⏴ go to previous day00:00:01 <DorpsGek> [OpenTTD/OpenTTD] simi commented on pull request #13502: Fix: use proper unit in settings hover delay text in Czech translation https://github.com/OpenTTD/OpenTTD/pull/13502#issuecomment-270520272400:15:36 <DorpsGek> [OpenTTD/team] quasimagia opened issue #622: [it_IT] Translator access request https://github.com/OpenTTD/team/issues/62200:16:57 <DorpsGek> [OpenTTD/grfcodec] simi updated pull request #45: Fix numbering in readme.md https://github.com/OpenTTD/grfcodec/pull/4500:17:10 <DorpsGek> [OpenTTD/grfcodec] simi commented on pull request #45: Fix numbering in readme.md https://github.com/OpenTTD/grfcodec/pull/45#issuecomment-270522584800:40:06 <DorpsGek> [OpenTTD/team] glx22 commented on issue #622: [it_IT] Translator access request https://github.com/OpenTTD/team/issues/62200:52:57 *** Flygon has quit IRC (Read error: Connection reset by peer)03:16:18 *** Wormnest has quit IRC (Quit: Leaving)03:16:35 *** debdog has joined #openttd03:19:56 *** D-HUND has quit IRC (Ping timeout: 480 seconds)04:44:54 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/49c760a472758ff9454d7efbb7aadcf481db9cae04:44:55 <DorpsGek> - Update: Translations from eints (by translators)05:05:53 *** keikoz has joined #openttd06:10:55 *** keikoz has quit IRC (Ping timeout: 480 seconds)06:19:18 *** nebulabc has quit IRC ()06:21:06 *** nebulabc has joined #openttd06:31:24 <DorpsGek> [OpenTTD/OpenTTD] LubosKolouch commented on pull request #13502: Fix: use proper unit in settings hover delay text in Czech translation https://github.com/OpenTTD/OpenTTD/pull/13502#issuecomment-270564246008:11:03 *** Flygon has joined #openttd08:13:07 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #13755: Codechange: Use EnumBitSet for VehStates. https://github.com/OpenTTD/OpenTTD/pull/1375508:15:19 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #13755: Codechange: Use EnumBitSet for VehStates. https://github.com/OpenTTD/OpenTTD/pull/1375509:02:19 *** Wolf01 has joined #openttd09:06:11 <DorpsGek> [OpenTTD/OpenTTD] simi commented on pull request #13502: Fix: use proper unit in settings hover delay text in Czech translation https://github.com/OpenTTD/OpenTTD/pull/13502#issuecomment-270590802409:39:12 *** Wolf01 is now known as Guest1083309:39:14 *** Wolf01 has joined #openttd09:45:21 *** Guest10833 has quit IRC (Ping timeout: 480 seconds)09:53:09 <xarick> hi09:53:55 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1347507547996688444/image.png?ex=67cc13b2&is=67cac232&hm=a4a5a4f24470247ba3efdcf8f2c5616d73e1530cc4e9b13b6b76dcb58a7fd636&09:53:55 <xarick> why do the windows get out of place when I turn the monitor off then on ?09:54:57 <_zephyris> Because windows changes screen resolution when it no longer has a screen attached09:56:19 <xarick> really? 😦 didn't use to do this with my previous monitor09:59:27 <_zephyris> IIRC depends on connection type, might be a displayport thing?10:02:36 <peter1138> DisplayPort seems to do weird things, yes.10:02:50 <LordAro> can confirm, my monitors do that too10:03:05 <peter1138> But it's a Windows thing, not OpenTTD.10:11:58 <xarick> hmm does that mean my previous monitor had a fake displayport... interesting10:12:12 <LordAro> ...no.10:14:36 <_zephyris> From a quick google, you can fix it by changing some registry settings: https://superuser.com/questions/267086/how-to-stop-windows-resizing-when-the-monitor-display-channel-is-turned-off-sw10:15:36 <LordAro> :o10:16:32 <LordAro> well, possibly10:19:54 <_zephyris> Different behaviour could happen if monitors sleep vs turn of, who knows what the spec is though10:27:07 <LordAro> mm, actually driving monitors is one of those "mildly magic" things10:27:15 <LordAro> built up over 50 