IRC logs for #openttd on OFTC at 2019-09-08
            
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00:10:20 <LordAro> frosch123: needed some minor tweaks to use utf-8 when reading files (i'm on windows right now), but otherwise seems to work well
00:12:09 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro dismissed a review for pull request #7723: Prepare for 1.9.3 release candidate https://git.io/fjjjN
00:12:09 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro updated pull request #7723: Prepare for 1.9.3 release candidate https://git.io/fjjwk
00:12:45 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro approved pull request #7723: Prepare for 1.9.3 release candidate https://git.io/JeeeR
00:12:58 <LordAro> but now they're my changes :>
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00:20:44 <DorpsGek_III> [OpenTTD/OpenTTD] glx22 approved pull request #7723: Prepare for 1.9.3 release candidate https://git.io/Jeeew
00:23:01 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro merged pull request #7723: Prepare for 1.9.3 release candidate https://git.io/fjjwk
00:23:12 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro pushed 12 commits to release/1.9 https://git.io/Jeeeo
00:23:14 <DorpsGek_III> - Fix: Narrowing cast in one storybook command (by nielsmh)
00:23:14 <DorpsGek_III> - Fix: Typo in running costs help text (by nikolas)
00:23:16 <DorpsGek_III> - Fix: RemoveAirport function now returns with 'Aircraft in the way' error message as it should be. (by j-pet)
00:23:16 <DorpsGek_III> - Fix #7655: Decrease buttons in cheat window do not work properly (by TTrebron)
00:23:18 <DorpsGek_III> - Fix #7704: [OSX] Handle malformed UTF8 strings (by uvealonso)
00:23:18 <DorpsGek_III> - Fix #7692: Added industry tile to GetOrderCmdFromTile() (#7709) (by JMcKiern)
00:23:20 <DorpsGek_III> - Fix #7702: Scaling for highscore screen (by nielsmh)
00:23:20 <DorpsGek_III> - Fix #7626: Allow building drive-through stops over one-way/blocked roads owned by towns (instead of crashing). (by ddm999)
00:23:22 <DorpsGek_III> - Fix #7188: check the validity of command callback for scripts (#7701) (by glx22)
00:23:22 <DorpsGek_III> - Fix: change Quartz driver colorSpace handling to address certain macOS performance issues (#7644) (by andythenorth)
00:23:24 <DorpsGek_III> - Update: Changelog for 1.9.3-RC1 and prepare for release (by nielsmh)
00:23:24 <DorpsGek_III> - Update: Translations (by LordAro)
00:23:35 <LordAro> that seems... undesirable
00:24:51 <glx> hmm DorpsGek_III needs tweaking I guess
00:24:53 <frosch123> who did s/maintainance/maintenance/ in en_US? :p
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00:25:54 <LordAro> frosch123: google indicates maintainance is universally "wrong" ?
00:26:04 <LordAro> glx: doesn't mention tags either, it would seem :>
00:26:19 <frosch123> he, i googled... i assumed you would know :o
00:26:32 <LordAro> en_US? nah
00:27:03 <frosch123> but the base language (en_GB) is wrong, isn't it?
00:27:25 <LordAro> https://github.com/OpenTTD/OpenTTD/commit/a76e5e1970cf4b9cb9c39c93fa77a10582ce4f32
00:27:35 <glx> in 1.9 probably yes
00:27:43 <glx> it's a recent fix in master
00:27:52 <LordAro> it got backported, don't worry :)
00:28:02 <LordAro> https://dev.azure.com/openttd/OpenTTD/_build/results?buildId=4043 it's working!
00:28:11 <frosch123> oh, it was already fixed :)
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00:38:26 <LordAro> don't know if anyone wants to bother with announcement for rc1
00:38:37 <LordAro> but build is nearly finished, it'll appear on the website shortlyish
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01:09:25 *** DorpsGek changes topic to "1.9.2, 1.9.3-RC1"
01:10:42 <glx> @op
01:10:42 *** DorpsGek sets mode: +o glx
01:10:58 *** glx changes topic to "1.9.2, 1.9.3-RC1 | Website: *.openttd.org (source: github, translator: translator, server list: servers, wiki: wiki) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only"
01:11:14 <glx> @deop
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04:57:52 <DorpsGek_III> [OpenTTD/OpenTTD] SoothedTau left a comment on commit: Update src/video/cocoa/wnd_quartz.mm https://git.io/JeeJ6
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08:19:34 <andythenorth> o/
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08:54:54 <nielsm> morning
09:02:11 <andythenorth> hi
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10:08:27 <TrueBrain> 00:23 <LordAro> that seems... undesirable <- it is; and because you did not backport the DorpsGek commits, it will keep doing that :P
10:08:39 <TrueBrain> (it uses the .dorpsgek.yml from the branch targeted)
10:08:57 <TrueBrain> I wonder if it should always use 'master', or if we should backport the DorpsGek commits ...
