IRC logs for #openttd on OFTC at 2018-11-22
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02:29:35 <ST2> anyway, just to people that can take care of it are aware ^^
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02:52:45 <obensource> /!\ ΑΤΤN⁚ Ꭲһіs chаnnel һas moᴠеԁ to irⅽ.freeᥒode․nеt #᜵јoin /︕\
02:52:52 <dwfreed> "Expired: Wednesday, November 21, 2018 at 18:59:59 Eastern Standard Time" (about 2 hours ago)
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03:23:43 <staafl> /!⧵ АTTN⁚ Tһis ⅽhanᥒᥱl һɑѕ ⅿo⋁eԁ tо ⅰrc.frееnοԁe.nеt #/jഠiᥒ /!\
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04:49:23 <nemo> Found a bug, github won't reg
04:54:42 <nemo> Looks sort of unique too
04:54:55 <nemo> After a brief look and search in the issues
05:18:39 <nemo_> Locomotive has a name "N/A"
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10:05:59 <LordAro> nemo_: if you absolutely can't do github, i'd try the forums
10:06:28 <LordAro> though it sounds like newgrfs may have been fiddled around with
10:06:54 <planetmaker> nemo_, any NewGRFs used or a pre-made scenario?
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10:36:53 <planetmaker> ST2, yes... we are aware... the new certificate even exists... but "just" needs installing.
10:43:52 <imack> /!\ AᎢTΝ⁚ Τһⅰs chаᥒneⅼ һaѕ ⅿo∨ed to іrc.freᥱnഠⅾᥱ.ᥒet #/јⲟin ⧸ǃ\
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10:56:44 <sandroandrade> /!\ ΑTΤN: Thⅰs cһɑnᥒel hɑs ⅿഠved to іrc.freenοde.ᥒet #∕joⅰᥒ /!∖
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10:59:16 <proller> /!\ ᎪTTN: Thiѕ cһanᥒel has moved to irϲ.freᥱᥒodе.nᥱt #/jοⅰn /﹗\
10:59:37 <Xaroth> Persistent little buggers aren't they
11:01:35 <daspork> It feels like it's been over a year amirite?
11:17:17 <nemo_> LordAro: no, it's OpenGFX only
11:18:20 <nemo_> LordAro: binary from openttd.org
11:20:18 <nemo_> LordAro: only thing fiddled with is musicdriver setting (musicdriver = "extmidi:cmd=aplaymidi --port 128:0 --delay 0")
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11:32:53 <akraut17> ∕﹗\ ATTN﹕ Тһis ϲһannᥱⅼ has mഠvеⅾ to irⅽ.freenode.nеt #/ϳoiᥒ /!\
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12:09:52 <Eddi|zuHause> uhm, that's not the name, that's the capacity
12:32:34 <Eddi|zuHause> yeah, they did, because they wasted 6 hours with metaquestions
12:37:11 <Axton> /!\ ATTN: Τһiѕ ϲhannel һɑs ⅿoveԁ to irc․freenode.net #᜵ϳoⅰᥒ /﹗\
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13:14:17 <egeltje_> /!\ AΤΤN: This ⅽһanᥒеl һaѕ movᥱd to ⅰrс.freеᥒode․net #/ϳoiᥒ /!\
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13:47:04 <mczapkie> Hello, I can't access any openttd page due to wrong time complaints (my local comp. time is OK, maybe time zone issue)
13:49:05 <mczapkie> Is it known problem?
14:20:54 <Eddi|zuHause> ... it's a certificate issue?
14:32:09 <LordAro> waited a whole 4s fot a response
14:32:27 <LordAro> honestly, these people don't have all day
15:38:39 <KF5YFD> ⧸!∖ ᎪTTⲚ∶ Tһis ϲһaᥒnеl hɑѕ mⲟveⅾ to irϲ.frеeᥒode.ᥒet #/jοⅰn /!\
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16:46:00 <lugo> i guess openttd.org not having a valid CERT date right now is a know issue?
16:47:25 <nielsm> hm apparently yes, cert expired 5 hours ago
17:25:00 <shabo> /!\ AᎢTⲚ: This ϲһanᥒeⅼ һɑs ⅿoved to irϲ.freeᥒoԁе.ᥒet #/јoіᥒ ⁄!\
17:25:00 <shabo> With оur IRC ɑd sеrvісе you can rеacһ a globaⅼ aᥙԁieᥒce of entreрrenеᥙrs аᥒԁ fᥱᥒtanyl aԁԁіcts ᴡitһ extrаordiᥒary еngageⅿᥱᥒt rates! һttрs⁚//ᴡіlⅼiaⅿрitсοϲk.сoⅿ/
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18:20:07 <mczapkie> @LordAro, I had logout because I politely not want my idling to make press people on answer me right now. Sorry if it was rude, my intention was opposite.
