IRC logs for #openttd on OFTC at 2022-03-10
            
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07:34:13 <andythenorth> oof
07:34:35 <andythenorth> doing some random vehicle recolouring
07:35:13 <andythenorth> tried using recolour sprites, but eh, it's easier just to recolour the actual pixels in the compile :)
07:35:49 <andythenorth> recolour sprites require explicit handling of all the company colours, and the bonus possibility of accidentally recolouring cargos and stuff :P
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12:01:52 <peter1138> Is it time?
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18:04:28 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #9825: Fix #9020: Update station coverage highlight when adding/removing tiles https://github.com/OpenTTD/OpenTTD/pull/9825
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18:31:14 <andythenorth> quak
18:31:49 <frosch123> moo
18:45:12 <andythenorth> is cat?
18:55:48 <DorpsGek> [OpenTTD/team] glx22 commented on issue #302: [ru_RU] Translator access request https://github.com/OpenTTD/team/issues/302
18:59:16 * andythenorth looking at player numbers for WOT Blitz
18:59:24 <andythenorth> down a lot on both EU and Ru servers
18:59:29 <andythenorth> not so much on NA or Asia
19:00:14 <andythenorth> specifically last 15 days or so
19:01:00 * andythenorth has lost interest in playing a simulated tank game recently
19:01:14 <andythenorth> see also: made by a company with a 'complicated' geographical relationship with former soviet states
19:06:06 <frosch123> [20:01] * andythenorth has lost interest in playing a simulated tank game recently <- considering volunteering for the real tanks?
19:06:13 <andythenorth> really not
19:07:00 <frosch123> anyway, wasn't hq in malta and dev studio in kiev, or something?
19:08:03 <andythenorth> 500+ Ukrainian employees according to their Facebook page
19:08:11 <andythenorth> but also originated in Belarus, the founder still there
19:08:51 <andythenorth> and a massive RU / UA / PL playerbase, who are so well behaved in chat,
19:09:02 <andythenorth> 'complicated'
19:09:14 * andythenorth has been playing a lot of OpenTTD
19:11:45 <frosch123> luckily ottd is not much affected by it, but factorio forum is a disaster as well
19:13:11 * andythenorth considering buying the new apple ithing for faster nml
19:14:26 <frosch123> can you refund it, if it turns out to be not faster? :p
19:14:55 <andythenorth> probably
19:15:01 <andythenorth> single core compute score is pretty crap
19:15:11 <andythenorth> according to geekbench early results
19:16:11 <andythenorth> multi-core looks ok, twice the score of my chip...but it's not going to affect nml
19:18:13 <andythenorth> can we divide the file into chunks for parsing and MP it?
19:19:29 <andythenorth> oooh "Checking palette of source images ... 1.4 s"
19:19:44 * andythenorth wonders if there's an optional flag to drop that
19:20:34 <frosch123> probably should be part of the spritecache
19:21:06 <andythenorth> grfcodec also checks for it?
19:22:54 <andythenorth> yup grfcodec trips on white in sprites, so probably fine
19:23:07 <andythenorth> maybe I can teach nml not to check
19:24:04 <Borg> andythenorth: im went back to OpenTTD as well :) its so damn relaxing..
19:24:27 <andythenorth> frosch123 afaict from testing, it's not _currently_ part of spritecache :)
19:25:12 <andythenorth> @calc (1.4 / 18) * 100
19:25:12 <DorpsGek> andythenorth: 7.777777777777778
19:26:14 <andythenorth> it's only significant currently in Horse, due to massive number of train sprites
19:26:26 <andythenorth> it's 0.1s in Sam for example
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19:47:56 <andythenorth> was it lunch?
