IRC logs for #openttd on OFTC at 2023-11-13
            
00:13:37 <goddess_ishtar> It's custom I think
00:13:49 <goddess_ishtar> OpenTTDIRC
00:32:01 <truebrain> bungus: https://github.com/OpenTTD/dibridge
00:32:15 <truebrain> bungus: Tnx 🙂
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00:38:16 <bungus> truebrain: the main thing is the irc puppet ip range, thats always the biggest hurdle ive seen for people trying to implement it on other sites
00:39:09 <bungus> they either dont do anything equivalent or just connect one bot per user which is the worst way possible to do it lmao
00:42:37 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #11457: Codechange: Simplify autoreplace rail/road types by using separate widget. https://github.com/OpenTTD/OpenTTD/pull/11457
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01:58:16 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #11457: Codechange: Simplify autoreplace rail/road types by using separate widget. https://github.com/OpenTTD/OpenTTD/pull/11457#pullrequestreview-1726441134
02:27:26 <bungus> talltyler: say I wanted to tackle adding a popup box on the new game menu like I mentioned here https://github.com/OpenTTD/OpenTTD/pull/11439 for the cargodist settings, what would that require me to learn to make a PR?
02:29:30 <bungus> im guessing, where to put the button location on the new game menu, creating a popup window, and then making boxes that change the values?
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03:02:03 <talltyler> I’m not aware of any existing popups that let you change settings. It’s possible, but you’d be somewhat in new territory.
03:02:03 <talltyler> You might also consider adding a new CargoDist preset that changes all the settings at once, perhaps with three options: None, Express cargos only, and All. Not sure what to call the second, because it’s passenger, mail, and anything armored, which can change based on the climate and NewGRF…
03:02:03 <talltyler> In any case, here’s a commit that adds a new field to the genworld gui. It displays a number or a special value “frozen” for 0. A dropdown list is slightly different but this will get you started — just look at one of the other dropdowns to see how they work.
03:02:03 <talltyler> https://github.com/OpenTTD/OpenTTD/commit/5a4a0063de0663c2153d4327e0efa8045ec30abb
03:10:53 <bungus> talltyler: so, `genworld_gui.cpp` and `genworld_widget.h` and are the main file for defining the nwidgets, the color, if its a dropdown etc,`settings_table.cpp` is for defining the dropdown values, the `*.h` files are for definine variable types, and `/src/table/settings/*.ini` are the functions to save the settings to openttd.cfg?
03:13:48 <bungus> a little overwhelming and maybe a little out of my league to undertake but trying to take it slow and digest it all
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03:32:02 <_glx_> *.ini are parsed to generate the settings cpp files
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06:43:41 <merni> talltyler: > You might also consider adding a new CargoDist preset that changes all the settings at once, perhaps with three options: None, Express cargos only, and All. Not sure what to call the second, because it’s passenger, mail, and anything armored, which can change based on the climate and NewGRF…
06:43:41 <merni> I am rather curious about the whole "armoured cargo" cargodist thing.
06:43:41 <merni> In Temperate, Valuables behave just like pax/mail in wanting to be transported between diferent banks in towns. Hence it is sensible to transport these in the same way as passengers between those towns.
06:43:41 <merni> But in Tropical/Arctic climate, the "armoured cargo class" (diamonds/gold) are transported between mines and banks, similarly to Food/Water/Goods.
06:43:41 <merni> To me, enabling cargodist for the first case and for the second have quite different consequences.
06:46:04 <truebrain> bungus: The other thing, where people only join when they talk, also avoids the shitty Matrix approach ... seems they now have 20k active connections, of which most never said a word ....
06:47:15 <truebrain> I still don't understand why Matrix does that ... I still think it is a disrespectful way to do it ...
06:47:44 <truebrain> A real "we don't pay for those resource" approach
06:48:23 <bungus> maybe just nativity? they just havent figured out a better solution yet? lol
06:48:58 <truebrain> It has been how many years now? I think they just don't care, honestly 😦
06:49:28 <truebrain> Just imagine when I make every Discord user join, active or not ... lol
06:50:07 <bungus> yeah thats absurd
06:50:17 <bungus> use what you need
06:50:49 <bungus> it keeps everything simpler, overhead, bandwidth
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08:43:26 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #11457: Codechange: Simplify autoreplace rail/road types by using separate widget. https://github.com/OpenTTD/OpenTTD/pull/11457#pullrequestreview-1726775930
08:49:39 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #11457: Codechange: Simplify autoreplace rail/road types by using separate widget. https://github.com/OpenTTD/OpenTTD/pull/11457
08:50:51 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #11457: Codechange: Simplify autoreplace rail/road types by using separate widget. https://github.com/OpenTTD/OpenTTD/pull/11457#pullrequestreview-1726788284
09:12:54 <peter1138> Well.
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09:37:56 <LordAro> it's monday
09:40:00 <peter1138> Already :(
09:43:56 <LordAro> "I think the default was supposed to be implicit, but maybe not."
