IRC logs for #openttd on OFTC at 2018-11-14
            
00:05:12 *** matt21347 has quit IRC
00:28:56 *** zuzak has joined #openttd
01:09:29 *** Xaroth has quit IRC
02:28:34 *** Progman has quit IRC
03:25:11 *** triolus has joined #openttd
05:17:53 *** glx has quit IRC
06:20:32 *** agentw4b has quit IRC
09:06:50 *** lugo has joined #openttd
10:13:54 *** Xaroth has joined #openttd
10:17:28 *** Arveen has joined #openttd
10:18:23 *** lugo has quit IRC
10:29:40 *** matt21347 has joined #openttd
10:41:00 *** Progman has joined #openttd
11:56:52 *** glx has joined #openttd
11:56:52 *** ChanServ sets mode: +v glx
12:05:22 *** Heiki has joined #openttd
13:49:40 *** matt21347 has quit IRC
13:49:49 *** matt21347 has joined #openttd
14:16:24 *** Progman has quit IRC
14:31:44 *** debdog has quit IRC
15:46:39 *** nielsm has joined #openttd
16:26:19 <planetmaker> quiet days are quiet :)
16:26:35 <nielsm> very
16:27:47 *** Alberth has joined #openttd
16:27:47 *** ChanServ sets mode: +o Alberth
16:27:58 <Alberth> hellos
16:32:05 *** lugo has joined #openttd
16:39:31 <LordAro> LOUD NOISES
16:42:42 <Alberth> please be careful
16:43:16 <peter1138> Hi.
16:43:50 <LordAro> ᴸᴼᵁᴰ ᴺᴼᴵˢᴱˢ
16:44:06 <LordAro> also o/
16:44:39 <Alberth> something may have fallen behind that door you just closed :)
16:47:12 *** Wormnest has joined #openttd
16:54:39 <peter1138> MTB night tonight.
16:55:08 <peter1138> Should I faff about putting a new tyre + sealant on, or leave that til after the ride...
16:56:24 <peter1138> Hmm, should give it a go, won't take too long to switch back to tube if needed.
16:58:59 <peter1138> 900 gram tyre, imagine that on a road bike :p
17:08:11 <LordAro> hehe
17:09:24 <peter1138> Mind you, Marathon Plus are pretty heavy for road at 750g for 28c.
17:10:05 <peter1138> 's what I have on my commuter bike.
17:20:55 *** luaduck has quit IRC
17:26:24 *** tokai|noir has joined #openttd
17:26:24 *** ChanServ sets mode: +v tokai|noir
17:30:15 *** luaduck has joined #openttd
17:31:17 *** luaduck has quit IRC
17:31:51 *** luaduck has joined #openttd
17:32:11 *** luaduck has quit IRC
17:33:20 *** tokai has quit IRC
17:34:39 *** luaduck has joined #openttd
17:38:21 *** luaduck has quit IRC
17:38:55 *** luaduck has joined #openttd
17:41:38 *** luaduck has quit IRC
17:42:39 *** luaduck has joined #openttd
17:43:45 *** Arveen has quit IRC
17:43:49 *** luaduck has joined #openttd
17:47:03 *** luaduck has quit IRC
17:47:59 *** luaduck has joined #openttd
17:48:22 *** luaduck has quit IRC
17:51:46 *** luaduck has joined #openttd
17:53:13 *** luaduck has quit IRC
17:54:06 *** luaduck has joined #openttd
17:55:50 <nielsm> luaduck can you fix your client?
17:56:31 *** Maarten has quit IRC
17:56:55 *** Maarten has joined #openttd
17:57:51 <luaduck> nielsm: my bad
17:57:56 <luaduck> znc got very sad with me
17:58:10 <luaduck> should stfu now
18:32:04 *** jinks has joined #openttd
18:39:40 *** Alberth has left #openttd
18:43:01 *** frosch123 has joined #openttd
18:47:48 *** Compu has joined #openttd
18:59:19 <nielsm> hm, do that stream thing again today?
19:08:17 <Xaroth> I'd join if there were a client
19:12:28 <nielsm> win64 good?
19:17:21 *** andythenorth has joined #openttd
19:17:46 <andythenorth> o/
19:18:01 <nielsm> evening
19:20:01 <nielsm> Xaroth: I may try setting up port forwarding, in that case here's the client I'm using: https://0x0.st/slhe.zip
19:29:11 <andythenorth> nielsm: still streaming? o_O
19:29:31 <nielsm> continuing in a bit yes
19:34:56 <nielsm> https://youtu.be/PTzFQxGhn8A
19:37:56 <andythenorth> I should fix some sprites
19:37:58 <andythenorth> maybe I will later
19:40:24 <nielsm> tonight the music is performed by a vintage roland sound canvas sc-55st !!
