⏴ go to previous day00:27:27 *** WormnestAndroid has quit IRC (Read error: No route to host)00:27:59 *** WormnestAndroid has joined #openttd01:04:59 *** Speedy` has quit IRC (Ping timeout: 480 seconds)02:00:44 *** Gustavo6046_ has joined #openttd02:01:09 *** Gustavo6046 has quit IRC (Remote host closed the connection)02:08:15 *** tokai has joined #openttd02:08:15 *** ChanServ sets mode: +v tokai02:15:09 *** tokai|noir has quit IRC (Ping timeout: 480 seconds)03:33:58 *** godbed has joined #openttd03:35:13 *** Wormnest has quit IRC (Quit: Leaving)03:37:18 *** debdog has quit IRC (Ping timeout: 480 seconds)03:38:10 *** glx has quit IRC ()03:39:18 *** Gustavo6046_ is now known as Gustavo604604:34:10 *** LouWestin has quit IRC (Quit: Due to budget cuts, the light at the end of the tunnel has been turned off.)04:35:56 *** LouWestin has joined #openttd04:47:01 *** Cthulhux has quit IRC (Quit: Cthulhux)06:14:11 *** andythenorth has joined #openttd07:29:38 *** sla_ro|master has joined #openttd07:34:13 <andythenorth> oof07:34:35 <andythenorth> doing some random vehicle recolouring07:35:13 <andythenorth> tried using recolour sprites, but eh, it's easier just to recolour the actual pixels in the compile :)07:35:49 <andythenorth> recolour sprites require explicit handling of all the company colours, and the bonus possibility of accidentally recolouring cargos and stuff :P09:04:24 *** Gustavo6046_ has joined #openttd09:06:32 *** Gustavo6046_ has quit IRC ()09:10:29 *** Gustavo6046 has quit IRC (Ping timeout: 480 seconds)11:56:02 *** andythenorth has quit IRC (Quit: andythenorth)12:01:52 <peter1138> Is it time?12:32:22 *** Cthulhux has joined #openttd13:12:33 *** gelignite has joined #openttd13:48:56 *** sla_ro|master has quit IRC ()13:50:49 *** snail_UES_ has joined #openttd14:12:13 *** godbed is now known as debdog15:00:25 *** nielsm has joined #openttd15:04:58 *** andythenorth has joined #openttd15:52:43 *** glx has joined #openttd15:52:43 *** ChanServ sets mode: +v glx16:36:51 *** sla_ro|master has joined #openttd16:41:34 *** Flygon has quit IRC (Quit: A toaster's basically a soldering iron designed to toast bread)17:02:55 *** Wormnest has joined #openttd17:18:35 *** virtualrandomnumber has joined #openttd17:18:52 *** virtualrandomnumber has quit IRC (Remote host closed the connection)17:42:59 *** Borg has joined #openttd18:03:59 *** andythenorth has quit IRC (Quit: andythenorth)18:04:28 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #9825: Fix #9020: Update station coverage highlight when adding/removing tiles https://github.com/OpenTTD/OpenTTD/pull/982518:06:44 *** gelignite has quit IRC (Quit: Stay safe!)18:23:20 *** andythenorth has joined #openttd18:26:26 *** frosch123 has joined #openttd18:31:14 <andythenorth> quak18:31:49 <frosch123> moo18:45:12 <andythenorth> is cat?18:55:48 <DorpsGek> [OpenTTD/team] glx22 commented on issue #302: [ru_RU] Translator access request https://github.com/OpenTTD/team/issues/30218:59:16 * andythenorth looking at player numbers for WOT Blitz18:59:24 <andythenorth> down a lot on both EU and Ru servers18:59:29 <andythenorth> not so much on NA or Asia19:00:14 <andythenorth> specifically last 15 days or so19:01:00 * andythenorth has lost interest in playing a simulated tank game recently19:01:14 <andythenorth> see also: made by a company with a 'complicated' geographical relationship with former soviet states19:06:06 <frosch123> [20:01] * andythenorth has lost interest in playing a simulated tank game recently <- considering volunteering for the real tanks?19:06:13 <andythenorth> really not19:07:00 <frosch123> anyway, wasn't hq in malta and dev studio in kiev, or something?19:08:03 <andythenorth> 500+ Ukrainian employees according to their Facebook page19:08:11 <andythenorth> but also originated in Belarus, the founder still there19:08:51 <andythenorth> and a massive RU / UA / PL playerbase, who are so well behaved in chat,19:09:02 <andythenorth> 'complicated'19:09:14 * andythenorth has been playing a lot of OpenTTD19:11:45 <frosch123> luckily ottd is not much affected by it, but factorio forum is a disaster as well19:13:11 * andythenorth considering buying the new apple ithing for faster nml19:14:26 <frosch123> can you refund it, if it turns out to be not faster? :p19:14:55 <andythenorth> probably19:15:01 <andythenorth> single core compute score is pretty crap19:15:11 <andythenorth> according to geekbench early results19:16:11 <andythenorth> multi-core looks ok, twice the score of my chip...but it's not going to affect nml19:18:13 <andythenorth> can we divide the file into chunks for parsing and MP it?19:19:29 <andythenorth> oooh "Checking palette of source images ... 