09:44:04 <LordAro> thanks, colleague
09:44:09 <LordAro> this sentence contains no nouns
09:47:58 <dwfreed> xarick: okay, akill removed; I assume next time you speak, the bridge will automatically reconnect you
09:48:12 <dwfreed> next time somebody ping me when that happens :P
09:49:27 <peter1138> It's not exactly urgent ;)
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10:33:08 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #11456: Codechange: Clean up timetable start checks https://github.com/OpenTTD/OpenTTD/pull/11456#pullrequestreview-1727029509
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11:27:43 <ahyangyi> LordAro: default is a noun
11:27:52 <ahyangyi> When you noun an adjective, the adjective nouns
11:28:08 <LordAro> :p
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12:18:08 <talltyler> bungus: Settings_table.cpp is where you define any functions that run before or after the setting is changed. This is optional.
12:19:43 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11456: Codechange: Clean up timetable start checks https://github.com/OpenTTD/OpenTTD/pull/11456
12:21:23 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #11457: Codechange: Simplify autoreplace rail/road types by using separate widget. https://github.com/OpenTTD/OpenTTD/pull/11457#pullrequestreview-1727205143
12:32:38 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #11457: Codechange: Simplify autoreplace rail/road types by using separate widget. https://github.com/OpenTTD/OpenTTD/pull/11457
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15:28:57 <peter1138> > Can you allow X access to Y?
15:29:19 <peter1138> We removed X 4 months ago.
15:29:45 <peter1138> Looks at change... 68 changed files
15:29:45 <peter1138> with
15:29:45 <peter1138> 9 additions
15:29:45 <peter1138> and
15:29:46 <peter1138> 4042 deletions
15:29:54 <peter1138> ARGH why does that newline :(
15:30:02 <peter1138> So, er, 4000+ lines to figure out.
15:30:23 <peter1138> "Diff is too big to show"
15:30:24 <peter1138> :D
15:30:26 <LordAro> excellent
16:03:30 <truebrain> dwfreed: Nah, we did everyone on IRC a favour 😛
16:04:46 <truebrain> I am not really sure what the bridge does when it can't connect .. if it keeps on trying or not
16:04:51 <truebrain> And at what rate 😛
16:05:48 <truebrain> Possibly the thread just dies and never finds it way back 🙂
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17:09:42 <peter1138> Hmm
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17:31:05 <_pruple> Hmm
17:39:54 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #11458: CSimplify cargo filter https://github.com/OpenTTD/OpenTTD/pull/11458
17:40:02 <peter1138> ...
17:40:08 <peter1138> I DID NOT PRESS ENTER
17:41:54 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #11458: Codechange: Simplify cargo filter lists, building only when required. https://github.com/OpenTTD/OpenTTD/pull/11458
17:45:57 <peter1138> Bleh.
17:46:00 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #11458: Codechange: Simplify cargo filter lists, building only when required. https://github.com/OpenTTD/OpenTTD/pull/11458
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18:09:20 * andythenorth presses ENTER
18:09:26 <andythenorth> also where is the 'any' key?
18:10:17 <_pruple> tuvalu
18:10:30 <peter1138> I probably ate it for lunch.
18:10:40 <andythenorth> hmm lunch
18:10:47 <andythenorth> oh I went to the pub, fish and chips
18:10:48 <andythenorth> forgot
18:11:00 <peter1138> That's a good lunch. Well deserved.
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18:12:38 <LordAro> very nice
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18:38:16 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/1242b355e5145e66956bc737ec70772a000d00a2
18:38:17 <DorpsGek> - Update: Translations from eints (by translators)
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20:02:02 <peter1138> So, er, which padding system is the original company window using? :o
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20:40:46 <Rubidium> the YOLO padding system? :D
20:42:35 <peter1138> 2 pixels on the left, 4 pixels on the right, and random wtf in the middle...
20:43:29 <peter1138[d]> https://cdn.discordapp.com/attachments/1008473233844097104/1173724842240004237/image.png?ex=6564ff71&is=65528a71&hm=d8b1cbc208a27aa5c942b909ef34b1cf39c72f1e1d118dafc89d4d8af8d9745a&
20:43:48 <peter1138> I like to keep things fairly original, but... no. No no no.
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20:50:35 <frosch123> when adding the rename-button to all windows: i considered adding the rename-buttons behind the president, company, and colour names. but gave up because of the overall window layout
20:51:00 <frosch123> most other things have only one name
20:51:17 <frosch123> here there are two :/ so the rename button can't go into the titlebar
20:51:25 <peter1138> Indeed.
20:51:51 <peter1138> Hmm, we allow space for infrastructure counts up to 2^32. Seems a lot :)
20:56:40 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #11458: Codechange: Simplify cargo filter lists, building only when required. https://github.com/OpenTTD/OpenTTD/pull/11458#pullrequestreview-1728267570
21:02:20 <Rubidium> it is, but I think you can technically overflow that number
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21:05:17 <Rubidium> with a 4kx4k map with 4k 4k long tunnels next to eachother, and then about 40 of them above eachother
21:29:28 <peter1138> Heh
21:30:26 <peter1138> "Technically"
21:30:50 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #11458: Codechange: Simplify cargo filter lists, building only when required. https://github.com/OpenTTD/OpenTTD/pull/11458
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