IRC logs for #openttd on OFTC at 2022-11-03
            
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01:22:28 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10114: Feature: Variable interface scaling https://github.com/OpenTTD/OpenTTD/pull/10114#pullrequestreview-1166178432
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01:41:36 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #10114: Feature: Variable interface scaling https://github.com/OpenTTD/OpenTTD/pull/10114
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05:54:56 <DorpsGek> [OpenTTD/team] COOKIEMONSTRR opened issue #356: [et_EE] Translator access request https://github.com/OpenTTD/team/issues/356
06:19:32 <pickpacket> I can't find a plane that's refittable to carry new kinds of cargo. Is any base plane using cargo types yet?
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06:39:39 <EmperorJake> I think you want the "Usable default aircraft" GRF for that
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08:28:29 <DorpsGek> [OpenTTD/OpenTTD] niklasva opened issue #10125: OpenTTD is causing excessive syncing to iCloud drive https://github.com/OpenTTD/OpenTTD/issues/10125
08:44:06 <DorpsGek> [OpenTTD/OpenTTD] krysclarke opened pull request #10126: CodeChange: Move Sound Driver paramater name listings https://github.com/OpenTTD/OpenTTD/pull/10126
08:48:18 <pickpacket> I've tried out my tea mod a lot now, and it's hard to make it profitable. Tea leaves need to be delivered fresh in reality, so I've set them to start out at a decent cargo payment rate but decreasing rapidly. Even on a medium distance they make terribly little money, sadly. Tea -- the finished product -- starts out at about the rate of goods and
08:48:18 <pickpacket> decreases very slowly. It should theoretically be really good for long hauls, but at least on cargo ships in 1950 they're very unprofitable
08:48:54 <pickpacket> I don't know how to adjust the rates. I could set tea leaves to decrease less of course, even though that makes it a lot less realistic
08:49:19 <pickpacket> it's hard to decide how it should compare to other cargoes as well
08:49:44 <pickpacket> does it start decreasing in value when it's been loaded or when it leaves the station?
08:56:15 <DorpsGek> [OpenTTD/OpenTTD] krysclarke closed pull request #10126: Codechange: Move Sound Driver paramater name listings https://github.com/OpenTTD/OpenTTD/pull/10126
09:13:51 <DorpsGek> [OpenTTD/OpenTTD] krysclarke opened pull request #10127: Codechange: Move Sound Driver parameter name listings https://github.com/OpenTTD/OpenTTD/pull/10127
09:17:09 <petern> Hmm, is LTO enabled for Linux builds?
09:25:30 <pickpacket> EmperorJake: sounds reasonable, but would it be possible to fix the default airplanes in the game?
09:26:38 <LordAro> petern: should be
09:27:27 <EmperorJake> pickpacket: They already allowed the default road vehicles and trains to be refitted to custom cargo, not sure why they didn't for aircraft
09:28:20 <petern> I don't see "-flto" anywhere, but it might be on by default theses days, or some other option enables it.
09:31:36 <EmperorJake> EmperorJake: Actually I just tested it, it seems the default aircraft are intentionally limited to cargos marked with the Express cargo class
09:31:52 <LordAro> petern: IPO_FOUND, top level cmakelists
09:33:12 <petern> Ah, "some other option" 🙂
09:41:39 <pickpacket> EmperorJake: huh. Odd.
09:41:44 <pickpacket> but that explains it
09:43:30 <petern> How does one debug the wasm build?
