β΄ go to previous day00:54:25 <jfkuayue> Poke bowl?01:03:08 *** Wormnest has quit IRC (Quit: Leaving)01:39:43 *** Zathras has joined #openttd03:28:56 *** WormnestAndroid has quit IRC (Remote host closed the connection)03:29:00 *** WormnestAndroid has joined #openttd03:39:53 *** Zathras_11 has joined #openttd03:43:26 *** Zathras has quit IRC (Ping timeout: 480 seconds)04:19:43 *** Flygon has quit IRC (Read error: Connection reset by peer)04:39:03 *** keikoz has joined #openttd06:09:22 <truebrain> Remove 4k? π06:40:18 <LordAro> remove heightmaps07:14:29 <ahyangyi> peter1138: But you don't need to keep all of them in memory, that pipeline has a width of about 2, so there are at most 3 heightmaps simultaneously07:24:38 *** Wolf01 has joined #openttd07:26:56 <peter1138> Hmm, I wonder if FastNoiseLite can be multithreaded.07:33:56 *** xava has joined #openttd07:34:06 *** xava has quit IRC ()07:46:11 <peter1138> (Seems like it.)07:55:58 <peter1138> 15.0 by Christmas?07:59:05 <LordAro> dunno if it needs to be another 4 months08:07:46 *** dh1 has joined #openttd08:12:43 <peter1138> DorpsGek, *prod*08:13:33 <peter1138> It's not posting Github things on Discord either.08:15:48 *** dh1 has quit IRC (Ping timeout: 480 seconds)08:17:43 <peter1138> TGP's perlin implementation is quite fast. A real perlin (or simplex) implementation is somewhat slower, so I have to use multi-threading to compensate.08:17:52 <peter1138> But still game now uses threads... ;)08:35:33 *** xava has joined #openttd08:35:37 *** xava has quit IRC (Remote host closed the connection)08:35:58 *** dh1 has joined #openttd08:54:21 *** mindlesstux has quit IRC (Quit: The Lounge - https://thelounge.chat)08:55:13 *** mindlesstux has joined #openttd10:15:38 *** dh1 has quit IRC (Quit: My Mac has gone to sleep. ZZZzzzβ¦)10:16:01 *** dh1 has joined #openttd11:28:28 <jfkuayue> jealous, butβ¦12:15:15 *** Flygon has joined #openttd12:34:27 *** Smedles has quit IRC (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)12:34:39 *** Smedles has joined #openttd14:04:02 *** herringland has joined #openttd14:04:02 <herringland> Hey all! long time codebase lurker, recent first time contributor. i've been working on getting some documentation around the game (in the wiki & code) tidied up as i work on my openttd hosting tools. if you see any PRs from BasicBeluga on GH, thats me! Hoping to get more doc fixes done in the next little bit, and I'd love to loop back to some changes to bananas auth I was working on a few months14:04:02 <herringland> ago.14:24:25 *** Wormnest has joined #openttd14:48:15 *** Smedles has quit IRC (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)14:48:27 *** Smedles has joined #openttd16:16:29 *** gelignite has joined #openttd16:37:52 *** Smedles has quit IRC (Quit: http://quassel-irc.org - Chat comfortably. Anywhere.)16:38:06 *** Smedles has joined #openttd16:45:47 <truebrain> peter1138: Cloudflare is blocking the callbacks π16:49:13 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14492: Codechange: Extract function to draw custom rail station foundations. https://github.com/OpenTTD/OpenTTD/pull/1449216:49:44 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #14496: Fix #14495: Dangling references in Industry Production graph window. https://github.com/OpenTTD/OpenTTD/pull/14496#issuecomment-315214145416:50:45 <truebrain> and now Discord is blocking the posts π16:50:47 <truebrain> interesting π16:50:56 <truebrain> going to restart DorpsGek, see if that fixes it16:59:10 *** DorpsGek has joined #openttd16:59:10 *** ChanServ sets mode: +o DorpsGek16:59:24 <truebrain> nope, Discord is still 403ing16:59:33 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14492: Codechange: Extract function to draw custom rail station foundations. https://github.com/OpenTTD/OpenTTD/pull/1449216:59:33 <truebrain> I guess for the same reason GitHub was being 403th by us16:59:40 <truebrain> seems Cloudflare pushed a change in their OWASP detection16:59:44 <truebrain> which is screwing with everyone16:59:52 <truebrain> as it was also the reason I can't restart DorpsGek π17:00:43 <truebrain> I mean, their protection is this good, that even GitHub's callback don't get through π17:05:05 <truebrain> https://cdn.discordapp.com/attachments/1008473233844097104/1402336623034765532/image.png?ex=68938b41&is=689239c1&hm=d8afb35fd7b8397b0f8cf38c60a44f6ff914629f0102631dfba57203c79b379b&17:05:05 <truebrain> I mean, that are some weird ass detection rules for a JSON webhook call π17:40:05 <peter1138> Heh17:44:42 <DorpsGek> [OpenTTD/OpenTTD] robert-i opened issue #14498: [Crash]: Cloning a plane that has no route https://github.com/OpenTTD/OpenTTD/issues/1449817:47:43 <truebrain> sadly, little I can do about this ... and I can't imagine more people aren't having this issue tbh .. it is very annoying17:49:14 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #14498: [Crash]: Cloning a plane that has no route https://github.com/OpenTTD/OpenTTD/issues/1449817:54:20 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14492: Codechange: Extract function to draw custom rail station foundations. https://github.com/OpenTTD/OpenTTD/pull/1449217:54:28 <truebrain> I lied! It was still OWASP17:54:29 <truebrain> but17:54:31 <truebrain> on our side17:54:36 <truebrain> I forgot I proxy Discord requests17:54:46 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #14496: Fix #14495: Dangling references in Industry Production graph window. https://github.com/OpenTTD/OpenTTD/pull/14496#issuecomment-315214145417:55:12 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14477: Feature: Allow stations under bridges and bridges over stations. https://github.com/OpenTTD/OpenTTD/pull/1447717:55:42 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/dea40880a40cd35a8682ab8e3b3b2688606fbc3b17:55:43 <DorpsGek> - Update: Translations from eints (by translators)17:55:45 <peter1138> :o17:55:57 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14496: Fix #14495: Dangling references in Industry Production graph window. https://github.com/OpenTTD/OpenTTD/pull/14496#issuecomment-315403863117:56:00 <truebrain> manually retriggering those π17:56:10 <DorpsGek> [OpenTTD/OpenTTD] WenSimEHRP left a comment on commit: Update: Translations from eints https://github.com/OpenTTD/OpenTTD/commit/d545cec9a2633a626a09aeec933c8d91554ffaa2#r16344261317:56:28 <DorpsGek> [OpenTTD/wiki-data] BasicBeluga opened pull request #45: Fix: Removing gendered language (en) https://github.com/OpenTTD/wiki-data/pull/4517:56:37 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14496: Fix #14495: Dangling references in Industry Production graph window. https://github.com/OpenTTD/OpenTTD/pull/14496#pullrequestreview-308851892517:56:46 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14470: Fix: Missing button beeps https://github.com/OpenTTD/OpenTTD/pull/14470#pullrequestreview-308852248417:56:54 <DorpsGek> [OpenTTD/team] robert-i opened issue #655: [sv_SE] Translator access request https://github.com/OpenTTD/team/issues/65517:57:15 <DorpsGek> [OpenTTD/OpenTTD] robert-i opened issue #14498: [Crash]: Cloning a plane that has no route https://github.com/OpenTTD/OpenTTD/issues/1449817:57:24 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #14498: [Crash]: Cloning a plane that has no route https://github.com/OpenTTD/OpenTTD/issues/1449817:57:31 <truebrain> I think that should be all we missed17:57:34 <truebrain> I might have missed an event or 217:57:49 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #14470: Fix: Missing button beeps https://github.com/OpenTTD/OpenTTD/pull/1447017:58:04 <talltyler> I just caused that one π17:59:40 <DorpsGek> [OpenTTD/wiki-data] TrueBrain commented on pull request #45: Fix: Removing gendered language (en) https://github.com/OpenTTD/wiki-data/pull/45#issuecomment-315608775017:59:57 <DorpsGek> [OpenTTD/wiki-data] TrueBrain closed pull request #45: Fix: Removing gendered language (en) https://github.com/OpenTTD/wiki-data/pull/4518:00:11 <truebrain> Okay ... so yeah ... we have DorpsGek again π18:01:44 <DorpsGek> [OpenTTD/wiki-data] BasicBeluga commented on pull request #45: Fix: Removing gendered language (en) https://github.com/OpenTTD/wiki-data/pull/45#issuecomment-315609323718:02:09 <herringland> Iβll use the wiki next time, soz!!18:02:17 <truebrain> No worries!18:02:34 <truebrain> Nobody is used to wikis anymore these days π π18:02:42 <truebrain> Nah, for reals, it is appreciated if you can update those pages π18:09:16 <peter1138> I'm confused about the "Archive" section the Wiki, as it's... well, not really archived is it.18:11:41 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #14499: Fix #14498: Crash when cloning aircraft with no orders. https://github.com/OpenTTD/OpenTTD/pull/1449918:14:09 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #14499: Fix #14498: Crash when cloning aircraft with no orders. https://github.com/OpenTTD/OpenTTD/pull/14499#pullrequestreview-308924886818:17:51 <talltyler> Is "bridges over stations" ready for code review or still in progress/testing?18:34:16 *** dh1 has quit IRC (Ping timeout: 480 seconds)18:47:17 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #14489: Codechange: Use handler structs for NewGRF action map sprite groups. https://github.com/OpenTTD/OpenTTD/pull/14489#pullrequestreview-308933470019:08:26 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14499: Fix #14498: Crash when cloning aircraft with no orders. https://github.com/OpenTTD/OpenTTD/pull/1449919:08:29 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed issue #14498: [Crash]: Cloning a plane that has no route https://github.com/OpenTTD/OpenTTD/issues/1449819:14:34 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14489: Codechange: Use handler structs for NewGRF action map sprite groups. https://github.com/OpenTTD/OpenTTD/pull/1448919:14:36 <peter1138> yolo19:14:59 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14496: Fix #14495: Dangling references in Industry Production graph window. https://github.com/OpenTTD/OpenTTD/pull/1449619:15:02 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed issue #14495: [Crash]: Changing industry cargo graph time scales https://github.com/OpenTTD/OpenTTD/issues/1449519:16:17 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14474: Add: Currency: Vietnamese Dong https://github.com/OpenTTD/OpenTTD/pull/1447419:18:21 <peter1138> LordAro, do you want someone else to take over the beta3 PR?19:33:17 <peter1138> talltyler, review I suppose. It's taken a different approach from the JGRPP version so maybe some of the decisions made need reviewing as well...19:38:14 <DorpsGek> [OpenTTD/team] glx22 commented on issue #655: [sv_SE] Translator access request https://github.com/OpenTTD/team/issues/65519:43:59 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14308: Add: [Script] Auto-convert ObjectType bool to integer when setting values for items in lists via [] https://github.com/OpenTTD/OpenTTD/pull/14308#issuecomment-315640022419:44:47 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed pull request #14304: Fix: Prevent NewGRFs from reading parameters of graphics baseset. https://github.com/OpenTTD/OpenTTD/pull/1430419:45:14 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed pull request #14041: Codechange: Use int instead of uint for widget/dimension code. https://github.com/OpenTTD/OpenTTD/pull/1404119:48:59 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed pull request #10273: Fix #10151: Use otmAscent instead of otmTextMetrics.tmAscent [Windows] https://github.com/OpenTTD/OpenTTD/pull/1027319:50:01 <_glx_> peter1138[d]: the `.tointeger()` is "expensive" on squirrel side, needs extra opcodes because it's another call19:50:40 <peter1138> The phrase "rather expensive" suggest it uses a disproportionate amount of opcodes.19:50:52 <_glx_> but his Valuate implementation in squirrel is already expensive19:52:27 <_glx_> anyway auto conversion