10:09:22 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh merged pull request #7719: Add: Allow GameScript to demolish without a company https://git.io/fjhIm
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10:27:33 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh opened pull request #7728: Fix #7479: Don't close construction windows when changing client name https://git.io/JeeIM
10:39:19 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on issue #7525: Autorenew vehicle option to Basic settings https://git.io/fjOmN
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10:54:14 <andythenorth> ha ha graphics generation :D
10:54:18 <andythenorth> never fails to amuse
10:56:53 <andythenorth> 4 hours of code will result in about 270 different combinations of intermodal containers
10:57:03 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh opened pull request #7729: Add #7525: Allow autoreplace with same model vehicle https://git.io/JeeIF
10:57:08 <andythenorth> for different wagon lengths, cargos etc :P
10:58:37 <andythenorth> now I just need to write a sprite sorter, because container order is different depending on orientation, e.g. NE vs SW :P
11:04:52 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh updated pull request #7729: Add #7525: Allow autoreplace with same model vehicle https://git.io/JeeIF
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11:33:32 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on issue #7703: Inactive industries make inappropriate/unlogical sounds https://git.io/JeeLZ
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13:31:38 <DorpsGek_III> [OpenTTD/OpenTTD] ldpl commented on pull request #7729: Add #7525: Allow autoreplace with same model vehicle https://git.io/JeeqK
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14:58:36 <andythenorth> yo
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17:10:59 <andythenorth> I definitely won't regret this in future
17:11:00 <andythenorth> container_sprites = container_sprites_for_this_variant[[226, 240, 244].index(pixel[3])]
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17:51:52 <Samu> wow i just saw a town producing more mail than pass
17:51:58 <Samu> 10 mail, 8 pass
17:52:26 <Samu> now I start to understand why my AI "prefers" mail routes
17:58:30 <Samu> I need a different strategy to select viable towns
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18:30:30 <Eddi|zuHause> do i have enough confidence in this soldering to actually plug it in now?
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18:58:23 <DorpsGek_III> [OpenTTD/OpenTTD] JMcKiern updated pull request #7710: WIP: Fix bugs in airport finite state machines https://git.io/fjp0Y
19:11:40 <Samu> found a bug that was skewing cargoclass selection
19:11:54 <Samu> fixed*
19:12:06 <Samu> let's see now what the AI "prefers"
19:14:20 <Samu> better
19:16:20 <Samu> PASS, then MAIL, then PASS - no path found, then MAIL - no path found, then PASS, then MAIL - no suitable town found, then PASS, then MAIL . currently unfinished
19:16:34 <Samu> net result
19:16:39 <Samu> 3 PASS routes, 1 MAIL route
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19:19:41 <nielsm> https://www.tt-forums.net/viewtopic.php?p=1225175#p1225175 <- at least one positive report back from 1.9.3 rc1 :)
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19:25:08 <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on pull request #7729: Add #7525: Allow autoreplace with same model vehicle https://git.io/JeeZz
19:26:10 <DorpsGek_III> [OpenTTD/OpenTTD] JMcKiern commented on pull request #7710: WIP: Fix bugs in airport finite state machines https://git.io/JeeZ2
19:26:19 <andythenorth> nielsm: :)
19:26:20 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #7729: Add #7525: Allow autoreplace with same model vehicle https://git.io/JeeZV
19:27:32 <DorpsGek_III> [OpenTTD/OpenTTD] JMcKiern updated pull request #7710: WIP: Fix bugs in airport finite state machines https://git.io/fjp0Y
19:29:05 * andythenorth generating shadows for sprites
19:29:10 <andythenorth> overkill much? :P
19:31:28 <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on pull request #7729: Add #7525: Allow autoreplace with same model vehicle https://git.io/JeeZw
19:32:22 <DorpsGek_III> [OpenTTD/OpenTTD] JMcKiern commented on pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/JeeZr
19:35:37 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/JeeZ6
19:39:47 <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/JeeZD
19:43:06 <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/JeeZH
19:44:47 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/JeeZQ
19:54:55 <andythenorth> hmm
19:55:05 <andythenorth> I once used 'replace all vehicles' to win the high score
19:55:12 <andythenorth> it's a necessary exploit iirc
19:55:38 <andythenorth> to win the Very Valuable Interesting Goals in the original game :)
19:56:13 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh opened pull request #7730: Change: Use vehicle model age for station rating calculation https://git.io/JeeZx
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19:56:56 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #7730: Change: Use vehicle model age for station rating calculation https://git.io/JeeZp
19:57:11 <andythenorth> can't remember why I needed to do that
19:57:51 <nielsm> andythenorth: probably the "all vehicles older than 2 years had a profit of at least £10k last year" one
19:58:11 <andythenorth> yes that sounds about right
19:58:29 <andythenorth> winning requires buying all new vehicles, and selling all non-profitable
19:58:32 <andythenorth> it was quite boring :)
19:59:08 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #7729: Add #7525: Allow autoreplace with same model vehicle https://git.io/Jeene
20:24:41 <Eddi|zuHause> that's the most useless score...
