IRC logs for #openttd on OFTC at 2019-08-04
            
00:04:38 <DorpsGek_II> [OpenTTD/OpenTTD] Berbe opened pull request #7680: Fix #7679: Check version when comparing scripts https://git.io/fjHIy
00:04:49 <Beerbelott> LordAro: :)
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08:34:36 <andythenorth> o/
08:44:16 * andythenorth experimenting with Instruments https://developer.apple.com/library/archive/documentation/Performance/Conceptual/PerformanceOverview/PerformanceTools/PerformanceTools.html
08:44:25 <andythenorth> not sure what I'm doing, but I have a lot of charts :P
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08:48:36 <Samu> wwow Beerbelott so much text for 5 lines
08:48:41 <Samu> 4
08:50:18 <Beerbelott> Well it's because that's because this small change gets a foot in the door... it needs more changes, whatever is decided
08:51:08 <Beerbelott> and in the past some "obvious" small changes took me a lot of time to explain/format correctly...
08:52:56 <Samu> oh, you're alive, I thought everybody was sleeping
08:53:32 <Beerbelott> Haven't slept yet
08:54:58 <Samu> eh, wiki articles
08:55:02 <Samu> they're usually outdated
08:56:23 <andythenorth> :x
08:56:52 <andythenorth> when I want to run a profiler, I can't get OpenTTD to dump frame rate to 16fps
08:57:08 <andythenorth> but if it's not being profiled, it will do it trivially :P
08:57:24 <andythenorth> there's a lesson in that somewhere :P
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09:05:18 <Samu> i'm not sure how libraries work, "it just works"
09:07:13 <Samu> i tick the AIs i want to download, and that's it, it auto-selects needed libraries
09:07:22 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7666: Add: [Win32] Select MIDI device by port name https://git.io/fjHYZ
09:08:19 <Samu> their exact version needed are downloaded
09:10:53 <andythenorth> if OpenTTD performance is wildly variable for no obvious reason, and no reproducible trigger
09:11:03 <andythenorth> is the logical conclusion that the problem is my system?
09:14:13 <nielsm> the profiler might affect how certain system timers are handled and that might cause the problem to disappear or change character
09:14:43 <nielsm> (that would match with my suspicion that the issue is not caused by anything actually being slow, but rather by some timers or delays being wrong)
09:15:57 <Samu> high precision event timer?
09:16:17 <andythenorth> the problem isn't reproducible even with the profiler off
09:16:42 <andythenorth> I was going to bisect for performance, as 1.9.1 does not exhibit the issue to the same extent as master afaict
09:16:51 <andythenorth> but I can't bisect without a repro :P
09:18:18 <andythenorth> this is me https://www.kaplaninternational.com/blog/files/styles/device_phone/public/wp/wp-content/uploads/2013/06/CHASE-RAINBOWS.jpg?itok=uw7Q9AVT
09:20:21 <Samu> x86 versions of Mac OS X.
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09:20:28 <Samu> what did I just read?
09:29:03 <andythenorth> ??
09:29:34 <Beerbelott> Samu: I don't think the WIki is outdated on the matter I quoted. The Squirrel import function seems to work the way it's documented. and the code just ignores script versions anyway
09:29:45 <Beerbelott> Both are a problem, one way or the other
09:30:34 <Beerbelott> My quick & dirty fix makes the current, illogical "upgrade" mechanism almost useless (as I don't think a script w/ same name & version ever changes MD5 signature
09:31:07 <Beerbelott> brb
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09:40:59 <peter1139> I don't know, what did you just read?
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10:14:14 <Samu> libraries don't update the same manner as AIs
10:15:10 <Samu> but I don't know
10:17:35 <Samu> https://bananas.openttd.org/en/ailibrary/
10:17:41 <Samu> nevermind, I don't know at all
10:20:10 <Samu> new version of a library make the previous version to be hidden from content download
10:20:23 <Samu> but that doesn't force an upgrade
10:20:32 <Samu> when downloading AIs
10:24:09 <Samu> looks like I'm confused
10:24:52 <Samu> inside openttd it lists Pathfinder.Road version 3 and 4
10:26:23 <Samu> on the website, it only lists version 4
10:26:35 <Samu> https://bananas.openttd.org/en/ailibrary/
10:37:28 <andythenorth> ha ha smoke
10:37:43 * andythenorth back to YT
10:38:09 <Samu> i found a problem with my AI
10:38:37 <Samu> when reliability of available engines is too low to be considered
10:38:52 <Samu> it shouldn't bother searching for a route
10:39:21 <Samu> or
10:39:44 <Samu> it should pick the most reliable, even though they both suck
10:39:56 <Samu> after all, they're still available...
