IRC logs for #openttd on OFTC at 2020-08-24
            
00:12:13 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
00:29:08 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
00:42:33 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
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01:00:47 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
01:18:10 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
01:25:55 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
01:42:15 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
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01:57:31 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
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02:04:17 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
02:21:32 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
02:25:06 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz commented on pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JUfR0
02:30:00 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
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04:02:20 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
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04:45:30 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
05:00:20 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
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05:39:28 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
05:41:12 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
06:01:43 <DorpsGek_III> [OpenTTD/OpenTTD] techgeeknz updated pull request #8285: Rewrite `OverflowSafeInt` to avoid undefined behaviour https://git.io/JJgcH
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10:52:29 <andythenorth> yo
10:59:45 <DorpsGek_III> [OpenTTD/OpenTTD] valisak opened issue #8298: Feature requests https://git.io/JUfDp
11:01:15 <LordAro> lo andy
11:04:05 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on issue #8298: Feature requests https://git.io/JUfDp
11:06:12 <LordAro> should probably close that
11:08:13 <DorpsGek_III> [OpenTTD/OpenTTD] valisak commented on issue #8298: Feature requests https://git.io/JUfDp
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11:10:24 <LordAro> https://docs.github.com/en/github/building-a-strong-community/configuring-issue-templates-for-your-repository issue templates have changed a bit too - might be worth taking the opportunity to improve them a bit
11:23:58 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on issue #8298: Feature requests https://git.io/JUfDp
11:23:58 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro closed issue #8298: Feature requests https://git.io/JUfDp
11:24:14 <LordAro> i meant to spend some time on OTTD this weekend
11:24:22 <LordAro> then i got distracted by rewatching Band of Brothers
11:25:23 <Wolf01> Hmmm, train lenght in purchase list... isn't it already there?
11:26:02 <Wolf01> Oh, ok, purchase != depot
11:27:06 <andythenorth> oh that number :)
11:27:08 <andythenorth> the one that lies
11:27:22 <Wolf01> :D
11:28:06 <andythenorth> I can't remember the rounding error, or how to trigger it
11:28:13 <andythenorth> but my 10 year old noticed it also
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12:34:34 <Eddi|zuHause> well... it rounds to 1/10th, but the length is in steps of 1/16th
12:35:14 <Eddi|zuHause> so 0.3+0.3 might be 0.5 or something
12:40:57 <andythenorth> yeah, it's that
12:41:14 <andythenorth> rounding can be unintuitive
12:41:44 <Wolf01> So, I'm doomed again... high score on netflix
12:42:01 <_dp_> wonder if making it a hex fraction will make it better or worse xD
13:08:05 <Eddi|zuHause> _dp_: probably worse :p
13:08:26 <andythenorth> I have never understood those numbers
13:08:31 <andythenorth> what are they supposed to help?
13:09:05 <Eddi|zuHause> iirc we were considering using fractions: 1/16, 1/8, 3/16, 1/4 etc. but it would be complicated to display, and maybe take too much space
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14:25:35 <Timberwolf> Story books should save and load their pages by themselves, right? (i.e. if I create a page and some elements in a story book by GS, I don't need to do anything in my GS to have OpenTTD correctly save and load them)
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14:55:04 <_dp_> Timberwolf, yes, otherwise it wouldn't work in mp
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16:09:08 <FLHerne> andythenorth: Making your trains not be too long?
16:12:36 <andythenorth> but why the weird decimals? o_O
16:32:04 <supermop_Home> basically because know it is 5.1 instead of 5.0 is the salient information?
16:34:04 <andythenorth> yes it's so useful
16:34:11 <andythenorth> I have 3 vehicles here
16:34:20 <andythenorth> they are all 0.4 if on separate lines of the depot
16:34:27 <andythenorth> if I combine two of them, they're 0.4
16:34:33 <andythenorth> if I put all 3 together, they are 1.0
16:34:37 <andythenorth> I fucking love this stuff :)
16:34:40 <andythenorth> great UI
16:34:51 <andythenorth> did we make it for April 1st as a troll?
16:35:04 * andythenorth asked for an option to hide it recently :P
16:35:20 <andythenorth> hmm, my rant is as usual inaccurate due to haste
16:35:21 <_dp_> it's not just ui, they can really change length when combined :p
16:35:27 <andythenorth> if I combine two of them, they're 0.7
16:35:30 <andythenorth> so 0.4 = 0.4
16:35:35 <andythenorth> 0.4 + 0.4 = 0.7
16:35:41 <andythenorth> 0.4 + 0.4 + 0.4 = 1.0
16:36:58 <_dp_> hm... are they 5/8?
