IRC logs for #openttd on OFTC at 2025-05-27
            
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02:49:01 <DorpsGek> [OpenTTD/OpenTTD] glx22 updated pull request #14305: Add: [Script] Framework for cloning selected ScriptObject https://github.com/OpenTTD/OpenTTD/pull/14305
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04:48:33 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/808af15975ab0ca63a0f6c7216aa35eef8cf799a
04:48:34 <DorpsGek> - Update: Translations from eints (by translators)
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06:41:18 <DorpsGek> [OpenTTD/team] mortenbangjustesen opened issue #634: [da_DK] Translator access request https://github.com/OpenTTD/team/issues/634
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09:02:58 <xarick> hi
09:03:48 <peter1138> 250 miles though
09:05:49 <LordAro> peter1138: i may have just sent an email to a physio
09:06:04 <peter1138> "Why does it all hurt?"
09:06:23 <LordAro> yeah, it does feel a bit silly to have to start with "well i was doing a 400k and..."
09:36:33 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1376856594402250752/image.png?ex=6836d920&is=683587a0&hm=3db1f8fd80d54873493d758f5d0d1b93b9c653135ae888cdf6a41dd26fd98a99&
09:36:33 <andythenorth> I guess there's a reason the main menu centres? Rather than aligning left, so we can then do this?
09:36:52 <andythenorth> screen sizes and so on
09:47:22 <peter1138[d]> Urgh. Set up gitea, allow colleagues to create issues and assign projects and things.
09:47:42 <peter1138[d]> > Dumps everything into a shared spreadsheet with no room for comments or tracking
10:06:15 <andythenorth> flat text file
10:06:24 <andythenorth> google doc
10:06:35 <andythenorth> notepad365
10:06:38 <andythenorth> is there even?
10:06:49 <andythenorth> just do it in teams, let copilot tell you what it all meant
10:23:47 <xarick> .
10:25:05 <LordAro> ,
10:29:12 <andythenorth> *
10:31:57 <peter1138[d]> andythenorth: Automatically move it, or magically guess who large the world generation window is?
10:32:18 <andythenorth> "yes"
10:32:56 <andythenorth> what quest number are we on?
10:32:58 <LordAro> andy is just an ideas guy, you know that :p
10:33:14 <andythenorth> remember when we had a project manager?
10:34:09 <peter1138[d]> He goes cycling a lot instead.
10:46:01 <xarick> why is it telling me there are changes and show me nothing?
10:46:04 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1376874088387051610/image.png?ex=6836e96b&is=683597eb&hm=b7275554fd7824eb1914a5cb9ee846dfeeef9b86e2b3a4dc94b6f184956fb4f7&
10:48:39 <_glx_> Only whitespace changes ?
10:50:21 <xarick> no whitespaces detected
10:50:32 <LordAro> newlines?
10:51:51 <xarick> LF to CRLF it seems
10:52:10 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1376875625012269117/image.png?ex=6836eada&is=6835995a&hm=0ad6ea39b697bf73dba8e9ce823dbd2fbbdd6eadc9b5056077535cdd1cb203c1&
10:53:30 <xarick> no idea how to deal with this
10:53:36 <_glx_> Whitespace changes
10:53:48 <LordAro> `git restore .`
10:54:15 <xarick> <https://gist.github.com/SamuXarick/1dacb5796503266c49e5cf569b7c3de0>
10:56:01 <xarick> gonna re-do the changes
10:56:26 <xarick> I tried copy pasting from openttd folder to the cloned repository folder
10:57:23 <xarick> <https://github.com/fanioz/AI-Trans/tree/master>
10:58:27 <_glx_> Maybe wrong eol in original repo
10:58:38 <LordAro> or just different ;)
10:58:55 <LordAro> you can bet that autocrlf isn't set
10:59:57 <_glx_> Looks like it's set on local end
11:15:53 <xarick> alright, I'm set: https://github.com/fanioz/AI-Trans/pull/11
11:16:24 <xarick> fanioz
11:19:30 <xarick> but the AI is still not performing
11:19:39 <xarick> maybe Station new would be better
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12:13:40 <peter1138[d]> Is monthly a reasonable interval for cargo statistics?
