IRC logs for #openttd on OFTC at 2023-07-14
00:03:21 <talltyler> Yes, Iโ€™m focusing on whatโ€™s really important ๐Ÿ˜›
00:04:00 <talltyler> Also need a new PR title, thatโ€™s a mouthful and will become the commit title once squashed
00:04:29 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #11133: Change: Don't save industry history if cargo slot isn't used.
00:26:04 <peter1138> Well.
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02:35:41 <debdog> OpenRCT2 is much more stressful than OTTD
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02:52:03 <alfagamma_0007> ^Facts
02:52:29 <alfagamma_0007> I haven't been successful in decorating as much as in openttd
03:26:51 <alfagamma_0007> Btw
03:26:51 <alfagamma_0007> What's nlohmann_json
03:27:06 <alfagamma_0007> Showing me error messages while compiling
03:43:27 <Eddi|zuHause> that library is used for the survey
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04:24:15 <pickpacket> it needs to be added as a dependency in
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04:45:59 <pickpacket> is a company's available capital taken into account when calculating company value?
04:51:42 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #11133: Change: Don't save industry history if cargo slot isn't used.
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07:23:16 <barbagus> Is there any way a GScript can write to filesystem ?
07:23:26 <peter1138> No
07:23:51 <barbagus> Is there anyway to copy/paste content from AI/GS debug window ?
07:25:02 <LordAro> that would be a useful debugging feature
07:25:11 <LordAro> (no)
07:26:11 <truebrain> Doesn't `-dscript=4` or something dump the GS logs also to console?
07:27:56 <Rubidium> well... there is json serialisation to the admin (network) port, which could be used to serialize stuff to disk
07:31:38 <barbagus> `-dscript=4` does indeed dump the AI/GS debug to stdout :) Thanks !
07:32:51 <barbagus> context: I am acquiring game data with a GScript and would like to do some analysis on it with external tool
07:33:15 <barbagus> goal: tweaking AI settings
08:05:58 <truebrain> well, good luck and enjoy ๐Ÿ™‚
08:06:18 <truebrain> an interesting approach for sure ๐Ÿ™‚
08:11:06 <barbagus> my mistake, it doesn't dump to stdout (on windows) but open's a side console... now need to capture that :)
08:12:28 <LordAro> i think that's a console vs windows app thing
08:12:33 <LordAro> there's a way to convert between the two, iirc
08:12:44 <truebrain> yeah, glx keeps telling us how, I just keep forgetting
08:18:25 <Rubidium>
08:21:20 <Rubidium> you just needed to search for "convert.exe" on github (in the discussions)
08:28:50 <peter1138> I think the "buy 25% shares to stop a takeover" take is amusing.
08:29:36 <peter1138> Real-life hostile takeovers don't need 100% shareholding...
08:30:31 <andythenorth> I'm going to buy a VPS to run
08:30:39 <peter1138> Silly. Run it y
08:30:41 <peter1138> ...
08:30:45 <peter1138> Run it on your MBP.
08:30:45 <andythenorth> I can probably just yum update every 3 months or so right?
08:31:12 <andythenorth> and if I just throw a nagios on it I'll get alerts about issues?
08:31:43 <peter1138> No, just tell nagios to do nothing.
08:31:54 <truebrain> haha, I see andy is building a castle of despair ๐Ÿ™‚
08:32:04 <andythenorth> I like CPanel, I heard it's a really great secure way to manage LAMP?
08:32:08 <andythenorth> for non-technical users
08:32:40 <andythenorth> but I should run it all in docker containers
08:33:10 <andythenorth> I should probably run the Apache in a separate docket from the sftp server
08:33:24 <andythenorth> they can communicate via the host filesystem?
08:33:30 <andythenorth> or do I need a private subnet on the host?
08:34:25 <andythenorth> the VPS host provider usually has a snapshot backup system with a web panel for configuration
08:34:48 <barbagus> @Rubidium, @truebrain: the "convert.exe" looks patchy I manage with, `-l` and my python analysis script listen to that :)
08:35:35 <andythenorth> if yogscast link FIRS, I might get bill shock, but I can probably just set up some alerts, if I'm fast enough I can probably remove the DNS entries for the domain
08:35:46 <andythenorth> or repoint the domain at one of the IPS
08:35:54 <andythenorth> so to recap
08:36:00 <peter1138> cPanel ๐Ÿคข
08:36:11 <peter1138> webmin is where it's at, andy!
