IRC logs for #openttd on OFTC at 2020-05-17
            
00:04:15 *** Wolf01 has quit IRC
00:14:45 *** Wormnest has joined #openttd
00:29:12 <DorpsGek_III> [OpenTTD/OpenTTD] Yexo commented on pull request #8146: Feature: Added Spanish town names https://git.io/Jf0Ve
00:39:56 *** Yexo has joined #openttd
00:39:56 *** ChanServ sets mode: +o Yexo
00:55:36 *** gelignite has quit IRC
01:02:32 *** Compu has joined #openttd
01:07:49 *** Wormnest has quit IRC
01:14:01 *** Progman has quit IRC
02:22:52 <DorpsGek_III> [OpenTTD/OpenTTD] giordy opened issue #8153: Sometimes vehicles don't get replaced https://git.io/Jf0oB
02:25:37 *** Wormnest has joined #openttd
04:40:24 *** Wormnest has quit IRC
04:41:17 *** Flygon has joined #openttd
04:56:00 *** Yexo is now known as Guest25271
04:56:05 *** Yexo has joined #openttd
04:56:05 *** ChanServ sets mode: +o Yexo
05:02:00 *** debdog has joined #openttd
05:03:22 *** Guest25271 has quit IRC
05:05:21 *** D-HUND has quit IRC
05:14:09 *** glx has quit IRC
06:01:58 *** snail_UES_ has joined #openttd
06:03:40 *** snail_UES_ is now known as Guest25282
06:03:41 *** snail_UES_ has joined #openttd
06:09:04 *** Wormnest has joined #openttd
06:35:07 *** Wormnest has quit IRC
07:03:46 *** adikt has joined #openttd
07:30:31 *** snail_UES_ has quit IRC
07:45:21 *** Progman has joined #openttd
07:55:23 *** gnu_jj has quit IRC
07:58:36 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro approved pull request #8151: Fix: Desync after house replacement https://git.io/Jf0M3
08:11:34 <DorpsGek_III> [OpenTTD/nml] LordAro commented on pull request #143: Add: Script to format the changelog for TT-Forums https://git.io/Jf0Mu
08:22:14 *** gnu_jj has joined #openttd
08:28:28 *** andythenorth has joined #openttd
08:33:53 <DorpsGek_III> [OpenTTD/OpenTTD] andythenorth commented on issue #8153: Sometimes vehicles don't get replaced https://git.io/Jf0oB
08:40:12 <andythenorth> moin
08:49:40 *** sla_ro|master has joined #openttd
08:55:36 *** Samu has joined #openttd
09:03:56 <DorpsGek_III> [OpenTTD/OpenTTD] giordy commented on issue #8153: Sometimes vehicles don't get replaced https://git.io/Jf0oB
09:09:22 <LordAro> could be cache related?
09:29:39 *** Wolf01 has joined #openttd
09:31:48 *** nielsm has joined #openttd
09:36:57 *** adikt has quit IRC
09:52:15 <andythenorth> it's usually failure to route to depot in my experience
09:52:20 <andythenorth> but I didn't open the save
10:01:21 *** adikt has joined #openttd
10:06:27 * _dp_ wonders how many servers have more that 1 person playing on avg
10:06:35 <_dp_> guess about 10
10:09:34 <Eddi|zuHause> "average" over what timeframe?
10:12:24 <_dp_> in general
10:12:38 <_dp_> or at least over the server uptime
10:12:53 <_dp_> but then you'll need to avg the number of servers
10:16:18 *** gelignite has joined #openttd
10:19:40 <Eddi|zuHause> i'm not sure that's a useful figure
10:20:05 <Eddi|zuHause> people might keep their server running and only playing a few hours per day
10:26:04 <andythenorth> no frosch
10:26:05 <andythenorth> hmm
10:58:48 *** Flygon has quit IRC
11:48:49 *** tokai|noir has joined #openttd
11:48:49 *** ChanServ sets mode: +v tokai|noir
11:55:49 *** tokai has quit IRC
11:57:48 *** iSoSyS has joined #openttd
12:30:47 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on issue #8153: Sometimes vehicles don't get replaced https://git.io/Jf0oB
12:39:42 *** iSoSyS has quit IRC
13:14:59 *** frosch123 has joined #openttd
13:43:11 *** WormnestAndroid has quit IRC
13:43:24 *** WormnestAndroid has joined #openttd
13:52:35 *** WormnestAndroid has quit IRC
13:52:48 *** WormnestAndroid has joined #openttd
13:52:58 <_dp_> what's the easiest way to get a proper crash log out of dmp?