09:49:48 <LordAro> by asking TB
09:52:42 <petern> 😄
10:33:40 <DorpsGek> [OpenTTD/OpenTTD] SamuXarick commented on pull request #9901: Fix: Improve performance when calculating company value https://github.com/OpenTTD/OpenTTD/pull/9901#pullrequestreview-1166638325
11:37:21 <glx[d]> petern: Check how it's done in workflows
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13:22:03 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #10125: OpenTTD is causing excessive syncing to iCloud drive https://github.com/OpenTTD/OpenTTD/issues/10125
13:23:10 <DorpsGek> [OpenTTD/team] glx22 commented on issue #356: [et_EE] Translator access request https://github.com/OpenTTD/team/issues/356
14:17:04 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #9901: Fix: Improve performance when calculating company value https://github.com/OpenTTD/OpenTTD/pull/9901#pullrequestreview-1166994754
14:23:37 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10058: Feature, Change: [UI] Split AI/Game Script configuration windows and add them to world gen window https://github.com/OpenTTD/OpenTTD/pull/10058#issuecomment-1302191040
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15:15:50 <DorpsGek> [OpenTTD/OpenTTD] orudge commented on issue #10125: OpenTTD is causing excessive syncing to iCloud drive https://github.com/OpenTTD/OpenTTD/issues/10125
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17:27:55 <pickpacket> I'm looking at https://wiki.openttd.org/en/Manual/Game%20Mechanics/#delivery-payment-rates but there's something that's unclear to me: when is the delivery time count starting? Is it when cargo is dropped off at the source station, when it's loaded onto the transport, or when the transport leaves the station?
17:28:35 <TallTyler> When it’s loaded, I believe
18:00:16 <pickpacket> oh... that explains a lot
18:01:00 <pickpacket> standing at the station waiting for a full load can be pretty costly then
18:05:07 <glx[d]> you need to adapt capacity so you can always have a vehicle loading, but not taking to long to fully load
18:15:34 <frosch> iirc cargo only ages when inside vehicles
18:15:43 <frosch> so it ages while the train is waiting for full load
18:15:53 <frosch> but it does not age when no vehicle is loading
18:18:02 <Merni> weird
18:18:39 <Merni> so would it be better in that sense to have a very infrequent service so that there is always a full load when the train comes around
18:18:49 <Merni> I guess that wouldn't make the station rating happy though
18:22:47 <frosch> yes, no train waiting is bad for rating
18:23:01 <frosch> but having a way too long train that takes longer to load than to drive, that is bad as well
18:23:51 <frosch> but ofc. if you play on 4kx4k, then the cargo age is maxed out anyway, and it makes no difference anymore
18:25:40 <petern> 256 forever
18:38:04 <glx[d]> I do all my tests on 64 (because it's faster to generate)
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18:55:42 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/accbfd502e109267be90307258615dec2d844b36
18:55:43 <DorpsGek> - Update: Translations from eints (by translators)
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18:59:45 <pickpacket> I was testing out my tea mod last night on a pretty big map with some others (joint company). Since tea leaves age quickly we set up shop in an area where several tea farms were close to a factory (where they deliver tea leaves). Those short routes were okay in terms of profitability, but when we loaded a ship full of tea to take on a longer
18:59:45 <pickpacket> trip… that was just a massive money/time sink
19:00:05 <pickpacket> even though Tea Tea Deluxe ages better than coal
19:01:17 <pickpacket> Basically I don't know whether I should tweak the cargo values or my transportation strategy :P
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19:05:00 <petern> > Using pointer to local variable 'extra' that is out of scope.CppCheck (c-cpp-flylint)(invalidLifetime)
19:05:04 <petern> Possibly found...
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19:13:44 <petern> Also somehow we sometimes we provide nullptr to a reference.
19:13:47 <pickpacket> of course the cargo ship in question only goes 25km/h....
19:15:26 <petern> Ah no, we dereference it, without checking it's not null.
19:17:09 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #10114: Feature: Variable interface scaling https://github.com/OpenTTD/OpenTTD/pull/10114
19:21:30 <petern> Suspicious pointer subtraction. Did you intend to write '->'?
19:21:32 <petern> Nice
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19:25:45 <Eddi|zuHause> how dare a compiler assert the right to guess what the programmer wants!!! :p
19:29:48 <petern> It's not the compiler, it's from cppcheck, so it's kinda the point of it.
19:30:42 <petern> Perfect, solved the wasm build \o/
19:30:50 <petern> So yeah, useful tool.
