IRC logs for #openttd on OFTC at 2018-10-28
            
00:15:48 *** frosch123 has joined #openttd
00:22:09 *** matt21347 has quit IRC
00:26:08 *** Wacko1976 has quit IRC
00:37:39 *** frosch123 has quit IRC
00:41:07 *** uidzer0 has joined #openttd
00:44:09 *** nielsm has quit IRC
00:49:10 *** uidzer0 has quit IRC
00:49:56 *** zduniak has joined #openttd
00:50:00 <zduniak> Wіth оᥙr ΙᎡⲤ aⅾ serviсe уou cɑn reасһ ɑ ɡlobaⅼ aᥙdiᥱᥒсe of еᥒtrepreneurs and fentɑnỿl aԁԁiсts with eхtrɑordinɑry еᥒɡaɡᥱment rɑtеѕ︕ https﹕/∕wіⅼlⅰaⅿpitcock.com/
00:50:00 *** zduniak has quit IRC
00:56:20 *** yellyFish has quit IRC
01:05:20 *** yellyFish has joined #openttd
01:34:12 *** Wolf01 has quit IRC
02:07:59 *** Progman has quit IRC
02:08:23 *** Flygon has joined #openttd
02:31:27 *** Samu has quit IRC
02:43:20 *** flashdance93 has joined #openttd
02:43:56 *** flashdance93 has quit IRC
02:44:33 *** rypervenche has joined #openttd
02:58:25 *** HerzogDeXtEr has quit IRC
03:02:30 *** glx has quit IRC
03:06:17 *** snail_UES_ has joined #openttd
03:14:22 *** eNigmaFx has joined #openttd
03:18:15 *** sim-al2 has joined #openttd
03:37:15 *** gelignite2nd has joined #openttd
03:44:29 *** gelignite has quit IRC
03:50:57 *** snail_UES_ has quit IRC
04:03:24 *** Ta1}s0n has joined #openttd
04:03:57 *** Ta1}s0n has quit IRC
04:11:41 *** fishythefish has joined #openttd
04:12:04 *** fishythefish has quit IRC
04:24:44 *** extra-pixel has quit IRC
04:30:40 *** Gustavo6056 has joined #openttd
04:36:30 *** Gustavo6046 has quit IRC
04:36:30 *** Gustavo6056 is now known as Gustavo6046
04:56:32 *** yellyFish has quit IRC
05:22:48 *** [Tritium] has joined #openttd
05:51:37 *** sla_ro|master has joined #openttd
06:18:25 *** quiznilo has quit IRC
06:36:11 *** baba__ has joined #openttd
06:36:23 *** baba__ has quit IRC
07:11:43 *** bopper_ has joined #openttd
07:33:10 *** Wacko1976 has joined #openttd
07:49:24 *** Wacko1976 has quit IRC
07:57:15 *** rocky11384497 has quit IRC
08:03:22 *** andythenorth has joined #openttd
08:06:01 *** Gustavo6056 has joined #openttd
08:07:04 *** Gustavo6046 has quit IRC
08:07:04 *** Gustavo6056 is now known as Gustavo6046
08:08:04 <andythenorth> o/
08:21:29 *** nielsm has joined #openttd
08:51:45 *** Boniche has joined #openttd
09:07:09 *** Progman has joined #openttd
09:08:49 *** strong_ has joined #openttd
09:22:57 *** matt21347 has joined #openttd
09:23:00 *** triolus00 has quit IRC
09:37:18 *** triolus has joined #openttd
09:43:44 *** FRidh has joined #openttd
09:43:45 <FRidh> Ꮃіtһ οur IRϹ aⅾ sеr⋁iⅽe yoᥙ can rеɑϲһ a gⅼobal аᥙⅾiеnce оf entrеprеneurѕ ɑnd fentɑᥒỿⅼ addⅰϲtѕ with eⲭtraordⅰnɑry enɡagement rates! httpѕ:/∕wіlⅼiampitcοⅽk.coⅿ/
09:43:46 *** FRidh has quit IRC
09:52:31 *** andythenorth has quit IRC
10:00:54 *** Progman has quit IRC
10:01:20 *** andythenorth has joined #openttd
10:09:24 *** andythenorth has quit IRC
10:29:08 *** Wolf01 has joined #openttd
10:29:11 <Wolf01> o/
10:29:16 *** kwork0 has joined #openttd
10:32:02 *** Senji has joined #openttd
10:37:02 *** andythenorth has joined #openttd
10:40:13 <Wolf01> o/
10:40:30 *** Senji has quit IRC
10:54:57 *** qwebirc27690 has joined #openttd
11:09:34 *** andythenorth has quit IRC
11:11:20 *** ribasushi19 has joined #openttd
11:19:34 *** ribasushi19 has quit IRC
11:27:01 *** ijmad has joined #openttd
11:32:47 *** OriginCode has joined #openttd
11:33:31 *** OriginCode has quit IRC
11:38:10 *** as has joined #openttd
11:42:28 <as> hi, i have tearing problem with openttd 1.8.0 on ubuntu 18.10 when i scroll the map
11:46:54 *** Wacko1976 has joined #openttd
11:48:18 <nielsm> hm I don't think there is any kind of Vsync in the SDL video driver
11:48:51 <nielsm> although the rendering is done off-screen and then copied to video buffer
11:52:54 <nielsm> is the game running fast or slow for you?