14:01:10 *** arikover has joined #openttd
14:03:52 <Eddi|zuHause> on windows? load the .dmp file in visual studio (bonus points if you have the .pdb file of the binary)
14:05:56 *** glx has joined #openttd
14:05:56 *** ChanServ sets mode: +v glx
14:06:42 <Samu> translators are working hard lately
14:11:06 *** Artea has quit IRC
14:12:39 *** Borg has joined #openttd
14:12:44 <Borg> I need m0ar comments on BSPI...
14:13:07 <Borg> new feature for banks... 5000 valueables limits In Town.. but 50% of exceed valueables goes back to production..
14:18:22 <nielsm> thought for banks, make their production also depend on the level of economic activity in the town as measured by active industries and pax moved
14:20:08 <Borg> how?
14:20:24 <Borg> for now.. they production is based on population level
14:20:35 <Borg> it would be neat to chain in into for example goods delivery to city + population
14:21:08 <nielsm> hm I guess all the industries would have to set a flag on the town of some sort, probably in production change cb
14:21:28 <Borg> ahh this way... yeah.. kidna complicated..
14:21:43 <Borg> maybe for BSPI v3.00 ;)
14:24:38 <andythenorth> hmm
14:24:50 <andythenorth> maybe I have to do a house grf
14:24:57 <andythenorth> to control town for FIRS
14:25:06 <andythenorth> maybe I can just have FIRS patch towns
14:26:33 <Borg> w/ fertlity for organic.... now there is plenty of things to watch over....
14:26:46 <Borg> seems I will leave banks as they works now...
14:27:00 <andythenorth> Borg how do you control town growth in BSPI?
14:27:01 <Borg> also nice for mixed coop games where they are PAX players vs IND ones..
14:27:14 *** arikover has quit IRC
14:27:14 <Borg> andythenorth: I dont... I just have GS to limit it...
14:27:21 <Borg> you need to grow it by default openttd way
14:27:27 *** arikover has joined #openttd
14:27:31 <Borg> with I dont like to do.. because im not PAX player at all
14:27:33 <andythenorth> do you have any cargo like building materials?
14:27:34 <andythenorth> or goods?
14:27:56 <Borg> BSPI is stock Industries and cargos.. nothing fancy was added.. except Industry logic
14:28:04 <andythenorth> ok
14:28:48 <Borg> afaik.. you cant control town growth at all from GRF... you need GS for it..
14:29:12 <Borg> I saw some neat GS scripts in City Growth servers... but they arent open source I think
14:30:48 <andythenorth> you can control town growth from house set somewhat
14:31:09 * andythenorth still puzzled by how flawed FIRS design is
14:31:16 <andythenorth> not today's problem though
14:31:33 <andythenorth> frosch123 remember this? :) https://devs.openttd.org/~frosch/texts/industrymap_green_darkgreen_violet.html
14:32:51 <Borg> andythenorth: oh... Ill leave it then :)
14:33:49 <milek7> and it starts by using almost identical colors on first two rows? :P
14:34:18 <milek7> ah no, it's red/green
14:35:11 <Yexo> ... there is no green anywhere near the top of that list
14:35:44 <frosch123> andythenorth: i didn't until now :)
14:35:59 <andythenorth> I reused the same list for cargo colours
14:36:00 <milek7> hm
14:36:02 <andythenorth> mostly works
14:36:09 * milek7 might be slightly coloblind
14:36:16 <andythenorth> I just need to remove grey, and a yellow that is used in the cargo flow UI
14:36:37 <Borg> cargo flow have terrible colors imo
14:36:42 <Borg> I patched my OpenTTD for betters one
14:36:50 <andythenorth> milek7 those first two colours are red and brown, and are a classic combination that will trip colour blindness
14:37:02 <andythenorth> they're really similar contrast and saturation
14:48:28 <_dp_> Eddi|zuHause, I don't have windows, that's the problem...