1.4 s"19:19:44 * andythenorth wonders if there's an optional flag to drop that19:20:34 <frosch123> probably should be part of the spritecache19:21:06 <andythenorth> grfcodec also checks for it?19:22:54 <andythenorth> yup grfcodec trips on white in sprites, so probably fine19:23:07 <andythenorth> maybe I can teach nml not to check19:24:04 <Borg> andythenorth: im went back to OpenTTD as well :) its so damn relaxing..19:24:27 <andythenorth> frosch123 afaict from testing, it's not _currently_ part of spritecache :)19:25:12 <andythenorth> @calc (1.4 / 18) * 10019:25:12 <DorpsGek> andythenorth: 7.77777777777777819:26:14 <andythenorth> it's only significant currently in Horse, due to massive number of train sprites19:26:26 <andythenorth> it's 0.1s in Sam for example19:29:49 *** Kitrana1 has quit IRC (Read error: Connection reset by peer)19:36:55 *** Kitrana has joined #openttd19:47:56 <andythenorth> was it lunch?19:51:40 <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #9825: Fix #9020: Update station coverage highlight when adding/removing tiles https://github.com/OpenTTD/OpenTTD/pull/9825#pullrequestreview-90637931919:54:49 <DorpsGek> [OpenTTD/OpenTTD] michicc closed issue #9020: Coverage not updated directly when expanding https://github.com/OpenTTD/OpenTTD/issues/902019:54:52 <DorpsGek> [OpenTTD/OpenTTD] michicc merged pull request #9825: Fix #9020: Update station coverage highlight when adding/removing tiles https://github.com/OpenTTD/OpenTTD/pull/982519:56:26 *** gelignite has joined #openttd20:19:49 <TrueBrain> w00p, someone fixed one of my bugs! I AM SO HAPPY NOW!20:23:04 <TrueBrain> LordAro: 12.2 when? :)20:28:08 <andythenorth> yesterday?20:29:19 <TrueBrain> all my troubles seemed so FAAARRRR away20:34:01 <andythenorth> karoake20:34:13 <andythenorth> I suppose this css won't write itself eh20:34:16 * andythenorth such work20:35:36 <Borg> TrueBrain: Lenny? ;)20:38:24 <supermop_work> andythenorth: i have no interest in doing anything tank related for fun20:38:46 <supermop_work> though a troll should release a World of Javelins game20:39:54 <michi_cc> TrueBrain: April 1st? I don't think we have enough stuff for a proper feature release.20:41:03 <supermop_work> the thing i hate most about going to Las Vegas now is that no one talks about this there, nor is it shown on TVs. In new york it's the only thing people talk about20:47:27 *** frosch123 has quit IRC (Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn)20:53:28 *** Gustavo6046 has joined #openttd20:55:26 *** Gustavo6046 has quit IRC (Remote host closed the connection)20:55:51 *** Gustavo6046 has joined #openttd20:59:50 <TrueBrain> michi_cc: but we do for a 12.2 :D21:00:54 <michi_cc> Yes. It's not totally a coincidence that I've been looking at some PRs :)21:01:13 <andythenorth> is Vegas still real?21:01:51 <andythenorth> I went there about 12 years ago, but it seemed to be on the edge of unreal21:01:53 <michi_cc> BTW, any strong opinions on #9828?21:02:58 <andythenorth> I did a thumbsup21:03:10 <andythenorth> we can play 'who will complain bingo'21:16:27 <LordAro> https://github.com/ry00001/rustic-c21:26:33 <Borg> haha21:26:39 <andythenorth> just when I think I have seen every evil code thing21:26:51 <andythenorth> I am waiting to write a code generator for truegrf21:34:07 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #9828: Change: Don't pay Property Maintenance on stations when Infrastructure Maintenance is disabled https://github.com/OpenTTD/OpenTTD/pull/982821:34:10 <TrueBrain> michi_cc: asked and answered ;)21:34:29 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9820: [Bug]: Destroying road when local authority doesn't allow it gives the wrong error message https://github.com/OpenTTD/OpenTTD/issues/982021:36:43 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9830: [Bug]: Impossible to download and update two parts of the game's online content https://github.com/OpenTTD/OpenTTD/issues/983021:39:07 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9830: [Bug]: Impossible to download and update two parts of the game's online content https://github.com/OpenTTD/OpenTTD/issues/983021:39:42 <TrueBrain> I doubt anyone is going to fix #9830, like, ever :P21:41:59 <TrueBrain> one could argue you shouldn't be able to upload those to BaNaNaS .. on the Gamescript I say: UGH. On the second .. yeah, that might be correct21:46:04 <LordAro> might want to change it to savegame-only?21:48:24 *** gelignite has quit IRC (Quit: Stay safe!)21:48:29 <TrueBrain> hiding the problem, I like the way you think :P21:48:35 <TrueBrain> yeah, I would be fine if someone made a PR doing that21:55:45 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9820: [Bug]: Destroying road when local authority doesn't allow it gives the wrong error message https://github.com/OpenTTD/OpenTTD/issues/982021:59:05 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9820: [Bug]: Destroying road when local authority doesn't allow it gives the wrong error message