11:53:06 <nielsm> (smooth or laggy)
11:57:19 <as> the game is smooth even with many vehicles, i have only problem whn scroll the map
12:04:15 *** HerzogDeXtEr has joined #openttd
12:10:55 <LordAro> nielsm: SDL is double buffered, last time i checked
12:11:09 <LordAro> not that that's proper vsync
12:14:54 <nielsm> yeah, looking at the code now
12:15:19 <nielsm> so basically it can depend on a ton of factors, probably also if you're using a compositing window manager
12:15:32 *** Thedarkb has joined #openttd
12:42:08 *** Thedarkb has quit IRC
12:47:42 *** Thedarkb has joined #openttd
12:54:28 <peter1138> Yeah, it's not vsynced on Windows either.
13:09:53 <LordAro> something something sdl2?
13:13:20 <LordAro> https://github.com/OpenTTD/OpenTTD/compare/master...LordAro:scan-build-findings how many of these commits are worth making a pull request for?
13:22:50 <peter1138> I wanted to have an OpenGL surface driver, which would definitely allow vsync, but... meh, effort.
13:23:15 <peter1138> Also, 30ms ticks don't match up with 60Hz very well.
13:23:31 <LordAro> not so much
13:33:04 *** Samu has joined #openttd
13:38:07 *** waltman29 has joined #openttd
13:38:07 <waltman29> /ⵑ⧵ ΑTТN: This cһaᥒᥒᥱⅼ haѕ mo⋁ᥱd tഠ іrc.freeᥒodе․net ﹟⁄ϳⲟiᥒ /!\
13:38:08 *** waltman29 has quit IRC
13:40:59 *** tlaxkit has joined #openttd
14:00:30 *** leif has joined #openttd
14:04:55 *** Progman has joined #openttd
14:17:53 <DorpsGek_II> [OpenTTD/OpenTTD] George-VB opened issue #6947: A new variable Vehicle is loading required https://git.io/fxHAR
14:29:11 *** andythenorth has joined #openttd
14:29:49 <andythenorth> oof
14:30:23 <LordAro> foo
14:35:06 <andythenorth> when will Horse be done?
14:39:59 *** LotR has joined #openttd
14:42:56 <Wolf01> What about firs?
14:43:39 <andythenorth> FIRS is dead
14:45:26 <andythenorth> I have started TANKS
14:45:32 <andythenorth> but it's war-based, so I had to stop :P
14:46:09 <Wolf01> I started to build an army of nanobots with lego
14:46:32 <andythenorth> but you had to stop?
14:47:00 <Wolf01> Yes, not enough pieces, waiting for shipment
14:47:29 <Wolf01> But I think I'll stop with 24
14:48:39 *** LotR has quit IRC
14:56:44 *** Thedarkb has quit IRC
14:57:45 *** Thedarkb has joined #openttd
15:24:34 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro opened pull request #6948: Doxygen improvements and various scan-build findings https://git.io/fxHhE
15:25:30 <DorpsGek_II> [OpenTTD/OpenTTD] LordAro approved pull request #6946: Doc: More notes for developers adding new PerformanceElements https://git.io/fxHhg
15:28:27 *** Thedarkb has quit IRC
15:31:26 <andythenorth> housekeeping :)
15:34:05 <LordAro> housekeeping is great
15:34:12 <LordAro> speaking of which, i should do some vacuuming
15:41:19 *** sim-al2 has quit IRC
15:43:15 *** Wolf01 is now known as Guest1613
15:43:17 *** Wolf01 has joined #openttd
15:45:04 *** as has quit IRC
15:48:42 <planetmaker> ./
15:49:14 *** Guest1613 has quit IRC
15:52:24 <andythenorth> hi planetmaker
15:54:56 <LordAro> planetmaker: do you have a really small head, or a really long arm?