something years of legacy10:28:28 <_zephyris> https://www.youtube.com/watch?v=l7rce6IQDWs10:34:54 <LordAro> that's a good one11:21:01 *** Wolf01 has quit IRC (Quit: Once again the world is quick to bury me.)11:58:30 <xarick> is beta 2 out?12:11:00 <xarick> https://www.youtube.com/watch?v=mE-9H_3CimU what the heck did I watch? video looks so chaotic12:17:58 <belajalilija> xarick: The music is added later idk why12:17:58 <belajalilija> But the video itself is part of a series12:20:42 <belajalilija> https://youtu.be/j6fRCupGH2Q?si=Dx-wrNoV88C5feY-12:23:36 <belajalilija> https://youtu.be/xw-D3wgSXgI?si=h0eTFA9ZXAPJqP0w12:23:50 <belajalilija> I think this is the original in two parts12:26:05 *** michi_cc_ has quit IRC (Ping timeout: 480 seconds)12:33:37 *** michi_cc_ has joined #openttd12:52:47 *** kuka_lie has joined #openttd14:12:50 *** michi_cc_ has quit IRC (Ping timeout: 480 seconds)14:13:42 *** michi_cc_ has joined #openttd14:44:44 <pickpacket> About validating string input. Should that be done in the GUI input fields or where the string is to be used? I guess the question really is "server or client side" and now that I say that the answer is obvious14:46:06 <peter1138> Always in the command system, yes.14:47:01 <pickpacket> +114:51:01 <pickpacket> is there an RSS feed for the blog?14:55:56 *** nielsm has joined #openttd15:11:56 <DorpsGek> [OpenTTD/grfcodec] FLHerne approved pull request #45: Fix numbering in readme.md https://github.com/OpenTTD/grfcodec/pull/45#pullrequestreview-266756340815:12:08 <DorpsGek> [OpenTTD/grfcodec] FLHerne merged pull request #45: Fix numbering in readme.md https://github.com/OpenTTD/grfcodec/pull/4515:23:20 *** Wormnest has joined #openttd16:00:10 *** tokai|noir has joined #openttd16:00:10 *** ChanServ sets mode: +v tokai|noir16:01:28 *** keikoz has joined #openttd16:03:50 <DorpsGek> [OpenTTD/OpenTTD] Levis-GLA opened issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375616:07:11 *** tokai has quit IRC (Ping timeout: 480 seconds)16:13:48 <peter1138> Any other users from Russia using bananas...?16:16:30 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1347603827754405970/image.png?ex=67cc6d5d&is=67cb1bdd&hm=7e05cccaf737c5f58fb43eff29aa87851eb99b0690963ab8ba409af058a0a8ac&16:16:30 <xarick> the fix is incorrent for Crashed, isn't it?16:16:48 <xarick> maybe not16:17:27 <peter1138> Yes, the second line is wrong.16:18:03 <DorpsGek> [OpenTTD/OpenTTD] SamuXarick commented on pull request #13755: Codechange: Use EnumBitSet for VehStates. https://github.com/OpenTTD/OpenTTD/pull/13755#pullrequestreview-266774911816:18:52 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #13755: Codechange: Use EnumBitSet for VehStates. https://github.com/OpenTTD/OpenTTD/pull/1375516:18:53 <peter1138> Ta.16:20:01 <xarick> i guess there's more16:20:28 <DorpsGek> [OpenTTD/OpenTTD] SamuXarick commented on pull request #13755: Codechange: Use EnumBitSet for VehStates. https://github.com/OpenTTD/OpenTTD/pull/13755#pullrequestreview-266775437216:21:48 <peter1138> Likely, this one was quite large :o16:34:50 <_glx_> I should take a look 😉16:36:26 *** keikoz has quit IRC ()16:44:15 <_glx_> found at least another mistake16:45:28 *** gelignite has joined #openttd16:46:29 <_glx_> ha no, but `Reset` is confusing, it accepts bits and flags17:00:25 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #13755: Codechange: Use EnumBitSet for VehStates. https://github.com/OpenTTD/OpenTTD/pull/13755#pullrequestreview-266780674317:02:18 <peter1138> Ah yes.17:02:37 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1347615435033677965/image.png?ex=67cc782d&is=67cb26ad&hm=b14706efa9e048159d8dd621a8358d485fe7fee3c37a1f3cb55db1f58d923319&17:02:37 <xarick> not not17:02:40 <peter1138> Yes, supporting bits and flags is deliberate, main thing is it knows what's what.17:03:13 <xarick> how is that evaluated?17:03:42 <_glx_> indeed I thoulgh 0x40 was wrong, but it's a VehStates so everything is fine17:04:22 <peter1138> `!!