08:36:23 <peter1138> (Oh god, that is still going)
08:37:06 <andythenorth> $10 VPS, learn docker, learn LAMP, learn cPanel, learn sftp hosting, set up a subnet or communicate via the filesystem, configure backups, configure alerting, and learn cron so I can cron job a yum update every 3 months?
08:37:24 <peter1138> apt install unattended-upgrades
08:37:46 <andythenorth> and something so I can dump the domain to null if yogscast link me
08:37:53 <andythenorth> this is much simpler than using a cloud host
08:38:07 <andythenorth> and probably saves money
08:40:23 <truebrain> in all cases, they are not wrong it is over-engineered. What they missed, and also not mentioned in the blog, that it is optimized towards as little maintenance as possible. For that group of people that is not something they are used to. Hobbyists want to do it themselves, which is totally fine.
08:43:45 <peter1138> Also having it devops is useful. What they talk about seems to be oldschool sysadmin style.
08:44:09 <truebrain> like we used to do it ๐Ÿ˜›
08:44:18 <truebrain> still remember that it had a Debian Etch running
08:44:24 <truebrain> it was 6+ years old ๐Ÿ˜›
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08:46:57 <andythenorth> it's over-engineered like Iron Horse is over-engineered
08:47:25 <andythenorth> the flip side is I can regenerate the whole project on deman
08:49:08 <peter1138> "Just use Azure SQL Database Hyperscale"
08:49:10 <truebrain> and the infra is overengineered, as we kept adding shit to it over the years ๐Ÿ˜„ Still can't believe we run our own TURN network ๐Ÿ˜„ ๐Ÿ˜„
08:49:10 <peter1138> Well..
08:49:49 <LordAro> just throw it all out and have a folder in /var/www that conatains everything
08:49:58 <LordAro> occasionally copy it somewhere else and append (1) on the end
08:49:59 <andythenorth> perl is available by default, yes?
08:50:06 <LordAro> andythenorth: more or less
08:50:10 <andythenorth> chmod 777
08:58:19 <LordAro> don't need perl for chmod
08:58:52 <LordAro> though that reminds me someone set up an irc bot with a shell interface to a VM
08:59:09 <LordAro> one of the (many) ways we managed to break it was to use perl-chmod instead of actual chmod
09:00:50 <andythenorth> chmod 777
09:00:59 <andythenorth> oh, and it's obfuscated perl ๐Ÿ˜›
09:01:05 <andythenorth> to 'protect' the IP of the original author
09:01:14 <andythenorth> no we really used to do this ๐Ÿ˜›
09:03:50 <Rubidium> andythenorth: please don't use chmod 777, use chmod 6777 instead for optimal effect
09:04:49 <andythenorth> oh so only the internet can run it
09:05:14 <andythenorth> "if chmod 755 doesn't work try chmod 777" was the advice we used to follow
09:13:29 <pickpacket> Wow, this discussion is actually constructive and interesting:
09:18:34 <peter1138> 'Given that the "Hostile Takeover" feature is coming' ... is it?
09:19:11 <peter1138> Oh I guess there is that thing already done. forgot about that ๐Ÿ˜„
09:23:56 <andythenorth> I liked the Railroad Tycoon 3 stock market
09:24:29 <andythenorth> featured stock issues, dividends, share splits, short selling and margin purchases
09:24:34 <andythenorth> and bond issues
09:24:53 <andythenorth> it was the main feature of the game, along with purchasing industries
09:26:55 <pickpacket> andythenorth: sounds really fun, but also very far from what openttd is about
09:27:12 <andythenorth> how about just write a GS API for stock market?
09:27:23 <andythenorth> and leave the actual rules to content authors?
09:27:25 * andythenorth is serious
09:28:10 <pickpacket> ๐Ÿคท
09:28:52 <pickpacket> I think there's a bit of a philosophical question around whether it's a feature that's compatible with what the game is about
09:29:40 <pickpacket> even "just" providing a GS API requires a design around the actual trading
09:30:54 <pickpacket> I guess it could just be "buy shares" and "sell shares" but I don't know enough about the GS API to know whether that's enough. Can GS change company value, for example?