20:24:52 <Eddi|zuHause> and practically impossible with cargodist
20:25:52 <andythenorth> it requires a specific network :P
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21:33:15 <Eddi|zuHause> ... if i disappear now, it exploded in my face (or short-circuited, throwing out the fuse)
21:35:10 <andythenorth> oof
21:37:12 <Eddi|zuHause> i actually got picture
21:54:08 <andythenorth> hurrah
21:55:13 <Eddi|zuHause> now i've got to redo this color correction stuff :p
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22:17:30 <DorpsGek_III> [OpenTTD/OpenTTD] sirkoz opened issue #7731: Under WinXP OpenTTD fails to sort savegames by date https://git.io/JevsA
22:18:23 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh approved pull request #7727: Fix: Use natural sort when sorting the file list. https://git.io/Jevsp
22:18:56 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh merged pull request #7727: Fix: Use natural sort when sorting the file list. https://git.io/fjjjC
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22:26:18 <nielsm> I'm very tempted to close that ticket as "please stop using a 17 years old os"
22:28:29 <LordAro> we only just stopped supporting DOS :p
22:29:11 <LordAro> technically speaking, SP3 is only 11 years old
22:29:24 <LordAro> given it's such a significant change
22:30:12 <nielsm> :|
22:31:15 <nielsm> anyway it's probably something the "compatible with old versions" standard library does, since it just calls stat and pulls the mtime
22:33:36 <FLHerne> I think that would be sane?
22:34:03 <FLHerne> Encouraging people to use an OS that's completely insecure seems irresponsible, really
22:35:22 <milek7> i think remote vulnerabilities are still patched
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22:48:55 <Eddi|zuHause> i've only heard of one single patch for XP in the past few years
22:51:34 <milek7> https://www.catalog.update.microsoft.com/search.aspx?q=sp3+xp
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22:55:44 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on issue #7731: Under WinXP OpenTTD fails to sort savegames by date https://git.io/JevsA
23:03:09 <milek7> how it does even work on xp? it shouldn't be using v141_xp toolset?
23:03:22 <nielsm> yeah...
23:03:44 <Eddi|zuHause> i suppose you can compile it somehow...
23:03:54 <Eddi|zuHause> i don't think we compile for XP anymore
23:04:15 <nielsm> actually yeah, I think it may be a mingw build
23:05:17 <Eddi|zuHause> btw, i'm all for closing that as invalid
23:07:12 <milek7> iirc mingw uses msvcrt.dll that MS says it shouldn't be used by applications ;P
23:09:57 <nielsm> yeah... mingw does the entire standard library thing wrong
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23:12:47 <supermop_Home_> hi all
23:48:20 <DorpsGek_III> [OpenTTD/OpenTTD] JMcKiern commented on pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/JevZl
23:48:37 <DorpsGek_III> [OpenTTD/OpenTTD] JMcKiern updated pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/fjp0Y
23:51:07 <DorpsGek_III> [OpenTTD/OpenTTD] JMcKiern commented on pull request #7710: Fix: Fix bugs in airport finite state machines https://git.io/JevZR
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