(v->vehstatus & VS_STOPPED)` is the same as `(v->vehstatus & VS_STOPPED) != 0`17:04:28 <_glx_> `!!` is an old C "hack" to convert a number to a simple 0/1 bool17:04:55 <peter1138> `!0 = 1`, `!1 = 0`. So `!!0 = 0`17:05:17 *** HerzogDeXtEr has joined #openttd17:05:22 <peter1138> `!5 = 0`, `!0 = 1`, so `!!5 = 1`17:05:51 <_glx_> `!= 0` is better 🙂17:06:14 <peter1138> We've got a few !! left.17:07:06 <peter1138> And some translations have !! for emphasis, I guess.17:07:09 <_glx_> yeah some are for offsetting IIRC like `something + !!(a value)`17:07:15 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #13755: Codechange: Use EnumBitSet for VehStates. https://github.com/OpenTTD/OpenTTD/pull/1375517:08:40 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375617:17:02 <xarick> how do i tell what's the current wallclock time?17:17:05 <xarick> date17:17:14 <xarick> as a human17:18:56 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1347619540737065021/image.png?ex=67cc7c00&is=67cb2a80&hm=62aba9649d9eb18fda4e39a208490b3e16bfb01bb6d94eee865a2af07dbd72e5&17:18:56 <xarick> can't toggle between displaying modes17:22:51 <peter1138> You don't need to know the internal wallclock time.17:44:19 <DorpsGek> [OpenTTD/OpenTTD] Levis-GLA commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375617:46:04 <truebrain> Well, that is one way to communicate... lol17:47:52 <DorpsGek> [OpenTTD/OpenTTD] Levis-GLA commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375618:03:11 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375618:10:18 <DorpsGek> [OpenTTD/OpenTTD] Levis-GLA commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375618:32:08 <DorpsGek> [OpenTTD/OpenTTD] Levis-GLA commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375618:35:26 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375618:35:53 <truebrain> Smells like a certain region that is blocked by many providers 🙂18:39:18 <jfkuayue> Where is bananas hosted?18:42:17 <DorpsGek> [OpenTTD/OpenTTD] Levis-GLA commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375618:42:59 <jfkuayue> They in fact connected to the content site!18:47:17 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375618:50:18 <DorpsGek> [OpenTTD/OpenTTD] Levis-GLA commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375618:50:29 <ahyangyi> I have a question about the existing restriction that "stations can only be built on certain slope types"18:50:50 <ahyangyi> What's the rationale behind that? Is it simply inheriting the sloping restrictions of railroads?18:51:10 <ahyangyi> If yes, then should non-track station buildings be exempt from such restriction?18:51:26 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375618:51:28 <_glx_> of course not scrolled down before screenshot18:52:12 <LordAro> not necessarily, that's what cmd looks like18:52:20 <DorpsGek> [OpenTTD/OpenTTD] Levis-GLA commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375619:18:45 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375619:19:05 <truebrain> very odddddd indeed19:21:19 <DorpsGek> [OpenTTD/OpenTTD] Levis-GLA commented on issue #13756: [Bug]: online content is not displayed in the game https://github.com/OpenTTD/OpenTTD/issues/1375619:25:12 <peter1138> Broken MTU?19:27:08 <truebrain> Hmm .. it is TCP .. then the ICMP MTU discovery has to be broken19:27:13 <truebrain> and then I think a lot of the internet wouldn't work19:27:17 <truebrain> but it is not a bad suggestion19:28:41 <peter1138> Given