09:31:23 <andythenorth> dunno, I'm a bit militant about "don't make philosophical decisions, just expose a content API" ๐Ÿ™‚
09:31:30 <andythenorth> I might be an army of one here though ๐Ÿ˜›
09:31:50 <pickpacket> :D
09:32:11 <pickpacket> I still wonder what that API would need to enable
09:33:15 <locosage> hm... ` Message: Assertion failed at line 177 of /home/dp/Projects/OpenTTD/src/strings_internal.h: this->parameters[n].string_view == nullptr && this->parameters[n].string == nullptr`
09:33:32 <locosage> can't seem to repro though
09:33:41 <andythenorth> by delegating to GS, content authors could decide whether e.g. 51% control causes companies to be merged
09:33:46 <andythenorth> or operated as subsidiaries
09:34:06 <pickpacket> andythenorth: yeah, but what would the API look like?
09:34:21 <pickpacket> and what kind of logic would have to be one the game side of the API?
09:34:39 <locosage> and, yeah, totally move stupid features to GS xD
09:34:41 <andythenorth> I'd have to read the current GSCompany API L:)
09:34:49 <pickpacket> could you write a post in the thread with your thoughts?
09:34:49 <andythenorth> usually it's CRUD
09:34:54 <andythenorth> CRUD for companies
09:34:58 <andythenorth> CRUD for a dividend policy
09:35:53 <andythenorth> hmm Company mergers might be GSGame, not GSCompany?
09:36:02 <pickpacket> ๐Ÿคท
09:36:05 <andythenorth> GSGame.MergeCompanies(A, B)
09:36:31 <andythenorth> dunno, this might all be terrible
09:36:35 <pickpacket> haha
09:36:43 <andythenorth> but why is gameplay defined in the game?
09:36:48 <andythenorth> seems mad to me
09:36:54 <andythenorth> gameplay should be content-ish
09:37:00 <andythenorth> this isn't an FPS
09:37:03 <pickpacket> ... because that's the point of the game?
09:37:32 <pickpacket> I mean of having a game at all
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09:39:09 <ahyangyi> I think it's because stock mechanism clashes with the fundamental premise of the game ("you play as a transportation company")
09:40:43 <ahyangyi> There should be few things hardcoded in a sandboxish game, but "who am I playing as" and "what this game is about" are usually among them
09:41:11 <locosage> fundamental premise of openttd is "we liked this old game so much we piled random features on it for 20 years" ๐Ÿ˜œ
09:42:10 <ahyangyi> Yeah, I'm not against just having more options ๐Ÿ˜„
09:42:11 <pickpacket> It's funny that 61% voted that removing the shares was a bad decision (, but in the thread about how a shares system *could* work pretty much everyone appears to agree that the very idea of having one is at odds with what the game is about.
09:42:49 <ahyangyi> Well, there are many features I don't like but I don't want to remove them either
09:42:55 <ahyangyi> So there's no contradiction
09:44:52 <pickpacket> I see a contradiction even if I generally agree with you. If a stock market system, no matter how simplified, fits into the game about as much as the idea of real estate speculation then I don't see why removing it is a problem
09:45:15 <andythenorth> it's a tycoon game with companies
09:45:29 <andythenorth> I see no contradiction in having share trading
09:45:48 <andythenorth> whether we call that 'stock market', or 'share trading' might be relevant, or irrelevant ๐Ÿ™‚
09:47:32 <pickpacket> There's the question of "what are the companies supposed to do?" If the answer is "build a transport empire" then stock trading doesn't really fit into the game. If the answer is "make money! Be capitalistic!" then it's weird that the game is so focused on transportation
09:48:28 <pickpacket> and as ahyangyi said: There should be few things hardcoded in a sandboxish game, but "who am I playing as" and "what this game is about" are usually among them
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09:50:12 <robinovitch61> Hey folks, I just saw on your [infrastructure post]( that y'all use Nomad!
09:50:12 <robinovitch61> I built a terminal application for Nomad:
09:50:12 <robinovitch61> It's free and open source. I'm looking for people who might benefit from it, and am super open to new feature requests - I want to make it as good as possible.
09:50:12 <robinovitch61> Thanks,
09:50:12 <robinovitch61> - Leo
09:51:03 <pickpacket> ahyangyi, andythenorth: can I post this convo in the forum thread or would you like it to be kept here?