14:48:29 *** WormnestAndroid has quit IRC
14:49:41 <_dp_> and all the good cb scripts are os afaik
14:50:05 <_dp_> citymania cb isn't but it's not using a script either
14:53:43 <Borg> okey.. im pleased... w/ new BSPI v2.00 and all bits set... its really hard to maintain superb production at hubs...
14:55:10 <glx> oh nice, I can't generate ob[gms] files
14:55:29 <glx> (probably because beta utf-8 support is enabled)
14:57:25 *** Artea has joined #openttd
14:58:30 *** WormnestAndroid has joined #openttd
15:16:30 <andythenorth> cargo abbreviations are translated?
15:17:07 <glx> default cargo are
15:18:50 <andythenorth> that means I can't automate
15:25:01 *** iSoSyS has joined #openttd
15:38:10 *** sla_ro|master has quit IRC
16:45:34 <milek7> _dp_:
16:45:39 <milek7> https://github.com/google/breakpad/blob/master/src/processor/minidump_stackwalk.cc
16:46:37 <milek7> and for using pdb https://github.com/luser/dump_syms
16:47:22 <glx> I just open the dmp in visual studio
16:48:14 <milek7> (minidump_stackwalk comes usually in whole breakpad package)
16:48:24 <milek7> tough to install visual studio on linux
16:51:57 <_dp_> milek7, is there just a .deb somewhere? that looks like a pain to compile
16:52:42 <glx> tried your package manager ?
16:53:24 <_dp_> glx, ofc, but didn't find
16:54:58 <milek7> it's fairly standard to build, just need to install depot_tools first
16:57:45 *** supermop_Home has joined #openttd
16:57:53 <supermop_Home> yo
17:01:18 <milek7> (hm, breakpad contains also its own dump_syms. but I remember I had some problem with it)
17:05:07 <DorpsGek_III> [OpenTTD/nml] FLHerne opened pull request #145: Tidying grfstrings.handle_string a bit. https://git.io/Jf0hp
17:11:12 *** gnu_jj has quit IRC
17:12:59 *** gnu_jj has joined #openttd
17:15:09 <_dp_> milek7, how do I give it pdb for symbols?
17:15:49 <milek7> afair you first pass it through dump_syms, then you create overcomplicated directory structure
17:16:25 <milek7> something with pdb hash, place .sym in valid place and then minidump_stackwalk uses this overcomplicated mess to open single file :D
17:17:34 <milek7> symbols/foo.pdb/F10D19E2C18C485F8C51CBB8FD2B470F1/foo.sym
17:17:50 <milek7> then: minidump_stackwalk dump.dmp symbols
17:17:58 <milek7> that hash is in first line of .sym file
17:20:49 <_dp_> milek7, hm, and what's sym? I only have .pdb file
17:21:28 <milek7> you need to use that dump_syms tool to generate .sym from .pdb
17:22:20 <milek7> breakpad has its own but I remember I had problem with it, so try also others (luser or mozilla one linked there)
17:25:10 <_dp_> milek7, oh, yeah, I missed that
17:25:23 <_dp_> yet another cryptic tool with a weird make system...
