IRC logs for #openttd on OFTC at 2020-09-11
            
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04:43:38 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on issue #8215: Industry build cost does not take into account land clear costs https://git.io/Jf9vv
04:43:42 <DorpsGek_III> [OpenTTD/OpenTTD] James103 closed issue #8215: Industry build cost does not take into account land clear costs https://git.io/Jf9vv
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11:26:07 <andythenorth> yo
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13:31:47 <FLHerne> andythenorth: What the heck was https://github.com/OpenTTD/OpenTTD/issues/8215 ?
13:33:14 <FLHerne> We already have shift-click to discover the precise cost of building something in particular circumstances
13:33:52 <FLHerne> If anyone cares about a 0.1% difference in cost, which apparently James103 does despite that being completely absurd
13:35:04 <_dp_> FLHerne, I don't think shift-click works for industries :p
13:35:56 <_dp_> or, well, it does but it just reports the funding price without land clear
13:36:28 <_dp_> and it's probably a pita to fix since it involves newgrfs
13:37:59 <FLHerne> _dp_: Industries don't currently have a land clearance cost
13:38:28 <FLHerne> andy was, if I understand, objecting to adding one because it wouldn't be shown
13:40:33 <_dp_> oh, right, I misread that bug
13:41:18 <_dp_> but, it will still be a royal pita to implement :p
13:59:30 <LordAro> indeed
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14:39:44 <andythenorth> FLHerne I am guessing that James is not neurotypical, might be inappropriate, but that's my guess
14:39:56 <andythenorth> I'm often tempted to reply 'wtf?' but I don't think that's helpful
14:40:44 <andythenorth> I think in my replies I was being a dick, and I should have been better BTH
14:40:48 <andythenorth> (TBH)
14:40:52 <andythenorth> not proud of those ones
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15:50:08 <andythenorth> https://www.theregister.com/2020/09/10/debian_project_address/
15:50:11 <andythenorth> The biggest issue, though, is the people, not the processes. The work is demanding, he said. “Debian is a bottomless pit of problems. It’s inherent in the work we do."
15:50:25 <andythenorth> replace Debian / OpenTTD? o_O
15:53:15 <LordAro> andythenorth: it's a constant OSS problem
15:53:20 <LordAro> as i'm sure you know
15:54:48 <andythenorth> Down and Out in the Magic Kingdom
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18:14:41 <andythenorth> yo entertain me
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18:22:40 <Eddi|zuHause> i'm pretty sure it's even worse in closed source project, just you'll never hear about those
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18:35:15 <andythenorth> it's the same bottomless pit of problems
18:35:23 <andythenorth> but it can be alleviated with money
18:35:37 <andythenorth> and at some point, you stop work
18:35:58 <andythenorth> OSS has this self-imposed obligation to keep going, beyond all reasonable obligation
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18:47:37 <Timberwolf> In the commercial world you need "enterprise" companies for that.
18:48:13 <andythenorth> or game dev
18:48:33 <andythenorth> or agency web dev
18:49:24 <Timberwolf> The record I saw personally was 3 years and about £3.6m on something which over its life had 24 customers... 22 of which were staff using an introductory "1p for a year" subscription.
18:50:36 <andythenorth> ouch
18:50:40 <Timberwolf> £280.20 of gross revenue, it was shut down after they put something like another £500k into it trying to get a 25th subscriber.
18:51:34 <andythenorth> I have definitely been involved in that kind of fallacy
18:51:47 <andythenorth> but with many fewer 0s on the end
18:51:59 <Timberwolf> Past a certain point you get taken over by sunk cost fallacy.
18:52:53 <_dp_> TrueBrain, is api server list not updated anymore? what should I use to get consistent data without having to make adjustments every time you switch versions back and forth?
18:52:55 <andythenorth> true sunk cost eventually becomes obvious
18:53:03 <andythenorth> zombie businesses are a killer though
18:53:10 <andythenorth> they're always just about to make money
18:53:17 <andythenorth> jam tomorrow
18:53:19 <Timberwolf> Yes, also been there :)
18:53:44 <andythenorth> they never quite do the decent thing and implode
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19:10:37 <SpComb> *g*
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19:40:12 <TrueBrain> _dp_: I rolled back the deployment of yesterday due to two critical bugs I couldn't resolve quickly. One I still don't know what is causing it, the other I don't have a clean solution for as of yet. Why the API still returns servers .. that is a third bug I guess :)
19:40:59 <TrueBrain> ah, no, I know why .. and it is because one of the two critical bugs :)
19:49:49 <TrueBrain> in ~10 minutes the API should be empty again :P (when ever the cleanup kicks in)
19:51:13 <TrueBrain> (and _dp_ , I have no clue what you mean with "every time you switch versions back and forth?" .. if you refer to the rollback, that is kinda a rude statement, so I am sure that is not what is meant :P)
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20:09:02 <_dp_> should I've added a smile? :p
20:09:08 <TrueBrain> clearly :)
20:09:28 <_dp_> whatever, don't mind me, I'm just a bit annoyed that stuff keeps breaking :p
20:09:55 <TrueBrain> tell me about it :(
20:12:02 <TrueBrain> but from the other side, realise I spent quiet a bit of free time in this, to find out it breaks in production .. ;)
20:42:20 <DorpsGek_III> [OpenTTD/OpenTTD] standaniels commented on issue #8296: Non-latin text language not showing in mac os https://git.io/JJxmQ
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21:30:11 <TrueBrain> did I miss frosch again? Darn it :P My clients says poorly who joins and leaves
21:41:39 <TrueBrain> meh .. the issue is with master-server is that it is requesting game-info from a container (a new outgoing connection), and AWS ECS doesn't really support IPv6 yet. So I have 3 shitty choices: 1) use awsvpc, which means a redeployment will be difficult. 2) use net=host, which means a redeployment will be difficult. 3) make a "repeater" where all "game info" requests are sent to on an EC2 instance that does talk IPv6 over IPv4, which does the r
21:41:40 <TrueBrain> request, and let the container know the reply ..
21:41:47 <TrueBrain> 3) is easy, but really dirty ...
21:41:56 <TrueBrain> 1 and 2 are .. well, pretty sure that is not going to work
21:41:59 <TrueBrain> meh ...
21:45:14 <TrueBrain> guess for 3 I can use a SOCKS proxy ..
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21:54:52 <TrueBrain> that would be relative clean .. hmm .. worth testing tomorrow :)
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22:09:35 <andythenorth> life is dirty :P
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23:32:13 <andythenorth> bed
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23:58:20 <dwfreed> TrueBrain: just make sure your proxy is secure
23:58:44 <dwfreed> Don't want to be running an open proxy