20:00:11 <DorpsGek> [OpenTTD/OpenTTD] stormcone commented on pull request #10114: Feature: Variable interface scaling https://github.com/OpenTTD/OpenTTD/pull/10114#issuecomment-1302601655
20:04:24 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10114: Feature: Variable interface scaling https://github.com/OpenTTD/OpenTTD/pull/10114#issuecomment-1302606473
20:58:34 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on pull request #10114: Feature: Variable interface scaling https://github.com/OpenTTD/OpenTTD/pull/10114#issuecomment-1302655462
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22:16:20 <DorpsGek> [OpenTTD/OpenTTD] M3Henry updated pull request #10123: Feature: Display power-to-weight ratio in ground vehicle details GUI https://github.com/OpenTTD/OpenTTD/pull/10123
22:21:17 <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #10128: Fix: Ensure 31-bit shifts are unsigned. https://github.com/OpenTTD/OpenTTD/pull/10128
22:25:46 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler requested changes for pull request #10123: Feature: Display power-to-weight ratio in ground vehicle details GUI https://github.com/OpenTTD/OpenTTD/pull/10123#pullrequestreview-1167737678
22:27:15 <m3henry> Indeed
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22:32:51 <DorpsGek> [OpenTTD/OpenTTD] M3Henry updated pull request #10123: Feature: Display power-to-weight ratio in ground vehicle details GUI https://github.com/OpenTTD/OpenTTD/pull/10123
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22:35:16 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler dismissed a review for pull request #10123: Feature: Display power-to-weight ratio in ground vehicle details GUI https://github.com/OpenTTD/OpenTTD/pull/10123#pullrequestreview-1167737678
22:44:02 <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #10128: Fix: Ensure 31-bit shifts are unsigned. https://github.com/OpenTTD/OpenTTD/pull/10128#pullrequestreview-1167751779
23:01:08 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler approved pull request #10123: Feature: Display power-to-weight ratio in ground vehicle details GUI https://github.com/OpenTTD/OpenTTD/pull/10123#pullrequestreview-1167762630
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23:04:09 <DorpsGek> [OpenTTD/OpenTTD] JGRennison opened issue #10129: [Bug]: Use after free via SetDParamStr for STR_CONFIG_ERROR_INVALID_GRF https://github.com/OpenTTD/OpenTTD/issues/10129
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23:14:10 <DorpsGek> [OpenTTD/OpenTTD] M3Henry dismissed a review for pull request #10123: Feature: Display power-to-weight ratio in ground vehicle details GUI https://github.com/OpenTTD/OpenTTD/pull/10123#pullrequestreview-1167762630
23:14:13 <DorpsGek> [OpenTTD/OpenTTD] M3Henry updated pull request #10123: Feature: Display power-to-weight ratio in ground vehicle details GUI https://github.com/OpenTTD/OpenTTD/pull/10123
23:14:53 <m3henry> Just some additional comments
23:15:33 <petern> Did you fix the compile warnings?
23:21:08 <m3henry> Those didn't seem related, but I'll check again
23:23:39 <DorpsGek> [OpenTTD/OpenTTD] PeterN dismissed a review for pull request #10128: Fix: Ensure 31-bit shifts are unsigned. https://github.com/OpenTTD/OpenTTD/pull/10128#pullrequestreview-1167751779
23:23:42 <DorpsGek> [OpenTTD/OpenTTD] PeterN updated pull request #10128: Fix: Ensure 31-bit shifts are unsigned. https://github.com/OpenTTD/OpenTTD/pull/10128
23:24:04 <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10128: Fix: Ensure 31-bit shifts are unsigned. https://github.com/OpenTTD/OpenTTD/pull/10128#issuecomment-1302784794
23:25:03 <m3henry> Oh I see, it's because I added the override specifier
23:25:19 <m3henry> I'll deal with that in the morning
23:25:54 <TallTyler> Request a re-review when you're ready 🙂