17:34:37 *** sla_ro|master has joined #openttd
17:40:24 *** supermop_Home has quit IRC
17:41:18 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 updated pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fhbqc
17:45:39 *** WormnestAndroid has quit IRC
17:52:25 <nielsm> so when's cmake getting merged? :)
17:53:24 <glx> I'm not the decision-maker here :)
17:55:04 <nielsm> there's three checkboxes missing
17:56:24 <nielsm> I don't know if they're considered important, but at least when I tried it all a while back it worked well enough on windows
17:58:16 <_dp_> great, now with linear town production ppl are ignoring pax and going mail only for a starting moneyline xD
17:58:41 <nielsm> mail is also affected by that setting tho
17:58:50 <glx> yeah but these checkboxes can be fixed later
17:59:16 <_dp_> nielsm, yes, with linear there is more mail so it's now possible to ignore pax
17:59:44 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/JfEeE
18:06:30 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 opened pull request #8154: Fix: properly support utf-8 in baseset translation vbscript https://git.io/JfEeM
18:10:24 *** supermop_Home_ has joined #openttd
18:12:21 <andythenorth> wonder if I can automate price factors
18:12:53 <andythenorth> probably not
18:26:28 *** gnu_jj has quit IRC
18:27:52 *** gnu_jj has joined #openttd
18:29:59 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/JfEvl
18:35:56 *** gnu_jj has quit IRC
18:52:51 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 updated pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fhbqc
18:55:12 <supermop_Home_> i guess i should try to start fixing grfs
19:01:15 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 updated pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/fhbqc
19:02:27 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on issue #8153: Autoreplace does not report failures due to refittability https://git.io/Jf0oB
19:03:58 <FLHerne> supermop_Home_: What grfs are broken?
19:06:18 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on pull request #8134: Fix #8132: Corrupted savegame crashing OpenTTD on load https://git.io/JfEfj
19:08:21 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on pull request #8134: Fix #8132: Corrupted savegame crashing OpenTTD on load https://git.io/JfEJL
19:08:33 <glx> haha a useless comment from james
19:09:51 <DorpsGek_III> [OpenTTD/OpenTTD] michicc approved pull request #8154: Fix: properly support utf-8 in baseset translation vbscript https://git.io/JfEJm
19:11:56 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 merged pull request #8154: Fix: properly support utf-8 in baseset translation vbscript https://git.io/JfEeM
19:11:59 *** gnu_jj has joined #openttd
19:13:12 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on issue #8153: Autoreplace does not report failures due to refittability https://git.io/Jf0oB
19:14:05 <andythenorth> FLHerne most of them are broken? :)
19:14:12 * andythenorth useless comment time of day :)
19:20:01 *** gnu_jj has quit IRC
19:36:44 *** snail_UES_ has joined #openttd
19:45:45 <DorpsGek_III> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/JfEUy
19:45:45 <DorpsGek_III> - Update: Translations from eints (by translators)
19:47:53 *** jinks has joined #openttd
19:59:44 *** Gustavo6046 has quit IRC
20:00:56 *** arikover has quit IRC
20:04:12 *** gnu_jj has joined #openttd
20:04:14 *** iSoSyS has quit IRC
20:22:49 <andythenorth> nielsm you know refit orders have an associated newgrf cb?