they're on Discord, which blocks that region, there may be a 'VPN' involved, even if not directly.19:29:07 <peter1138> (I don't know if it's still blocked generally)19:43:37 <truebrain> they keep speaking a language to me I do not understand 😄19:45:49 * soylent_cow[m] uploaded an image: (9KiB) < https://matrix.org/oftc/media/v1/media/download/Acdv8P-7WRgj9Agt38pQYCvemCXW9GszPNcU3I9CLGIY0fPERwz4iXKyslek3qplHU-ARMT3vfZEhsqn10agrElCeVuj2IxAAG1hdHJpeC5vcmcvbVRRUFNvd0VybFRnWm5yeFd5QW9DUXl4 >19:47:20 * soylent_cow[m] uploaded an image: (6KiB) < https://matrix.org/oftc/media/v1/media/download/AYGZOk5mwXunIhRyxm3eofp93YYCgqgoJHl3fHAq24cnxrI5ro8gRKTbBPi3NQjzgXSaVwbzF5IHrHM51_dSwHJCeVuj7puQAG1hdHJpeC5vcmcvRnRHZmJTS1RiakhuTGxTTGdHVXJQSHN5 >21:12:16 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #13755: Codechange: Use EnumBitSet for VehStates. https://github.com/OpenTTD/OpenTTD/pull/13755#pullrequestreview-266839378621:19:18 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #13631: [Bug]: Infinite money by transfer to nowhere https://github.com/OpenTTD/OpenTTD/issues/1363121:19:21 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #13631: [Bug]: Infinite money by transfer to nowhere https://github.com/OpenTTD/OpenTTD/issues/1363121:34:06 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #13747: Switch default base graphics to OpenGFX2 https://github.com/OpenTTD/OpenTTD/issues/1374721:36:45 <truebrain> just to centralized what I wrote a while ago on Discord 😄21:36:57 <truebrain> look at that, so official, writing things in GitHub tickets 😛21:37:17 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1347684556886769674/Unnamed_6h_25m.png?ex=67ccb88d&is=67cb670d&hm=c3e2bf886ebdffc6e8390b5434fb749963d186c4e67976910ff0b686132dba63&21:37:17 <xarick> screenshot of the day!21:38:46 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #13747: Switch default base graphics to OpenGFX2 https://github.com/OpenTTD/OpenTTD/issues/1374721:40:57 <truebrain> Together we know a lot 😄21:41:08 <_glx_> so many workflows21:45:25 <xarick> NotPerfectAI has got 10000 stations21:46:14 <xarick> if i wanted 15 x 5000 trains from this AI, that would require 150k stations21:46:24 <xarick> not enough pool21:47:30 <xarick> all hopes on AAAHogEx for that goal22:01:27 <xarick> should I submit to his repository?22:09:33 *** HerzogDeXtEr has quit IRC (Read error: Connection reset by peer)22:11:20 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #13757: [Bug]: Non-newspaper messages use newspaper font size https://github.com/OpenTTD/OpenTTD/issues/1375722:13:51 <xarick> oops22:14:40 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1347693963397697556/image.png?ex=67ccc14f&is=67cb6fcf&hm=b30504b4f1812871ff959ca63a72372da17b439afad1ed6fda94f1ce37c51222&22:14:40 <xarick> my editor automatically fixed the whitespaces of his code... how do I not do that with visual studio code?22:15:20 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #13757: [Bug]: Non-newspaper messages use newspaper font size https://github.com/OpenTTD/OpenTTD/issues/1375722:25:02 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #13758: [Bug]: Consumed too many parameters trying to display the "owned by [company/town]" error message https://github.com/OpenTTD/OpenTTD/issues/1375822:32:04 <_glx_> oh this one seems easy22:32:06 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #13759: [Crash]: in error message when converting town-owned road https://github.com/OpenTTD/OpenTTD/issues/1375922:35:20 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on issue #13757: [Bug]: Non-newspaper messages use newspaper font size https://github.com/OpenTTD/OpenTTD/issues/1375722:37:46 <_glx_> ok STR_ERROR_OWNED_BY is wrong22:40:29 