19:40:41 <nielsm> recorded live via line-in
19:47:53 <peter1138> Well, definitely don't have enough time to change that tyre...
19:55:08 <DorpsGek_II> [OpenTTD/OpenTTD] ThePNDA commented on issue #6967: BaNaNaS: Unhandled exception when uploading new https://git.io/fp363
19:58:19 *** Progman has joined #openttd
20:08:01 <nielsm> the original graphics statue looks like a spider...
20:29:31 <andythenorth> oof
20:29:42 <andythenorth> when I see a tool and don't understand why
20:29:53 <nielsm> ?
20:30:01 <andythenorth> can anyone explain what exactly this is, and what engineering problem it solves?
20:30:02 <andythenorth> https://www.getpostman.com/
20:30:13 <andythenorth> apparently it's huge and everyone important is using it
20:30:27 <andythenorth> speaking as someone who sells a niche SaaS product, I don't understand this one :P
20:30:27 <nielsm> experimenting with webservice calls
20:30:48 <nielsm> and debugging your own things
20:30:50 <nielsm> presumably
20:30:58 <nielsm> instead of writing curl commandlines
20:31:20 <andythenorth> I can't tell if it's an IDE, or a programming language
20:31:26 <LordAro> CaaS
20:31:29 <LordAro> curl as a service
20:31:48 <andythenorth> :P
20:32:19 <LordAro> i can almost guarantee that's what it's actually doing
20:32:21 <andythenorth> smells of magic bullet to me
20:32:54 <andythenorth> https://en.wikipedia.org/wiki/No_Silver_Bullet
20:33:26 <LordAro> i like their "native apps"
20:33:43 <LordAro> the download is a suspicious 65MB
20:34:38 <nielsm> it's an OS with bundled web request feature
20:35:26 <andythenorth> it was used for a support issue by a SaaS company we use
20:35:27 <DorpsGek_II> [OpenTTD/OpenTTD] George-VB commented on issue #6907: Cargo capacity should be recalculated on TRIGGER_VEHICLE_NEW_LOAD https://git.io/fp3XK
20:35:29 <andythenorth> which makes total sense
20:35:48 <LordAro> naturally
20:35:50 <andythenorth> it hit an API endpoint with a test
20:36:00 <andythenorth> I can see the value there
20:36:40 <andythenorth> oh
20:36:50 <andythenorth> what's today's reason that George can't have a pony?
20:37:11 <andythenorth> and what's that odd mixed train nielsm? :D
20:37:18 <nielsm> goods
20:37:44 <andythenorth> your train layouts are about the same as mine, and nothing like coop :)
20:38:56 <nielsm> I try to mix and match what I see in real world railroads and what makes sense from a game perspective
20:39:25 <nielsm> neither minmaxing nor realismfreak
20:40:14 <nielsm> also I should try to set up a timetable for this passenger line...
20:41:16 * andythenorth doesn't understand timetables
20:41:27 <andythenorth> they have been explained to me many times
20:41:34 <andythenorth> but due to some persistent PEBKAC
20:41:40 <andythenorth> they don't work in my games
20:42:02 <andythenorth> I don't see the point in knowing how early or late a vehicle is, it does nothing for my gameplay fun :P
20:42:21 <nielsm> I use them when it can help separate vehicles out
20:42:29 *** wodencafe has quit IRC
20:42:36 <nielsm> or abuse them to wait a bit but not for full load
20:42:40 <LordAro> has only served to group things together for me
20:42:55 <andythenorth> I use 'wait for x' at station
20:42:57 * nielsm broadcasts some bird
20:43:00 <andythenorth> because there's no partial load
20:43:11 <andythenorth> oh yes bird
20:43:12 <andythenorth> that's nice
20:43:17 <LordAro> bird
20:43:19 <andythenorth> is it soothing to live with?
20:43:38 <nielsm> sometimes they don't scream
20:43:43 <andythenorth> I fail at timetable understanding, because physics
20:43:47 <andythenorth> speed = distance / time
20:44:05 <andythenorth> timetables don't make things closer or further away
20:44:08 <andythenorth> they can't change game time
20:44:16 <andythenorth> so they do actually manipulate vehicle speed?