09:51:27 <ahyangyi> Sure
09:58:39 <pickpacket> could derail the discussion though... I did explicitly say that the thread isn't about whether removing the feature was a good idea ๐Ÿ˜‚ Maybe I should stick to my own rules
10:00:33 <andythenorth> don't derail it ๐Ÿ™‚
10:01:35 <pickpacket> ๐Ÿ‘
10:12:26 <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #11133: Change: Don't save industry history if cargo slot isn't used.
10:15:59 <_jgr_> pickpacket: The indifferent majority are unlikely to bother reading the thread or voting
10:16:10 <pickpacket> yup
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10:29:51 <truebrain> It is weird.. dependabot now makes a grouped PR every month .. I am not used to this low amount of PRs on the backend repos .. ๐Ÿ˜„
10:30:03 <truebrain> Such a QoL thingy
10:32:01 <LordAro> :D
10:32:33 <peter1138> Okay, vector would work better on the accepted/produced arrays. d'oh.
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10:40:39 <andythenorth> GSChart
10:40:44 <andythenorth> GSChart.Draw()
10:55:11 <peter1138> GSLunchTime
10:55:24 <truebrain> GSAck
10:57:35 <LordAro> GSVoxels
10:58:15 <peter1138> Qubicles?
10:59:20 <peter1138> GSItsPissingDown
10:59:31 <LordAro> Nothing here yet...
10:59:32 <pickpacket> GSSunIsShining
10:59:37 <LordAro> Not looking forward to tomorrow
10:59:54 <pickpacket> what happens tomorrow?
11:00:52 <LordAro> bike ride
11:01:00 <LordAro> and also probably thunderstorms
11:01:28 <alfagamma_0007> peter1138: Funny
11:03:45 <peter1138> Yea, if it is as forecast I might give it a miss </fairweathercyclist>
11:05:09 <alfagamma_0007> Oh damn
11:05:09 <alfagamma_0007> My back tyre got flat
11:09:01 <DorpsGek> [OpenTTD/OpenTTD] ldpl commented on pull request #11133: Change: Don't save industry history if cargo slot isn't used.
11:53:56 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11131: Add: workflow and script for checking ini_key issues in WindowDesc entries
11:56:18 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #11134: Change: Clean up window title and button capitalization and wording
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11:57:50 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #11125: Fix #11115: Focus the abandon game/exit game windows
11:57:53 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #11115: [Bug]: Window focus for keyboard shortcuts doesn't respect draw order/priority of windows
12:00:33 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #11076: Changing exclusive transport rights
12:02:05 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain dismissed a review for pull request #11001: Feature: Transparency option for cost and income indicators
12:25:22 <peter1138> I'm not sure on that one :p
12:26:14 <peter1138> Oh weather for Sunday is now crap as well.
12:30:20 <LordAro> alas
12:32:50 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #11131: Add: workflow and script for checking ini_key issues in WindowDesc entries
12:34:25 <FLHerne> "Today's forecast is rain" "When?" "Rain."
12:36:31 <truebrain> I still don't understand why merging to master cancels CI tasks running on master .. it shouldn't, as far as I can tell .. weird
12:36:39 <truebrain> also not actually harmful, so what-ever ๐Ÿ˜›
12:38:13 <LordAro> cancel-in-progress: ${{ github.ref != 'refs/heads/master' }}
12:38:15 <LordAro> mm
12:38:23 <LordAro> ref somehow different?
12:38:35 <truebrain> if you look at the cancel message, it shows the ref should be correct there
12:39:03 <truebrain> `Canceling since a higher priority waiting request for 'CodeQL-refs/heads/master' exists`
12:40:16 <LordAro> well that's not 'refs/heads/master'
12:40:23 <truebrain> no, this is the `group`
12:40:30 <LordAro> oh, group-ref ?