16:37:08 <andythenorth> how would I know?
16:37:09 <andythenorth> oh
16:37:11 <andythenorth> de-compile the grf?
16:37:30 <_dp_> or check with debug vehicles I guess
16:37:31 <andythenorth> I can't be arsed to de-compile the grf
16:38:07 <andythenorth> newgrf inspector doesn't include length
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16:39:27 <_dp_> yeah, only 5/8 behaves like that
16:39:57 <andythenorth> I am curious how 5/8 + 5/8 + 5/8 comes out at 16/8
16:40:09 <_dp_> though I agree that ui makes no sense whatsoever
16:40:26 <andythenorth> because it's wrong, it's junk
16:40:28 <_dp_> would be better with simple fractions or just smth like 7:8
16:40:36 <andythenorth> or 1, 2, 3, 4, 5
16:40:37 <andythenorth> etc
16:40:41 <_dp_> andythenorth, it doesn't 15/16 ~= 1
16:40:53 <andythenorth> why do I want to build a 3.7 tile long train?
16:41:00 <andythenorth> is it some kind of signal spacing optimisation?
16:41:07 <andythenorth> does it confer hidden pathfinding benefits?
16:41:21 <andythenorth> are there station grfs with 5.8 long tiles?
16:41:33 <andythenorth> can I make FIRS prefer 8.3 long trains?
16:41:44 <andythenorth> :o :o :o :O :o :o :o :O
16:41:57 <andythenorth> I COULD USE THE LENGTH TO SET THE LIVERY
16:42:03 <andythenorth> lifetime achievement unlocked
16:42:05 <_dp_> it's probably kill gameplay save realism kind of situation :P
16:42:38 <andythenorth> _dp_ good point, it is very important to make accurate scale length trains when simulating British Rail timetable 14th May 1987
16:43:04 <andythenorth> how many feet is 4.6 tiles?
16:43:29 * andythenorth should do other things and stop talking nonsense on the internet
16:48:59 <supermop_Home> is a bucket hat just a sailor hat with the brim flipped down?
16:49:11 <supermop_Home> i feel like my mind is blown here
16:49:26 <andythenorth> questions I never knew
16:50:22 <Timberwolf> andythenorth: According to tiles a train travels per day, around 1,900 miles.
16:50:35 <andythenorth> that is quite big
16:50:47 <andythenorth> I have a class 37 at 8/16 of a tile
16:50:58 <andythenorth> I figured 8/16 was 60-70 feet
16:51:19 <andythenorth> 413 miles is a lot more than 60-70 feet
16:51:30 <andythenorth> oh wait my maths is wrong
16:51:52 <andythenorth> yeah so 8/16 is 206 miles, that's ok
16:52:34 <Timberwolf> About the length of a Class 37, give or take.
16:52:46 <andythenorth> just a rounding error I think
16:53:11 <andythenorth> I await Eddi|zuHause to point out we've got it wrong
16:53:13 <andythenorth> but I'm convinced
16:54:17 <Timberwolf> I'm trying to think if there's a more broken scale you can infer from some game property or other.
16:56:51 <supermop_Home> it seems by hat lineage its more that the sailor hat is a bucket hat with the brim turned up than vis versa
16:59:40 <supermop_Home> irish farmer hat becomes fishermans hat, then dressy version becomes part of us navy uniform
16:59:57 <Eddi|zuHause> not entirely sure which part of that you'd want to be wrong...
17:01:06 <Eddi|zuHause> anyway, before we introduced the weird rounding decimals, it used to count halftiles, which was... silly
17:01:10 <supermop_Home> seems like most other navies just wear the Russian style instead
17:01:16 <andythenorth> Timberwolf is the track gauge 8ft in original base set?
