IRC logs for #openttd on OFTC at 2022-09-24
            
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06:41:38 <andythenorth> moin
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06:46:59 <LordAro> moin
07:05:22 <andythenorth> after playing maybe 10 games of this
07:05:26 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1023128010800517140/unknown.png
07:05:55 <andythenorth> I have conclusions
07:06:41 <andythenorth> I have been testing the question "is it silly to design FIRS gameplay to make the GraphViz layout look nice"
07:06:53 <andythenorth> the answer is 'probably'
07:07:26 <NGC3982> ive added parsing of https links from this channel just so i can look at all the interesting stuff after the fact
07:20:38 <andythenorth> N7__ as cargo label for Nitrogen?
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07:44:09 <andythenorth> hm
07:44:34 <andythenorth> 'machine elements' or split 'fasteners', 'bearings', 'structures'
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08:13:30 <andythenorth> label for Machine Elements?
08:13:31 <andythenorth> MELM?
08:13:35 <andythenorth> MELE?
08:13:43 <andythenorth> MACE?
08:45:00 <Wolf01> Hmmm creating a docker image seem a little too much for me
08:58:18 <andythenorth> ok so probably 3 things that could be 'Metal Workshop'
08:58:19 <andythenorth> oof
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08:59:56 <Wolf01> So, docker is like github? I need to have a hosted repository where it puts the container images?
09:25:23 <glx[d]> It's not required
09:27:44 <Wolf01> Btw I think I was trying to use docker wrongly... I could just make a zip file with a bat/sh for what I need
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10:04:25 <DorpsGek> [OpenTTD/OpenTTD] Leo512bit started discussion #10047: The game should load a saved face in a new game automatically if there is one. https://github.com/OpenTTD/OpenTTD/discussions/10047
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10:32:06 <petern> Hmm
10:38:14 <petern> Me o'clock
10:38:32 <petern> Afternoon of faffing about or should I go out...
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10:50:03 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on discussion #10047: The game should load a saved face in a new game automatically if there is one. https://github.com/OpenTTD/OpenTTD/discussions/10047
11:12:47 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on discussion #10047: The game should load a saved face in a new game automatically if there is one. https://github.com/OpenTTD/OpenTTD/discussions/10047
11:26:22 <petern> https://cdn.discordapp.com/attachments/1008473233844097104/1023193675150405712/unknown.png
11:26:22 <petern> Not bad considering no daily commute.
11:33:42 <andythenorth> I had a nap
11:34:58 <petern> I did 88km at starting from 7:30am. Nearly overslept though...
11:37:27 <DorpsGek> [OpenTTD/OpenTTD] Leo512bit commented on discussion #10047: The game should load a saved face in a new game automatically if there is one. https://github.com/OpenTTD/OpenTTD/discussions/10047
11:37:47 <DorpsGek> [OpenTTD/OpenTTD] Leo512bit commented on discussion #10047: The game should load a saved face in a new game automatically if there is one. https://github.com/OpenTTD/OpenTTD/discussions/10047
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12:37:29 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on discussion #10047: The game should load a saved face in a new game automatically if there is one. https://github.com/OpenTTD/OpenTTD/discussions/10047
12:45:13 <DorpsGek> [OpenTTD/OpenTTD] Leo512bit commented on discussion #10047: The game should load a saved face in a new game automatically if there is one. https://github.com/OpenTTD/OpenTTD/discussions/10047
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12:53:49 <Wolf01> Hmmm ugly weather
12:54:04 <petern> Was nice here
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15:00:30 <DorpsGek> [OpenTTD/OpenTTD] beyre83 commented on issue #9876: [Crash]: OpenTTD crashed on MacOS with 32bpp baseset due to touchbar https://github.com/OpenTTD/OpenTTD/issues/9876
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15:46:58 <petern> Hmm, is there a function to update the text in a Query window from its 'linked' window?
15:50:02 <andythenorth> hmm, limit industry construction if the materials aren't available?
15:50:08 <andythenorth> probably annoying
15:57:00 <glx[d]> QueryWindow knows its parent, but the parent usually doesn't store the QueryWindow
15:57:51 <glx[d]> and QueryWindow is modal
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16:06:29 <petern> And the parent doesn't know if the QueryWindow is still open, or if it's different one.
16:06:37 <petern> It's not modal.
16:07:25 <petern> At least, not as I understand what modal means... unable to interact with anything else.
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16:32:20 <glx[d]> it's not fully modal, but it "disables" the parent
16:37:21 <pickpacket> I have 40+ buses that need to be renewed but replaced with a newer (existing) model. Is there a way to do that in bulk?
16:37:51 <TallTyler> Yes, Autoreplace: https://wiki.openttd.org/en/Manual/Replace%20vehicles
16:39:02 <pickpacket> Yes! I just found it myself too :)
16:39:04 <pickpacket> thanks
16:45:48 <petern> glx[d]: apparently not.
16:48:36 <glx[d]> but https://github.com/OpenTTD/OpenTTD/blob/master/src/window.cpp#L2485 says so, and QueryWindow has the flag
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16:50:37 <glx[d]> (well that's for the Yes/No one, QueryStringWindow doesn't have the flag)
16:52:37 <petern> Ah right
16:58:25 <DorpsGek> [OpenTTD/OpenTTD] adin3d commented on issue #9876: [Crash]: OpenTTD crashed on MacOS with 32bpp baseset due to touchbar https://github.com/OpenTTD/OpenTTD/issues/9876
17:03:41 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #10048: [Bug]: Company HQ can be rebuilt in the exact same location https://github.com/OpenTTD/OpenTTD/issues/10048
17:05:29 <andythenorth> "HWAR" for Hardware?
17:10:04 <andythenorth> ok
17:17:41 <petern> HARD
17:30:32 <andythenorth> HARD CHEESE
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17:56:49 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #10049: Fix #10048: Don't relocate company HQ on the same exact location https://github.com/OpenTTD/OpenTTD/pull/10049
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18:13:54 <DorpsGek> [OpenTTD/OpenTTD] nielsmh approved pull request #10049: Fix #10048: Don't relocate company HQ on the same exact location https://github.com/OpenTTD/OpenTTD/pull/10049#pullrequestreview-1119315389
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18:37:45 <petern> Hmm, original TTD only has dropdowns (apart from from the toolbar) on the game settings window. And they are drawn differently to ours.
18:39:39 <LordAro> original TTD?
18:39:43 <LordAro> we could call it OTTD
18:54:07 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/70d33dc71f71d7079e408d5b901ebe7e8cd05166
18:54:08 <DorpsGek> - Update: Translations from eints (by translators)
19:02:29 <petern> 🙂
19:38:25 <FLHerne> https://www.reddit.com/r/trains/comments/xmpoil/peak_german_railway_service/
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19:56:27 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #10049: Fix #10048: Don't relocate company HQ on the same exact location https://github.com/OpenTTD/OpenTTD/pull/10049
19:56:30 <DorpsGek> [OpenTTD/OpenTTD] glx22 closed issue #10048: [Bug]: Company HQ can be rebuilt in the exact same location https://github.com/OpenTTD/OpenTTD/issues/10048
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