19:51:40 <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #9825: Fix #9020: Update station coverage highlight when adding/removing tiles https://github.com/OpenTTD/OpenTTD/pull/9825#pullrequestreview-906379319
19:54:49 <DorpsGek> [OpenTTD/OpenTTD] michicc closed issue #9020: Coverage not updated directly when expanding https://github.com/OpenTTD/OpenTTD/issues/9020
19:54:52 <DorpsGek> [OpenTTD/OpenTTD] michicc merged pull request #9825: Fix #9020: Update station coverage highlight when adding/removing tiles https://github.com/OpenTTD/OpenTTD/pull/9825
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20:19:49 <TrueBrain> w00p, someone fixed one of my bugs! I AM SO HAPPY NOW!
20:23:04 <TrueBrain> LordAro: 12.2 when? :)
20:28:08 <andythenorth> yesterday?
20:29:19 <TrueBrain> all my troubles seemed so FAAARRRR away
20:34:01 <andythenorth> karoake
20:34:13 <andythenorth> I suppose this css won't write itself eh
20:34:16 * andythenorth such work
20:35:36 <Borg> TrueBrain: Lenny? ;)
20:38:24 <supermop_work> andythenorth: i have no interest in doing anything tank related for fun
20:38:46 <supermop_work> though a troll should release a World of Javelins game
20:39:54 <michi_cc> TrueBrain: April 1st? I don't think we have enough stuff for a proper feature release.
20:41:03 <supermop_work> the thing i hate most about going to Las Vegas now is that no one talks about this there, nor is it shown on TVs. In new york it's the only thing people talk about
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20:59:50 <TrueBrain> michi_cc: but we do for a 12.2 :D
21:00:54 <michi_cc> Yes. It's not totally a coincidence that I've been looking at some PRs :)
21:01:13 <andythenorth> is Vegas still real?
21:01:51 <andythenorth> I went there about 12 years ago, but it seemed to be on the edge of unreal
21:01:53 <michi_cc> BTW, any strong opinions on #9828?
21:02:58 <andythenorth> I did a thumbsup
21:03:10 <andythenorth> we can play 'who will complain bingo'
21:16:27 <LordAro> https://github.com/ry00001/rustic-c
21:26:33 <Borg> haha
21:26:39 <andythenorth> just when I think I have seen every evil code thing
21:26:51 <andythenorth> I am waiting to write a code generator for truegrf
21:34:07 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #9828: Change: Don't pay Property Maintenance on stations when Infrastructure Maintenance is disabled https://github.com/OpenTTD/OpenTTD/pull/9828
21:34:10 <TrueBrain> michi_cc: asked and answered ;)
21:34:29 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9820: [Bug]: Destroying road when local authority doesn't allow it gives the wrong error message https://github.com/OpenTTD/OpenTTD/issues/9820
21:36:43 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9830: [Bug]: Impossible to download and update two parts of the game's online content https://github.com/OpenTTD/OpenTTD/issues/9830
21:39:07 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9830: [Bug]: Impossible to download and update two parts of the game's online content https://github.com/OpenTTD/OpenTTD/issues/9830
21:39:42 <TrueBrain> I doubt anyone is going to fix #9830, like, ever :P
21:41:59 <TrueBrain> one could argue you shouldn't be able to upload those to BaNaNaS .. on the Gamescript I say: UGH. On the second .. yeah, that might be correct
21:46:04 <LordAro> might want to change it to savegame-only?
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21:48:29 <TrueBrain> hiding the problem, I like the way you think :P
21:48:35 <TrueBrain> yeah, I would be fine if someone made a PR doing that
21:55:45 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on issue #9820: [Bug]: Destroying road when local authority doesn't allow it gives the wrong error message https://github.com/OpenTTD/OpenTTD/issues/9820
21:59:05 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9820: [Bug]: Destroying road when local authority doesn't allow it gives the wrong error message https://github.com/OpenTTD/OpenTTD/issues/9820
22:01:12 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/9831
22:01:39 <andythenorth> also YACD^2 when ?
22:01:50 <andythenorth> Yet Another Cargo Demand YACD
22:03:06 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/9831#pullrequestreview-906536087
22:03:11 <andythenorth> I think I made enough css for today, can I stop?
