IRC logs for #openttd on OFTC at 2021-11-26
            
00:00:12 <FLHerne> You can set the (horribly misnamed) hidden scenario_developer mode to true, and then click through the warning in in-game NewGRF settings that tells you everything will break
00:00:50 <FLHerne> and then if you're lucky it won't break
00:01:22 <FLHerne> If you're unlucky, it'll break in a way that you don't notice until playing that save for another few hours
00:01:29 <glx> if you don't remove anything, and add only to the end of the list it should be safe (but no guarantee)
00:01:42 <FLHerne> well, depends what you add
00:01:58 <FLHerne> I can't imagine adding new industry grfs would be a good idea
00:02:55 <glx> if added at the end I think it's safe, unless no industry grfs was active maybe
00:04:45 <glx> anyway we don't recommend it
00:08:12 <Andres_> I understand, thank you very much for the guidance
00:08:41 <Andres_> I am really loving this game, it actually feels community made
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00:12:54 <Andres_> Is there such a thing as blueprints?
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01:02:36 <GalaxyNova> Hi~
01:02:56 <GalaxyNova> I'm wondering if the way the new 12.0 multiplayer design is decentralized or centralized
01:04:44 <glx> multiplayer itself didn't change, it's just easier to host a server now
01:05:40 <GalaxyNova> oh
01:06:29 <GalaxyNova> tha'ts good
01:06:33 <FLHerne> Well, it's decentralised in that anyone can host a server
01:06:55 <FLHerne> the 'master server' that keeps a list of available Internet servers is centralised
01:07:28 <FLHerne> but you don't have to use it, players can connect by IP or domain
01:07:58 <GalaxyNova> I hope they don't implement the discord integration
01:08:39 <glx> and there's also "private" server which use the 'master server' so invite code works, but are not listed
01:10:06 <glx> 12.0 is a great improvement for multiplayer
01:10:25 <FLHerne> If there is Steam/Discord integration, it'll most likely be by some plugin interface
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03:29:42 <Andres_> Can city placement be modified by GRF?
03:29:53 <Andres_> As in, to make cities prefer coastlines more?
03:30:03 <Andres_> Or make the generator do so rather
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04:58:00 <Eddi|zuHause> ... no
05:01:52 <DorpsGek> [OpenTTD/OpenTTD] pleasejustgo opened issue #9717: [Bug]: Can't change resolution on retina screen https://git.io/JMq8I
05:20:02 <DorpsGek> [OpenTTD/OpenTTD] pleasejustgo commented on issue #9712: [Bug]: Cities still build too many, too long, bridges that spoil the game map https://git.io/J17Rq
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07:20:45 <riis> hey does anyone know hot to fix the authorizing issue when connecting to an MP server?
07:21:01 <riis> ive had this a few times but it eventually seemed to fix itself till now
07:21:32 <riis> i host a server, friend gets stuck at authorizing (2/6), gets stuck on it or timed out
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10:05:50 <DorpsGek> [OpenTTD/team] pvillaverde opened issue #269: [gl_ES] Translator access request https://git.io/JMmRt
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10:36:32 <peter1138> Ice/snow tomorrow... :/
10:36:57 <LordAro> same
10:45:56 <peter1138> I'm up to PR 888 on my own internal project...
10:46:25 <peter1138> Well, the prjectend result is customer-facing
10:46:26 <peter1138> er.e.r.er.
10:46:50 <peter1138> Well, the project is customer-facing, but they aren't making PRs :D
11:02:28 <DorpsGek> [OpenTTD/OpenTTD] ldpl commented on pull request #8398: Change: Distribute left over cargo to stations according to the highest remainder https://git.io/JMm6z
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13:11:30 <peter1138> Oh
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13:59:13 <andythenorth> in backup news, there was a misplaced 0 in the vendor's explanation
14:08:01 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #9717: [Bug]: Can't change resolution on retina screen https://git.io/JMq8I
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14:19:32 <supermop_Home_> yo
14:22:35 <LordAro> andythenorth: lol
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14:23:38 <andythenorth> the quote failed the plausibility factor
14:25:17 <FLHerne> andythenorth: So £2000/year?
14:25:34 <FLHerne> that sounds like a lot, but a vaguely plausible lot
14:26:01 <andythenorth> it's a lot for VMs that cost £200 - £800 each from the IaaS vendro
14:26:04 <andythenorth> vendor *
14:26:14 <andythenorth> including bandwidth etc
14:26:53 <andythenorth> the actual backup quote is about £230 / VM / annum
14:27:25 <andythenorth> this is just for the agent and management tools, storage, ingress, egress are not included
14:27:46 <DorpsGek> [OpenTTD/team] glx22 commented on issue #269: [gl_ES] Translator access request https://git.io/JMmRt
14:30:15 <DorpsGek> [OpenTTD/team] glx22 commented on issue #268: [id_ID] Translator access request https://git.io/J1AQv
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16:37:30 <andythenorth> is time for entertaining train chat?
16:38:21 <LordAro> steady on now
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16:52:11 <supermop_Home_> entertrain me
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17:14:29 <SpComb> andythenorth: £20/instance/month just for licensing/management, and then storage+transfer on top of that? Sounds plausible, but better be good
17:18:26 <andythenorth> +1
17:18:37 <andythenorth> _if_ it does what it says, the trade off in engineering time is real
17:18:53 <andythenorth> depends if the reality lives up to the marketing
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18:11:39 <SpComb> yeah, if they sell you some barely configured Tivoli Storage Manager without any kind of monitoring/alerting that doesn't even support any kind of consistent/snapshot backups for your instances, then noooo
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18:13:42 <SpComb> I just use some combination of the cloud platform's own snapshot/replication/backups together with some custom LVM/rsync/ZFS based scripts (https://github.com/qmsk/backup)
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18:28:24 <frosch123> https://lea.verou.me/2021/11/on-yak-shaving-and-md-block-an-html-element-for-markdown/ <- andythenorth: your brother?