12:40:32 <truebrain> now look at what the group is composed off, and you see what I mean ๐Ÿ™‚
12:40:39 <truebrain> no, the line you copied, look one up
12:40:58 <LordAro> oh, lol
12:43:11 <truebrain> pretty sure this just used to work, but .. guess no longer! ๐Ÿ˜›
12:43:59 <truebrain> ah, no, wait, this is that stupid choice GitHub made
12:44:21 <truebrain> basically, job A1 starts .. job A2 is queued .. now if job A3 is queue, and A2 is still in the queue, it is cancelled
12:44:23 <truebrain> as it never started
12:45:22 <truebrain> .. yeah, I am not alone finding this a bit odd ๐Ÿ˜›
12:45:33 <truebrain> right, I discovered this before, and forgot .. as it is weird ๐Ÿ˜›
12:46:02 <LordAro> well that makes sense
12:46:08 <LordAro> why start a build that's already out of date?
12:47:55 <peter1138> out of date doesn't mean conflict.
12:49:57 <Rubidium> to be able to pinpoint a compilation error to a precise PR-merge from within GitHub?
12:50:32 <Rubidium> also for the CodeQL stuff to link to the right PR that introduced some issue
12:50:58 <Rubidium> though whether doing that for OpenTTD makes much sense is another question
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13:27:58 <peter1138> Looking at online menus for restaurants... sees the calories per dish... stops looking...
13:38:54 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10541: Feature: Industry production graph
13:51:48 <pickpacket> truebrain: thank you so much for merging my change! :D
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14:25:08 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler merged pull request #11134: Change: Clean up window title and button capitalization and wording
14:33:38 <talltyler> truebrain: Can you send me the group photos from our Brussels meetup? If you haven't figured out a distribution plan, I could pick the best and DM them to people on Discord. I don't know how to directly reach people on IRC, unless they have an OpenTTD email address I guess
14:34:27 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #11124: Fix #10334: Store separate newgrf-safe version of date_of_last_service
14:45:45 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #11068: Feature: Set default company secondary colour for new games
14:47:45 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10541: Feature: Industry production graph
15:01:58 <truebrain> talltyler: Done.
15:09:13 <talltyler> Thanks!
15:16:47 <andythenorth> `Can you get your LAMP stack to pass a PCI-DSS audit after 1 hour of work? I can make contractual guarantees that my stack is going to pass those audits before I log into my PC for the day.`
15:16:48 <andythenorth> ^
15:17:20 <LordAro> uwot
15:19:10 <andythenorth> still reading HN thread ๐Ÿ™‚
15:20:02 <LordAro> ah, lol
15:20:06 <andythenorth> `That's, say, $70 including the cost for a domain and such, and all it requires in maintenance is regular system updates.`
15:20:16 <andythenorth> and this is why OpenTTDCoop died
15:20:51 <andythenorth> 'regular system updates' is someone who's never encountered a diamond dependency
15:21:13 <andythenorth> or needed 2 different versions of headers to keep building a non-maintained critical dep
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15:26:13 <ahyangyi> what happened to OpenTTDCoop ๐Ÿ˜ฎ
15:26:21 <ahyangyi> (besides died)
15:27:56 <andythenorth> unmaintained dedicated server running unmaintained services
15:28:40 <_glx_> the data are there, but not accessible except by admin
15:43:31 <_jgr_> That sounds rather like a bus factor 1 issue
15:45:30 <_jgr_> If the singular admin stops addressing issues then even a well designed system is not going to run itself in perpetuity
15:45:57 * LordAro looks at
15:46:15 <LordAro> well at least we've got a nice document explaining it all ;)
15:46:46 <truebrain> And many people with access to the credentials ๐Ÿ™‚
15:48:21 <ahyangyi> Sigh.
15:50:12 <ahyangyi> I doubt many of the talking people on HK were able to fix that "16k map cause OOM" problem we fixed last month.
15:50:36 <truebrain> They would have gotten a bigger VPS
15:50:45 <ahyangyi> Yep
15:51:20 <ahyangyi> Or getting a bigger MBP ๐Ÿ˜›
15:51:31 <LordAro> throw more hardware at it is a tried and true strategy
15:52:07 <LordAro> threadripper pro build servers are pretty fun
15:52:13 <LordAro> still takes nearly 3 hours, mind
15:56:36 <andythenorth> _jgr_: yeah no free pass on complicated infra
15:57:12 <andythenorth> the coop case is more an example of self hosted vs. commodity service, specific to the repos
15:57:13 * LordAro looking at proxmox again
15:57:45 <LordAro> zfs + replication or zfs-over-iscsi, hmm
16:08:25 <DorpsGek> [OpenTTD/OpenTTD] Ananab123 opened issue #11135: [Crash]:
16:26:10 <DorpsGek> [OpenTTD/OpenTTD] Ananab123 commented on issue #11135: [Crash]:
16:26:13 <DorpsGek> [OpenTTD/OpenTTD] Ananab123 closed issue #11135: [Crash]:
16:26:22 <DorpsGek> [OpenTTD/OpenTTD] Ananab123 reopened issue #11135: [Crash]:
16:41:30 <locosage> right, crash...