of bools on set kinda makes sense (it already happens when using a valuator returning bools)19:55:29 <peter1138> Possibly worth someone taking things over if they're useful.20:13:20 *** gelignite has quit IRC ()20:18:54 *** jinks has quit IRC (Remote host closed the connection)20:21:26 *** jinks has joined #openttd20:29:01 *** jinks has quit IRC (Remote host closed the connection)20:30:41 *** jinks has joined #openttd20:44:30 *** mamewmalaew has joined #openttd20:44:30 <mamewmalaew> Can you please add Steam Cloud to the Steam version of OpenTTD?20:45:35 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #14477: Feature: Allow stations under bridges and bridges over stations. https://github.com/OpenTTD/OpenTTD/pull/14477#pullrequestreview-308925702120:46:54 *** dh1 has joined #openttd20:56:13 *** yozora3 has joined #openttd20:56:13 <yozora3> Is there any particular reason why combining catenaries of roads and trams are disabled for bridges?20:56:49 <yozora3> It works just fine for ground tiles20:58:14 <talltyler> [It's a bug](https://github.com/OpenTTD/OpenTTD/issues/7992).20:59:47 <yozora3> Please fix this, I need this for cute motorways π π21:00:14 <Rubidium> mamewmalaew: not really. If you were to add it, you're not allowed to distribute it due to a licensing conflict.21:05:57 <mamewmalaew> Rubidium: But the game is still the property of Chris Sawyer21:06:13 <mamewmalaew> How is the Steam Cloud making a licensing conflict?21:06:39 <mamewmalaew> I'm just asking for the save data and saved games to be saved to it21:13:45 <reldred> Chris sawyer has nothing to do with OpenTTD. OpenTTD is not Transport Tycoon. Chris Sawyer has now sold off all of his stake in Transport Tycoon to Atari.21:14:36 <reldred> OpenTTD is open source licensed under GPL. That creates issues embedding steam functionality as the steam functions cannot be licensed under GPL and cannot be distributed with GPLβd programs.21:22:27 *** xava has joined #openttd21:22:37 *** xava has quit IRC ()21:39:01 <dwfreed> cloud save syncing doesn't require calling anything Steam, though; you just put in your steam app configuration where the save files live, and steam syncs them for you21:39:28 <mamewmalaew> reldred: Couldn't it just be licensed under MIT or BSD? GPL sucks.21:39:39 <dwfreed> that ship sailed way too long ago21:39:55 <reldred> mamewmalaew: No21:39:58 <dwfreed> but as I noted, I don't think it actually matters, at least for cloud save21:40:28 <dwfreed> other steam features require actually using the SDK, which isn't possible21:40:57 <reldred> I think it does, I mean look at social integration, you have to add the plugins manually21:41:37 <reldred> I mean mixed licensing is a thing but itβs a massive mess21:42:00 <dwfreed> reldred: I mean specifically for cloud save21:42:05 <dwfreed> cloud save is just a config file21:50:16 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)22:06:05 *** keikoz has quit IRC (Ping timeout: 480 seconds)22:24:34 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14477: Feature: Allow stations under bridges and bridges over stations. https://github.com/OpenTTD/OpenTTD/pull/14477#pullrequestreview-308988303122:29:00 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14477: Feature: Allow stations under bridges and bridges over stations. https://github.com/OpenTTD/OpenTTD/pull/14477#pullrequestreview-308988881522:48:49 <peter1138> Hmm.22:50:40 <peter1138> Ah, the bridge gui changes are redundant as there's no longer bridge-type specific errors.22:54:04 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #14477: Feature: Allow stations under bridges and bridges over stations. https://github.com/OpenTTD/OpenTTD/pull/1447722:55:41 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #14477: Feature: Allow stations under bridges and bridges over stations. https://github.com/OpenTTD/OpenTTD/pull/14477#pullrequestreview-308992633522:58:12 <talltyler> Nice. Looking forward to testing this sometime.continue to next day β΅