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #13759: [Crash]: in error message when converting town-owned road https://github.com/OpenTTD/OpenTTD/issues/1375922:42:15 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1347700908309479536/image.png?ex=67ccc7c7&is=67cb7647&hm=96f1bdde86c5a215c7d953109f638f7204b82c0315ca8cf2cee2e6eb14c09667&22:42:15 <_glx_> but there's only 2 companies so it asserts22:43:05 <peter1138> It's further back than that.22:43:18 <peter1138> #13705 was the one I already fixed, I guess there must be more.22:44:49 <_glx_> for #13758 there's at least a STRING2 -> STRING122:45:43 <_glx_> and company face presence is inconsistend22:50:22 <_glx_> https://cdn.discordapp.com/attachments/1008473233844097104/1347702949173923891/image.png?ex=67ccc9ae&is=67cb782e&hm=f4be8065886a5cda5d2d18b8e7842f50d102f8d84fd644712ce396b8b207e2ee&22:50:22 <_glx_> AIAI is weird22:50:30 <xarick> yes22:50:57 <xarick> some previous versions didn't use to do that, and performed better22:54:17 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #13760: [Bug]: Incorrect error message on some actions, based on previous clear-area actions https://github.com/OpenTTD/OpenTTD/issues/1376022:55:25 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #13761: Fix #13759: Really don't set error owner to OWNER_TOWN. https://github.com/OpenTTD/OpenTTD/pull/1376122:57:10 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #13762: Fix #13758: Owned by error message consumed too many parameters. https://github.com/OpenTTD/OpenTTD/pull/1376222:57:55 <peter1138> Hmm.22:58:21 <peter1138> I guess CommandCost constructor should also clear the encoded string error.22:58:57 <peter1138> Or, the EncodedString should just be part of CommandCost, and not static.23:01:00 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #13762: Fix #13758: Owned by error message consumed too many parameters. https://github.com/OpenTTD/OpenTTD/pull/13762#pullrequestreview-266858779823:02:25 <xarick> owned by "town name" error messages23:02:29 <xarick> i remember those23:02:49 <peter1138> Hmm.23:04:34 <xarick> or "town name" local authority refuses ...23:05:02 *** nielsm has quit IRC (Ping timeout: 480 seconds)23:05:53 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #13761: Fix #13759: Really don't set error owner to OWNER_TOWN. https://github.com/OpenTTD/OpenTTD/pull/13761#pullrequestreview-266859448523:12:44 <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1347708576424136776/image.png?ex=67ccceeb&is=67cb7d6b&hm=47eb0aa359fc64f443fe7c1a004a8bdcd2b87a4cfeece70be02cd64e26aeff5f&23:13:10 *** kuka_lie has quit IRC (Quit: Lost terminal)23:13:13 <xarick> that's 1.1523:13:17 <xarick> beta123:13:29 <peter1138> 1.15?23:13:46 <xarick> erm 15.0-beta123:14:06 <peter1138> That error is still there.23:31:30 <DorpsGek> [OpenTTD/OpenTTD] zephyris commented on issue #13747: Switch default base graphics to OpenGFX2 https://github.com/OpenTTD/OpenTTD/issues/1374723:35:32 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #13761: Fix #13759: Really don't set error owner to OWNER_TOWN. https://github.com/OpenTTD/OpenTTD/pull/1376123:35:35 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed issue #13759: [Crash]: in error message when converting town-owned road https://github.com/OpenTTD/OpenTTD/issues/1375923:36:21 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #13762: Fix #13758: Owned by error message consumed too many parameters. https://github.com/OpenTTD/OpenTTD/pull/1376223:36:24 <DorpsGek> [OpenTTD/OpenTTD] PeterN closed issue #13758: [Bug]: Consumed too many parameters trying to display the "owned by [company/town]" error message https://github.com/OpenTTD/OpenTTD/issues/13758continue to next day ⏵