20:22:57 <andythenorth> [before I add a useless comment]
20:23:52 <nielsm> nope
20:25:11 <andythenorth> https://newgrf-specs.tt-wiki.net/wiki/Callbacks#Refit_cost_factor_.2815E.29
20:25:20 <andythenorth> it doesn't prevent running a check and mess afaict
20:25:33 <andythenorth> just means that the result can always never be predicted in advance :P
20:25:46 <Wolf01> https://www.flickr.com/photos/141605483@N08 andythenorth: nice locos there
20:25:52 <andythenorth> mess / message /s
20:26:09 <andythenorth> so many bone parts Wolf01
20:26:44 <andythenorth> has V453000 been making Lego renders? https://www.flickr.com/photos/141605483@N08/43687454001/
20:26:48 <andythenorth> that just is a NUTS train
20:27:24 <Wolf01> The brass one and the gothic one are really nice, not a fan of the boney one
20:28:19 <andythenorth> this is good https://www.flickr.com/photos/141605483@N08/32466865968/
20:28:24 <andythenorth> and this https://www.flickr.com/photos/141605483@N08/43908619961/
20:46:38 *** Wormnest has joined #openttd
20:58:29 *** Gustavo6046 has joined #openttd
21:03:06 *** frosch123 has quit IRC
21:30:41 *** snail_UES_ has quit IRC
21:39:41 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/JfEIN
21:52:24 *** Borg has quit IRC
21:59:02 *** iSoSyS has joined #openttd
22:01:12 <DorpsGek_III> [OpenTTD/OpenTTD] Andrew350 opened issue #8155: Roadtype speed limit values are doubled in scenario editor drop-down menu https://git.io/JfELR
22:03:35 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on issue #8155: Roadtype speed limit values are doubled in scenario editor drop-down menu https://git.io/JfELR
22:10:35 *** snail_UES_ has joined #openttd
22:18:08 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 commented on pull request #7270: Introduce CMake (and removing all other project-related code) https://git.io/JfEL7
22:18:37 <glx> james can be annoying :)
22:19:59 *** Wormnest has quit IRC
22:21:11 <FLHerne> I think I was like that
22:21:21 <FLHerne> (maybe I still am :p)
22:22:03 <FLHerne> Can someone look at nml #144 ? It would be nice to do 0.5.2 soonish
22:28:30 <andythenorth> I have read it but the diff is too big for me to review :P
22:28:52 <andythenorth> [meaning it's beyond what I'm competent at]
22:31:19 <DorpsGek_III> [OpenTTD/nml] Yexo approved pull request #144: Fix #139: Make --cache-dir work, and avoid creating dirs with --no-cache https://git.io/JfEtf
22:33:43 *** Wormnest has joined #openttd
22:34:47 *** Progman has quit IRC
22:34:59 <FLHerne> Yexo: Thanks :-)
22:35:56 <FLHerne> Yexo: Also not ideal is the except-anything-whatsoever catch block :-/
22:36:14 <FLHerne> But I felt rewriting all that was out of scope
22:36:31 <Yexo> It's absolutely out of scope of your change
22:36:45 <Yexo> There are probably more things that are not ideal
22:37:49 <FLHerne> Any idea why some elements of `sources` can be None?
22:37:52 *** arikover has joined #openttd
22:38:12 <FLHerne> I questioned it, looked at the stuff defining it, and lost interest
22:38:23 *** sla_ro|master has quit IRC
22:38:27 <FLHerne> Well, decided to just accept it and move on
22:38:32 <Yexo> No idea, I'd have to hunt down the code to figure that out
22:38:50 <FLHerne> Ok, don't bother, I'll try and find out sometime
22:38:59 <FLHerne> Speaking of 'not ideal', I found this earlier https://www.flherne.uk/files/madness889.png
22:39:10 <FLHerne> I mean...WHAT?!
22:39:40 <Yexo> That whole block of code is just magic
22:39:44 <FLHerne> I guess the underlying specifications are a bit weird
22:40:10 <FLHerne> You don't say
22:40:35 <Yexo> I'm pretty sure this is the underlying specification: https://github.com/OpenTTD/OpenTTD/blob/master/src/strings.cpp#L504
22:41:25 <Yexo> Hmm, looks like NML's version is openttd's code +1
22:41:37 <DorpsGek_III> [OpenTTD/nml] FLHerne merged pull request #144: Fix #139: Make --cache-dir work, and avoid creating dirs with --no-cache https://git.io/Jf0Em
22:41:38 <DorpsGek_III> [OpenTTD/nml] FLHerne closed issue #139: Running regression tests litters examples with empty .nmlcache directories https://git.io/Jflcq
22:44:53 <DorpsGek_III> [OpenTTD/OpenTTD] Yexo commented on issue #8155: Roadtype speed limit values are doubled in scenario editor drop-down menu https://git.io/JfELR
22:47:19 <DorpsGek_III> [OpenTTD/OpenTTD] James103 commented on issue #8155: Roadtype speed limit values are doubled in scenario editor drop-down menu https://git.io/JfELR
22:49:13 <Yexo> Meh, I was trying to fix this via the web ui, but all I managed to do was create a pull request against my own fork. That's not helpful
22:50:45 <DorpsGek_III> [OpenTTD/OpenTTD] Yexo opened pull request #8156: Fix #8155: Roadtype speed limit in toolbar dropdown in scenario edito… https://git.io/JfEty
22:53:07 <DorpsGek_III> [OpenTTD/nml] FLHerne opened pull request #146: Doc: Changelog for 0.5.2 https://git.io/JfEt7
22:53:19 <FLHerne> glx: ^ wording ok?