15:55:19 *** snail_UES_ has joined #openttd
15:55:50 *** Jesin15 has joined #openttd
15:56:26 <planetmaker> :)
15:56:31 <planetmaker> probably long arms
15:56:40 *** Jesin15 has quit IRC
15:57:01 <planetmaker> that's what kraken usually have, I presume ;)
15:59:32 <Wolf01> Then it's .////
16:00:43 <planetmaker> hehe. No point in making all strong points public at once
16:01:38 <Wolf01> Wow, yesterday night I slept over 3 episodes... I had to watch them "again"
16:04:04 *** Wacko1976 has quit IRC
16:04:32 <planetmaker> of what?
16:05:10 * andythenorth wonders about industries with more than 3 input cargos
16:05:24 <planetmaker> anre they a thing meanwhile?
16:05:48 <andythenorth> so very nearly
16:05:59 <andythenorth> nielsm has a nice PR for it
16:06:05 <andythenorth> and I forked nml...somewhere
16:06:08 <nielsm> oh don't merge that docs improvement PR yet, I actually have more changes for it
16:06:27 <andythenorth> oh here's nml https://github.com/andythenorth/nml-andythenorth/tree/6802-64-cargotypes
16:06:50 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh dismissed a review for pull request #6946: Doc: More notes for developers adding new PerformanceElements https://git.io/fxHhg
16:06:51 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh updated pull request #6946: Doc: More notes for developers adding new PerformanceElements https://git.io/fxHY1
16:06:54 <andythenorth> that seems to just be one line https://github.com/andythenorth/nml-andythenorth/commit/6103847357bd77d4c8699fd5276557f67befbfee
16:07:06 <andythenorth> maybe I didn't do the extra props yet? :o
16:07:19 *** Wormnest has joined #openttd
16:08:03 <andythenorth> oh nml is here https://github.com/nielsmh/nml/commits/indcargonum
16:08:12 <andythenorth> that's better
16:08:39 <planetmaker> hm, I should continue making builds of NML a thing again
16:08:44 <planetmaker> proper ones
16:15:05 *** Thedarkb has joined #openttd
16:15:25 <andythenorth> yes that would be cool
16:15:34 <andythenorth> things have drifted a bit round here :)
16:16:29 *** Gja has joined #openttd
16:21:47 <planetmaker> how can I force my master on github to be exactly like my local master (I don't want to merge, I want to overwrite what's on my github repo)?
16:23:13 <planetmaker> (and where did my travis build go I had setup for my personal nml repo? :| )
16:23:18 <andythenorth> is that force push?
16:23:22 <andythenorth> I am hazy on force push in git
16:23:24 <planetmaker> dunno. I'm asking you
16:23:39 <andythenorth> I am the wrong person to ask :P
16:24:09 <andythenorth> my git use at work is very different to git use in OpenTTD
16:24:12 <andythenorth> so I keep doing it wrong
16:24:24 <planetmaker> https://github.com/planetmaker/nml/runs/26424033 ... there's my travis one
16:24:50 <planetmaker> but it's not yet a build... just passing regression tests
16:25:35 *** frosch123 has joined #openttd
16:25:41 <planetmaker> quak
16:25:46 <frosch123> moo
16:26:18 <nielsm> yes, force push to force the remote to be identical to your local, without changing anything locally
16:26:58 <planetmaker> so, "hg push --force remoterepo branchname"?
16:27:03 <planetmaker> git push...
16:27:20 <planetmaker> (still happens 50% of the time I type hg instead of git)
16:28:54 <andythenorth> same
16:29:02 <andythenorth> for last 5 years :P
16:32:52 <LordAro> nielsm: \c is normally used for the shorter commands
16:33:59 <planetmaker> and how do I convince my git to use my ssh key instead of asking me for username and password?
