IRC logs for #openttd on OFTC at 2025-09-23
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06:50:28 <locosage> I think I disabled engine previews completely on citymania
06:50:51 <andythenorth[d]> it's a nice feature in vanilla MP
06:51:06 <andythenorth[d]> it's not nice with grfs like Horse
06:51:30 <andythenorth[d]> and Horse syncs a lot of vehicle intro dates, so a lot of previews appear in sync also
06:51:46 <locosage> Giving massive advantage to the company that's already ahead doesn't seem very logical
06:52:00 <andythenorth[d]> feels like a reward
06:52:04 <andythenorth[d]> logic vs dopamine
07:01:56 <locosage> I don't think game communicates that well enough for any dopamine :p
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08:06:47 <LordAro> goodness, that was a lot of scrollback
08:09:53 <LordAro> i'm curious what sort of "deal" Atari has made with ORCT2. Though afaik they don't have a full graphics replacement (yet?) so perhaps somewhat moot
08:18:36 <kuhnovic> andythenorth[d]: Maybe we should add an option to disable previews in the grf spec
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08:59:13 <peter1138> Let's see what doom and gloom there is today.
09:04:04 <peter1138> Big GUI really does a number.
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15:14:21 <peter1138> "Apartment Block" and "Beach" don't sound very FIRSy to me.
15:16:15 <talltyler> Correct, but those don’t define any new cargos so they are safe to mix and match
15:18:20 <peter1138> (And "U&GUI" makes a mess of the GUI.)
15:29:02 <andythenorth[d]> always FIRS 🙂
15:29:08 <andythenorth[d]> breaks everything
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15:34:22 <emperorjake> peter1138: It's actually something specific to Hungarian strings in JGRPP
15:34:34 <emperorjake> happens with only FIRS or AXIS loaded too
15:41:47 <_jgr_> I will look at it after work
15:47:55 <peter1138> andythenorth[d], make a FIRS-GUI that doesn't mess everything up.
15:49:01 <_zephyris> Hadn't thought about the impact of OGFX, would be fund to do a reverse and get that in TTD
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17:37:17 <andythenorth[d]> peter1138: I could make a new transport game called "FIRS"?
17:42:18 <peter1138> Hmm, do I need a different drum machine... :o
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17:54:36 <jfkuayue> Peter found a creeper in his sleeper
17:57:14 <jfkuayue> and ran away, to the Avon Bay
17:57:58 <jfkuayue> Andy sees Peter, followed by the creeper
18:00:13 <jfkuayue> Had the creeper for lunch, said well played.
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19:37:24 <andythenorth[d]> this is excellent
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19:57:07 <talltyler> GRF dev by Horse, it's the only way 😄
19:58:33 <andythenorth[d]> I should rename the ALL_CAPS ones
20:01:10 <talltyler> And give each one a logo? 👀
20:22:18 <_jgr_> emperorjake: It seems to only affect the 64 bit windows release builds, and the problem has disappeared with stuff I've merged from vanilla since them
20:23:56 <jessicathegunlady> oh we can just blame windows, hell yeah
20:24:00 <_jgr_> I'm a bit loathe to spend forever waiting for Windows builds to compile to do a bisection
20:24:43 <jessicathegunlady> I can try and do some looking in to it, but if it's not going to be a problem by the next release anyway, doesn't seem to be much point in it.
20:27:04 <audigex> andythenorth[d]: Is that with badges and variants?
20:29:29 <peter1138> Badgers and mushrooms.
20:31:07 <_jgr_> jessicathegunlady: Yes, it's probably not going to be the same with a different compiler/etc setup. Likely not the best use of your time.
20:33:33 <peter1138> Yeah, there's that worry of is it fixed, or just intermittent undefined behaviour.
20:58:16 <_jgr_> I think I will do a bisection after all
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