12:14:12 <peter1138[d]> e.g. industry cargo graph, has 24 months of data.
12:14:24 <peter1138[d]> (economy months)
12:14:34 <peter1138[d]> economy day seems too short.
12:30:56 <Rubidium> since raw materials are produced every 256 ticks, might it be worth it to do it every 2048 ticks (27.|675|) days? Just to remove the jitter of industry production and days-in-month
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12:31:07 <talltyler> Monthly lends itself well to easy estimation by players, since it’s a clean 1 minute.
12:33:44 <talltyler> I like the idea of eliminating the jitter. I guess that’s a question of which interval is less confusing to change: measurement or production?
12:34:31 <talltyler> (Production changes savegames, measurement means it’s confusing in the future)
12:35:25 <talltyler> Confusing = potentially confusing to players how to measure production properly
12:35:44 <talltyler> Not that it’s straightforward now 🙂
12:37:18 <peter1138[d]> Hmm, I wasn't really thinking about when it's produced or "jitter".
12:39:32 <peter1138[d]> I guess jitter is only an issue if you have something that is meant to be a fixed production per month?
12:41:31 <peter1138[d]> But then... "onths have different lengths"
12:42:01 <talltyler> It’s confusing for all primary industries IMO
12:42:15 <peter1138[d]> Is it?
12:42:36 <talltyler> If you don’t understand production mechanics and are just looking at the production graph, you’ll wonder why it keeps fluctuating
12:42:45 <xarick> the time expert will solve it
12:43:24 <talltyler> It is hard to find the balance between “Reddit is confused” and “I read the source code, it makes perfect sense to me” 🙂
12:44:39 <peter1138[d]> Hmm, production is on the tile loop, right?
12:47:42 <xarick> divide current month days into how often you want production
12:48:43 <peter1138[d]> So an industry that covers more tiles would produce more?
12:49:29 <talltyler> I doubt it’s tile loop but I haven’t looked 🙂
12:53:03 <peter1138[d]> Correct, the tile-based part is moving produced cargo to station tiles.
12:53:26 <peter1138[d]> However, that is the part that updated the cargo production history graph.
12:55:57 <peter1138[d]> Okay, INDUSTRY_PRODUCE_TICKS = 256.
12:57:08 <peter1138[d]> There's no value that can make jitter go away for calendar timekeeping.
12:59:02 <xarick> is my suggestion bad?
13:01:56 <xarick> days_in_month * 74 / number_of_production_cycles_per_month = industry_produce_ticks
13:02:56 <xarick> 30 * 74 / 9 ~= 246 ticks
13:02:56 <xarick> 31 * 74 / 9 ~= 254 ticks
13:03:20 <xarick> 29 * 74 / 9 = 238 ticks
13:03:47 <xarick> 28 * 74 / 9 ~= 230 ticks
13:04:53 <xarick> or /8, whichever feels better
13:07:36 <peter1138[d]> Well, that is one contention. Choosing either 8 or 9 means production will either be lower or higher than before.