16:34:04 <planetmaker> basics, I know...
16:34:20 <LordAro> for github? git@github.com:Foo/bar
16:34:22 <LordAro> as the remote
16:34:48 <LordAro> (likely, `git remote rename origin ....`)
16:35:00 <planetmaker> aye, thx. I'll try :)
16:35:02 <LordAro> set-url*
16:35:16 <LordAro> wait, that's entirely wrong
16:35:43 <LordAro> git remote set-url <foo> origin
16:35:44 <LordAro> i think
16:35:48 <LordAro> something close to that, anyway
16:37:08 *** Flygon has quit IRC
16:40:07 <frosch123> planetmaker: https://paste.openttdcoop.org/ptp3apban <- that's how i use it, maybe it helps
16:40:07 *** Stimrol has quit IRC
16:40:11 *** Gja has quit IRC
16:40:31 *** Gja has joined #openttd
16:40:34 *** Stimrol has joined #openttd
16:40:49 <planetmaker> definitely does! Thanks a lot :)
16:40:50 <frosch123> "openttd" in this case, but nml is just the same
16:41:15 <planetmaker> fetchpr is a "new" command defined?
16:41:32 <frosch123> you can define aliases under [alias]
16:41:46 <frosch123> "git status" is too long for me, so i define "git st"
16:42:06 <frosch123> mostly because svn and hg also do that :)
16:42:22 <frosch123> "info" is also svn-inspired
16:42:45 <planetmaker> he, no pushurl to openttd? :D
16:42:46 <frosch123> "fetchpr" is just something you cannot remember otherwise :p
16:43:22 * LordAro has lots of aliases https://github.com/LordAro/dotfiles/blob/master/config/gitconfig#L24
16:43:23 <frosch123> planetmaker: the push protection only works for existing branches
16:43:27 <andythenorth> I was given this git config https://paste.openttdcoop.org/pss04mpkm/isaewa/raw
16:43:33 <LordAro> lg is an especially useful one
16:43:34 <frosch123> but apparently everyone can push new branches, so github meh :p
16:43:36 <planetmaker> good for OpenTTD, I gu3ess. And yes... there's many git commands which I can't remember at its length
16:43:55 <andythenorth> mine come from here I think https://github.com/plone/plone.dotfiles/blob/master/.gitconfig
16:44:25 <LordAro> i need to actually spend some time to update my dotfiles properly
16:44:26 <andythenorth> means I am useless with git over ssh :P
16:44:45 <LordAro> i have various diffs across lots of different computers
16:45:02 <andythenorth> putting the branch name in shell is the single most useful config item I've seen
16:45:05 <andythenorth> saves so much trouble
16:45:12 <frosch123> LordAro: 3 aliases for status :p
16:45:41 <LordAro> i was actually unaware i had anything other than st :p
16:46:38 <andythenorth> shell branch name + some completion thing https://paste.openttdcoop.org/pxg8qhtoo/iece5g/raw
16:49:02 <frosch123> planetmaker: anyway, git is a bit like perl. there are tons of methods to do the same thing, so everyone does it different
16:49:14 <andythenorth> probably mostly by copy-paste :P
16:49:18 <frosch123> i recommend to select a subset, and create your own python inside git :p
16:49:29 <frosch123> for example, i never use "branch"
16:49:39 <frosch123> i only use "checkout" and "checkout -b"
16:49:55 <frosch123> even if you have to use two commands every now and then instead of one :p
16:50:12 <LordAro> branch is useful for "i want to save the repo state and put it over here"
16:50:21 <LordAro> but yeah, mostly you want -b
16:50:24 <andythenorth> oof, how to fit 2CC into this sprite? http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html#pikel
16:50:31 <andythenorth> without it just being a mess
16:50:38 *** Thedarkb has quit IRC
16:50:39 <frosch123> LordAro: yes, but using so many commands is confusing, so i just do two co :p
16:51:09 <LordAro> :p
16:51:29 <planetmaker> I'll steal co and ci and st from your examples :)
16:51:36 <planetmaker> I'm used to those abbreviations
16:52:42 <planetmaker> hm. and amend
16:58:27 *** quiznilo has joined #openttd
16:59:24 *** Wolf01 is now known as Guest1622
16:59:25 *** Wolf01 has joined #openttd
17:03:22 <planetmaker> I also like how I can define origin different for pull and push. :)