22:53:45 *** Progman has joined #openttd
22:55:53 <glx> seems good
22:56:23 <andythenorth> +1
22:56:33 <FLHerne> Yexo: Pet peeve: the first line of github commit messages can only be so long
22:56:37 <FLHerne> *git
22:56:59 <FLHerne> github's UI completely fails at that, and linebreaks it in the middle of a word, which makes no sense
22:58:30 <Yexo> argh
22:58:35 <DorpsGek_III> [OpenTTD/nml] andythenorth approved pull request #146: Doc: Changelog for 0.5.2 https://git.io/JfEtx
22:58:35 <Yexo> Is that a limit in git?
22:58:57 <FLHerne> Yexo: Yes
22:59:25 <nielsm> git as such doesn't put limits on commit messages, but convention is to stay below 72 characters on first line
22:59:26 <DorpsGek_III> [OpenTTD/nml] FLHerne merged pull request #146: Doc: Changelog for 0.5.2 https://git.io/JfEt7
22:59:28 <nielsm> iirc
22:59:34 <nielsm> possibly even less
22:59:34 <LordAro> i think it's guidance, rather than a hard limit or anything
23:00:05 <nielsm> since "git log --oneline" should ideally not have linebreaks on 80 character terminals
23:00:22 <Yexo> I see
23:00:37 <Yexo> Is there a way to change the commit message via the web ui?
23:01:00 *** Gustavo6046 has quit IRC
23:02:03 *** WormnestAndroid has joined #openttd
23:02:10 <nielsm> afaik not
23:03:46 <Yexo> Meh. That's for another day then (feel free to copy that fix and apply it)
23:04:19 <nielsm> well when you merge a PR you can squash and change the commit message for the resulting single commit
23:05:06 <Yexo> Squash a single-commit PR? Doesn't make a lot of sense to me, but if it works, fine :)
23:05:12 <glx> you can edit the message squash yes
23:10:00 *** Wolf01 has quit IRC
23:12:55 *** Gustavo6046 has joined #openttd
23:22:38 *** Samu has quit IRC
23:26:07 *** gnu_jj has quit IRC
23:34:04 *** Progman has quit IRC
23:43:24 <DorpsGek_III> [OpenTTD/OpenTTD] JGRennison opened pull request #8157: Fix: Incorrect save/load array size of Town::cargo_accepted https://git.io/JfEmO
23:44:37 <DorpsGek_III> [OpenTTD/OpenTTD] JGRennison updated pull request #8157: Fix: Incorrect save/load array size of Town::cargo_accepted https://git.io/JfEmO
23:46:25 <andythenorth> FLHerne did you use the script :)
23:46:53 <FLHerne> andythenorth: Yes, but then I fiddled with the message manually anyway
23:47:00 <andythenorth> thanks
23:47:01 <FLHerne> So eh
23:48:14 * andythenorth sleep time
23:48:19 *** andythenorth has quit IRC
23:54:29 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on pull request #8157: Fix: Incorrect save/load array size of Town::cargo_accepted https://git.io/JfEm1
23:56:04 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh approved pull request #8156: Fix #8155: Roadtype speed limit in toolbar dropdown in scenario editor was doubled. https://git.io/JfEmS
23:58:27 *** iSoSyS has quit IRC