https://github.com/OpenTTD/OpenTTD/issues/982022:01:12 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/983122:01:39 <andythenorth> also YACD^2 when ?22:01:50 <andythenorth> Yet Another Cargo Demand YACD22:03:06 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/9831#pullrequestreview-90653608722:03:11 <andythenorth> I think I made enough css for today, can I stop?22:03:26 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/9831#pullrequestreview-90653640922:03:35 <TrueBrain> James doesn't like my humour :'(22:04:28 *** nielsm has quit IRC (Remote host closed the connection)22:04:47 *** sla_ro|master has quit IRC ()22:05:08 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9827: Feature: Improved finance window https://github.com/OpenTTD/OpenTTD/pull/9827#issuecomment-106454762222:10:39 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/9831#pullrequestreview-90654293622:15:15 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9813: [Bug]: After removing 'full load any cargo', trains sometimes keep waiting for a full load https://github.com/OpenTTD/OpenTTD/issues/981322:18:03 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9806: [Bug]: Planes still go to hangars even when aging/mantainance are turned off https://github.com/OpenTTD/OpenTTD/issues/980622:18:06 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9806: [Bug]: Planes still go to hangars even when aging/mantainance are turned off https://github.com/OpenTTD/OpenTTD/issues/980622:19:47 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9804: [Bug]: "Highest Resolution Sprites to use" feature causes failure to load any visible graphics https://github.com/OpenTTD/OpenTTD/issues/980422:21:13 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9797: [Bug]: Unbearable city ambient sounds https://github.com/OpenTTD/OpenTTD/issues/979722:23:25 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9791: [Bug]: Sawmill acceptance limitations https://github.com/OpenTTD/OpenTTD/issues/979122:23:54 <TrueBrain> not sure 9791 should remain open .. it is not a bug, and hoping someone makes a feature changing the behaviour doesn't belong on the issue-tracker .. but okay22:25:21 <TrueBrain> https://github.com/JGRennison/OpenTTD-patches/commit/29126619a37a84b52a0731c4d417f3ebc0e60ceb <- I love that commit :D22:25:27 <TrueBrain> "fixes" :P22:30:23 <supermop_work> andythenorth: it is not real at all and i hate it, but i have to go regularly for work22:37:31 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9782: [Bug]: Dedicated server requires useless client_name https://github.com/OpenTTD/OpenTTD/issues/978222:37:34 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9782: [Bug]: Dedicated server requires useless client_name https://github.com/OpenTTD/OpenTTD/issues/978222:42:00 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9734: [Error]: The setting name "Screen resolution" is misleading https://github.com/OpenTTD/OpenTTD/issues/973422:44:47 *** Borg has quit IRC (Quit: leaving)22:48:54 *** andythenorth has quit IRC (Quit: andythenorth)22:55:16 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9713: [FIX] Unwanted feature - Company passwords are not saved in the savegames. https://github.com/OpenTTD/OpenTTD/issues/971322:55:19 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9713: [FIX] Unwanted feature - Company passwords are not saved in the savegames. https://github.com/OpenTTD/OpenTTD/issues/971322:58:17 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9715: [Bug]: Houses try to produce and receive Mail, even when no Mail cargo type exists in GRF https://github.com/OpenTTD/OpenTTD/issues/971522:58:20 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9715: [Bug]: Houses try to produce and receive Mail, even when no Mail cargo type exists in GRF https://github.com/OpenTTD/OpenTTD/issues/971522:58:35 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9714: [Bug]: Town GUI shows amount of Mail produced and transported, even when no Mail cargo type exists in GRF https://github.com/OpenTTD/OpenTTD/issues/971422:58:38 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9714: [Bug]: Town GUI shows amount of Mail produced and transported, even when no Mail cargo type exists in GRF https://github.com/OpenTTD/OpenTTD/issues/971423:03:43 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #9794: Fix #6544: Don't join AI company when loading network game in singleplayer https://github.com/OpenTTD/OpenTTD/pull/9794#pullrequestreview-90658485523:08:00 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9781: Change: Automatic screenshot numbering https://github.com/OpenTTD/OpenTTD/pull/9781#issuecomment-106459914723:08:11 <TrueBrain> okay, I did my part :P23:51:07 <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/9831#pullrequestreview-906622017continue to next day ⏵