20:44:21 <andythenorth> hax
20:44:37 <nielsm> you can actually set a speed limit in timetables yes
20:44:42 <nielsm> though I never use that
20:44:52 <andythenorth> in my fork they will be deleted
20:44:58 <nielsm> it might make sense if you have a mainline section where some slower trains run
20:45:01 <andythenorth> and replace with a 'wait until condition' met order
20:45:24 <andythenorth> I will also delete all other conditional orders in my fork
20:45:25 <andythenorth> simpler UI
20:45:51 *** wodencafe has joined #openttd
20:46:18 <nielsm> conditional orders also break cargodist
20:47:08 <andythenorth> my fork never happens :P
20:47:10 <andythenorth> is the problem
20:47:25 <andythenorth> is a fork for life, or just for christmas? :P
20:56:53 <nielsm> see, now I've set up the timetable the trains aren't bunching all together
20:57:08 <nielsm> and thus less risk of the tailing ones running empty
20:57:39 <nielsm> so the stations get more reliable service
20:58:05 * andythenorth looks
20:58:12 <andythenorth> leave timetable window open :)
20:58:30 <nielsm> and travel times are shorter on average, since they aren't waiting on signals for single track sections etc
20:58:40 <andythenorth> I never understand the 'travel for n days' thing
20:58:49 <andythenorth> it's been explained to me at least twice before
20:59:12 <andythenorth> 'travel for 9 days'
20:59:15 <nielsm> if travel takes less than the specified, vehicle becomes early, and will stay for longer at the next timetabled stop
20:59:18 <andythenorth> what happens if it takes 10, or 8?
20:59:32 <nielsm> if travel takes longer vehicle becomes late and will try to make stops shorter
21:00:00 <andythenorth> ok
21:00:03 <nielsm> but a stop never takes less time than required to load/unload everything possible
21:00:13 <andythenorth> I have a really silly irrational reaction to certain kinds of lies in UI
21:00:25 <andythenorth> and that one's a lie that makes me twitch :)
21:00:27 <nielsm> so if there are 200 passengers waiting on the station and the train can pick them all up, it will, even if it means become more late
21:01:02 <nielsm> the trick to making timetables work is building some slack in to the travel and wait times
21:02:07 <andythenorth> if I tell a computer to 'travel for 9 days' I expect it to do exactly that :)
21:02:13 <andythenorth> unless it's a fuzzy command
21:02:27 <andythenorth> this is a rabbit hole :)
21:02:42 <nielsm> "reserve 9 days for travel between these stops"
21:02:46 <nielsm> is the intended meaning
21:03:09 <nielsm> or, "planned arrival for next stop is 9 days after planned departure for previous"
21:03:28 <LordAro> that doesn't fit in the window :p
21:03:33 <nielsm> exactly
21:04:17 * andythenorth wonders what happens if we just added a 'space vehicles out' button :P
21:04:28 <andythenorth> and let the computer do what computers are good at :P
21:04:33 <nielsm> the timetables used by DSB in denmark seem to be planned for 140 km/h average speed, for stock capable of 180 km/h...
21:04:48 <LordAro> andythenorth: i believe that's been attempted several times
21:05:00 <nielsm> ctrl-click "start date" works okay
21:05:04 <LordAro> does ic111's timetable stuff do that?
21:05:12 <nielsm> except for the having to fill in start date yourself part which is annoying
21:05:26 <andythenorth> it doesn't help that I only tried timetables for ships
21:05:30 <andythenorth> where they don't work :P
21:05:54 <zuzak> dumb question, but what's the benefit of using timetables?
21:05:56 <andythenorth> min. separation between vehicle departures would be interesting
21:06:08 <nielsm> zuzak, spacing vehicles out
21:06:12 <LordAro> zuzak: that is where this debate started :p
21:06:20 <andythenorth> zuzak: imho, none because I can't get them to work, but I am the minority
21:06:49 <andythenorth> it would be nice to not have 10 overlapping pax ferries on a route :P
21:07:04 <nielsm> watch my stream and I can show and tell about where I'm using them :P https://youtu.be/PTzFQxGhn8A
21:08:24 <nielsm> buses are the best place to try timetables out imo
21:08:50 <nielsm> they bunch of way too easily
21:09:10 <nielsm> and with only a few stops it takes very little time to set up a timetable
21:10:20 <nielsm> the three buses I have on screen right now, without timetable they'd all be bunched up, two of them running mostly empty
21:10:46 <nielsm> so the regular service on all stops helps keep station ratings high
22:36:00 *** wodencafe has quit IRC
22:48:46 *** wodencafe has joined #openttd
22:53:26 <andythenorth> bye
22:53:26 *** andythenorth has left #openttd
22:58:54 *** nielsm has quit IRC
23:07:02 *** lugo has quit IRC
23:20:13 *** matt21347 has quit IRC
23:22:15 *** Supercheese has joined #openttd
23:24:19 *** Wormnest has quit IRC