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18:23:04 <mczapkie> I will quit now, slowly...
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19:08:59 <vinnix> /!﹨ ΑTTΝ: This chaᥒnel has ⅿoveԁ to іrc.frᥱenⲟⅾe.ᥒet #/jοіn ⧸!\
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19:19:07 <heroux_> ᜵!\ ATТΝ: This ϲhɑᥒᥒеl hɑѕ movеd to іrc.frᥱenοԁe.ᥒеt #⧸ϳoiᥒ ⧸!\
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19:59:52 <hive-mind> /!\ АΤTΝ፡ Tһіs сhanᥒel haѕ mοved tഠ irϲ.frᥱenⲟԁᥱ.net #/ϳoin /ⵑ\
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20:41:27 <andythenorth> nielsm: you still playing a test game? o_O
20:41:36 <nielsm> haven't played for some days
20:41:53 <andythenorth> the YT stream is quite motivating for working on Horse
20:42:02 <andythenorth> I finished sprites for 2 engines you were using :P
20:47:12 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh updated pull request #6965: Add: Four alternative town cargo generation methods https://git.io/fpkqa
20:47:45 <nielsm> making a fresh rebased build of my branch...
20:51:52 <nielsm> andythenorth: started stream now
20:52:04 <frosch123> some guy reporting the cert expiration put an emphasis on them checking that their calender was right... i wonder what past experience they had :p
20:52:21 <LordAro> frosch123: i feel it says more about chrome's UI than anything else
20:52:57 <frosch123> i am still queued with cppcon :p
20:53:14 <andythenorth> maybe I should make a test case for this sprite layers problem I have
20:56:53 <nielsm> andythenorth: what train would you recommend here? :)
20:57:42 <andythenorth> slammer and scooby
20:57:55 <andythenorth> very short route
21:02:59 <andythenorth> nielsm: looks like a faster train that one
21:03:23 <nielsm> fast low power might be interesting
21:03:49 <nielsm> ofc not great for a hilly route :)
21:03:56 <andythenorth> you can electrify the hill
21:04:01 <andythenorth> it's electro-diesel
21:06:15 <nielsm> yeah that helps a bunch
21:06:52 <andythenorth> it's a silly feature
21:07:58 <nielsm> think you could add an extra line to the purchase window, showing power under electrical supply?
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21:24:48 <nielsm> it's kinda funny that some of my small branch lines are now running faster than the large "main line" :)
21:37:42 <nielsm> hmm, really missing a replace wagons feature too :/
21:37:58 <andythenorth> you can replace wagons
21:38:10 <nielsm> wow never seen that before
21:38:16 <andythenorth> oof your SI units weirded me out :)
21:38:23 <andythenorth> I thought all the HP was broken
21:40:31 <andythenorth> the opening door sprites bug me
21:40:36 <andythenorth> they don't look quite right
21:42:42 <andythenorth> they go all the way down to the chassis
21:42:52 <andythenorth> should be 1px of body left, there isn't
21:48:33 <nielsm> everyone wants to visit the countryside I think
21:48:54 <nielsm> try the narrow gauge railway
22:07:17 <nielsm> the pixel gets hidden behind a house when stopped at the northern station
22:07:49 <nielsm> though this build should have the sprite sorting thing reverted
22:15:11 <nielsm> engage operation "fuck the ocean"?
22:20:56 <nielsm> ships are for the weak
22:21:10 <greeter> ship it down to the ship and we'll ship it out of here
22:21:15 <nielsm> leveling all these mountains provides plenty of filler for removing ocean
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22:35:17 <andythenorth> nielsm: you got enough horses on those oil trains? :)
22:35:24 <andythenorth> I would use that engine for 6-8 tile trains
22:35:30 <andythenorth> do you have freight weight multiplier on?
22:36:08 <andythenorth> well you'll have plenty of power :)
22:38:56 <nielsm> full speed almost before it's left the station :P
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23:56:24 <MBoard> /!⧹ ΑᎢᎢN: This ⅽhanᥒeⅼ hаs ⅿⲟⅴᥱd to іrc.freеnodе.net #⧸јഠⅰᥒ ∕﹗\
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