IRC logs for #openttd on OFTC at 2018-09-18
            
00:00:11 <Samu> hopefully the system doesn't crash
00:00:15 <Samu> lol
00:00:24 <ST2> right
00:00:36 <ST2> how many clients (outsiders)
00:00:37 <Samu> https://www.openttd.org/en/server/114360
00:00:38 <ST2> ?
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00:02:29 <ST2> that reminds me that I probably need to restart one of our servers, been up for 540 days
00:02:35 <Samu> can you join it?;o
00:02:46 <ST2> me?
00:03:23 <Samu> let's see what the ais do
00:03:42 <ST2> aren't they playing already?
00:04:04 <Samu> i thought you wanted to see them
00:04:09 <Samu> so i hosted online
00:04:38 <ST2> when I want to see what AI's do, I play offline
00:05:06 <ST2> online games with AI's isn't the goal of MP games, imo
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00:06:09 <Samu> <ST2> make it live and see how connections hold
00:06:56 <Samu> meh forget it
00:07:08 <ST2> "how connections hold" to external players - leave it running, goto a cyber coffee and join it
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00:11:41 <Samu> where was I
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00:15:48 <Samu> hmm articulated buses
00:18:06 <Samu> Prime Firewood Coach, was what the AI has chosen
00:18:16 <Samu> that's not articulated, grr
00:21:13 <Samu> heh, the AI likes towns, and the towns of this savegame are really tiny
00:36:29 <Samu> back to recycling lists
00:38:10 <Samu> i have 3 lists. town_list, towns_used and triedTowns
00:38:51 <Samu> towns_used lists only towns that are already with an airport service
00:40:26 <Samu> town_list lists towns that have no airport services
00:41:09 <Samu> triedTowns is a temporary list, that i'm trying to used as recycling town_list
00:41:19 <Samu> trying to use*
00:42:29 <Samu> the ai tries to build an airport on every town from town_list
00:42:50 <Samu> and for every town that it fails, it is added to triedTowns
00:44:03 <Samu> the second time the ai tries to build an airport, it will remove triedTowns from the town_list
00:44:16 <Samu> so far everything is correct
00:46:18 <Samu> but i have a problem
00:48:20 <Samu> on finding the first airport, perhaps triedTowns should be removed, so that when it goes to find the second airport, it can look at every available town
00:48:49 <Samu> or else, i risk removing potential destinations
00:50:10 <Samu> what if the ai fails to find a suitable second town
00:50:58 <Samu> and what if it finds
00:51:15 <Samu> i have a feeling I will need a 4th list
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08:24:12 <DorpsGek_II> [OpenTTD/OpenTTD] jmakovicka commented on pull request #6911: Codechange: Improve (un)zoom performance https://github.com/OpenTTD/OpenTTD/pull/6911#issuecomment-422270048
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13:47:17 <Samu_> https://imgur.com/Mh41DmF
13:47:22 <Samu_> i have a problem
13:47:47 <Samu_> that truck capacity is 27 goods
13:47:58 <Samu_> but when it is refited to mail, it is 54
13:48:07 <Samu_> i can't get the refited capacity of the truck
13:48:16 <Samu_> plz implement :p
13:50:53 <Samu_> how am I to get the refitted capacity of an engine without owning a vehicle of that engine yet
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14:24:23 <LordAro> is there a way for a human to get the refittee capacity without buying a vehicle?
14:24:32 <LordAro> if not, working as intended
14:43:23 <Samu_> well, kinda
14:43:39 <Samu_> but not directly
14:45:30 <Samu_> can't plan decently :(
14:46:36 <Samu_> I was trying to avoid doing this the lame way
14:46:53 <Samu_> trial and error
14:47:47 <Samu_> buy engine, refit vehicle to mail, get capacity, sell
14:47:53 <Samu_> only to get the capacity
14:48:16 <Samu_> the cost of the refit is money lost
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16:04:17 <Sacro> \o/
16:04:51 <Sacro> Are custom bridgeheads a thing yet?
16:20:14 <Eddi|zuHause> depends how you define "thing"
16:20:48 <Eddi|zuHause> i think i've seen a patchpack with them
16:23:44 <Sacro> OpenTTDPatch!