22:03:26 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/9831#pullrequestreview-906536409
22:03:35 <TrueBrain> James doesn't like my humour :'(
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22:05:08 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9827: Feature: Improved finance window https://github.com/OpenTTD/OpenTTD/pull/9827#issuecomment-1064547622
22:10:39 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/9831#pullrequestreview-906542936
22:15:15 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9813: [Bug]: After removing 'full load any cargo', trains sometimes keep waiting for a full load https://github.com/OpenTTD/OpenTTD/issues/9813
22:18:03 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9806: [Bug]: Planes still go to hangars even when aging/mantainance are turned off https://github.com/OpenTTD/OpenTTD/issues/9806
22:18:06 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9806: [Bug]: Planes still go to hangars even when aging/mantainance are turned off https://github.com/OpenTTD/OpenTTD/issues/9806
22:19:47 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9804: [Bug]: "Highest Resolution Sprites to use" feature causes failure to load any visible graphics https://github.com/OpenTTD/OpenTTD/issues/9804
22:21:13 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9797: [Bug]: Unbearable city ambient sounds https://github.com/OpenTTD/OpenTTD/issues/9797
22:23:25 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9791: [Bug]: Sawmill acceptance limitations https://github.com/OpenTTD/OpenTTD/issues/9791
22:23:54 <TrueBrain> not sure 9791 should remain open .. it is not a bug, and hoping someone makes a feature changing the behaviour doesn't belong on the issue-tracker .. but okay
22:25:21 <TrueBrain> https://github.com/JGRennison/OpenTTD-patches/commit/29126619a37a84b52a0731c4d417f3ebc0e60ceb <- I love that commit :D
22:25:27 <TrueBrain> "fixes" :P
22:30:23 <supermop_work> andythenorth: it is not real at all and i hate it, but i have to go regularly for work
22:37:31 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9782: [Bug]: Dedicated server requires useless client_name https://github.com/OpenTTD/OpenTTD/issues/9782
22:37:34 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9782: [Bug]: Dedicated server requires useless client_name https://github.com/OpenTTD/OpenTTD/issues/9782
22:42:00 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9734: [Error]: The setting name "Screen resolution" is misleading https://github.com/OpenTTD/OpenTTD/issues/9734
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22:55:16 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9713: [FIX] Unwanted feature - Company passwords are not saved in the savegames. https://github.com/OpenTTD/OpenTTD/issues/9713
22:55:19 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9713: [FIX] Unwanted feature - Company passwords are not saved in the savegames. https://github.com/OpenTTD/OpenTTD/issues/9713
22:58:17 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9715: [Bug]: Houses try to produce and receive Mail, even when no Mail cargo type exists in GRF https://github.com/OpenTTD/OpenTTD/issues/9715
22:58:20 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9715: [Bug]: Houses try to produce and receive Mail, even when no Mail cargo type exists in GRF https://github.com/OpenTTD/OpenTTD/issues/9715
22:58:35 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9714: [Bug]: Town GUI shows amount of Mail produced and transported, even when no Mail cargo type exists in GRF https://github.com/OpenTTD/OpenTTD/issues/9714
22:58:38 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9714: [Bug]: Town GUI shows amount of Mail produced and transported, even when no Mail cargo type exists in GRF https://github.com/OpenTTD/OpenTTD/issues/9714
23:03:43 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #9794: Fix #6544: Don't join AI company when loading network game in singleplayer https://github.com/OpenTTD/OpenTTD/pull/9794#pullrequestreview-906584855
23:08:00 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #9781: Change: Automatic screenshot numbering https://github.com/OpenTTD/OpenTTD/pull/9781#issuecomment-1064599147
23:08:11 <TrueBrain> okay, I did my part :P
23:51:07 <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #9831: Fix: removing long roads doesn't prioritize refusal of local authority over other errors https://github.com/OpenTTD/OpenTTD/pull/9831#pullrequestreview-906622017