10:42:10 <Samu> the transition between tricario helicopter and guru x2 helicopter, reliability period of both engines are below 75%
10:42:55 <Samu> there's a small phase my AI becomes dumb, it builds the heliports and then doesn't build the aircraft
10:43:04 <Samu> then demolishes heliports
10:43:04 <Beerbelott> Samu: If you look at the code, you will see AI & AILibrary are handled the same when compared one to each other
10:43:08 <Samu> and keeps repeatin
10:44:35 <Beerbelott> Well, time for me to have some sleep
10:44:41 <Beerbelott> beuhbye
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10:49:43 <Samu> I need to rewrite the reliability checks
10:52:12 <Samu> maybe I should include it in the estimated income, instead of outright removing them
10:52:19 <Samu> engines<
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12:33:30 <Samu> hmm ai is replacing all darwin 600 with airtaxi a21
12:33:51 <Samu> better reliability on airtaxi, same passenger capacity
12:34:15 <Samu> i think i like this change
12:38:45 <Samu> uhm... weird reliabilities
12:38:50 <Samu> all models have 78%
12:39:02 <Samu> no variance, is this intended? looks bugged
12:39:28 <Samu> only those models that are being retired have lower values
12:41:35 <andythenorth> breakdowns off?
12:42:18 <Samu> no
12:42:47 <Samu> 8 aircraft models have 78%
12:43:19 <Samu> 3 have 77%
12:43:33 <Samu> 2 have 76%
12:44:28 <Samu> then 1 of each: 63%, 55%, 47%, 47%, 42%, 40% all of these being retired soon
12:45:01 <Samu> i find these values a bit strange
12:45:44 <Samu> there's nothing better than 78%
12:46:59 <Samu> those 2 that were 76%, are now 75%, they're being retired too
12:49:16 <Samu> heh, speaking of airtaxi a21, it's being retired too
12:49:26 <Samu> already replacing back to darwin 600
12:49:42 <Samu> AI is being too sensible now :o
12:50:25 <Samu> sensitive*
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13:51:30 <andythenorth> quak
13:52:50 <frosch123> moo
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15:07:07 <Samu> when my ai does better with mail than with pass, something's wrong
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15:36:32 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #7658: Add: 'getsysdate' console command https://git.io/fjHWP
16:18:18 <peter1139> Alright, white chocolate and cookie magnums are nice...
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16:31:24 <DorpsGek_II> [OpenTTD/OpenTTD] glx22 commented on pull request #7658: Add: 'getsysdate' console command https://git.io/fjHly
16:31:45 <Eddi|zuHause> magnum as in the ice on a stick?
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16:39:00 <DorpsGek_II> [OpenTTD/OpenTTD] michicc commented on pull request #7658: Add: 'getsysdate' console command https://git.io/fjHlQ
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17:30:13 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 updated pull request #7658: Add: 'getsysdate' console command https://git.io/fj1oP
17:30:55 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 commented on pull request #7658: Add: 'getsysdate' console command https://git.io/fjH8p
17:31:07 <DorpsGek_II> [OpenTTD/OpenTTD] telk5093 commented on pull request #7658: Add: 'getsysdate' console command https://git.io/fjH8h
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18:09:33 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro approved pull request #7658: Add: 'getsysdate' console command https://git.io/fjHgc
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18:18:54 <peter1139> Bah, no ninjam packages
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19:43:49 <Samu> I think I understand town effects now
19:45:22 <Samu> AITown.GetCargoGoal
19:45:33 <Samu> really tricky to understand
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20:35:59 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh merged pull request #7658: Add: 'getsysdate' console command https://git.io/fj1oP
20:44:12 <andythenorth> yo
20:45:15 <Eddi|zuHause> hm, i tried timing a crossing light to make it flow better, but i don't think it worked... :/
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21:33:33 <Eddi|zuHause> ok, that did not work... :/
21:34:28 <Eddi|zuHause> i need a road with more lanes, but there aren't any with this tram track configuration :/
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23:13:50 <Samu> milek7: hi
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