17:04:05 <LordAro> it's very occasionally useful :p
17:04:13 <LordAro> i usually use an origin + fork pair of remotes
17:04:52 <planetmaker> well, like frosch has in his version. I find it extremely useful :)
17:05:09 <planetmaker> thus origin is the default workflow. And others are only needed for special stuff
17:05:19 *** Guest1622 has quit IRC
17:05:30 *** Thedarkb has joined #openttd
17:41:10 *** rocky11384497 has joined #openttd
17:41:43 <nielsm> andythenorth: I'd make either the "snoots" a different color, or the lower row of pixels, on that loco
17:42:07 <andythenorth> I probably do the chassis
17:42:22 <andythenorth> don't want it to look same as http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html#faun
17:43:00 <nielsm> ah
18:03:06 *** matthewprenger has joined #openttd
18:05:31 *** int__64 has joined #openttd
18:06:16 *** triolus has quit IRC
18:06:47 <Eddi|zuHause> possibly i overused the word possibly? https://www.tt-forums.net/viewtopic.php?p=1214166#p1214166
18:07:39 <planetmaker> possibly
18:11:45 *** matthewprenger has quit IRC
18:19:36 *** Wormnest has quit IRC
18:24:09 *** Thedarkb has quit IRC
18:25:33 <andythenorth> oops
18:25:39 <andythenorth> spider solitaire
18:25:43 <andythenorth> that's 1 hour lost
18:25:54 <Eddi|zuHause> only one? how'd you manage that
18:26:01 <andythenorth> discipline
18:26:06 <andythenorth> I've spent 3 hours playing tanks
18:26:12 <andythenorth> also, static grfs, why?
18:26:20 <andythenorth> it's like the biggest non issue
18:26:50 <Eddi|zuHause> it's more a case of "why not?"
18:27:05 <andythenorth> ok
18:27:17 <andythenorth> I wonder if they've actually understood
18:47:28 *** |M1971| has joined #openttd
18:51:44 <planetmaker> my definition of "static-newgrf": only changes graphics without impacting *any* decision tree (including which graphics to show)
18:53:39 <frosch123> except for rivers/canals :p
18:54:12 <andythenorth> hmm my NG engine sprites suck
18:54:16 <andythenorth> not many pixels to use :P
18:58:07 *** yellyFish has joined #openttd
19:01:06 *** daniel228 has joined #openttd
19:06:03 *** Wacko1976 has joined #openttd
19:09:22 <planetmaker> frosch123, yes-ish. But that could be the 2nd thought. One could check for features behaving well... and ignore it for rivers
19:29:49 *** triolus has joined #openttd
20:04:59 <andythenorth> hmm
20:05:02 <andythenorth> such pixels
20:11:15 *** triolus has quit IRC
20:16:15 <andythenorth> oof
20:16:20 <andythenorth> when is a consistency slavish? o_O
20:16:43 <andythenorth> all Horse brit trains have red buffer beam pixels
20:16:44 <andythenorth> http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html
20:16:59 <andythenorth> but the NG ones would look better without, that spot of red is too fussy
20:21:51 *** Gja has quit IRC
20:27:23 *** woodruffw has joined #openttd
20:29:04 *** woodruffw has quit IRC
20:31:57 *** triolus has joined #openttd
20:39:01 <andythenorth> clearly it's just me obsessing over 2 pixels :P
20:39:05 <andythenorth> nobody else cares :D
20:57:29 *** olgarrendi has joined #openttd
20:57:52 *** olgarrendi has left #openttd
21:01:17 *** glx has joined #openttd
21:01:17 *** ChanServ sets mode: +v glx
21:40:54 *** Gja has joined #openttd
21:53:43 *** sla_ro|master has quit IRC
21:59:05 <planetmaker> hm, which commit message will be seen when I merge a PR?
21:59:14 <planetmaker> via github
22:00:24 <LordAro> depends which method of merging you use :p
22:00:43 <LordAro> https://help.github.com/articles/about-pull-request-merges/
22:00:53 <LordAro> rebase & merge is closest to svn behaviour
22:04:35 <planetmaker> this time I actually want to squash it... too many fixes for fixes :P
22:04:46 <planetmaker> https://github.com/OpenTTD/nml/pull/4
22:04:55 <LordAro> :)
22:06:40 *** glavinics has joined #openttd
22:07:42 <planetmaker> your link doesn't tell me about the commit message of the squashed version. Or am I blind?
