IRC logs for #openttd on OFTC at 2022-02-19
            
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04:29:19 <DorpsGek> [OpenTTD/OpenTTD] kiwitreekor updated pull request #9161: Feature: NewGRF Bridges without overriding https://github.com/OpenTTD/OpenTTD/pull/9161
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05:40:57 <DorpsGek> [OpenTTD/OpenTTD] kiwitreekor updated pull request #9161: Feature: NewGRF Bridges without overriding https://github.com/OpenTTD/OpenTTD/pull/9161
05:44:53 <DorpsGek> [OpenTTD/OpenTTD] kiwitreekor updated pull request #9161: Feature: NewGRF Bridges without overriding https://github.com/OpenTTD/OpenTTD/pull/9161
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08:10:13 <andythenorth> yo
08:10:26 <TrueBrain> hi
08:11:49 <nielsm> ey
08:12:50 <LordAro> oh
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08:24:12 <TrueBrain> seems LordAro is surprised there are actually people here :P
08:33:45 <andythenorth> I am just a bot
08:33:54 <TrueBrain> a malfunctioning? :P
08:36:07 <TrueBrain> way too unpredictable to be a bot honestly :P
08:56:37 <andythenorth> newgrf ship cleaning? https://www.youtube.com/watch?v=mAXiE6_vIXk
08:56:41 <andythenorth> we need this
09:08:08 <TrueBrain> do we? :P
09:11:58 <andythenorth> peter1138 can probably make it
09:12:18 <andythenorth> ships leave dock after unloading, drive around a bit, go back to dock for loading
09:12:21 <TrueBrain> nah; he already has a patch for that :P
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09:32:12 <andythenorth> what shall we do today TrueBrain ?
09:32:16 <TrueBrain> no clue
09:32:31 <nielsm> (take over the world?)
09:32:33 <TrueBrain> not conquering the world .. too tired
09:32:36 <andythenorth> I could learn how to secure my AWS account better with IAM :P
09:32:46 <andythenorth> or I could keep logging into the web panel as root
09:33:05 <andythenorth> or I could draw pixels on boats
09:34:00 <TrueBrain> or play Lost Ark
09:47:22 <andythenorth> or drive tanks
10:05:16 * andythenorth draws pixels
10:38:33 * andythenorth considers writing a python image shader to remap sprites to night mode
10:38:38 <andythenorth> is night mode even good though?
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11:37:33 <reldred> might be fun, probably better implemented in engine though
12:02:10 <DorpsGek> [OpenTTD/OpenTTD] DonaldDuck313 opened issue #9820: [Bug]: Destroying road when local authority doesn't allow it gives the wrong error message https://github.com/OpenTTD/OpenTTD/issues/9820
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12:26:28 <frosch123> c23 gained "true" and "false", should we switch back?
12:26:38 <TrueBrain> :o :o :o :o
12:26:46 <TrueBrain> tttthhhheeeyyyy ... finally added that?
12:26:50 <TrueBrain> only 20+ years late
12:27:11 <TrueBrain> I wonder what the motivation is to add it now
12:27:46 <frosch123> it gets better :) they killed K&R prototypes, "void foo()" now means "void foo(void)"
12:28:00 <TrueBrain> so that makes it backwards incompatible?
12:28:04 <TrueBrain> weird thing to do
12:28:13 <frosch123> most things are things that exist in c++ for years, so i guess it is for code portability
12:28:22 <frosch123> or standardizing things that compiler do anyway
12:28:48 <frosch123> apparently there is some change to "assert", which is also targeted for c++
12:28:54 <frosch123> but no idea what that is about
12:29:05 <frosch123> maybe they turned it from a macro into a function or something
12:31:37 <TrueBrain> weirdness is upon us :P
12:31:43 <frosch123> http://www.open-std.org/jtc1/sc22/wg14/www/docs/n2480.pdf <- i mean, i did not even know that that was not allowed in C before :)
12:32:28 <frosch123> omg, binary literals...
12:32:43 <frosch123> i wondered in the 90s why they do not exist, and got used to writing hex
12:33:21 <TrueBrain> yup ...
12:33:27 <TrueBrain> but even Python has support for it since .. 3.6?
12:33:31 <TrueBrain> also relative new :P
12:34:16 <TrueBrain> I still never use it
12:34:19 <TrueBrain> too used to hex :P
12:35:58 <frosch123> oof. realloc to 0 bytes is now undefined...
12:36:10 <TrueBrain> it used to be defined?