17:01:16 <_dp_> https://i.imgur.com/XGndwQU.png
17:03:35 <Eddi|zuHause> _dp_: now you need to scale that by daylength factor
17:04:53 <Eddi|zuHause> _dp_: also, there's a thing where the ratio between a / tile and a – tile isn't sqrt(2), but 2
17:06:47 <Eddi|zuHause> (the sqrt(2) is rounded to 1.5 in some cases as well)
17:17:36 <_dp_> Eddi|zuHause, I don't play daylength :p
17:17:55 <_dp_> Eddi|zuHause, also, which part of my image looks like sqrt(2) to you? :p
17:32:11 <Eddi|zuHause> yes, it uses the rounded sqrt(2)
17:34:32 <_dp_> @calc 24 * 128 * 16 * 4 / 3 / 2 / 74
17:34:32 <DorpsGek> _dp_: 442.810810811
17:34:36 <_dp_> that's what it uses :p
17:35:00 <_dp_> @calc 24 * 192 * 16 * 4 / 3 / 2 / 74
17:35:00 <DorpsGek> _dp_: 664.216216216
17:35:19 <_dp_> that's in kmhish so a bit off
17:37:09 <_dp_> though whoever come up with 128 and 192 could be thinking of sqrt(2) I guess
17:37:27 <_dp_> that or he might have just been on crack :/
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17:52:58 <Timberwolf> andythenorth: In the original graphics the road markings are 3 pixels wide (give or take antialiasing). UK road markings are typically 20cm width so a tile of railway track is either 2.1m (/ and |) or 4.3m (-).
17:53:23 <andythenorth> I vote for 4.3m
17:53:38 <andythenorth> have you done the trigonometry to account for the viewing angle?
17:54:15 <Timberwolf> No, I hadn't. I spent most of my time trying to find something more out-of-scale than the road markings :)
17:59:05 <Timberwolf> I think 4.3m tiles are also commensurate with the distance a plane travels in real time (not game days) at default planespeed.
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18:10:49 <Eddi|zuHause> _dp_: it didn't mention crack in the "making of" section of the TTO manual. but i wouldn't rule it out :p
18:11:15 <Eddi|zuHause> unfortunately i lost that manual
18:13:31 <andythenorth> I tend to assume crack
18:13:36 <andythenorth> for most explanations
18:13:41 <andythenorth> especially reading my own commits
18:20:52 <andythenorth> hurrah!
18:21:01 <andythenorth> Jake is now getting the FIRS feature requests :)
18:21:10 * andythenorth successful evasion of responsibility
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18:21:33 <andythenorth> FIRS is now XIS
18:36:32 <frosch123> bug: grf names must be 4 letters
18:37:07 <D-HUND> heehee
18:57:59 <TrueBrain> hmm, seems Docker Hub wants to be made redundant, interesting ..
19:01:49 <TrueBrain> from first of November, you can only do 100 pulls per 6 hours (what a WEIRD way to note the amount of pulls allowed)
19:01:59 <TrueBrain> so that is .. 15 per hour?
19:02:12 <TrueBrain> so yeah, our CI reached that number pretty often :P
19:02:18 <TrueBrain> like ... 2 PRs per hour, and you are done
19:02:39 <TrueBrain> the rate limit is based on docker-id or IP .. well, good luck Azure DevOps, I hope you have many many many IPs in your pool :P
19:03:01 <TrueBrain> clearly, Docker, or who bought Docker, decided to finally make some money out of it ..
19:03:15 <TrueBrain> sadly, the only result will be people (finally?) moving to decent other registries :)
19:05:04 <TrueBrain> time to start using the GitHub Registry, I guess :)
19:05:06 <Eddi|zuHause> i've read a report from someone who uses google cloud stuff, and says google is retiring products so rapidly that he has no choice than to fall back to basic VMs
19:05:11 <frosch123> does the ci pull the complete image every time? or does it cache the old image and only compare the heads?
19:05:29 <TrueBrain> we get a new VM for every CI build
19:05:34 <TrueBrain> not sure if DevOps caches it internally
19:05:45 <TrueBrain> my best bet is: no, it does not
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19:06:00 <SpComb> have they announced two such major changes now?