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13:28:04 <DorpsGek> [OpenTTD/team] Runeka25 opened issue #635: [da_DK] Translator access request https://github.com/OpenTTD/team/issues/635
13:29:52 <DorpsGek> [OpenTTD/team] Runeka25 closed issue #635: [da_DK] Translator access request https://github.com/OpenTTD/team/issues/635
13:31:29 <DorpsGek> [OpenTTD/team] glx22 commented on issue #634: [da_DK] Translator access request https://github.com/OpenTTD/team/issues/634
13:32:53 <DorpsGek> [OpenTTD/team] LordAro closed issue #490: [ja_JP] Translator access request https://github.com/OpenTTD/team/issues/490
13:32:58 <DorpsGek> [OpenTTD/team] LordAro closed issue #509: [ru_RU] Translator access request https://github.com/OpenTTD/team/issues/509
13:33:02 <DorpsGek> [OpenTTD/team] LordAro closed issue #520: [uk_UA] Translator access request https://github.com/OpenTTD/team/issues/520
13:33:05 <DorpsGek> [OpenTTD/team] LordAro closed issue #552: [ja_JP] Translator access request https://github.com/OpenTTD/team/issues/552
13:33:14 <DorpsGek> [OpenTTD/team] LordAro closed issue #564: [pt_BR] Translator access request https://github.com/OpenTTD/team/issues/564
13:33:21 <DorpsGek> [OpenTTD/team] LordAro closed issue #565: [es_ES] Translator access request https://github.com/OpenTTD/team/issues/565
13:33:25 <DorpsGek> [OpenTTD/team] LordAro closed issue #617: [ar_EG] Translator access request https://github.com/OpenTTD/team/issues/617
13:33:38 <DorpsGek> [OpenTTD/team] LordAro closed issue #490: [ja_JP] Translator access request https://github.com/OpenTTD/team/issues/490
13:33:43 <DorpsGek> [OpenTTD/team] LordAro closed issue #509: [ru_RU] Translator access request https://github.com/OpenTTD/team/issues/509
13:33:49 <DorpsGek> [OpenTTD/team] LordAro closed issue #520: [uk_UA] Translator access request https://github.com/OpenTTD/team/issues/520
13:33:58 <LordAro> noisey
13:34:15 <LordAro> no point keeping them open
13:41:29 <_glx_> hmm the bot could auto close on self "/approve"
14:03:36 <xarick> this last master feels faster
14:08:14 <talltyler> peter1138[d]: Higher production is less risky to savegames which might be "balanced" in terms of finances or train flow, I think.
14:10:02 <xarick> <https://github.com/OpenTTD/OpenTTD/blob/master/src/industry_cmd.cpp#L1177>
14:10:02 <xarick> hmm, what is evaluated first
14:10:17 <xarick> a % b == c
14:14:13 <xarick> probably fine
14:23:47 <xarick> oh crap
14:23:58 <xarick> calendar vs economy
14:29:07 <xarick> how do I check how many days are in the current month, and why it's so complicated?
14:40:17 <andythenorth> are we normalising monthly production? 😮
14:40:35 <andythenorth> I mean I enjoy the current quirky version but it's a headache
14:44:03 <peter1138[d]> Even making sure the number of generations is equal per month won't make industry production stable.
14:44:33 <peter1138[d]> There's a minimum quantity that must be waiting before any of it is moved.
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14:49:39 <locosage> why is industry production suddenly a concern?
14:51:35 <xarick> reddit complained
14:52:12 <andythenorth> I missed that
14:52:16 <LordAro> the horror
14:54:15 <Rubidium> locosage: because someone asked what a good interval would be for cargo statistics, then I suggested 8 production cycles so with stable production the cargo (production) statistics show a flat line
14:55:45 <locosage> pretty sure we discussed that when graphs were being made and no one cared
14:56:19 <LordAro> but that was before reddit noticed!
14:56:40 <locosage> I should complain on reddit more xD
14:57:29 <xarick> since I can't check how many days are in the current month, I can't do a quick test
14:59:08 <peter1138[d]> What?
15:01:55 <locosage> can someone link the post? I can't find anything on reddit about industry graphs
15:02:44 <xarick> Source: https://discord.com/channels/142724111502802944/1008473233844097104/1376903620401827840
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15:32:59 <talltyler> I didn’t see a Reddit post, just thinking out loud 🙂
15:39:55 <andythenorth> oops reading mac forums
15:39:59 <andythenorth> error
15:40:25 <andythenorth> the idiots who want iOS converted to run on actual ChatGPT
15:40:32 <andythenorth> as the default
15:40:35 <andythenorth> lol
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16:25:06 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1376959409737044079/image.png?ex=683738e1&is=6835e761&hm=439d175cb83676f1c6c69953ce7b827cff10a1a27ae50e3abf36ce521aa2f7bb&
16:25:06 <xarick> default argument is not allowed... I tried to be smart
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16:44:34 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1376964310928199732/image.png?ex=68373d72&is=6835ebf2&hm=99c32430b3bfc15cce85449bc3895a936d58cac2af052dbef0b9874d6fbd5d94&
16:44:34 <xarick> it's building!
