/OpenTTD] TheDude-gh closed pull request #14838: Add: New hotkeys for vehicle related control https://github.com/OpenTTD/OpenTTD/pull/14838
00:06:02 <DorpsGek> [OpenTTD/OpenTTD] TheDude-gh opened pull request #14843: Add: New hotkeys for vehicle related control https://github.com/OpenTTD/OpenTTD/pull/14843
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00:13:32 <_glx_> origin/master is most likely your own master
00:13:42 <_glx_> try with upstream/master
00:14:03 <_glx_> and maybe `git fetch upstream` first
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01:37:19 <DorpsGek> [OpenTTD/OpenTTD] TheDude-gh commented on pull request #14787: Add: Setting to disable transmitters and lighthouses https://github.com/OpenTTD/OpenTTD/pull/14787#issuecomment-3592094673
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02:09:39 <alfagamma7> jfkuayue: Ivy Asia? Interesting.
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04:44:16 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/84d89cc8027285aa22d5dc17dd311ce0d179c484
04:44:17 <DorpsGek> - Update: Translations from eints (by translators)
07:03:58 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14783: Codechange: Use enum class and EnumBitSet for various order flags. https://github.com/OpenTTD/OpenTTD/pull/14783#pullrequestreview-3521116371
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09:02:36 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14843: Add: New hotkeys for vehicle related control https://github.com/OpenTTD/OpenTTD/pull/14843#pullrequestreview-3521169168
09:02:39 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14843: Add: New hotkeys for vehicle related control https://github.com/OpenTTD/OpenTTD/pull/14843#pullrequestreview-3521169201
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09:11:44 <DorpsGek> [OpenTTD/nml] PeterN merged pull request #400: Change: Validate action 2 loaded list does not overlap special types. https://github.com/OpenTTD/nml/pull/400
09:12:33 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14836: Change: Explicitly reserve sprite group types >= 0x80. https://github.com/OpenTTD/OpenTTD/pull/14836
09:19:31 <jfkuayue> alfagamma7: Ivy is a high end british restaurant chain
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09:47:57 <DorpsGek> [OpenTTD/nml] Rito13 commented on pull request #158: Bridge management https://github.com/OpenTTD/nml/pull/158#pullrequestreview-3521199065
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10:07:00 <xarick> hi
10:13:37 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #14798: Feature: Hidden and favourite rail/road/tram types. https://github.com/OpenTTD/OpenTTD/pull/14798
10:33:14 <DorpsGek> [OpenTTD/nml] PeterN opened pull request #402: Codechange: Use f-strings instead of concatenation in exceptions. https://github.com/OpenTTD/nml/pull/402
10:34:35 <DorpsGek> [OpenTTD/nml] PeterN updated pull request #388: Add: Station/RoadStop height and blocked pillar flag lists. https://github.com/OpenTTD/nml/pull/388
10:45:24 <DorpsGek> [OpenTTD/nml] PeterN updated pull request #359: Add: Support for NewGRF badges. https://github.com/OpenTTD/nml/pull/359
10:51:57 <DorpsGek> [OpenTTD/nml] PeterN commented on pull request #359: Add: Support for NewGRF badges. https://github.com/OpenTTD/nml/pull/359#issuecomment-3592446440
11:10:16 <DorpsGek> [OpenTTD/nml] rubidium42 approved pull request #388: Add: Station/RoadStop height and blocked pillar flag lists. https://github.com/OpenTTD/nml/pull/388#pullrequestreview-3521238064
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11:20:34 <DorpsGek> [OpenTTD/nml] PeterN merged pull request #388: Add: Station/RoadStop height and blocked pillar flag lists. https://github.com/OpenTTD/nml/pull/388
11:23:20 <DorpsGek> [OpenTTD/nml] rubidium42 commented on pull request #359: Add: Support for NewGRF badges. https://github.com/OpenTTD/nml/pull/359#pullrequestreview-3521240723
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11:34:18 <peter1138> /usr/lib/python3/dist-packages/setuptools/dist.py:759: SetuptoolsDeprecationWarning: License classifiers are deprecated.
11:34:22 <peter1138> Pom te pom.
11:42:26 <peter1138> Hmm, think I need to split it a bit, I squashed too much :/
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11:54:50 <reldred> yolo merge and pick it up again in a new pr for additions
11:57:19 <DorpsGek> [OpenTTD/nml] PeterN updated pull request #359: Add: Support for NewGRF badges. https://github.com/OpenTTD/nml/pull/359
11:57:53 <peter1138> Nah, that commit split makes the regression test changes much clearer.
12:04:59 <peter1138> `feature == 21`
12:05:02 <peter1138> Yeah, that's weird :)
12:05:12 <peter1138> Surely there's numeric constants for features...
12:29:00 <DorpsGek> [OpenTTD/OpenTTD] TheDude-gh updated pull request #14843: Add: New hotkeys for vehicle related control https://github.com/OpenTTD/OpenTTD/pull/14843
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12:33:33 <DorpsGek> [OpenTTD/OpenTTD] TheDude-gh updated pull request #14843: Add: New hotkeys for vehicle related control https://github.com/OpenTTD/OpenTTD/pull/14843
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12:59:31 <DorpsGek> [OpenTTD/nml] PeterN opened pull request #403: Fix: Feature 0x14 missing from extract tables. https://github.com/OpenTTD/nml/pull/403
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13:44:12 <DorpsGek> [OpenTTD/nml] glx22 commented on pull request #402: Codechange: Use f-strings instead of concatenation in exceptions. https://github.com/OpenTTD/nml/pull/402#issuecomment-3592562189
13:48:36 <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #14762: Change: [Script] Spread ScriptList::Valuate load over multiple ticks https://github.com/OpenTTD/OpenTTD/pull/14762
15:33:23 <andythenorth> Hmm
15:34:00 <andythenorth> Could we give grf industries more control over placement at map gen?