16:44:42 <_glx_> I can see a news window in the screeshot
16:46:29 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic opened pull request #11136: Change: Allow DEL key to close windows when focused on a textbox
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16:47:06 <kuhnovic> KuhnovicviaGitHub: Can someone slap a Preview label on this one plz ๐Ÿ˜‡
16:47:51 <_glx_> I think you can do it with the recent preview changes
16:48:33 <talltyler> Oops, already beat you to it
16:48:47 <kuhnovic> Hehe thanks! So how can I do it in the future?
16:54:15 <DorpsGek> [OpenTTD/OpenTTD] ldpl opened issue #11137: [Bug]: Assertion failure when using settings filter
16:56:02 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #11135: [Crash]:
16:58:05 <peter1138> StUpId DrOpDoWn ChAnGeS
16:58:42 <LordAro> lol
16:59:50 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #9118: Change: New English capitalization
16:59:53 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler closed pull request #9118: Change: New English capitalization
17:07:40 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #7786: Add: Help and manuals window
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17:24:02 <frosch123> i thought rb was missing on the photo, but then remembered who made the photo...
17:24:43 <talltyler> Yes, I was confused about that too
17:28:00 <kuhnovic> Is the foto shared somewhere?
17:30:00 <talltyler> Check our DMs on Discord
17:30:12 <talltyler> I sent it privately to everyone
17:45:08 <kuhnovic> Missed that notification. Thanks!
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19:27:29 <andythenorth> was it lunch?
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19:31:47 <belajalilija> Baby donโ€™t hurt me
19:53:21 <peter1138> Hmm, lumber mills... is it possible to use their behaviour in NewGRF industries?
19:55:29 <FLHerne> peter1138: yes, in NML it's IND_FLAG_CUT_TREES
19:56:18 <FLHerne> action0 prop 1A bit 1
19:56:50 <FLHerne> (farms are _PLANT_FIELDS_PERIODICALLY, bit 0)
19:57:30 <FLHerne> ...and IND_FLAG_PLANT_FIELDS_WHEN_BUILT, bit 6
19:59:06 <talltyler> Yes, I did it in Lumberjack Industries (somewhat poorly because itโ€™s based on rainforest trees growing much faster than normal)
20:03:02 <peter1138> Okay, my vector accepted/produced patch is not going to work right now.
20:03:50 <peter1138> NewGRFs are able to set up invalid slots in between used slots. The patch assumes they are all at the beginning.
20:04:38 <peter1138> Although it seems to only be older GRFs (without INDUSTRYBEH_CARGOTYPES_UNLIMITED) that can do this.
20:07:21 <peter1138> Still might be feasible. I think such a GRF could only use the first 2 or 3 slots in that case, so still a potential saving.
20:46:57 *** Eddi|zuHause2 is now known as Eddi|zuHause
21:09:26 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 opened pull request #11138: Fix #11137: assertion failure due to interpreting string as number
21:13:37 <andythenorth> was it cat?
21:33:04 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #11138: Fix #11137: assertion failure due to interpreting string as number
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21:57:22 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #11138: Fix #11137: assertion failure due to interpreting string as number
22:33:52 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #11138: Fix #11137: assertion failure due to interpreting string as number
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22:46:34 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #11138: Fix #11137: assertion failure due to interpreting string as number
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23:06:51 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #11138: Fix #11137: assertion failure due to interpreting string as number
23:07:14 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #11138: Fix #11137: assertion failure due to interpreting string as number
23:46:31 <DorpsGek> [OpenTTD/OpenTTD] ageekhere commented on issue #10099: [Bug]: Windowed mode white screen issue with multiple monitors
23:46:34 <DorpsGek> [OpenTTD/OpenTTD] ageekhere closed issue #10099: [Bug]: Windowed mode white screen issue with multiple monitors
23:54:43 <talltyler> I love it when that happens