19:06:00 <TrueBrain> don't get me wrong, I can fully understand that the AWS bill for Docker Hub is insane, and that they want to reduce it
19:06:07 <TrueBrain> but this feels like they are just cashing in
19:06:19 <frosch123> and i was worried about cloning 1GB for the wiki data... :p
19:06:20 <TrueBrain> well, that is the other weird thing .. they first announced the retention, which is fine
19:06:26 <TrueBrain> and now a few weeks later, the pull limit
19:06:38 <SpComb> it's as if somebody finally took a look at the AWS spend for Docker hub and realized that it's actually costing them money
19:06:52 <frosch123> yeah, weird that they did not put it into one mail
19:06:52 <TrueBrain> I would reason more: they paid a lot of money for Docker, and now want to see a return
19:07:07 <TrueBrain> and of course many companies cannot migrate quickly, so they will be paying :)
19:07:19 <TrueBrain> but, honestly, it is only 5 euro a month
19:07:55 <TrueBrain> but now I am curious what their next announcement is going to be :P
19:08:14 <andythenorth> I do wonder about walled garden clouds
19:08:28 <andythenorth> and getting stuck :P
19:08:32 <TrueBrain> anyway, this pull limit -is- an issue for OpenTTD, and does need addressing :)
19:08:49 <TrueBrain> migrating to GitHub Actions (finally :P) would be wise, and using GitHub Registry would be the easy solution
19:08:54 * andythenorth choose a OS / phone ecosystem with 100% walled garden
19:08:59 <TrueBrain> GitHub Package Registry is free, but does require authentication
19:09:53 <SpComb> https://docs.docker.com/docker-hub/download-rate-limit/ this is linked to from the May release notes, taking full effect in november
19:10:48 <TrueBrain> they are now sending out the emails pointing out the policy change
19:11:10 <TrueBrain> this will also hurt many developers btw
19:12:08 <supermop_Home> why is jersey post a thing
19:12:17 <TrueBrain> who?
19:12:31 <supermop_Home> why don't they just use royal mail
19:12:42 <Eddi|zuHause> what?
19:13:13 <supermop_Home> just received a parcel sent via "Jersey Post" which i'd never heard of
19:13:39 <supermop_Home> this is really a question for anglosphere weirdos like andy i guess
19:13:41 <Eddi|zuHause> is that regular jersey or new jersey?
19:13:48 <supermop_Home> old jersey
19:14:29 <supermop_Home> though no idea how this record managed to originate on some small island with no industry?
19:14:32 <Eddi|zuHause> maybe i misunderstood it, but jersey isn't actually part of the "UK" but kind of separate "crown land"?
19:14:47 <Eddi|zuHause> it's kind of a tax haven
19:15:02 <andythenorth> supermop_Home is it Trystero?
19:15:02 <supermop_Home> but as a crown holding, wouldn't its mail still be royal?
19:15:35 <supermop_Home> andythenorth i have yet to open it but i expect it is the ladytron album i ordered
19:15:36 <Eddi|zuHause> might be a bit confusing if you have two separate royal mails :p
19:16:49 <Eddi|zuHause> anyway, doesn't mean they only operate in jersey (that would likely be a very limited business model)
19:16:59 <supermop_Home> andythenorth it does have a trumpet / bugle symbol on the sticker
19:17:04 <Eddi|zuHause> like, Deutsche Bahn doesn't only operate trains in germany
19:17:37 <supermop_Home> i didn't care for lot 49 much myself
19:19:00 <andythenorth> pynchon doesn't seem to like it
19:19:05 <andythenorth> I enjoyed most of it
19:19:31 <andythenorth> I really really liked Inherent Vice
19:19:37 <supermop_Home> somehow Pynchon never really grabbed me
19:19:51 <Eddi|zuHause> i don't think this is still english words
19:19:52 <supermop_Home> i did watch I.V. on a plane once tho
19:20:40 <supermop_Home> never read the book, but the movie left me with an uneasy feeling - unsure if i liked it or hated it
19:20:47 <andythenorth> classic Pynchon
19:20:52 <andythenorth> I read Gravity's Rainbow in India, I had dysentry
19:20:58 <andythenorth> the combination was not ideal
19:21:13 <supermop_Home> and also with a deja vu of the feeling i had on finishing 49
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19:50:16 <supermop_Home> well Wikipedia on lot 49 -> The Phone Company -> The president's Analyst -> James Coburn
19:50:28 <supermop_Home> so this was a productive half hour
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20:48:04 <andythenorth> is cat?
20:50:29 <Wolf01> Yes
20:51:50 <Wolf01> So, discovering lost railways, longboat adventures on english canals, high score on netflix?
20:53:46 <andythenorth> netflixwhack
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23:09:42 <FLHerne> frosch123: Do you have a strong objection to me merging https://github.com/OpenTTD/nml/pull/150
23:09:45 <FLHerne> ?
23:10:22 <FLHerne> IMO it's clearly an improvement on the current behaviour, and the issue you pointed out isn't one that I can tell :p
23:11:17 <frosch123> go ahead
23:11:42 <FLHerne> In that case, can someone review it? ;-)
23:12:37 <FLHerne> (sorry for bringing it back up after weeks, I got sidetracked by other stuff)
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23:28:42 <DorpsGek_III> [OpenTTD/nml] LordAro approved pull request #150: Fix #147: rounding issues https://git.io/JUJ3p
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