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17:40:57 <Samu_> maximum loan after 170 years of inflation is £81,800,000
17:41:19 <Samu_> it started at £100,000
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17:43:32 <Samu_> buses become unprofitable
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17:46:36 <Samu_> i remember i had 3100 buses, it's down to 355
18:02:00 <andythenorth> is there anyone but samu in the channel? :)
18:02:22 <andythenorth> I would like to see if the 16 cargo PR can be moved along
18:02:45 <andythenorth> https://github.com/OpenTTD/OpenTTD/pull/6867
18:03:16 <Samu_> a bus costs £8M
18:03:17 <Samu_> lel
18:04:10 <nielsm> andythenorth: I'll fix up saveload.cpp soon so it can pass CI again
18:04:21 <andythenorth> :)
18:06:07 <andythenorth> 136 trains drawn for Horse 2
18:06:12 <andythenorth> 59 not drawn
18:06:19 <andythenorth> progress
18:09:54 <FLHerne> Sacro: Cirdan's new-map-features fork has them
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18:27:54 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh updated pull request #6867: 16 cargo types in and out for industries https://github.com/OpenTTD/OpenTTD/pull/6867
18:30:20 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #6867: 16 cargo types in and out for industries https://github.com/OpenTTD/OpenTTD/pull/6867#issuecomment-422461020
18:35:29 <DorpsGek_II> [OpenTTD/OpenTTD] DorpsGek closed issue #6622: Incorrect news message if Game Script funds a town. https://github.com/OpenTTD/OpenTTD/issues/6622
18:35:29 <DorpsGek_II> [OpenTTD/OpenTTD] thexa4 merged pull request #6905: Fix #6622: Fixes empty company name in news when gamescript constructs a town https://github.com/OpenTTD/OpenTTD/pull/6905
18:35:29 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh pushed 1 commits to master:
18:35:31 <DorpsGek_II> - Fix #6622: Fixes empty company name in news when gamescript constructs a town (by thexa4)
18:35:31 <DorpsGek_II> https://github.com/OpenTTD/OpenTTD/commit/eed0da60a244
18:35:43 <andythenorth> thanks nielsm
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18:50:06 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on issue #6892: CONFIG_RANDOM bug https://github.com/OpenTTD/OpenTTD/issues/6892#issuecomment-422467337
18:54:06 <DorpsGek_II> [OpenTTD/OpenTTD] nielsmh commented on pull request #6901: Add: Fluidsynth music driver support (jmak) https://github.com/OpenTTD/OpenTTD/pull/6901#issuecomment-422468586
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19:02:35 <Wolf01> o/
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19:29:33 <andythenorth> yo
19:33:10 <DorpsGek_II> [OpenTTD/OpenTTD] George-VB commented on issue #6907: Cargo capacity should be recalculated on TRIGGER_VEHICLE_NEW_LOAD https://github.com/OpenTTD/OpenTTD/issues/6907#issuecomment-422481190
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19:35:22 <LordAro> o/
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20:29:41 <Samu_> why's the road pathfinder so stupid at times :(
20:29:48 <Samu_> it can't build over rivers?
20:29:52 <Samu_> bridges over rivers
20:37:08 <andythenorth> frosch123: am I safe to make a 16 cargo FIRS using patched builds? o_O
20:37:19 <andythenorth> the 16 cargo stuff is just code quality / implementation details at this point?
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20:37:52 <frosch123> i think so
20:38:13 <andythenorth> it will get more testing anyway if I build a proper FIRS against it
20:40:05 <nielsm> unless there's any genuine bugs, any quirks will be elevated to features!
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20:43:22 <Wolf01> andythenorth, I stole a rough terrain crane from your country :P
20:43:52 <andythenorth> you did? :P
20:43:55 <andythenorth> on a deal?
20:44:08 <andythenorth> oh Eurobricks got owned by some kind of phishing scam
20:44:09 <Wolf01> Yeaj
20:44:12 <andythenorth> I can't get into EB
20:44:23 <andythenorth> it's just a form asking for personal data, and the rest of the site is gone
20:46:25 <Wolf01> I found a form asking to complete my profile, and I'm in
20:46:41 <Wolf01> It only asked "what is your favourite lego theme"
20:47:10 <andythenorth> does the rest of the site work after that?
20:47:17 <Wolf01> Yes
20:47:37 <andythenorth> much tinfoil here
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21:06:11 <Eddi|zuHause> shouldn't they show you a giant GDPR confirmation screen before asking such things?
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21:31:57 <andythenorth> ah the GDPR
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21:32:12 <andythenorth> so now lots of data harvesters have my explicit permission
21:32:34 <andythenorth> cos I am not going to read and check over 100 different 3rd party providers for a random news site
21:32:47 <andythenorth> the outcome is interestingly the opposite of what was intended eh
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21:58:57 <LordAro> https://github.com/LordAro/OpenTTD/tree/cmake i did some work on TB's cmake branch
21:59:02 <LordAro> it now "works" on linux
21:59:11 <LordAro> (compiles and runs, technically)
21:59:21 <LordAro> although it is missing any video drivers
21:59:40 <nielsm> "technically working" is the best kind of working
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22:05:27 <andythenorth> \o/
22:09:37 <andythenorth> what happened to livery groups eh? :)
22:09:40 <andythenorth> maybe peter1138 remembers
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23:07:08 <Wolf01> 'night
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