12:36:24 <frosch123> pretty sure i used it before to mean "free" :)
12:36:48 <TrueBrain> evil
12:37:06 <frosch123> "man realloc" explicitly says so
12:37:24 <TrueBrain> now outdated :P
12:37:26 <frosch123> sounds like a rabbit hole
12:37:42 <frosch123> maybe POSIX requires it, and C doesn't, and some weird platform did not want it
12:39:30 <frosch123> http://www.open-std.org/jtc1/sc22/wg14/www/docs/n2396.htm#dr_400 <- blame BSD :)
12:42:55 <TrueBrain> always a safe bet :P
13:27:50 <DorpsGek> [OpenTTD/OpenTTD] kiwitreekor commented on pull request #9161: Feature: NewGRF Bridges without overriding https://github.com/OpenTTD/OpenTTD/pull/9161#issuecomment-1046018705
13:32:06 <frosch123> http://www.open-std.org/jtc1/sc22/wg14/www/docs/n2829.htm <- such lolz
13:33:25 <TrueBrain> someone had an itch
13:36:53 <DorpsGek> [OpenTTD/OpenTTD] kiwitreekor updated pull request #9161: Feature: NewGRF Bridges without overriding https://github.com/OpenTTD/OpenTTD/pull/9161
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14:33:33 <andythenorth> more boats pixels
14:33:34 <andythenorth> such
14:33:41 <andythenorth> wonder how many pixels I've drawn
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14:58:37 <TrueBrain> I only played games :(
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16:17:49 <DorpsGek> [OpenTTD/OpenTTD] michicc updated pull request #9536: Change: Deliver cargo to the closest industry first https://github.com/OpenTTD/OpenTTD/pull/9536
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17:17:01 <DorpsGek> [OpenTTD/OpenTTD] kiwitreekor updated pull request #9161: Feature: NewGRF Bridges without overriding https://github.com/OpenTTD/OpenTTD/pull/9161
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17:38:18 <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #9536: Change: Deliver cargo to the closest industry first https://github.com/OpenTTD/OpenTTD/pull/9536#pullrequestreview-887951269
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18:08:27 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #9536: Change: Deliver cargo to the closest industry first https://github.com/OpenTTD/OpenTTD/pull/9536
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19:02:36 <Gustavo6046> choo-choo, mudface!
19:02:52 <Gustavo6046> ya so slow you tripped into the ground
19:02:59 <Gustavo6046> ya losers!
19:03:01 <Gustavo6046> :p don't mind me, just being silly
19:03:14 <TrueBrain> so tempted to test @kick, also being silly :P
19:03:20 <Gustavo6046> o.o
19:03:49 <Gustavo6046> kicking someone surely makes them travel pretty fast in their trajectory through the air
19:04:03 <TrueBrain> depends if they are facing a wall or not
19:04:17 <Gustavo6046> right, I was thinking out the window, for a nicer steeper angle than out the door
19:04:27 <Gustavo6046> into the wall wouldn't be very productive :p
19:04:38 <Gustavo6046> er, not productive
19:04:44 <TrueBrain> but funny
19:04:46 <Gustavo6046> uhh... wouldn't be quite as amusing
19:04:47 <Gustavo6046> well, surely
19:05:04 <LordAro> i dunno, defenestration is just a good word
19:05:10 <LordAro> s/just/such/*
19:05:11 <Gustavo6046> I guess we can say the mark left on the wall is modern art. Might even sell a NFT of it!
19:05:18 <Gustavo6046> lol
19:05:28 <Gustavo6046> and yes, defenestration, that's the word
19:05:46 <TrueBrain> english has a word for it? Silly bastards :P
19:06:12 <Gustavo6046> I think defenestration was historically used by angry mobs to execute lynched persons.
19:06:18 <Gustavo6046> I might be wrong
19:06:21 <Gustavo6046> But something along these lines
19:07:37 <LordAro> pretty sure you're wrong :p
19:07:43 <TrueBrain> doesn't sound useful, to lynch someone and after that throwing them out of a window
19:08:12 <LordAro> also, it'd be unusual to execute a lynched person
19:08:16 <LordAro> they're already dead, after all
19:08:26 <TrueBrain> lynch them, execute them, throw them out of a window
19:08:30 <TrueBrain> just to be extra sure they get the message :P
19:08:36 <Gustavo6046> I mean throwing them out a window to execute them
19:08:46 <Gustavo6046> I guess I didn't use the word lynched the right way
19:08:51 <Gustavo6046> I mean like about to be lynched
19:09:19 <TrueBrain> there is no saving here
19:09:21 <TrueBrain> don't even try :P
19:09:22 <Gustavo6046> I guess tossing out a dead body through the window does show quite a message to everyone around.
19:09:51 <Gustavo6046> TrueBrain, I just pressed Esc, the save button is right there. I just loaded
19:10:39 <LordAro> apparently the defenestrated were "only" killed in the first defenestration, not the second
19:11:20 <LordAro> (or third, depending how you count https://en.wikipedia.org/wiki/Defenestrations_of_Prague )
19:11:28 <Gustavo6046> o.o
19:11:30 <TrueBrain> 0-indexed or 1-indexed?
19:11:38 <Gustavo6046> dammit TrueBrain
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19:12:17 * Gustavo6046 grabs a MIDI... thing
19:12:19 <Gustavo6046> I will pitch bend you
19:12:20 <Gustavo6046> this is a threat
19:12:34 * TrueBrain warms up @kick again
19:12:44 <Gustavo6046> not you, silly
19:12:59 <Gustavo6046> I'm just rehearsing for the next action scene
19:13:09 <Gustavo6046> it has a lot of trains in it
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