16:45:04 <xarick> er... nope, failed
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17:22:49 <DorpsGek> [OpenTTD/team] MasterRosty opened issue #636: [da_DK] Translator access request https://github.com/OpenTTD/team/issues/636
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18:00:05 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1376983314350735360/image.png?ex=68374f25&is=6835fda5&hm=f425c2b1a74ab08fdd1061a3104628fee2634a193c8825e8566dceb8d53385ba&
18:00:05 <xarick> templates are complicated
18:00:20 <xarick> is this right?
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18:04:07 <peter1138[d]> Unlikely.
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18:21:51 <DorpsGek> [OpenTTD/team] MasterRosty closed issue #636: [da_DK] Translator access request https://github.com/OpenTTD/team/issues/636
18:23:07 <DorpsGek> [OpenTTD/team] MasterRosty commented on issue #636: [da_DK] Translator access request https://github.com/OpenTTD/team/issues/636
18:24:38 <DorpsGek> [OpenTTD/team] MasterRosty opened issue #637: [da_DK] Translator access request https://github.com/OpenTTD/team/issues/637
18:28:48 <xarick> what a confusing mess gametimers and friends are
18:28:59 <xarick> maybe it's just me
18:45:04 <peter1138[d]> Something special with Danish today...?
18:46:06 <xarick> how does i->counter counts?
18:47:04 <xarick> visual studio crashed
18:50:13 <xarick> oh, it relies on underflowing to "reset" 😦
19:09:25 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1377000760637919272/image.png?ex=68375f64&is=68360de4&hm=de4796129169862acb545a000838b5a26d25f8b9bca703c2e3a33ea81b287b3f&
19:09:25 <xarick> uh... didn't work
19:11:21 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1377001247986683955/image.png?ex=68375fd8&is=68360e58&hm=59898f73f1b100cb6cfed413ac0e8deccfe98784eee8f49d6343df84029e0e52&
19:11:21 <xarick> it almost works
19:15:21 <xarick> it was a fun experiment, time to give up
19:16:47 <xarick> too many variables to control
19:24:03 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #14306: Codechange: Remove terminator from airport tile lists. https://github.com/OpenTTD/OpenTTD/pull/14306
19:27:37 <peter1138[d]> Of course it didn't work.
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20:19:09 <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #12097: Change: [Script] Improve some ScriptAirport return values for AT_OILRIG airport type https://github.com/OpenTTD/OpenTTD/pull/12097
20:19:38 <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #12097: Change: [Script] Improve some ScriptAirport return values for AT_OILRIG airport type https://github.com/OpenTTD/OpenTTD/pull/12097
20:35:31 <andythenorth> to request Banans removal of grfs I authored, do I email abuse@ or do I file GH tickets?
20:35:39 <andythenorth> (removal / hide /s)
20:48:02 <_glx_> well we disabled issues for bananas datas
20:54:33 <_glx_> what you actually need is someone to implement <https://github.com/OpenTTD/bananas-api/issues/31>
21:02:14 <andythenorth> maybe we need a Bananas 2025 edition 😛
21:02:17 <andythenorth> but after 15.0
21:06:29 <_glx_> for now you can manually PR
21:07:10 <andythenorth> do I modify actual content entries?
21:07:14 <andythenorth> or just request?
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21:28:32 <_glx_> WT annoyingly show the same string mutliple times when I click "Get another string"
21:44:33 <_glx_> peter1138[d]: do you have a test newgrf using badges? (I want to see the different strings ingame before translating)
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21:55:24 <_glx_> oh actually the screenshot in PR should be enough
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