IRC logs for #openttd on OFTC at 2018-11-02
            
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00:35:09 <nielsm> https://github.com/OpenTTD/OpenTTD-git-hooks/pull/7
00:35:22 <nielsm> there's a hacky fix for the commit hook
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10:42:05 <Wolf01> o/
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11:06:54 <nielsm> morning
11:19:22 <Wolf01> Ok, now I have 2 months to design and build a robotic arm with 8 motors controlled with the phone
11:26:38 <Arveen> is this good or bad ?
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11:26:47 <Wolf01> I don't know
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13:39:08 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #6956: Fix #6145: Prevent ships without valid orders from moving https://git.io/fxxS3
13:49:34 <DorpsGek_II> [OpenTTD/OpenTTD] PeterN commented on pull request #6956: Fix #6145: Prevent ships without valid orders from moving https://git.io/fxx9U
13:51:23 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #6956: Fix #6145: Prevent ships without valid orders from moving https://git.io/fxx9s
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14:52:21 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #6928: Fix #5713: Use pathfinder to find closest ship depot https://git.io/fxxFp
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16:57:54 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh opened pull request #6961: Fix: Changing music set did not save new setting https://git.io/fxpI6
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17:10:19 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #6927: Change: Forbid dock placement on docking area https://git.io/fxptc
17:13:30 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh approved pull request #6927: Change: Forbid dock placement on docking area https://git.io/fxptD
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18:51:36 <andythenorth> yo
18:52:09 <nielsm> yo yo
18:55:50 <yellyFish> yo yo yo
18:55:57 <LordAro> yo yo yo yo
18:57:42 <Wolf01> yo yo yo yo yo
19:05:02 <andythenorth> bbl
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19:08:11 <LordAro> dammit andy
19:28:38 <frosch123> (yo)⁶
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19:34:38 <Xaroth> print(' '.join(["yo"] * 7))
19:35:39 <andythenorth> are we still rekking github?
19:35:46 <andythenorth> we should rek V453000
19:41:46 <Arveen> i agree, he made me buy Factorio two weeks ago and now i'm 102 hours in
19:45:08 <Wolf01> 573 hours and raising
19:45:29 <Wolf01> And I don't know how much I played it before steam
19:45:45 <andythenorth> is it pixels?
19:55:52 <frosch123> people are still angry about the pickaxe :p
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19:56:29 <Wolf01> That's a thing I set up in the early game and forget
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20:20:47 <andythenorth> Horse stuck at 78%
20:20:50 <andythenorth> 79% even
20:22:29 <frosch123> it progressed one percentage in less than a minute
20:22:33 <frosch123> can't take much longer
20:24:13 <andythenorth> typo :(
20:24:19 <andythenorth> can I typo it to 99%?
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21:43:56 <andythenorth> hmm Youtube happened
21:44:04 <Wolf01> F happened
21:44:37 <Wolf01> I hope my connection works enough to let me play on my friend's server
22:12:09 <andythenorth> video a bit slow, but the landscape is amazing! https://www.youtube.com/watch?v=jbzRf2o_feM
22:23:14 <nielsm> around 11:30 is that a token block exchange at the station?
22:24:28 <andythenorth> probably
22:24:35 <andythenorth> looks a bit small for a token
22:24:42 <andythenorth> but it's coming off a single track line
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22:50:31 <nielsm> https://www.tt-forums.net/viewtopic.php?f=29&t=84001 that would be a fun addition to newindustries, custom farm fields with custom rules and custom graphics for each industry type!
22:50:59 <nielsm> like livestock farms keeping livestock, and farms for specific crops having matching fields
22:51:13 <nielsm> and so much work for so little gain :D
22:53:30 <andythenorth> frosch123 tried it
22:53:48 <andythenorth> https://dev.openttdcoop.org/attachments/download/8385/fields_3.png
22:53:54 <andythenorth> https://dev.openttdcoop.org/attachments/download/8386/fields_2.png
22:54:01 <nielsm> amazing
22:54:08 <andythenorth> we had a patch
22:54:10 <andythenorth> it wasn't great
22:54:17 <nielsm> I assume those are placeholder graphics
22:54:20 <andythenorth> yes
22:54:28 <andythenorth> bulldozers are not a cash crop
22:55:05 <frosch123> https://wiki.openttd.org/Frosch/New_Results#CB_3B:_Control_special_industry_effect <- we have a better spec now
22:55:18 <frosch123> but noone tried it, so "better" is an assumption :)
22:55:46 <frosch123> the idea here is to make industries place/remove newobjects
22:56:07 <frosch123> instead of creating an entirely new type of map thingie
22:57:01 <nielsm> btw, 16 cargo patches review time? :3
22:57:30 <frosch123> yes, that's were i stopped yesterday
22:57:38 <frosch123> i should start from the bottom the next time
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23:08:43 <andythenorth> hmm
23:08:49 <andythenorth> should I add novelty items to Horse?
23:09:33 <Wolf01> Rek Horse?
23:10:20 <andythenorth> snowploughs
23:10:21 <andythenorth> cranes
23:10:28 <andythenorth> track machines
23:10:29 <andythenorth> etc
23:10:31 <andythenorth> I think not
23:22:13 <andythenorth> bed
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