18:29:28 <frosch123> well, sister
18:35:23 <andythenorth> sister
18:48:35 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/JMOuw
18:48:36 <DorpsGek> - Update: Translations from eints (by translators)
19:17:29 <TrueBrain> Wow, building that component in two days with that many docs etc is impressive
19:17:49 <TrueBrain> Not sure if it is bragging or complaining, that article :p
19:26:16 <andythenorth> I think it's lolzing
19:29:41 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #8480: Feature: Extended depots https://git.io/JMOrh
19:35:33 <andythenorth> so shall we do grf <-> json <-> gs for christmas then?
19:37:01 <FLHerne> Why JSON?
19:37:42 <TrueBrain> CSV?
19:38:37 <andythenorth> xml
19:38:47 <andythenorth> I would really prefer to exchange raw nfo
19:39:22 <andythenorth> I had a superb idea that GS could cache a custom function into grf objects, which would be used for a callback
19:39:47 <andythenorth> as raw nfo :P
19:40:02 <andythenorth> it could even specify which callback it was for
19:43:20 <dP> grf injection from gs, what a shitshow...
19:43:26 <dP> but I dig it xD
19:45:48 <FLHerne> bleh
19:46:54 <andythenorth> seems like the logical next step
19:49:28 <frosch123> pysq, when?
19:50:29 <dP> I wouldn't put the word logic anywhere here but it's kinda the only way to do something within the current api
19:50:51 <dP> when newgrf is too dumb to do anything and gs is too async
19:51:35 <andythenorth> I would have phrased it differently but
19:51:37 <andythenorth> eh
19:51:46 <andythenorth> 'maximise the possible lolz'
19:57:54 <frosch123> meh, bananas author archaeology...
20:00:45 <andythenorth> sounds.....boring :(
20:00:59 <frosch123> it's sorting out other people's mess :)
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22:31:37 <frosch123> hmm, why does dorpsgek keep on crying?
22:32:07 <glx> someone removed its admin rights ?
22:33:19 <frosch123> https://github.com/OpenTTD/website/actions <- i do not even know what triggers it at this time of day
22:33:26 <glx> ah no it's still owner
22:33:51 <frosch123> /bin/sh: bundle: not found
22:34:55 <glx> IIRC bundle is a ruby thing
22:36:33 <frosch123> yeah, looks like some upstream changed something and released on a friday :p
22:41:00 <andythenorth> the best time
22:43:38 <frosch123> https://github.com/OpenTTD/website/blob/main/Dockerfile#L40 <- finally found it :)
22:44:09 <frosch123> gh actions are still a mystery to me
22:44:42 <glx> main issue is https://github.com/OpenTTD/website/blob/main/Dockerfile#L27 I think
22:45:12 <frosch123> 2021-11-24 Alpine 3.15.0 released
22:45:27 <glx> or maybe not
22:45:29 <frosch123> i guess something changed there
22:45:41 <frosch123> possibly we need a different package to get "bundle"
22:45:48 <glx> but we definitely never install bundler, only update it
22:47:11 <frosch123> https://pkgs.alpinelinux.org/package/edge/main/x86/ruby-bundler
22:47:30 <frosch123> we do not explicitly install that, or anything that requires it
22:48:07 <glx> maybe it was included in another package before
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22:56:28 <frosch123> https://git.alpinelinux.org/aports/commit/main/ruby?id=4355713025637fcdb8e77969295f5c6fa9af53e6 <- looks suspicious
22:57:48 <frosch123> i would claim we need to add ruby-bundler explicitly now. but i hope tb has some clue :)
22:58:07 <glx> looks like it previously worked by luck
22:58:49 <glx> adding ruby-bundler seems sane to me
23:06:28 <andythenorth> I had to install bundler for local jekyll build since we started using jekyll
23:06:39 <andythenorth> others did not....we didn't investigate further :P
23:07:08 <andythenorth> this is probably irrelevant, but eh https://gist.github.com/andythenorth/d85c6e37aae5901c3ea746a6dffc7804
23:08:31 <andythenorth> hmm sleep time
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23:08:40 <DorpsGek> [OpenTTD/website] frosch123 opened pull request #233: Fix: ruby-bundler is no longer installed indirectly, add it explicitly. https://git.io/JM3fk
23:15:31 <DorpsGek> [OpenTTD/website] glx22 approved pull request #233: Fix: ruby-bundler is no longer installed indirectly, add it explicitly. https://git.io/JM3fx
23:24:06 <DorpsGek> [OpenTTD/website] frosch123 merged pull request #233: Fix: ruby-bundler is no longer installed indirectly, add it explicitly. https://git.io/JM3fk
23:24:35 <frosch123> still no idea why it triggers a build every hour
23:24:50 <frosch123> does it keep trying until it succeeds?
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23:40:37 <DorpsGek> [OpenTTD/website] frosch123 created new tag: 1.4.41 https://git.io/JM3TS
23:41:56 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler opened pull request #9718: Fix: Suppress vehicle age warnings for stopped vehicles https://git.io/JM3Th
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23:56:56 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #9716: Fix: Don't try to rename OWNER_DEITY signs in-game https://git.io/JMeZx
23:58:39 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #9716: Fix: Don't try to rename OWNER_DEITY signs in-game https://git.io/JM3IS