15:34:19 <andythenorth> Especially the order to try and place types….
15:35:12 <andythenorth> I guess I could just resequence all the industry IDs to do that in FIRS
15:47:11 <talltyler> We could, if you can propose what control you want 🙂
15:47:36 <talltyler> Working with object placement has given me a new appreciation for how scattershot it is to place things during map gen
15:47:54 <talltyler> Literally “pick a random tile and check if it’s suitable”
15:48:16 <talltyler> Which is how GRF industries already control their placement 🙂
15:49:18 <talltyler> My PR to place objects near towns and industries is the only alternative I’ve come up with, besides iterating across every tile, which is much, much slower (but is how desert and snow are generated)
15:57:37 <andythenorth> Colocation of same or different industry types without footgun deadlocks is the current goal
15:58:18 <andythenorth> It’s possible already though, just depends on carefully sequencing industry IDs across multiple FIRS economies
15:58:47 <andythenorth> Whereas specifying an explicit build order would abstract from the IDs
15:59:19 <andythenorth> But then the counts might be wrong
16:03:09 <andythenorth> “Build all the coal mines”
16:03:16 <andythenorth> But how many?
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16:20:45 <DorpsGek> [OpenTTD/nml] PeterN commented on pull request #402: Codechange: Use f-strings instead of concatenation in exceptions. https://github.com/OpenTTD/nml/pull/402#issuecomment-3592776647
16:21:54 <peter1138> .format() I suppose :/
16:23:17 <peter1138> talltyler, which PR is that?
16:23:55 <talltyler> https://github.com/OpenTTD/OpenTTD/pull/14828
16:24:38 <peter1138> Ah, lighthouses/transmitters, not objects generally.
16:24:44 <talltyler> Yeah
16:24:58 <peter1138> Although, is there an objectspec flag for it?
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16:26:07 <talltyler> My first iteration added flags but I removed them while refactoring as it was just bloat for a proof-of-concept PR. They’d be easy to add back if anyone wants them. 🙂
16:26:32 <peter1138> Heh.
16:27:27 <peter1138> Well, I think lighthouses definitely have their own custom placement code anyway, and probably transmitters too. So it might basically be an enirely separate thing to have a generic flag as well.
16:34:32 <DorpsGek> [OpenTTD/nml] PeterN updated pull request #359: Add: Support for NewGRF badges. https://github.com/OpenTTD/nml/pull/359
16:34:45 <peter1138> Oops.
16:41:21 <audigex> BADGE_FLAG_NAME_SKIP
16:41:21 <audigex> Is that the one we discussed a few days ago?
16:41:59 <andythenorth> industry object placer script?
16:42:08 <andythenorth> hmm scripts embedded in grfs 😛
16:49:08 <peter1138> Probably.
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17:12:12 <DorpsGek> [OpenTTD/nml] glx22 commented on pull request #402: Codechange: Use f-strings instead of concatenation in exceptions. https://github.com/OpenTTD/nml/pull/402#issuecomment-3592862420
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17:23:24 <DorpsGek> [OpenTTD/nml] LordAro commented on pull request #402: Codechange: Use f-strings instead of concatenation in exceptions. https://github.com/OpenTTD/nml/pull/402#issuecomment-3592889591
17:24:51 <andythenorth> grf probably runs before GS at map gen time?
17:26:45 <audigex> peter1138: Awesome, thanks 🙂
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17:47:41 <peter1138> Hmm, using a TN LCD display in portrait mode is quite painful, as is the 9:16 ratio :o
17:48:44 <Rubidium> well, don't put on your polarised sun glasses :D
17:49:14 <peter1138> The viewing angle so bad :o
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18:31:06 <rito12_51026> I have a question, which spelling is preferred "drop down" or "dropdown", because both of them are widely used in the codebase and from my research neither of them is the official form(it's “drop-down”). In few places “drop-down” has also been used but it is possible only in the comments. The Oxford Dictionary mentions that “dropdown” is a variation of “drop-down” and that the "drop down" is
18:31:06 <rito12_51026> considered a phrasal verb but can't be an adjective. However, they do not specify whether it can be a noun.
18:32:34 <_zephyris> Dropdown for the noun, drop down for the verb.
18:33:18 <andythenorth> ^
18:33:28 <andythenorth> it's a dropdown menu
18:35:25 <_zephyris> talltyler: Thinking more broadly than just these objects, having a few standard placing pattern rules which newgrfs (objects, industries) could use would be useful. Near towns, far from towns, on the peaks of hills, only close to water. I realise it sits in that gray area of what should be defined in a NewGRF/script, but having a decent toolkit for NewGRFs to access would be nice.
18:58:08 <andythenorth> "regions"
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19:10:30 <peter1138> So we should rename DropDownList to DropdownList?
19:10:59 <peter1138> Or should I go the pub?
19:11:09 <dwfreed> pub > *
19:26:08 <tabytac> both?
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19:40:09 <LordAro> i once did a double ubuntu upgrade from the pub
19:40:24 <LordAro> for a customer (don't ask)
20:34:36 <DorpsGek> [OpenTTD/OpenTTD] Rito13 updated pull request #14717: Feature: New selection for rail types. https://github.com/OpenTTD/OpenTTD/pull/14717
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22:00:54 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #14809: Fix #14756: Invalidate nested focus before container is cleared. https://github.com/OpenTTD/OpenTTD/pull/14809#pullrequestreview-3522479143
22:01:17 <andythenorth> naptime though?
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