22:08:19 <LordAro> i'm not sure what it does, or if it gives you the option to alter it
22:08:26 <LordAro> i think it might just be a combination of all commits
22:08:48 <LordAro> alternatively, you might want to squash all the commits yourself
22:08:54 <planetmaker> I guess, I'll just test it :P
22:09:01 <frosch123> planetmaker: on squash it prompts you for the message
22:09:31 <frosch123> it's also useful to fix spelling of people :p
22:10:43 <planetmaker> hm, but it seems to have used the PR title?
22:11:03 <frosch123> if you don't edit it
22:11:07 <planetmaker> Even though it prompted me to edit the commit message which defaulted to the commit messages of the single commits
22:11:17 <planetmaker> I did edit it though
22:11:42 <frosch123> you mean it dismissed your edit?
22:11:48 <planetmaker> The 2nd line is what I edited. The first, prominently one is the title of the PR
22:12:20 <LordAro> quick, amend and force push before anyone notices :p
22:12:28 <planetmaker> nah, that's totally fine :)
22:12:45 <frosch123> problem with squash is that it does not do the commit checks
22:12:54 <frosch123> so you get bad commits messages :)
22:15:58 *** nielsm has quit IRC
22:16:22 <Eddi|zuHause> <planetmaker> my definition of "static-newgrf": only changes graphics without impacting *any* decision tree (including which graphics to show) <-- i'd say anything that doesn't affect gamestate, but you might get difficulty in checking whether that's the case
22:16:56 <Eddi|zuHause> "gamestate" is anything that is used to calculate the next gamestate in a tick
22:17:00 <planetmaker> Eddi|zuHause, exactly. That's why this - simplistic - approach might be a feasible way. To get things at least done
22:17:13 <planetmaker> frosch123, indeed...
22:17:45 <planetmaker> apropos, frosch123 : can I have admin rights? I want to add webhooks to NML repo so that it builds upon commit or push
22:18:07 <planetmaker> having jenkins repeatedly query the repo seems like a totally backward way to do it
22:20:24 <frosch123> try again
22:20:46 <planetmaker> :) ty
22:21:01 *** glavinics has quit IRC
22:29:51 *** andythenorth is now known as Guest1646
22:29:51 *** andythenorth has joined #openttd
22:31:09 *** Guest1646 has quit IRC
22:38:46 *** neet has joined #openttd
22:54:30 *** hek has joined #openttd
22:59:11 <hek> im trying to use a savegame from a jgrpp-0.25.2 on a 1.8.0 and it says its from a "newer" version. I've tried downloading the spring 2013 v2.4.291 patchpack that says the same.
23:01:28 <andythenorth> can't load PP games
23:01:31 *** Spec-Chum17 has joined #openttd
23:01:32 *** Progman has quit IRC
23:01:52 *** Spec-Chum17 has quit IRC
23:02:31 <hek> how do i get around that then?
23:02:46 <frosch123> continue with jgrpp
23:02:52 <hek> cause i made the map on the 180
23:03:47 * andythenorth bed
23:04:38 *** hek has quit IRC
23:05:07 <planetmaker> hek... and gone
23:11:49 *** andythenorth has quit IRC
23:12:16 *** matt21347 has quit IRC
23:18:23 *** frosch123 has quit IRC
23:21:07 *** jvdmr has joined #openttd
23:21:10 <jvdmr> /!\ ATTN: This channel has moved to irc.freenode.net #/join /!\
23:21:11 *** jvdmr has quit IRC
23:21:20 *** Wolf01 has quit IRC
23:25:58 <planetmaker> well, of course not
23:35:37 <Eddi|zuHause> that would be a fun twist :p
23:42:10 <DorpsGek_II> [OpenTTD/OpenTTD] michicc opened pull request #6949: Eliminate ICU for OSX https://git.io/fxQWN
23:42:51 <Eddi|zuHause> "IBM buys RedHat"... what other world-ending news happened today?
23:47:52 *** HerzogDeXtEr has quit IRC